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Microsoft XBox (Games) Entertainment Games

Xbox - Past, Present, And Future 105

Thanks to EGM for their interview with Microsoft's Ed Fries, discussing the state of the Xbox. He talks about the specialization of Microsoft's first-party Xbox publishing efforts, saying: "When we were starting, not only were we learning about how to be a console publisher, but we were also trying to make sure we had games in every genre because we really didn't know what kind of third-party support we were gonna get." Fries also quibbles with Nintendo's lack of voice acting in their games, mentioning: "someone asked [Miyamoto and Iwata] why none of their games had voices. And they talked about cost and the time and trouble to localize it... and I just felt like I was listening to silent-movie directors talking [about how films work fine without sound]", and arguing: "I feel like that's just part of the price of doing business nowadays, and it's something everyone should be doing."
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Xbox - Past, Present, And Future

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  • VO (Score:5, Informative)

    by MichaelKVance ( 1663 ) on Saturday November 01, 2003 @11:07AM (#7366383)
    Fries also quibbles with Nintendo's lack of voice acting in their games
    If only more people had the sense that Miyamoto has. Cost aside, most VO is so terribly done that I'd almost always prefer to have plain text. I was playing Vampire Nights the other day, and the VO is so horrible, that it would have needed to be intentional to reach that low, low level of quality. But I'm sure it wasn't.

    Compare this with some of the excellent writing on Animal Crossing. I'm 100% behind spending that money on good writers and not on mediocre voice talent.

    m.

Always look over your shoulder because everyone is watching and plotting against you.

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