GameFAQs Acquired by CNET 92
Gamefaq addict writes "GameFAQs has apparently been sold to CNET. The operator says it will stay free for now, but premium services may be introduced later." Looks like a good deal all around. CNET gets the first site most people turn to when they need to get past level two of the dungeon, and GameFAQs gets an added boost. Makes me curious what premium features they have in mind, and how useful they'll be.
Not to troll but.... (Score:2)
Re:Not to troll but.... (Score:2)
Re:Not to troll but.... (Score:3)
And another one bits the dust... (Score:3, Informative)
And now this is going to happen to GameFAQ's too? *Sarcastically* Great--another site that I'll have to ignore from now on, and rely on other fan-sites for the info I need.
Paying... for volunteer work?? (Score:1, Troll)
Are they going to charge ME for access to the very FAQs that *I* made?
Re:Paying... for volunteer work?? (Score:3, Funny)
You will recieve free access for any FAQ that you created!
Re:Paying... for volunteer work?? (Score:5, Informative)
You still own what you've submitted to GameFAQs.
If you've submitted FAQs, codes, reviews, or other content to GameFAQs over the years, it's no more CNET's than it ever was mine to own. You still have the right to remove anything you've submitted to the site, although naturally I'd be more than happy to try and talk you out of it. Your work was not sold to CNET; in fact, it was specifically excluded.
Concerning the cost:
GameFAQs will still be free. We're not cutting off any part of the site and making you pay for any of it. From the FAQs to the Message Boards, everything you see today for no charge on the site will be free tomorrow. While we may someday introduce new features that require payment, nothing you see today is going to be turned into a premium service.
I have to admit that I am a bit skeptical myself, but I have enjoyed Download.com [download.com] and Computers.com [computers.com] free of charge for a couple of years now. I have benefited a lot from GamFAQs. I'm glad he'll get a paycheck AND a pager-free vacation from time to time.
Re:Paying... for volunteer work?? (Score:2)
You may not pay cash for using Download.com, but you paid in a different way.
Hrm. (Score:5, Insightful)
Just one of the many reasons I hate the internet more and more everyday.
There used to be tons of free content regarding every subject I could imagine. What happened?
Why is it when I do a search for anything, I have to include "free" only to be given lists of websites that say they are, only to outright lie.
I don't care about having to do a few extra searches, it just seems to me that the more and more content that is online, the harder it is for me to find legitimate information without someone wanting to take money from me.
Grr. GameFAQS will be the same way. They will charge just like IGN, and they will fade as well.
What happened to, For the love of the game?
Re:Hrm. (Score:2)
Re:Hrm. (Score:1)
Re:Hrm. (Score:1)
Granted, since most FAQs are just text, you could save bandwidth by using a webserver that supports compressed files, so that aren't neccessarily the large file, just something 1/10th its size... Would save a lot on bandwidth that way.
Re:Hrm. (Score:3, Informative)
Even if the files are small, a lot of hits can change 5megs in a month to 50megs in a month.
Also note, penny-arcade has taken its own initiatives to generate revanue.
Re:Hrm. (Score:4, Insightful)
I seriously doubt that PA's bandwidth bill can even touch GameFAQ's.
Re:Hrm. (Score:3, Insightful)
Free sites that are as popular as gameFaqs cost the owner a hell of a lot of money. Without corporate backing or subscriptions, sites like that can't stay open. Sites like that open "for the love of the game", stay open "for the love of the game", and get bought "for the love of eating and being able to pay the rent".
There is a point in a popular site's lifetime at which it is impossible to sustain the endeavour without seriously affecting the lifestyle of those running it. A s
Re:Hrm. (Score:2)
An indispensible gaming site like GameFAQs should have no problem making this popularity turn into profit. They are an integral part of the gaming economy (reviews, walkthroughs, codes, game lists), and, the best part, most of their content is provided by volunteers for free.
That's right, GameFAQs is largely getting a free ride by the very gaming community it supports. So, with minimal content expenses, they just need ad
Re:Hrm. (Score:2)
Just ask Taco, and I'm sure he'll tell you that the ads don't even come close to paying the bandwidth costs.
Re:Hrm. (Score:1)
What fraction does advertising cover? 1/2? 1/3? 1/10?
Perhaps GameFAQs could stir up some non-interventionist sponsorship from Sony, Nintendo, and Microsoft. GameFAQs is seriously good marketing for the big-hit games out there...but perhaps a bit too honest about the duds.
Re:Hrm. (Score:3, Informative)
It was still too little, though, especially given how many users that would have driven away.
Re:Hrm. (Score:3, Interesting)
Re:Hrm. (Score:1)
How about mirrors? Let everyone set up a mirror of all gamefaq content (without message board). It doesn't help their bandwidth host that many of the FAQ writers are paranoid fuckwit jerks that write 2-page copyright notices, prohibiting any redistribution and posting on any sites except gamefaqs.
Size of all the content is probably in the range of several gigabytes. By distributing hosting costs you can solve the problem. There are many people w
Re:Hrm. (Score:2, Insightful)
If Gamefaqs starts charging for access to people's FAQs, people will pull their FAQs from Gamefaqs, and someone will start their own FAQ repository service.
Personally, I don't really know how you could make money from a website anyways. Either you charge for the information (the FAQs) and/or use ads.
Ad revenue has been proven insufficient to support a website. It might help, but no one's going to get rich from it...
Re:Hrm. (Score:2)
Free Internet & Free Content (Score:2)
Sure in the beginning it was very cheap to host a site and post a ton of simple HTML pages (no graphics) but now that there is a much larger Internet using population it's become much more expensive to publish to all the users. If you succeed you get swamped and have trouble paying for it all.
I remember what it was like when the Net was new and everyone was migrating from BBS systems to the Internet. Once there were two ISP's in my
Ugh.. (Score:1)
I don't care if they charge.. no matter what the info I want will be out there for free somplace.
RTFA (Score:1)
So what's the big deal? I'd be worried if he was bowing out completely, but he's not. It's a labour of love & there is no indication we'll have to go elsewhere to find our FAQs.
Rrrright... (Score:1, Troll)
In this case may be means definately.
Might not be bad (Score:3)
on the premium content... (Score:1)
Also perhaps there may be a move towards adding things like detailed maps as premium content. While other sites do have them, a central resource is something that a few folks may pay a bit for.
Re:on the premium content... (Score:1)
Re:on the premium content... (Score:1)
Re:on the premium content... (Score:1)
Too Optimitstic (Score:1)
This isn't to say that you won't be able to reach your Diablo walkthrough anymore. Only new info/features will be affected as they are added.
That said, here's hoping the optimism of the original post is found correct.
Premium feature (Score:3, Interesting)
What I wonder about though is all the faqs. They aren't owned by gamefaqs. They are written by others for everyone else for free. If cnet tries to profit off the faqs written by random gamers, can't the gamers sue them for mad cash? This will surely be intersting. I hope the gamefaqs poll doesn't go away though, it is high quality.
Re:read...the...article (Score:1)
Re:Premium feature (Score:1)
Probably like IGN (Score:2)
So maybe the Zelda GameFaq will now say "here is where the items are. For a list of all mushroom locations and the secret faery locations, become a subscriber!" etc
Re:Probably like IGN (Score:1)
Most of the time it's the secrets I'm interested in anyways, such as some of the more hidden quests in FF-whatever.
Trying to get me to pay for such information will simply cause me to stop going to GameFaqs.
Besides, most of the FAQ writers include this information in their documents anyways, and as stated on the website - the FAQs belong to the writers - NOT to CNET or GameFaqs.
Now I could see Cnet maybe trying to convince a FAQ writer to sign up for a pay-per-view typ
Quote the article: (Score:3, Funny)
Well, thats good. Now, I hope that we dont get flooded with pop ups or those in between comercials ala Ign.com Sure, Moz lays the smackdown on the pop ups, but the commercials in between pages... No thanks.
While we may someday introduce new features that require payment, nothing you see today is going to be turned into a premium service. I wonder what they could add as a premium service. I mean, you go there, post a message, see how to defeat Motherbrain in Metroid 1 and thats about it. I'm sure they'll think of something. Maybe pay to see the newest FAQs. Something like this:
The next Slashdot story will be ready soon, but subscribers can beat the rush and see it early!
s/Slashdot Story/FAQ for Zelda XII
if FAQs are free... (Score:1)
Hope this won't be another Gamecenter (Score:1)
Let's hope this doesn't turn out to be like another Gamecenter-Gamespot case.
Remember the days [archive.org] when we have a mature, well-written, not-on-the-big-gaming-companies-payrroll gaming site? I've felt at loss ever since Gamecenter was dropped in favour of more profitable Gamespot. Ohwell, let's hope this doesn't happen to GameFAQs too.
Are you guys nuts? (Score:3, Informative)
Gamespot is almost the opposite of IGN, where as IGN locks new content in a magic box of money, gamespot gives you the most up-to-date content for free, but charge you to visit the archives. Gamespot complete members ($20? $25? I forget how much I paid, *last year*) get other premium perks like professionally written FAQs.
Getting the idea now? Think: well produced gameguides by professional writers with a paid subscription. User written guides on gamefaqs have ranged from pure gold all the way down to horrid, illiterate drivel. You pick what you want to read.
Maybe they'll even have some sort of payback system for the authors...
But I do want to search the archives (Score:1)
Re:But I do want to search the archives (Score:1)
I pay $20-something a year for the privilige of viewing zillions of movies, and going back to old reviews of games I stumbled upon-- The archives are a valuable service in that respect. Besides giving away brand new conent probally keeps the traffic up to garner more advertising revenue.
Re:But I do want to search the archives (Score:2, Interesting)
the new stuff is going to attract a somewhat predictable number of hits each week, and generate a fairly predictable amount of ad revenue. The old stuff, on the other hand, will only see occasional use and generate very little ad revenue. Additionally, the longer the site runs, the more old stuff there is to keep around, and the more hard drive space that takes up.
Informati
Ok, I seem the business spin on that. (Score:1)
Re:Are you guys nuts? (Score:1)
Gamespot? (Score:2)
Granted, Gamespot covers more (I think), I just don't have time to decipher the alien interface.
Re:Gamespot? (Score:1)
Re:Gamespot? (Score:2)
Two words.
Got it?
Thank You.
Now Sleep.
Re:Are you guys nuts? (Score:2)
Gamespot's strategy seems to me to be more like "charge for video downloads, and other content at random."
When they first went to a pay model, it was archival material and videos that cost money. Now I'm able to poke around in a significant amount of their archives for free (but not all of it), and I can't read any of
happy happy joy joy (Score:2)
Not to mention, new faqs will likely become property of C|Net, thus allowing them to do whatever.
Your all pessimistic (Score:1)
Premium sites (Score:1)
Incidently, I was kind of annoyed to see you had to pay for IGN's content. I was looking at MGS3 screenshots and after the 5th or so was told to see more I'd need
It's not a big deal (Score:4, Informative)
The result? The faq-writing "scene" will just migrate to a new site. All you people bitching, get off your duffs and get some hosting offering MySQL and CGI access. It's all plaintext, it's not hard to store. Recreate gamefaqs somewhere else. It's not going to be hard.
What I'd pay for (Score:3, Interesting)
Ownership of a community-run site (Score:5, Insightful)
So what is being sold? A well-respected name, first of all. The rights to control which directions the site takes. The ability to more tightly integrate with Gamespot.
Is GameFaqs going to change? I tend to doubt that. As a community-driven site, I would expect that major changes would cause a backlash, and a backlash on community sites means that you not only have less visitors, but you have less authors, which in turn reduces the visitors even further, and so on.
Why would C-Net, the company that bought news.com, gamespot.com, zdnet.com, and just about every other techie site out there, buy GameFAQs? Because GameFAQs is both a good property and is profitable. The owner actually makes a living with ad sales, enough of a living to go on vacation. It's profitable, it's shining, it's relied upon by many, many gamers... It could be used to drive traffic to Gamespot, it could serve as a gateway to Gamespot's paid professional FAQs, or it could just have been bought because it was shiny and well loved, and C|net loves to buy shiny things.
I'm not too worried here. Good decision, GameFAQs guy.
Time to set up another site (Score:2)
more info on faq submitters (Score:2, Informative)
Looks like the sky may not be falling after all.
Re:more info on faq submitters (Score:2)
"error '80020009'
Exception occurred.
calmed me down. =)
IMO one of the best things CNet could do for GameFAQs is to redesign the layout. Even the foul Ain't It Cool News is slightly easier on the eyes, and just about every website on the planet is easier to navigate.
More CNet Acquisitions (Score:3, Informative)
GameFaqs has a really great selection of FAQs but its problem is that it does not 'own' any of the FAQ submissions. GameRankings mainly owns a database filled with statistics and although not easily replicated there are alternatives.
I prefer GameTab [gametab.com] to GameRankings (and to a lesser extent MetaCritic.com [metacritic.com]). GameTab is not owned by a large company like CNet and has a much nicer design and set of user features. It also uses quotes in its review summary pages and quotes help me decide much more easily than raw numbers whether or not a game will be to my liking. So for now on I'll be supporting GameTab (but I'm sure I'll go to GameFaqs because as of yet there is no nice alternative to that site.)
Whoa!! Slow down Slappy (Score:3, Insightful)
Re:Whoa!! Slow down Slappy (Score:1)
This is not much different than Escient buying up cddb and taking away all the user-submitted tracklists.
Monopoly (Score:2, Interesting)
Cnet bought them a couple of years ago.
Ziff Davis also owns Computer Gaming World, Electronic Gaming Monthly , Official U.S. PlayStation Magazine, GameNOW, and Xbox Nation.
And you know what websites Ziff Davis runs? www.gamers.com and www.gamespot.com , the latter of which has implemented a pay system recently for people who want all the content.
Now they buy this, doesn't make much sense, they're already on top, why do it?
Sorry, but you're wrong (Score:1, Informative)
late 1999: Cnet buys www.zdnet.com, not ZiffDavis publishers, which is owned in part by a huge japanese bank and by the ZiffDavis publishing house (e-news, pcmag, CGW, EGM, etc.)
sometime in 2001: ZiffDavis launches www.extremetech.com, to accompany www.pcmag.com. Both sites publishes news and tech reviews. Most of pcmag editors and analysts stay with www.pcmag.com and www.extremetech.com, while www.zdnet.com gets a new set of analysts, and some of them
Re:Sorry, but you're wrong (Score:1)
They are two different companies, but - How come most of the editors who write for CGW are the same ones who write for gamers.com & gamespot.com?
If they are two different companies, why would either one let their employees work for the competition?
And why the f*ck does zdnet take you to links on cnet, and look exactly the same??
I dont think your right anymore, anonymous coward.
I Trust CNet about as far (Score:4, Interesting)
Hopefully, this won't happen to gamefaqs, as it is another one of my favorite sites. I do think there is a glimmer of hope due to the fact that the licensing of the FAQs on gamefaqs is spelled out pretty plainly, but frankly, I would not put it past cnet to pull some legal trickery to get around it.
Winfiles (Score:2)
This is not good (Score:1)
A FAQ author's opinion... (Score:2, Interesting)
CJayC, the guy who was running the site solo, addressed all of the FAQ contributors on a message board shortly after announcing the news on GameFAQs. Hereâ(TM)s a snippet:
First of all, let me re-iterate that none of your content has b
guess it's time (Score:2)
"What? You mean these people aren't PAYING for stuff they can find free elsewhere? We have to start charging them!"
Is CJayC gone? What about the LUEsers? (Score:1)
New Premium Services.. (Score:1)
If there's any upside - it's for FAQ Authors (Score:1)
If any pay-to-access viewing is going to take place, I can guarantee you the intelligent writers of GameFAQs will be requesting some compensation of their own...