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PlayStation (Games) XBox (Games) Entertainment Games

Sega Profits Surge On Arcade Titles, Despite EA Sports Domination 14

Thanks to Reuters for their story revealing Sega's profits jumped 485 percent for the first half of the fiscal year, to 5.93 billion yen ($54.53 million), largely due "to strong sales of its [Japanese] arcade game machines such as [popular crane game] 'UFO Catcher 7' and [intriguing arcade-based CCG] 'The Key of Avalon'." Elsewhere, Sega's consumer division "...posted an operating loss of 1.8 billion yen, but it was less than it expected because of solid sales of its soccer simulation and car racing games." However, the company "...trimmed its projection of key U.S. sports games to 1.73 million from 2.6 million units", still dogged by Electronic Arts' domination of the genre, as the president said: "We need to carefully plan how to compete with EA in terms of marketing, but we believe our games can win more market share because of their high quality."
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Sega Profits Surge On Arcade Titles, Despite EA Sports Domination

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  • They can have me as a customer if their sports titles are playable online and are free. I am so fucking pissed of at EA about Madden that I'll never purchase another. I mean, they could have at least given users the ability to setup their own servers sorta like in most first person games. It seems everyone is trying to milk consumers by jumping on this whole subscription based bullshit.
    • The Sega Sports (titled ESPN this year) titles on PS2 do indeed have free online play. On Xbox, of course, they require the Xbox Live subscription, though at least that covers every other Xbox Live game. Unfortunately, Sega isn't doing PC sports so if that's the way you play you're out of luck - as far as I know, Madden's the only full-featured PC football game in town these days.

      On the unfortunate side, on the PS2 Sega is apparently mimicking EA's policy of not allowing online play of older games once

      • by DarkZero ( 516460 ) on Thursday November 13, 2003 @05:10AM (#7462379)
        On the unfortunate side, on the PS2 Sega is apparently mimicking EA's policy of not allowing online play of older games once new versions come out. I suspect that Sega figures they can't compete yearly with EA if they don't follow the same upgrade/online policy. AFAIK, Xbox Live policy prevents companies from doing this to customers (one of the big sticking points with getting EA on board with XBL).

        Considering that Sega has been on the rocks financially since a year or so before the Dreamcast ceased production, isn't it likely that Sega is just moving the older servers over to the new games because they can't afford to maintain a larger and larger number of servers every year? They can't risk running out of servers (or coming anywhere near that) because it would immediately crush their franchises, so if they wanted to have full support for older versions of all of their software, then they would have to add more and more servers every year as a precaution, which would directly cut into their already lackluster profits. Sega has tried to be really nice about this and kept the Dreamcast SegaNet servers up for long after both the system and its games were no longer being produced, so I don't think you can really lump them in with EA, who is turning a profit and has some of the largest resources in the gaming industry outside of Microsoft or Sony, but is still screwing you over.
        • These companies can use the "cost of server" excuse if they want, but I don't buy it. The games aren't hosted on remote servers such as those available for games like Half-Life, Unreal Tournament, Battlefield 1942 and the like. All they're truly providing for their sports games is matchmaking, which doesn't exactly require an Everquest-type server farm. Even supporting just two years worth of the game would be a pretty big step toward satisfying customers. Then again, if that's too odious for these poor
  • by Man In Black ( 11263 ) <`ac.wahs' `ta' `or-ez'> on Thursday November 13, 2003 @03:56AM (#7462125) Homepage
    Speaking as a big hockey fan, EA's hockey games in recent years have totally sucked. NHL 99 was the last GOOD one in my opinion... they just keep degenerating into arcade games rather than accurate sports games... I want a realistic hockey game, even if that means trying to beat the trap and playing suffocating defense. If I wanted arcade hockey, I'd go play Blades of Steel or Hit The Ice. NHL 2003 with it's commentary that would insult the player was the worst.

    I don't have a lot of experience with EA's other sports games, but if this is how the rest of them are coming along, then I really wish Sega luck. At least they have the guts to make a game that's aimed at the fans.
    • The EA and ESPN Hockey games were made for two totally different types of hockey fan, and I must say that both of them hit their mark. ESPN Hockey is absolutely amazing in the strategy involved, but not all hockey fans will appreciate that. Some people just want to blaze down the ice and put the puck in the net. That's what EA is there for. I personally opted for both, because I'm a huge hockey fan and when I'm in different moods I'll play the different versions of the game.

      And hey, I didn't mind the

  • The Sega rep is right. They make better games than EA but the marketing and name recognition of Madden (which somehow filters to the rest of their sports line) is overpowering. If Sega is going to compete, they need to ramp up advertising.

    D
  • by ianscot ( 591483 ) on Thursday November 13, 2003 @10:09AM (#7463482)
    Since before the demise of the Dreamcast, NBA2k[-2-3] has been well better than the EA NABLive series.

    EA's play testers must not even watch real ball. This year's new version, judging by the reviews, lets you make either layups or three, but there's next to no middle jumper game at all. Serious play balance problems.

    The Sega series also has had better "franchise" modes, though those break down in any game after a couple of seasons, either way.

    • I'm currently in 2009 in this year's Madden with my franchise and haven't experienced any problems whatsoever. On the other hand, Sega's World Series Baseball 2K3 gave me complete hardware lockups after 3 or 4 seasons numerous times. Everything was great about WSB 2K3 except for this problem so I've got my fingers crossed for next year.
    • This is even an understatement- NBA Live is horrible. NBA 2kX (ESPN NBA now I guess) is great. The issue is (as a previous post about the hockey games says) arcade vs. simulation- but NBA Live tries to pass itself off as an acceptable simulation. Not even close- it's like NBA Jam without fire. I mean, Sega's NBA has its flaws- after playing for a long time you'll inevitably learn to take advantage of the AI, but that's inevitable (until the machines take over). At least after that the mutliplayer is still w

  • Initial D (Score:2, Offtopic)

    by AlexMax2742 ( 602517 )
    Anyone else play Initial D? It is quite possibly the most fun SEGA racing game ever made. Only problem is that it's rather rare, as the machine itself is expensive as all get out...up there with Beatmania IIDX in terms of price. Not to mention the fact that the flatscreen deluxe version of Initial D costs even more. My arcade is lucky enough to have two v1 machines in their standard cabinets and two v2 machines in deluxe cabinets, but I'm sure it's the only place like it in the southeast..

    Now all I ha

  • Considering how unbelievably popular initial D was in sales, maybe managment will see fit to send us a copy stateside? Anyone heard any rumors along those lines?

Somebody ought to cross ball point pens with coat hangers so that the pens will multiply instead of disappear.

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