


GameCube Production to Halt 515
avayre writes "Nintendo is to press the pause button on production of its GameCube consoles while it clears inventory of unsold machines. the company's president said on Thursday. But Satoru Iwata promised the struggling games company was developing a radical new product to be announced next year -- however he gave few details save to say it would be a departure from mainstream gaming consoles 'that will have a big impact on the world.'" My prediction is that it's just downtime until Final Fantasy Crystal Chronicles ships. That'll help move those units that are gathering dust.
Sega flashback (Score:5, Interesting)
With the handheld market pretty much tied up.... (Score:4, Interesting)
Re:With the handheld market pretty much tied up... (Score:2, Interesting)
Re:With the handheld market pretty much tied up... (Score:2)
Noone had baught a sega game for years (Sega CD, Saturn, And DreamCast did poorly). People weren't phyched about sega.
Same with Nintendo and the GC.
The People with a SNES were phyched, but the millions of new gamers were like so what if we don't get Nintendo games.
Re:With the handheld market pretty much tied up... (Score:3, Informative)
Re:With the handheld market pretty much tied up... (Score:2, Funny)
Re:With the handheld market pretty much tied up... (Score:4, Insightful)
Then perhaps focus their hardware into the one area they are the supreme almighty ruler, the handheld gaming market? Perhaps make the next gameboy a truly excellent piece of engineering and marketing without such obvious ommissions as a backlight or a headphone jacket?
Perhaps realize that a fair proportion of gameboy owners are adults and make more adult type games for it?
Put a technology like bluetooth on it with easy matchmaking capabilty?
Extend the battery life by realising adults can hold a heavier device then a 8yr old and can pay more for both hardware and software?
Realize that the iPod has shown their are plenty of rich bastards out there who are willing to pay top dollar for true excellence? (archos is way way way way cheaper and offers the same base product)
That is crazy talk mister.
Re:Sega flashback (Score:5, Interesting)
Plus Nights had a sufficiently groovy analogue pad that Nintendo themselves used it internally when developing Mario64 (though Nights itself didn't make it to general release until just after Mario).
Re:Sega flashback (Score:4, Insightful)
Nobody wanted to develop for it. No developers = no games which = no customers.
The dev kits were insanely expensive, and you had to write for a screwed-up dual CPU system. Not easy.
Re:Sega flashback (Score:3, Informative)
If you've got a modded or pro action replay-equipped Saturn, you can find a LOT of decent games out there. I believe NCSX may still sell some Saturn stuff; it's been awhile since I last visited, though.
Re:Sega flashback (Score:2)
Re:Sega flashback (Score:3, Funny)
Yes, I'm sure the release of Paint Shop Pro for the gamecube will be the defining moment of our generation...
Re:Sega flashback (Score:2)
Re:Sega flashback (Score:2)
Re:Sega flashback (Score:2)
Nintendo..xbox killer? (Score:3, Funny)
Maybe MS should buy the company?
Re:Nintendo..xbox killer? (Score:2)
Re:Nintendo..xbox killer? (Score:3, Informative)
Re:Nintendo..xbox killer? (Score:5, Informative)
http://www.theregister.co.uk/content/54/31836.htm
Which means I can't say the Gamecube is outselling Xbox but neither is the reverse true. Surprised?
What we need... (Score:4, Insightful)
Re: (Score:2, Informative)
Re:Nintendo..xbox killer? (Score:3, Insightful)
Re:Nintendo..xbox killer? (Score:3, Informative)
They tried [gamers.com]. MSFT didn't have the slightest chance to do so.
Re:Nintendo..xbox killer? (Score:2, Informative)
And I think you'll find that the GC outsells the X-Box in EVERY market except the USA and UK (and only just in the UK).
Let's face it, the GC has better games too.
Re:Nintendo..xbox killer? (Score:2)
Sure. Microsoft has Halo 2.
Release GC Linux! (Score:5, Funny)
They stack well in a server room!
Re:Release GC Linux! (Score:5, Funny)
Re:Release GC Linux! (Score:3, Interesting)
Gamecube's Flaw (Score:2, Insightful)
Re:Gamecube's Flaw (Score:5, Insightful)
Re:Gamecube's Flaw (Score:3, Insightful)
Likewise here. It's nice to be able to enjoy games with my six year old daughter, and see the smile on her face when she kicks my ass in Super Smash Brothers.
Re:Gamecube's Flaw (Score:5, Insightful)
think *anime*
Re:Gamecube's Flaw (Score:3, Insightful)
But you have a point. Its amusing how the Western "violence and power over people is macho" is perceived by many people as mature - see most films, hip hop/rap music etc. Its all about attempting to force `respect` via violence/threats, rather than earning it. I guess its an instant-gratification thing, like the quest for fat-reduction pills and surgery, rather than eating the right food and excercising.
Regardless of your feelings for anime, at least you admitted he has a point. Look at
Re:Gamecube's Flaw (Score:5, Interesting)
Re:Gamecube's Flaw (Score:5, Insightful)
I have a PS2 for RPGs and Tekken primarily, and bought GTA3 and Vice City because I occasionally enjoy them. I also bought GT3 for it because it's simply the best racing game I've played to date. I have an XBox primarily for Halo and have bought a handful of titles for it, both exclusives and multi-console titles, and find that the multi-console titles are usually best on it, so I'm not disappointed (and I'll probably buy KOTOR this weekend, as it seems to be the 2nd must-have title for the XBox, and given that it's both Star Wars and the 1st well-received exclusive (until it comes out on PC) RPG on the system, it obviously appeals to me). The GC is simply the system I've bought the most games for recently, and that I've played the most since I bought it. Part of that is because I bought it recently, and am playing catchup buying older titles, but another part of it seems to be that the games are just fun without having to put a lot of time into them, which means I can play a game without having to have a lot of spare time (ie all of those RPGs on the PS2 that I usually play on the weekends and often don't touch all week). Also, it helps that I haven't had a Nintendo console since the NES, and there's a good amount of nostalgia involved with Mario, Zelda, Metroid, etc. without having gone through it all with the 2 systems between then and now. Oh, and that Game Boy Player with Wario Ware and Castlevania.
Re: (Score:2)
Re:Gamecube's Flaw (Score:2, Informative)
And i wouldnt let my kids play BMX XXX or Beach Spikers. =)
They can pry my gamecube from my cold, dead hands!
Re:Gamecube's Flaw (Score:3, Insightful)
One gets bored to violence. One gets bored to "darkness" and "evil". Once you've spent 10 years of your life with the games for the "older" you get tired of all that. And who cares about sports?
I'm not saying that I don't want to play a violent game though. I don't really care, if the game is otherwise good you'll ignore it anyway, and if
Re:Gamecube's Flaw (Score:5, Funny)
Re:Gamecube's Flaw (Score:2)
Not only that, "Cartoony Graphics and Cartoony Games" don't mean they don't kick serious ass. I'm 22 and I love Zelda The Wind Waker, it's probably one of the best games I have ever pla
Re:Gamecube's Flaw (Score:3, Insightful)
It reminds me of w
"Pause" button? (Score:2, Interesting)
I make that the "stop" button.
If you wanna be nitpicky... (Score:2, Funny)
my virtual boy is the xbox/ps2/gc killer (Score:5, Insightful)
methinks they should stick to making awesome games, and handheld game systems that you can play for more than 2 hours. (imo, the feature that kept the gameboy on top all these years despite better-equipped rivals).
(btw: i think this whole thread counts as console-war trolling)
Re:my virtual boy is the xbox/ps2/gc killer (Score:3, Insightful)
Obligitory Power Glove Statement (Score:3, Funny)
World impact (Score:5, Funny)
They are going to build a Segway console. Its the only possible thing that could have global impact (apart from a large meteor).
Handhelds (Score:2)
Rus
Re:Handhelds (Score:2)
Nintendo sold the original Game Boy for $90, and it had an excellent line-up of games like Super Mario Land and the first Castlevania game -- both fairly primitive 14 years later, but big sellers in their day. NEC sold the TurboExpress for
Down and Out? (Score:3, Insightful)
If only Nintendo had produced some more innovative games like the PS2 EyeToy, rather than spending large amounts of effort updating established franchises. Games like that are console sellers, because they appeal to all ages and move gaming outside of a comparatively small niche.
Re:Down and Out? (Score:3, Insightful)
Meanwhile its damn hard to think of a popular PS2 game which isn't a sequel. Their innovative titles (Ico, Frequency, City Of Desperation etc) sold har
Re:Down and Out? (Score:2)
If EyeToy isn't a niche device, then I don't know what is. Games like the big franchises (e.g. Final Fantasy and Gran Tu
Excuse Me? (Score:5, Interesting)
Struggling games company? Yes the GameCube isn't selling well but that does not mean that Nintendo is struggling. Far from it. In fact just the other day at PlanetGameCube they posted a story [planetgamecube.com] about Nintendo posting a profit. Doesn't sound like struggling to me.
Re:Excuse Me? (Score:2)
The reality is that *the* games console is the Playstation 2. It has the best market penetration, most games, good budget titles etc. The other console makers are fighting for the scraps Sony leave at the table.
Re:Excuse Me? (Score:5, Informative)
Look at GAF. [gamesarefun.com]
There is NOT a more money in the home console market. Production costs for GameBoy Advance titles are incredibly low, and sales ratios are very high. On average, you make more money on an average selling GameBoy game than a high-selling console game. Why else would any Joe-Schmo be able to develop his own GameBoy games? I must know at least 3 independent GameBoy development companies.
Even if the Gamecube sells a third as many units as the PS2 has, the GameBoy Advance will still sell more units than the PS2 has. Until the PSP arrives, we don't know how things will turn out. However, anyone that doesn't think that Nintendo's working on a portable that will be as equally powerful as the the Sony device, is definately a fool.
Some of you guys are such douches. Where do you come up with this stuff?
Re:Excuse Me? (Score:2)
Obviously, Nintendo is doing something right if the GBA is such a hot seller. Also, they've certainly come a long way from that pit that they dug themselves into with the N64. If any of the goons here think that Nintendo is in trouble with the Gamecube (which they are not), then you were ob
ganecube needs the killer games (Score:4, Insightful)
But this seems to be the complaint I have with all the platforms right now. Multi-player games are rare outside of sports games. Mario Kart has always been a big seller and the version for theN64 completely rocked and was one of the games that kept that platform alive for as long as it was (goldeneye is another)
But the biggest problem with the GC is that cince it's aimed at the kid market, the kids cant afford the games. Sorry, your game is NOT worth $50 - $60 bucks. $20.00 to $40.00 is the range that is acceptable to kids with a paper-route and certianly inside the parents instant purchase model.
Playstation2 is killing because if the "classics" line if $19.95 games from last year and older.. I see those constantly picked through and bought while noone is really looking at the overpriced games.
I believe the GC to be a superior machine. I own it as well as the PS2 and the PS2 is kicking it's arse because of the large amount of low-cost games that are available.
Re:ganecube needs the killer games (Score:5, Informative)
Seems to be a lot of multi-player games to me.
Re:ganecube needs the killer games (Score:2)
It is going to take a company like nintendo to get away from the lame 3d games and back to the fun games...
You want a killer game for the GC that will rocket it to the top? Frozen bubble.
Yes that linux game written in perl.
EVERY person I show it to get's addicted. hell I installed mandrake in a dual boot on 4 computers already JUST BECAUSE of that game.
It would take a programmer 4 weeks to make a GC version of frozen
It's got it... (Score:2)
Re:ganecube needs the killer games (Score:2)
Re:gamecube needs the killer games (Score:2)
I agree though, multi-player games seem to be seriously lacking. I try to get more multiplayer games because I figure my gf can play them with me and maybe won't get quite so mad when I spend too much time playing games.
I was also kind of disappointed with Mario Golf Toadstool Tour. I don't really care for sports games much but I like the nintendo themed sports games. While Mario Golf had the characters
Lets not forget... (Score:5, Insightful)
the group had stumbled with the Game Cube console and conceded that it had made a strategic mistake by not ensuring that it had a consistent flow of attractive software for the Game Cube.
Re:Lets not forget... (Score:2, Interesting)
While Goldeneye was a stunning game, and probably the second greatest console FPS ever (yes, I like Halo a lot), its worth remembering that (a) Mario 64, Mario Kart, Zelda etc. were great too, and (b) nearly all the talent at Rare has since left to do other things (Timesplitters 2 was pretty natty, thanks to ex-Goldeneye guys, for example).
Personally, I think Microsoft paid through the no
Re:Lets not forget... (Score:3, Insightful)
Rare has yet to prove themselves as a benefit for Microsoft. You can't claim that Nintendo selling Rare was a hindrance to them until Rare proves themselves on the XBox.
Since Microsoft bought Rare how m
Re:Lets not forget... (Score:2)
Re:Lets not forget... (Score:4, Insightful)
Let's see... What games made Nintendo famous?
Mario, Metroid, Zelda, Castlevania, and Mega Man. Two of those a third-party, but they're not from Rare. Three are in-house developments.
Re:Lets not forget... (Score:2)
The RARE that you knew during the N64 era is gone. Now, they're left with nothing. If you think that Nintendo sold off their franchises that RARE developed, then you're sorely mistaken. RARE's got Conker, but do most people care?
Re:Lets not forget... (Score:5, Insightful)
1) Conker: Live and Uncut - The first Rare game for the Xbox is going to be an port of the N64's "Bad Fur Day" with Xbox Live multiplayer thrown in. My question is: if this is a port, why hasn't it come out yet?
2) Starfox Adventures - The last Rare game for Nintendo and the only one for the GC. I bought it used and I've gone about an hour into it. It just isn't compelling. So it's now sitting on my shelf waiting for me to become bored enough to play it - and I've been home for three weeks with pneumonia!
3) Conker's Bad Fur Day - Rare's last game for the N64, and probably the best. It's underrated, it's fun and enjoyable. Multiplayer, akin to GoldenEye and Perfect Dark, too! But it has cute characters, and we all know that cute characters must mean that it's a kids game, even though it's rated "M." Because of that, I persoanally think Conker belongs on a "kids" console (Xbox players won't be interested - I think they don't understand satire).
4) Perfect Dark - Not bad, but not great. Maybe it was on the wrong platform, but it just didn't impress me past the "This is like GoldenEye" feelings...
5) GoldenEye - How many years has it been since it came out? Six? Come on - a six-year-old game does not a major developer make.
Rare is mediocre - period. Stop dreaming about GoldenEye - it ain't 1997 any longer and the gaming world has changed. Rare has to stop resting on its laurels and do something new...but that may not happen until Perfect Dark Zero comes out in...whenever.
The truth is, Nintendo was divesting itself from Rare - that's why MS was able to buy them. Rare just isn't worth the money. Let MS have 'em.
Oooo! Tell me now! (Score:2, Interesting)
--
I always thought Nintendo was the Japanese word for "No Blood".
Re:Oooo! Tell me now! (Score:2)
No, it's not. (Score:2)
Re:Oooo! Tell me now! (Score:2)
eXistnenZ is Paused! (Score:2)
I guess I should clean up my bio-port for this new console!
Death to the Demoness Allegra Geller!" [imdb.com]
My Prediction... (Score:5, Insightful)
However, it is just a console, like the Xbox and the Playstation. They are hardly worth their time...
By the time they are worth their time, they will have evolved into full computer systems that are closed systems, similar to the early computer market when C-64's and their ilk reigned supreme. (Meaning no upgradeability.)
A few years after that... Somebody will release a "Back to Basics" console system with simplistic controls, quality graphics and easy to follow storylines that will take the market by storm...
That might take ten years or more though...
Re:My Prediction... (Score:2)
That might take ten years or more though...
You can cut down your wait time by ten years or more, since Nintendo has ALWAYS produced games with simplistic controls, quality graphics and easy to follow storylines.
But you did say the wait was for a "A console system with easy to follow storyline", which I have yet t
FUD (Score:5, Informative)
For a place that complains about so much FUD, you would think people would know the difference between Sega (operating at a loss for a decade with millions in red) and Nintendo. It's astounding.
Re:FUD (Score:2)
I agree 100% that Nintendo are no Sega at the moment, but to claim that they are doing 'fine and d
This seems to be a comment on our culture... (Score:5, Insightful)
Nintendo clearly hasn't been aiming for that crowd, and I for one am happier for it. I grew up with the NES, and since then have owned every console they've put out. They continue to make games that I get a great deal of enjoyment out of (Legend of Zelda : The Wind Waker, Super Mario Sunshine, Metroid Prime, Eternal Darkness, etc.), and they are consistantly failing to sell as well as other more mediocre games on other consoles. Worldwide, the GameCube and the Xbox are even in sales, but you would never know it by talking to a teenager. It's a shame too, because Nintendo has stated that if they ever stop making a console, they will leave the market rather than make games as a third party. If that should ever happen, the world will have lost one of the most influential and innovative developers in existence, only to be replaced with games focusing completely on graphics and/or violence.
Re:This seems to be a comment on our culture... (Score:5, Interesting)
Uhh, if you don't like Mario, fine, but I think history slightly disagrees with you here.
As for depth...I have to say I find Microsoft and Sony's latest offerings (aside from a few games) about as stimulating as a pile of gravel. I used to be glad when XBox commercials came on, it gave me more time to go make a sandwich or something.
forcing the main character to never say a word just gets strange after a while, especially if the other characters are all talking.
Bow down before Chrono Trigger and Earthbound, heathen! Two of the greatest games of all time, on a Nintendo system, and with mute heros. And certainly better than anything Sony/Microsoft have or will come up with anytime soon.
They're too easy! We've been playing video games all our lives, we're not so hopeless as to need a little fairy to explain the weak point of every boss or to warn us every time a shadow appears at our feat that a hand will try to grab us in about 2 seconds.
Take away the help, and people would be whining about how things are too challenging, I guarantee. And if you don't want to use the hints, IGNORE THEM. If you want to pat yourself on the head for figuring things out, you are not forced to follow any advice they give you.
I've seen the little kids of today get overly frustrated playing games even as simple as Mario 64, but they still play and they get better... and besides, you don't have to STOP making games for little kids just because you make some targeted for adults.
I think Gabe from Penny Arcade says it best. [penny-arcade.com]
Losing Quality and Competition (Score:2, Troll)
I'm worried that more and more we're going to get a lot less choices as far as the quality of the gaming consoles of the future, and seeing the 100-ton gorilla that is Nintendo going downhill really doesn't do much for the future outlook.
Nintendo has been screwing the pooch for awhile with their game marketing. Let's face it, no one is spending $200+ for their eight years or younger to play video games when they're just as happy with a Sega Genesis/Nomad or the SNES. This is the market that the cube has
Re:Losing Quality and Competition (Score:3, Interesting)
Rubbish. Complete and utter rubbish.
Sorry, I normally try to be more rational and thoughtful in a post, but this time I thought I'd better emphasise my position. How many of these 'rubbish' games have you played? I bought a Gamecube on the strength of just two games - Pikmin and Super Monkey Ball. Brilliant, both of them. Luigi's Mansion was also a nice change for the norm.
I tried the big sellers - Ma
Re:Losing Quality and Competition (Score:2)
again...... (Score:2, Insightful)
so, once again, nintendo owners will have to go buy all new games.
Strange... (Score:5, Insightful)
But what is even more funny, is that if Nintendo continues on the same track of creating fun family games, it's going to end up back on top, due to a generation of gamers settling down, getting married and having kids. I've had 5 friends in the last year talk about what console they should get for their rugrats and each one ended up with the GC, because of the family oriented games.
Mad Hatter
the N5 console (Score:4, Interesting)
itll be a ppc970 (aka G5) and a radeon post 9800 chip. since the GC is basicly a G3 and a radeon, thisll let it be backward compatable, a HUGE selling point. I doubt theyll change the media though, maybe make it a little bigger, but still not standard. and the pricell be right. people complain that the Xbox is just a PC, well the GC isnt that far off, chip wise.
Except that it's not. (Score:5, Informative)
This new product is going to be announced in early 2004. The N5 is going to ship in 2005 or early 2006 (according to Nintendo at the same press conferance where they mentioned the new technology for 2004.)
This alone suggests strongly that they are not talking about the N5, simply because they wouldn't want to focus attention on a console that isn't coming out for over a year.
.
Re:Except that it's not. (Score:3, Insightful)
or it could be the GC 1.5
Re:the N5 console (Score:3, Insightful)
The processor is a modified PowerPC architecture, called "Gekko", i.e. a PowerP
Console wars (Score:3, Interesting)
Everyone always quotes the number of PS2 and XBoxes out there, and then scoffs at the Gamecubes. Okay, I understand what you're saying, if what you're most concerned about with is having a large number of people to play against online. If you're just concerned about having enough userbase out there that companies will want to fund a game on your platform, I think GC's still got enough. It's just a matter of actually connecting with your audience. I'll get to that in a second.
PS2 development is a pain in the ass. So says anyone I've talked to who has worked on it. Sure you can licence an engine to get around that little problem, but then you're giving a cheque to someone else, too. And what about studios that already have their own engines in-house? Wasted money.
XBox is good for companies used to developing for Windows. This is well-known. Unfortunately, for gamers it's just not the best option, unless what you're interested in is DOA3 or their Beach Volleyball game. Nearly every other popular game available for the XBox is also available for either the PS2 or the PC. Or they have worthy competition on another console.
The Gamecube is just a nice gaming console. Its appeal is to those in the audience who are just after the games. They don't want to have to think about what kind of DVD player is included, or getting the specific type of surround sound system to get the audio working at 100% of potential. They just want something that they can plug in quickly, and get as much enjoyment out of it as the next person. DVD, MP3 ripping, hard drive attachments.. they'll just get another box to look after that. If they decide to get a new gaming system in a few years, it just means they won't have to look for a new DVD player when they get rid of their game console. Simplicity.
I think by now it's kind of obvious where my prejudices lie, now, so lets get back to my little connecting with the audience theory.
The reason I think Gamecube hasn't done as well as the others has to do with the way the game industry is set up. In order for a game company to keep operating, it needs to have cash flow. Guaranteed cash flow is even better. To guarantee cash flow, companies have a full playbook of possibilities:
- Release sequels to popular games
- Create franchises with a yearly refresh cycle, such as EA Sports
- Integrate an online component into the game, and require the user to continue to pay for the priviledge to play the game with others
Notice that nowhere in there is "Innovate new titles." This is not a guaranteed method of success, especially in today's gaming society. Why is that? I think it's because of the way companies handle their advertising.
Let's say you're Nintendo. You have a totally new game idea, like sayyy... Pikmon. You want people to buy it. What do you do? If a product is totally new, with a totally different type of gameplay, then people are going to want to know how it plays before they go about purchasing it. They want more than a few pictures or videos or testimonials.. they want a FEEL for how the product handles.
This is where demo discs come in handy. Sure, I can go into my local gaming store and maybe see a GC running Wind Waker, but how often do they put the game I want to try on for me to play-test? Am I going to be able to play it long enough to "get into it?"
The XBox people know this; XBox Magazine comes with a demo disc every month. It features demos of upcoming games, some videos.. you know, the usual. You can play it in your very own home, at your own pace, with no annoying sales people or even more annoying my-life-is-games-ers telling you how to get past that certain point.
Sony's PS2 people get it too; their PS2 Magazine also comes with a demo
Re:Ahh strategy (Score:2)
Re:Lousy games !!! (Score:5, Insightful)
If you want a fast-paced FPS, buy Hhalo or Quake. But I, and everyone else told the world (in ever single review out there) that Metroid was not an FPS title. It's nobody's fault but your own, if you went into it with different expectations.
On the other hand, Zelda did have its flaws. I wasn't too terribly fond of the "Water World" theme, but I found that the rest of the game was quite awesome. And the gameplay was top-class.
Re:Lousy games !!! (Score:2)
Re:I'm your Target Market (Score:3)
Re:I'm your Target Market (Score:5, Insightful)
And when the hell did the console market become a war? A PS2 in a home doesn't preclude a GameCube in the same space. I've had a PS2 for a couple of years now, and I love the thing, but I want a GameCube because Nintendo offers games that the PS2 and XBox don't. While they focus on thud-and-blunder/race/shoot/crush/bitchslap games, Nintendo focuses on making games what they should be -- fun diversions that make you think a little bit, and put a smile on your face.
Case in point -- my girlfriend digs video games. Watch her play Final Fantasy X or something similar on the PS2, and you'll seldom see her smiling...she's more focused on making sure her characters are levelling up, finding shit, etc. With a game on a Nintendo system, you see a lot more grinning, hear more smack-talking, and generally get the impression that the experience is more rewarding than gaming on the PS2.
Don't get me wrong, though -- we're not throwing out the PS2. I still need my Madden fix, which is great fun, SOCOM's good after a long day at the office, and I bought Robotech: Battlecry for the PS2 b/c I didn't want to wait for the GameCube version (though I would have had to buy a new one). But, yeah, a GameCube will definitely be taking up a space on our entertainment center in the near future.
XBox? Why bother?
Re:I'm your Target Market (Score:5, Funny)
Thanks for your input, I am sorry that I have made fun, innovative games in the past that are enjoyable for gamers of all ages. I am also sorry our console has controllers that you don't need hands the size of Shaq's to hold.
Let me assure you that your letter has made me see the light. I am pleased to announce Super Mario Auto 128. In this game, Mario has returned to his roots in the Italian Mafia. Features of this game include committing mindless crimes, having sex with hookers, and then killing them.
I am also proud to announce that I've employed a new character design team to redesign all the female characters in Nintendo games. Let me assure you that they all now have a minimum bra size of 38F, and will soon be starring in Super Smash Sister Extreme Beach Volleyball.
And in coming months we'll be releasing Metroid XXX. Let's just say that Samus has gotten rid of her armor... and a bit more.
I'm sure you that you'll love these changes we're making at Nintendo. Thank you for your input.
S. Miyamoto
Re:Radical New Product (Score:2)
Mod parent down (Score:3, Informative)
Shinji Mikami hates Sony (Score:3, Informative)
Shinji Mikami, the director and producer of the Resident Evil series, has publicly criticized Sony's cheap production quality of PS2's. He claims he has had to buy four PS2 simply because they break so easily, and said that PS2 sales figures are almost undoubtedly inflated due to people buying replacement machines.
He also is very public about his love of Nintendo. Why do you think he's producing PN.03, Viewtiful Joe, Killer 7, and Resident Evil 4 for the GC? (there was a fifth game, Dead Phoenix, but I sus
Re:downfall started at MORTAL KOMBAT (Score:3, Insightful)
Oh, I get it. You think no new children are born in the world today, so now suddenly everyone has grown up and there are no children left! Yeah, good one.
Oh, and what about Metroid Prime, Eternal Darkness, Resident Evil, Blood Omen, Mortal Kombat, BMX XXX, Turok...
The GameCube is profitable.
Your rant is so full of errors, exaggerations and general nonsense that I think I'll sto