GTA - San Andreas Looks to be Next 335
Rayonic writes "US publisher Take-Two Interactive went on a pre-Christmas trademark registration spree, the products of which point us tantalisingly towards the likely name of the next installment of the massive Grand Theft Auto series." Of course it won't actually be out for many many many moons, but expect much speculation on this one. I s'pose great game sequels deserve it.
What's in a name? (Score:2, Insightful)
Is there more significants to these possible names than I'm seeing?
What about "Vice City" would have told you what it was going to be about?
Clif
Ouchie (Score:4, Insightful)
Re:Possible Improvements (Score:3, Insightful)
On-line multi-player play. I wanna be a cop.
I'd like to thank the Haitians... (Score:3, Insightful)
Re:Possible Improvements (Score:3, Insightful)
They could have it take place in the future, in a city not unlike the 'future' in Back to the Future 2. You guys can't tell me a hoverboard chase wouldn't be fun as hell in that game.
Re:Here is why... (Score:1, Insightful)
Re:Possible Improvements (Score:5, Insightful)
no real shocker, (Score:2, Insightful)
Comment removed (Score:3, Insightful)
Re:"massive"? (Score:2, Insightful)
2. Large or imposing, as in quantity, scope, degree, intensity, or scale:
I think they mean the size of the GTA world and the open-ended gameplay.
Re:Aw, shucks... (Score:2, Insightful)
Re:GTA Rocks (Score:4, Insightful)
Well, I don't see anything wrong in having to play video games to learn how AI in the field really works! In fact, I think its a good idea to let people go out in the field and see what the state of things really are, what other better way to teach?
And interactive media does necessiate knowing the various kinds of methods that things can be done in, and how they work. I do not see anything wrong with it, really.
And oh, I support myself fully through research scholarships, so its not really my parents' hard earned money - its my money
Re:Possible Improvements (Score:3, Insightful)
Though, technically, the reason you won't see deformable terrain in GTA is because the series is PS2-centric, and the PS2 doesn't have a hard drive (yet) to store the city data in addition to the 500K of game data. Because what good is deformable terrain if all you have to do is drive around the block, and the building's back?
On a completely unrelated note, the last two sentences of the first paragraph emitted pings in at least five dozen government anti-terrorist databases. Hell, it'll be the most attention my website's gotten in months.
Re:Possible Improvements (Score:2, Insightful)
Or maybe a lifejacket hidden somewhere in the city. That would be good too.
Re: Didn't follow SF at all (Score:3, Insightful)
This may come as a shock to you, but San Francisco isn't the only major urban city built on hills.
GTA 3 was modelled on New York, not San Francisco. When you first begin the game, the area you are in resembles the Bronx. The terrain there is quite elevated. There are MANY buildings where the front entrence could be on the sixth floor, and the rear entrence on the first floor for instance.
A big hint should have been the sprawling elevated trains. Do they have those in SF???
In any event, the Bronx was entirely laid out in the days when urban planning meant something, so intersections are flat.
Re:Possible Improvements (Score:5, Insightful)
2. Intelligent enemies that don't cheat, and that can figure out stairs / ramps / etc.
3. Newspapers that don't blow around the street and under a building through a crack in the polygon structure.
4. Allies that aren't just sitting ducks.
5. More vehicles. Real ones.
6. A system for vehicle generation that doesn't suck ass (get in a truck, drive around, pretty soon 90% of the cars out are trucks).
7. The ability to aim with ANY weapon.
8. You know that guy who just runs in a corner endlessly? Get rid of him and all his clones.
9. Missions that take thought, and aren't just impossibly difficult or arcane. (Messin' with the Man, anyone? I could get 5 stars and not fill the gauge. I finally passed when somebody told me to 'just shoot a car until it blows up, and keep shooting at the twisted wreckage').
I could go on, but I would like some money first.
Re:Thought it was Sin City? (Score:2, Insightful)
Re:Possible Improvements (Score:3, Insightful)
(landstalker = landrover, stallion = mustang)
This is intentional, and I like it. Whenever I need a specific car, and I can make it more likely to appear by driving a similar car. Not realistic, but convenient.
Everything else you said is good.