Black & White - Most Overrated Game Ever? 129
Following on from our earlier story about GameSpy's 25 Most Overrated Games countdown, the Top 5 have been announced, and Lionhead's PC-based 'god game', Black & White, made it to the top spot, with GameSpy suggesting: "Sometimes... people want to love a game so badly that its reputation runs away with itself." Congratulations to an an anonymous reader for guessing right, before another commenter noticed screenshots for the Top 5 had already been uploaded, doh. Meanwhile, Penny Arcade chime in on the chart, commenting: "When you deny the profound effect of Donkey Kong Country's fully rendered sprites in 1994, making the system a bulwark against the 32-bit revolution, there is no educating you", and illustrating: "If a company that overhypes games does a feature on overhyped games, are they overhyping the game?"
It was entertaining at least. (Score:5, Funny)
But despite all that, I did at least have fun with it. Teaching my giant cow to eat children and crap all over my worshipers homes was great fun. Rolling flaming boulders into my own villages entertained me for far longer than it should have I suppose.
Broken, definately, but at least it was fun.
Re:It was entertaining at least. (Score:5, Insightful)
Re:It was entertaining at least. (Score:5, Insightful)
Dumb Idea (Score:4, Interesting)
1) over hyped by the publisher
2) over rated by the critics
3) under developed and being rushed to the shelves
4) being a sequel that didn't live up to it's predecessor
With such a wide array of criteria you are sure to piss off most gamers because every gamer has a sacred cow. Maybe that's what they were trying to do to make it a "conversational piece" but I think it alienates their main target audience more.
I've thought of a couple Lists that I think would be much more interesting
1) Best games to be rushed to market (#1 Tribes 2)
2) Most poorly implemented good ideas (#1 Battlefield 1942)
Who can argue that Tribes 2 wasn't rushed to market 6 months to early *cough* UE *cough* . Or that the interface to BF1942 isn't HORRIBLE (ever tried to kick someone? forget it). I mean i loved t2 and played quite a bit of BF, but that doesn't mean they don't have their faults. Instead of saying a game is "overrated" and thereby invalidating everything about it why not point out its flaws in a way that you can't argue with.
Re:Dumb Idea (Score:1)
A couple of patches ago, the administrator interface was cleaned up considerably. For instance, now "map Bocage" will change the map (before it was "admin.changemap Bocage"). Plus, for commands like kicking and the buddy list (thats new too) player numbers are displayed in the score screen.
Re:Dumb Idea (Score:2)
Re:Dumb Idea (Score:2)
But, regarding bf1942 -- I don't get your point. The interface for bf1942, not unlike its amazing engine that can generate those wonderful huge landscapes with 64 players scrambling all about and dozens of vehicles (of all kinds), grounbreaking, awesome, yet relatively immature. In fact, it's the same console-based interface from Quake1. To kick a player, yo
Re:Dumb Idea (Score:2)
Searching for a server : PAIN IN THE ASS. The filter is cumbersome, there are no saved filters, there is no way to find your friends (except by getting the IP), and you have to re-type your criteria EVERY time. All that would be bearable if there wasn't a delay between when click join and when it actually joins (allowing someone else to get that 1 available spot). In the end i have to resort to using some third party program which is rediculous.
Maybe i
Re:It was entertaining at least. (Score:2)
E.g., take Firing Squad's review. Their review picked every single aspect of the horrible gameplay, retarded gestures, etc. Without going into how horrible _I_ thought the game was, it was obvious that the _reviewer_ hated every moment of it. He even went on to explicitly say that it might be good for people who never played a game before, and thus don'
Re:It was entertaining at least. (Score:4, Insightful)
what set all the games apart, was that they let you roam free and do virtually anything that you wanted to do. for those that didn't have much of an interest in playing with what essentially a digital pet or playing as a god, the immediate gratification of beating someone to a bloody pool on the sidewalk with a bat or picking up a hooker in a sportscar rapidly overshadowed playing with a more in-depth tamagotchi.
I know that black and white was around before GTA3, but I would still rank it right there with the last two grand theft auto games, simply because the draw is the same. if black and white recieved absurdly high marks, it was because they were well-deserved at the time. they still are, really. there are very few games older than a year or so old and black and white is one of them.
personally, I think that gamespy is just trying to throw off their image of being a bunch of corporate sell-outs and yes-men by taking a few potshots at easy targets.
Their opinions are much more overrated than games (Score:1)
Re:It was entertaining at least. (Score:4, Insightful)
I was so stumped as to how could some reviewers give high scores to that pile of festering Black & White crap, I decided I'd see what my co-workers say about it. We had quite a few gaming maniacs, including one which had been in drone mode for a year straight, drooling over the upcoming B&W.
So I give them the CD. I even try not to influence them to my negative view of the game. Like I go, "hey, cool, there's this game where you play god, and can train a cow and stuff. wanna try it?"
So they'd take the CD. And bring it back after a day or two. Without exception, none of them liked it. At all. Even the former drooling fanboy all of a sudden tried to avoid talking about the game at all.
E.g.: Only _one_ of them was confortable with those mouse gestures. That one was one of our graphics artists, and very skilled with a mouse indeed. The rest (myself included) just wished that, since the retarded interface already painted the symbols at the bottom of the screen, we'd be allowed to just bloody click on them.
_That_'s how wide the gap was between the hype and Joe Average's impressions about that game. If that's not what overrated means, I don't know what is.
Revolutionary UI, but too few levels... (Score:5, Insightful)
The User Interface for the game had the best "feel" I've ever experienced in a 3D game. It was very easy to get around the world and manipulate the objects within it. It was also amazing how you could seamlessly scroll all the way out.
The "gestures" concept was also quite novel at the time.
It's a shame it did so poorly. I would have loved to see what they could have done with some further refinement to the GUI/3D Engine.
All they would have needed to do was design a few dozen levels and the game would have done so much better...
Re:Revolutionary UI, but too few levels... (Score:1)
I would have really enjoyed Black & White, if I could just have gotten it to run for longer than 20 minutes before crashing and wiping out my saved games.
Re:Revolutionary UI, but too few levels... (Score:1)
Gamespy's been smokin some crack. (Score:5, Insightful)
It's easy to look back 5 years or whatever and say that FF7's graphics are mediocre, etc. But at the time it was released it broke new ground all over the place.
The argument that FF6 had a better story is valid, that's fine, but damn if you can't just rip on it for not comparing up to FFT, or FFX.
Also one of the contributer comments remarked that the story just wasn't as epic. How the hell wasn't it? A genetically engineered super-villain hell bent on destroying the world, and damn near succeeding isn't epic anymore? Ok, ok, sure in FF6 the world was actually nearly destroyed, but as for the other games, the epic level wasn't quite the same.
Was FF7 overrated when it released? Hell no. Is it overrated now? In my opinion no. Is it one of the most overrated games of all time? Not even close.
Words from someone who doesn't like FF7: (Score:4, Insightful)
Rough edges aside, though, it certainly wasn't overrated.
Re:Words from someone who doesn't like FF7: (Score:1)
Did you try FF9? Lots of people skipped it for some reason, but it was actually pretty good.
If you did try it and didn't like it, you don't have to explain. I already know why.
Re:Words from someone who doesn't like FF7: (Score:2)
Re:Gamespy's been smokin some crack. (Score:1, Interesting)
At the time, some did complain about the "Popeye" look to the character models. That's not something new that Gamespy writers just thought of while looking back at the game.
How the hell wasn't it? A genetically engineered super-villain hell bent on destroying the world, and damn near succeeding isn't epic anymore?
Gotta agree on this one. Anyth
I bought B&W the day it came out (Score:5, Interesting)
I found showstopping bug after showstopping bug. Complaints in the official forum were being deleted rather than addressed. I literally spent 24 hours trying to get the game to run for more than five minutes at a time, and once it finally did, I found a different bug that prevented me from completing the first scenario.
Add to that the sheer amount of repetitive handholding involved in play (feeding your people, training your beastie), and the obnoxious gesture system, and you have something I wouldn't play even if I was given a salary to do it.
I ultimately wrote to EA and asked for my money back. Wanna know the good part? They gave it to me.
Re:I bought B&W the day it came out (Score:1)
So, because of the hype, I committed myself to the big download, fired up the game, and realized that it completely sucked. If I had actually spent the money to buy it, I would have been very pissed off.
.
Re:I bought B&W the day it came out (Score:1)
I thought it was a craptastic piece of shit myself. Glad you got your money back. Wish I had had the chutzpah to ask.
Re:I bought B&W the day it came out (Score:2)
I actually really enjoyed the game once I got used to the controls.
Daikatana overrated ?? (Score:3, Funny)
Maybe they were trying to say that there was not a rating low enough to express the complete crappiness level of Daikatana, so therefore any rating given to it would have been way higher than it deserved.
Re:Daikatana overrated ?? (Score:4, Funny)
Offtopic, but I couldn't resist.
Re:Daikatana overrated ?? (Score:2)
Man, I don't know what's funnier: The joke or the mod who thought it was 'Informative'.
Re:Daikatana overrated ?? (Score:1)
The mod who thought it was informative.
Re:Daikatana overrated ?? (Score:2)
Ha! Well it was quite amusing.
I remember one time I made a reference to being grilled chicken, and it was modded as 'flamebait'. I wish I could remember the exact phrase, but all I can remember was that the moderator made a sarcastic mod. Heh.
"Someone (maybe I'll do it myself) should start
Who the hell do they think they are... (Score:5, Insightful)
Lets start with Halo.
"Look, I'm glad so many people loved Halo. My beef's not with you."
So you are well aware of the overwhelming popularity of the game, yet you think it is "over rated." Apparently you and I differ greatly on our definition of overrated, as well as your role as a game reviewer. I don't give a crap what your personal opinion is of the game. Your job, as a "professional" reviewer, is to evaluate the game and make a judgment about what most gamers will think about the game. They go on to attach the other reviewers for giving Halo high marks. Well guess what, its STILL fucking popular! If its so overrated, then why can used game stores still charge 50 bucks for it? With the numbers it sold in, the used shelves should be filled with the worthless things if the game was so overrated. Get off your high horse and re-read your job description. Its a good game, its extremely popular, and so within the realm of game reviews, is by definition, deserving of high ratings, and certainly not overrated.
Mortal Kombat:
"The game was an instant hit... Fans persevered, but its popularity was driven more by infamy than quality. "
WTF are you talking about!? Now you are saying it was popular, but for the wrong reasons? People liked it, people played it, people continued to like and play it; where is the problem? Who frickin cares why it was popular... are you honestly going to sit there and type that people dropped countless quarters into Mortal Kombat machines because of "infamy"? Get a clue.
Again, dismount and join society.
Scott
Re:Who the hell do they think they are... (Score:5, Interesting)
The one that doesn't presume it knows so much that they can spew out a Top X Games of all time in Category Y.
I seriously hate this make a list journalism. To top it off, Gamespy's retarded.
Look at some of the games that made it. Battlecruiser 3000 A.D. This is highly overrated...by WHO?! I don't know anyone who likes this game...or Daikatana for that matter. I think they started making an Overhyped list and then realized, "Oh wait a second, they advertise WITH US...we can't make fun of them!"
Then Starfleet Command...who here has played this besides me? And I liked the game. If you don't, it's probably because you didn't like Star Fleet Battles, the game it was based off of.
I figured games.slashdot.org was for game news, not the latest crap article someone was spitting out. Hey, when's the next new insertcredit incisive something or other coming out? I need see if there's really something worse than Gamespy out there now.
Re:Who the hell do they think they are... (Score:2, Funny)
Re:Who the hell do they think they are... (Score:3, Insightful)
I don't mind Gamespy doing lists like these so much... they're kind of interesting. I mean, they often have completely WRONG opinions, but at least it's interesting.
I played the Starfleet Commands. Solid B minus in my book for the series. They
Re:Who the hell do they think they are... (Score:3, Insightful)
That was the entry that perplexed me the most. They criticize the interface as being too complex, but if you give the game an hour you can easily master it (and once it IS mastered, it becomes as natural as any FPS layout). They complain that the pace was too slow, but Starfleet Battles was always about big, relatively un
Re:Who the hell do they think they are... (Score:2)
The one that doesn't presume it knows so much that they can spew out a Top X Games of all time in Category Y.
*cough*lookatmysig*cough* :p
Re:Who the hell do they think they are... (Score:5, Insightful)
Before you read what I'm about to say, just remember: you asked.
There's only one reason why a game can continue to sell for $50 used over a year after release, and this is true regardless of how good the game actually is: It's relative quality compared to all the other games on the (expensive) platform is high. That means that Halo is still popular because there is a decided lack of quality titles for the platform it has been exclusive on since the game was released. Were such quality titles available, Halo's popularity would have passed no matter how good the game was.
Besides, I game has to be highly thought of to be overrated.
Re:Who the hell do they think they are... (Score:3, Insightful)
f its so overrated, then why can used game stores still charge 50 bucks for it?
I think the fact that it IS popular, even though it's a ho-hum game is the primary indicator of its Overrated-ness. As mentioned elsewhere, its price is only a reflection of economic factors, not on its quality as a game. It's over
Re:Who the hell do they think they are... (Score:2, Funny)
Re:Who the hell do they think they are... (Score:3, Insightful)
A lot of people seem to be under the impression that everyone's opinion is just as valid as anyone elses. This is patently false. Some people are smart, some people are dumb. Some people are well versed in a subject, some people are dilettantes.
When determining the quality of any work of art, the opinion of an expert is worth more than the opinions of a million Joe Sixpacks.
Of course, when determining the amount of money a work makse, this all goes out the window and Joe Si
Re:Who the hell do they think they are... (Score:3, Insightful)
Re:Who the hell do they think they are... (Score:1)
(Aside: Anyone who thinks a game can't (or shouldn't) be art needs to take a look at Ico [icothegame.com].)
In either case, though, my point still stands.
Re:Who the hell do they think they are... (Score:2)
Oh come on. If they were experts, they might at least be able to find games that actually fit the word they chose for the list: "overrated." Daikatana, Super Mario Sunshine, Black & White...All of these are examples of games that were, and are, "rated" relatively low despite the hype. SMS was [rightly] criticized as being Super Mario 3D without the accessibility/difficulty curve, Daikatana was shunned as being a barely [or below] average FPS and Black & White was tarred
Re:Who the hell do they think they are... (Score:2)
A lot of people seem to be under the impression that everyone's opinion is just as valid as anyone elses. This is patently false. Some people are smart, some people are dumb. Some people are well versed in a subject, some people are dilettantes.
When determining the quality of any work of art, the opinion of an expert is worth more than the opinions of a million Joe Sixpacks.
That's an embarassingly silly remark.
There is no such thing as an objective mea
Re:Who the hell do they think they are... (Score:1)
The game was terrible to play. No depth. I could only do one fatality. But I played because it was free. I later got caught up in the hype and bought it for the SNES. More money wasted.
The arcade also had quarter pizza in the evenings, but guess what
Re:Who the hell do they think they are... (Score:2)
"The game was an instant hit... Fans persevered, but its popularity was driven more by infamy than quality. "
WTF are you talking about!? Now you are saying it was popular, but for the wrong reasons? People liked it, people played it, people continued to like and play it; where is the problem? Who frickin cares why it was popular... are you honestly going to sit there and type that people dropped countless quarters into Mortal Kombat machines because of "infamy"? Get a clue.
Seriously! Mortal
Re:Who the hell do they think they are... (Score:1)
Dude, I remember that! It was absolutely freakin' unbelievable! Just kidding, no one but you and God remember, and probably only you care.
Seems like a perspective issue. (Score:2, Insightful)
Example the first: Donkey Kong Country. I'm not going to say it was a stronger game than, say, Yoshi's Island (which they mention in that profile), but it wasn't worthless. It helped to popularize the use of "bonus areas" in every level, and because of that it gained instant replay value. It had two different characters with different abilities that (unlike, sa
Re:Seems like a perspective issue. (Score:1)
DKC's graphics were 3D, drawn by a computer, whereas the graphics of most other platformers were drawn by people. In my opinion, art created by people has always looked superior to art created by a machine. 2D just looks better than 3D, plain and simple. What 3D rendering buys you is not graphical quality, but immersion. A sense of "t
Re:Seems like a perspective issue. (Score:2)
Donkey Kong Country really blew everything else out of the water. It breathed new life into the aging SNES platform. The level of detail and the animation really pushed the envelope for the SNES hardware, and was way better than anything else at the time. I can't
Explain this, please (Score:1)
Explain this, please. SMB2 had 4 characters with different abilities and using certain ones on certain levels made a world of difference. There were definitely areas where the princess was the better choice than toad or vice versa. The only one I rarely used was mario because once of the characters could always do something better than him. I'm not flaming, I just never played DKC so I don't understand
Re:Explain this, please (Score:2)
They are part of the problem (Score:5, Insightful)
Let's think about this. GameSpy makes their money from advertising (among other things). Who advertises on their site? The game publishers! So is GameSpy going to publish that a brand new, multi-million dollar games sucks big ones? Nope! The advertisers would leave immediately.
GameSpy, including all the game magazines, can't be relied upon to deliver impartial news and reviews. It just can't happen. All those games are hyped for a reason. The trade press gets their money for doing the hyping.
Never ever trust one of those sites or magazines for impartial initial reviews. I have seen, however, after the game has been out for a while, some impartial reviews. This only happens after the wave of hype has passed. Then, and only then, will you see a game magazine or site say truthful things.
So, to GameSpy and other game press: Stop complaining about the hype, and stop being part of the problem!
Re:They are part of the problem (Score:2)
Re:They are part of the problem (Score:1)
Back when I wrote for a tiny gaming reviews site I used to write impartial initial reviews. This was before the editor got a hold of them.
Like in television, the product of a gaming magazine (on or offline) is its audience, which is sold to advertisers. The advertisers are the customers, not the readers. The exception is in subscription-based web sites that do not take ads. Print magazines can't really afford to do that what with their high overhead, but some websites can.
Ravi
Gamespy review (Score:5, Insightful)
Score: 91
"The final word: Black and White is one of the most unique -- and enjoyable -- strategy games we've seen this year."
Yeah, ok schmeg.
Re:Gamespy review (Score:1)
Re:Gamespy review (Score:2)
(Gamespy ranting continues...)I really wish the rest of the world would stop giving
Re:Gamespy review (Score:2)
There's a difference between overrated and crap... (Score:1)
They're looking back (with the benefit of some hindsight) and saying: "wait, some of those games didn't change the gaming world as much as we thought at the time." Games like DK Country were fun, but it was pretty much a standard platformer, not the "Second Coming of 16-bit" Nintendo wanted us to believe
Re:There's a difference between overrated and crap (Score:3, Insightful)
Defination of overrated copied and pasted from www.dictionary.com :
overrate ( P ) Pronunciation Key (vr-rt) tr.v. overrated, overrating, overrates To overestimate the merits of; rate too highly.
That said, Gamespy is speaking contradictory to itself based on their previous reviews. There are two reasons for this :
1. The person fails to look at the game in -retrospect- . When Halo came out, everyone was (and some still do) nicknamin
Not AT ALL Overrated (Score:2)
1. licking clean the toilets at Grand Central Station
2. brushing one's teeth with a random-orbit sander
3. playing Oni
'jfb
I rate this article Overrated (Score:1)
2. The get really picky. In the Halo overrate, they talk about how it did all these things right, and then decide to pick on how is just sucks they couldn't use a mouse. I'm sorry, but I believe this is a REVIEW, not a statement that the game is overrated. I'll also go on record as saying that while 90% of the
I agree (Score:2)
It wasn't fun, it seemed like a chore after a few days of playing (teach the monkey, pet the monkey, spank the monkey... hehehehe).
My top two (Score:1)
Penny Arcade's reaction (Score:1)
Re:Penny Arcade's reaction (Score:1)
Whether or not FF7 a good game is another story entirely.
I agree that Tycho is being an idiot here, but because he's arguing that FF7 was influential and therefore must be excellent -- but I can think of many awful games that were widely influential.
Re:Penny Arcade's reaction (Score:2)
Anyway, I enjoyed the heck out of FFVII, beating the game once without ass
Re:Penny Arcade's reaction (Score:1, Insightful)
Thats funny.
Angsty can't remember my past super warrior with huge hair
Angsty efeminate huge sword using guy that hates the world because its so cruel
Agnsty chick with a simplistic view of good and evil and a pure heart.
The only non-cliche thing is they killed Aeris, that caught me a little off.
Re:Penny Arcade's reaction (Score:1)
The honor should go to... (Score:2, Interesting)
Re:The honor should go to... (Score:1)
No way! (Score:2)
What? It was supposed to be a game?
Never mind.
Gamespy indeed. (Score:1)
BRING BACK DAILYRADAR!
So help me out (Score:2)
So, folks, what are your favorite game review sites?
Re:Gamespy indeed. (Score:1)
Re:Gamespy indeed. (Score:1)
"GameCube wins. We're biased. Xbox wins. Biased. PS2. Biased. We're paid. We're sell-outs. We're clueless. Look, your favorite console didn't win. Too bad. This is exactly why people like you could never write this kind of feature, because you would actually be biased about it.
It's a very hard task to
Re:IGN? wtf? (Score:1)
Re:IGN? wtf? (Score:1)
http://images.somethingawful.com/mjolnir/images/c
LOL!
The only one that chaffes me is DOA3 (Score:4, Informative)
DOA3, however... had *excellent* gameplay. They accuse it of rewarding button mashing. My roomie's girlfriend played it a bunch, and pretty consistently beat the hell out of button mashers. I knew more of the combos and special moves, and I pretty consistently beat the hell out of her. My roomie had a better feel for the timing and range and pretty consistently beat the hell out of me. (And anyone else that ever played the game.)
They bitch about the counter system... what? What is the complaint? Is it too weak? Too powerful? Frustrating? What's frustrating about it? They say it's "flawed" but wasn't really improved in 3. Ok. I still don't know what that means.
The main reason I ask isn't because I'm positive that it's the best fighter ever. I ask because I'm so fucking baffled why more fighter game fans don't play it. Is there some flaw I'm missing? What's so much better in other games? Please, fill me in.
Re:The only one that chaffes me is DOA3 (Score:1)
Re:The only one that chaffes me is DOA3 (Score:2)
And DOA2/3, when being played by a pair of experts, just *looks* so damn good; very cinematic, very fluid.
Re:The only one that chaffes me is DOA3 (Score:1)
The only problem I have with it is the down attacks: They routinely hit, even when the other character has already stood up and moved.
Re:The only one that chaffes me is DOA3 (Score:1)
It's insane.
First off, don't get me wrong. I own the game, and it's quite fun to play...I love the diversity of martial arts moves they have (particularly in the counters), and the graphics are quite good.
The counter system...my god, talk about a way to unbalance a game.
Re:The only one that chaffes me is DOA3 (Score:2)
That's why fights with good oponents consist primarily of hopping in and out of range, trying to psych each other out and get their oponent to make a mistake so that you have an opportunity to land a punch or two. If you start into a combo, of course, you're going to get countered.
Sure, it changes the dynamic a lot, but... that's why I liked it.
imho (Score:3, Funny)
My personal pick: Shenmue (Score:3)
Then the game was actually released. While it excelled in many areas - it had good characters, large environments, lots of interaction, etc, it also suffered from some severe gameplay problems that made it frustrating to play. Couple this with the fact that developers began to realize the resources the game required - five years of work by a one-hundred-person team! - and the development hype wore off as well. Eventually the shine wore off and reviewers began rating the game (or revising their ratings [gamespot.com]) based on how it actually played.
Disclaimer: I personally love Shenmue, and love its sequel, Shenmue II, even more. But I can recognize overhype when I see it.
Re:My personal pick: Shenmue (Score:2)
I agree the second game was significantly better. I didn't even finish the first one, but Shenmue II kept me enthralled nearly nonstop until I finished it. Can't wait for Shenmue III.
Quake II ? (Score:4, Insightful)
Bah! (Score:1)
Daikatana overrated? Puhh-lease, it got slammed in the reviews, and is synonymous with ridicule among gamers.
I'd like to show my rebuttal (Score:2, Insightful)
First up, replace "fully" with "pre" and you'll get a head start on where I'm going. DKC is of no technical merit, nor does it contain any original gameplay. It's a platformer notable only for the fact that rather than being hand-drawn, the sprites, background and sprite animations were rendered on a Silicon Graphics machine. Th
Re:I'd like to show my rebuttal (Score:2)
The SuperFX chip was a flop. Star Fox, Stunt Race FX, and Yoshi's Island were the only notable games to use it. Star Fox and Stunt Race FX had been out for a while when DKC came out. Yoshi's Island came out a year later, and didn't use the chip for 3D.
DKC sold a huge number of copies, and system sales jumped significantly when the game came out. And it was a really fun game. It was definately a
Re:I'd like to show my rebuttal (Score:4, Insightful)
Donkey Kong Country introduced pre-rendered 3D graphics to the Super Nintendo and thus shortened the gap between the SNES and the PlayStation. Instead of the difference between the two being "2D versus 3D", it became "beautiful 2D versus ugly, clunky 3D". The PlayStation was all set to be regarded as a huge leap in graphical power until Donkey Kong Country came along and ushered in an brief era of games with beautiful 2D graphics and the sort of refined 2D gameplay that people had come to respect from the SNES, essentially making the two systems six of one and a half dozen of another. Different, but equal.
Without Donkey Kong Country, I really don't think that the Super Nintendo would've lasted until the release of Final Fantasy VII. Games like Donkey Kong Country, its sequels, and Super Mario RPG were what held the PlayStation at bay for all that time, and DKC was obviously their forebear. Also, its sales simply couldn't be denied. The difference in graphical power and variety of gameplay should've kept the SNES from ever having another hit after the PlayStation was released, but instead it released the blockbuster DKC, the nearly-as-successful DKC2, Super Mario RPG, and a few others that I'm sure I'm forgetting about.
I don't think the SuperFX chip was quite as revolutionary simply because the way to preserve the SNES wasn't to do a 3D vs. 3D battle with the 32-bit consoles, but rather to refine and beautify what they already had. I think the games' sales also reflected this, because StarFox was the only truly successful SFX game, but DKC, DKC2, and SMRPG were quite popular.
Re:I'd like to show my rebuttal (Score:1)
Re:I'd like to show my rebuttal (Score:3, Informative)
Then maybe you should look at sales numbers sometime. It sold like gangbusters, and single-handedly brought the SNES decisively ahead of the Genesis in sales. It also ensured that the SNES would continue to sell tons of games even with the competition of newer consoles.
What about Diablo 2? (Score:4, Insightful)
Re:What about Diablo 2? (Score:1)
Overrated? Overhyped? (Score:2)
Games such as Daikantant and Enter The Matrix are in no way overrated. That's impossible:) (Daikatana deserves it, Enter The Matrix does not IMO).
Black and White was overrated, however from what I remember.
But Final Fantasy VII overrated? Hardly. If they wanted to put a FF game in there, they could have put FF VI in there, that was amazing until the end of the Forgotten Island, then pretty much sucked after that. All the character development just kinda stopped. I
Soul Calibur! (Score:1)
Halo (Score:3, Insightful)
The criticism of Halo was in quite a few places ridiculous. They bashed it for using a controller to aim, rather than mouse and keyboard. Surely if you're reviewing a console game, you review it in the context of consoles, rather than PCs? The controller aiming is fairly decent in Halo and I don't seem GoldenEye being lambasted in the list for being a console FPS.
It was criticised quite a few times for forcing people to play multi-player on split screen, complaining that 4 people on screen makes for a poor gaming experience. Given that a single console can only be hooked up to one TV, how else do they suggest multiplayer be implemented? To use more than one TV, you'll need more than one console; on the PC, if you want to play multiplayer, you can't unless you have multiple computers, so how is Halo at a disadvantage here? It allows you to play on a LAN, contrary to what one reviewer suggested and gives you the option of playing on a single console. What's the problem here?
Criticism of some of the level design is fair enough, particularly where Library is concerned, but to say 'Worst of all were the levels, which offered fleeting glimpses of brilliance, but all too often degenerated into recycling the same areas over and over until you were bored to tears.' is over-exaggeration. The first 6 levels are all offer very different environments which look amazing and play brilliantly. Level 7 is repetitive. Level 8 is basically 5 backwards, but plays a bit differently, you face different foes and you go to a couple of new places, so it's not boring. Level 9 is superficially similar to 3 but has quite a few different sections and much harder opposition. Level 10 retreads a lot of level 1, but adds a few new sections and lets you drive a warthog about the place. The external environments are all stunning, quite a bit of the indoor stuff looks quite groovy and it's only really the Library that is a let down.
The last guy calls the multiplayer levels unbalanced, messy and boring, but doesn't say which ones or why. The most popular ones are probably Hang em High, Prisoner and Blood Gulch and I fail to see what is boring or messy about any of them. I fail to see what is unbalanced about any of them, especially given that a good chunk of the levels are 90% symmetrical. In fact, he says he doesn't like PC FPSes or 4 player split-screen on a console. I'm not aware of any shooters prior to Halo that could work over a console LAN, so basically his problem is... he doesn't like FPSes, especially multiplayer. That's hardly reason to call a game over-rated.
My final qualm is with their 'been done better before' award. Which console FPS done what Halo does better? They acknowledge lovely graphics. They say the AI is the best they've seen. The 2 weapons thing is innovative. So who did these better?
Re:Frank Gorshin (Score:2)
Jokes about the topic aren't off-topic. The joke wasn't very funny, but it wasn't off-topic.