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XBox (Games) Entertainment Games

Itagaki Criticizes Dead Or Alive Hackers 32

Thanks to GameSpy for their interview with Tecmo's Tomonobu Itagaki, creator of the Dead Or Alive series and the forthcoming Ninja Gaiden for Xbox. Itagaki is asked about the more creative, non-nude unofficial character model hacking currently being done for Dead Or Alive, and says "First of all I think that those hackers should spend their time on something more productive. I'm not talking about a rights issue or an OS issue or whatever, but if they have time to hack into something that other people have made, why don't they make something of their own?" When it's suggested that many games want to be modded by their fans, he adds: "Of course the creators of DOOM and Half-Life - that was their intention. That's how they want the users to enjoy playing their game, and I have no problem with that."
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Itagaki Criticizes Dead Or Alive Hackers

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  • by DrSkwid ( 118965 ) on Monday August 25, 2003 @07:53AM (#6782871) Journal
    Itagaki: Of course the creators of DOOM and Half-Life -- that was their intention. That's how they want the users to enjoy playing their game, and I have no problem with that.

    If I recall correctly DOOM wasn't made with mods in mind. Stuff like "make the mobs into pac-man" were hacks similar to the DOA-Volleyball stuff. Some time and effort went into .WAD hacking and soon iD cottoned on and went with it.

    The guy is really out of touch with gamers. We were peeking and poking and hexediting games back in the 8bit days and no doubt even Spacewars had some people fiddling with the binary to make themselves invulnerable or something.

    I love the nude hacks for DOA, more stupidity added on to a stupid game.

  • by bigbigbison ( 104532 ) * on Monday August 25, 2003 @08:40AM (#6783087) Homepage
    Doom was made with mods in mind. In the first press release they hyped modability as one of the features. Wolfenstien, however, was not made with mods in mind.
  • Indeed. (Score:4, Interesting)

    by JMZero ( 449047 ) on Monday August 25, 2003 @10:30AM (#6783847) Homepage
    So this guy, who makes his living selling games, is telling us that having fun is not a good enough reason for doing something. Everything you do should be a grand, creative, non-derivative work (unless you're deriving from a work that was meant to be derived from - which is transcendentally different).

    We should all have better things to do, apparently, than mod or play one of his games.
  • Re:Mystery (Score:1, Interesting)

    by Anonymous Coward on Monday August 25, 2003 @12:28PM (#6784846)
    It is either a lie, something lame, or something that is not easy to find or get(It was about DOAX, see last part below)

    From what I can tell he and Temco like to claim this stuff in the hopes of extending the really short life of their games, while tormenting the gamers trying to find said stuff that probably doesn't exist or is really lame.

    In a sick kind of way it was intersting to read the message board on gamefaqs to confirm my suspicion that the gamers were bored quickly with this title, and growing tried of the Temco and his stunts like claiming that people haven't found anything yet not giving them any hints or info.

    The DOAX "god hand" was something along the lines of a translation mistake, it should have been "good hand." I Don't remember what its about, but I think it was something lame. I don't care since I don't own a game that was origionaly going to be and has the replay value of a interactive movie. If you want to know more about it, try reading the gamefaqs DOAX faqs and message board.
  • It's the teasing (Score:3, Interesting)

    by gamgee5273 ( 410326 ) on Monday August 25, 2003 @02:13PM (#6785911) Journal
    I think what everyon is missing is that DOAXBV has been designed as a tease, sort of like a burlesque show.

    Now, don't get me wrong - if someone wants to edit Tina so she's just wearing boots and a hat, then feel free. Whatever floats your boat, homey.

    But I think the point of the game is to play with the imagination, but not to go all the way. When you look at Japanese pop culture recently, especially the emphasis on the schoolgirls, there is an incessant teasing going on. That teasing may not necessarily be a good thing in Japan, since there have been increased incidents with real Japanese schoolgirls having problems with peeping toms and with incidents on subways, etc. (I've yet to hear of any rapes, though).

    It's like a calm river with a severely violent undertow. However, I think that Itagaki would prefer that people mod the game than go after young girls. Just an opinion.

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