from the feed-me-weird-things! dept.
Squarepusher wonders "When a friend of mine started talking about building his own skeeball game, I knew exactly where to go for the scoop on this undertaking. Many people seem to be making their own arcade game cabinets now-a-days, but hows about skeeball? Does anyone have plans, tips/tricks, or knowledge of the inner workings? In short: Where does one begin and what exactly is my buddy getting himself into?"
Programmers used to batch environments may find it hard to live without
giant listings; we would find it hard to use them.
-- D.M. Ritchie