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First Person Shooters (Games) Entertainment Games

Good Online FPS Games/Servers For Beginners? 804

An anonymous reader writes "I have been playing videogames for years, but only recently got a DSL line in my house and so have never played any online games before now, as dial up was always too slow. Now that I have a fast connection, I want to get into online gaming, FPS gaming in particular. My problem is that Unreal Tournament, Counter-Strike, Quake and all the other popular games seem to be dominated by people using cheats, and by established clans of players who are a lot better than me. Are there any online FPS games or servers whose barriers to entry are not too high for the average player? I am looking for something that I can just connect to for a half an hour now and then when I am bored and can have fun with."
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Good Online FPS Games/Servers For Beginners?

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  • bzflag (Score:3, Informative)

    by pherris ( 314792 ) on Monday February 09, 2004 @04:20PM (#8229226) Homepage Journal
    bzflag [bzflag.org] is great. Easy to start, easy on the eyes and it's OSS.
  • Well (Score:5, Informative)

    by doomy ( 7461 ) on Monday February 09, 2004 @04:20PM (#8229231) Homepage Journal
    Most online FPS use punkbuster or something similar now, and cheats are almost non-existant. You might wanna try out America's Army, it's a free download and free online FSP shooter (pretty detailed and fun).
  • Enemy Territory (Score:4, Informative)

    by S. Bolle ( 631631 ) on Monday February 09, 2004 @04:21PM (#8229251)
    Enemy Territory [activision.com] is an incredibly fun team-based game and completely free. Most people are migrating from the (dead) RTCW now, so if you want to join teams and grow along, this is the time.
  • by Anonymous Coward on Monday February 09, 2004 @04:21PM (#8229252)
    Pick up one of the Jedi Knight games. It seems that the vast majority of JK players are kids, and the learning curve from "beginner" to "I'm pretty good" is fairly shallow. Some of the stuff takes a while to master, but it definitely isn't "dominated" by guys that have been playing it since 1999 or anything.
  • Urban Terror (Score:2, Informative)

    by mindstormpt ( 728974 ) on Monday February 09, 2004 @04:22PM (#8229260)
    Urban Terror (a quake3 mod) used to be quite fun.. Not too hard to learn up to a medium skill, but of course you can't expect to be level with guys who've been playing for 4 years... But then the community (or part of it) was very lame and rough on new players... Haven't played in a while though.. this might have changed :)
  • Re:Savage (Score:5, Informative)

    by SuperQ ( 431 ) * on Monday February 09, 2004 @04:22PM (#8229262) Homepage
    I forgot to mention, it's got Windows and Linux binaries.
  • BF1942 (Score:4, Informative)

    by scumbucket ( 680352 ) on Monday February 09, 2004 @04:22PM (#8229264)
    Get Battlefield 1942 [battlefield1942.com]. It's really fun!

    Once you get the hang of it, get the Desert Combat [desertcombat.com] mod. Updates the weapons, vehicles, and maps to present day.

  • The Specialists (Score:2, Informative)

    by Raptor-DP ( 729253 ) on Monday February 09, 2004 @04:22PM (#8229273)
    Personally, I'm a fan of half-life and its resulting mods, but when it comes to cheating, the best of them are the sorta popular ones, but not too popular. My favorite being The Specialists. A matrix like game, designed for players to be just as effective at killing their opponents with dual SOCOMS as with an AK...Black trench coat not included.
  • Delta Force Series (Score:3, Informative)

    by Knacklappen ( 526643 ) <knacklappen@gmx.net> on Monday February 09, 2004 @04:23PM (#8229288) Journal
    The Delta Force [novalogic.com] series from Novalogic [novalogic.com] has some rooms servers especially for newbies.
  • UT2k3 (Score:4, Informative)

    by Lehk228 ( 705449 ) on Monday February 09, 2004 @04:23PM (#8229298) Journal
    If your machine can handle Unreal Tournament 2003 it's good against cheaters and you can usually find public servers with enough other n00bz to have a good time... also if you can find an invasion server that isn't using the RPG mod then you don't play against other players, it's human players v. computer aliens.
  • Medal Of Honor (Score:2, Informative)

    by Krafty Koder ( 697396 ) on Monday February 09, 2004 @04:24PM (#8229301)
    Medal of Honor is still a firm multiplayer favourite with me. The "team match" mode is probably the best is you are starting off, as no matter how many times you get shot, you immediately respawn (kinda like Quake Arena in that respect). But, if you feel you're not up to the skill levels of the other players, you can always just pick a sniper rifle as your weapon and sit in a bush or up a church tower, hiding , and occassionally sniping the opposing side. I've not tried Call Of Duty multiplayer yet, so i cant comment on it - but for pure thrills , Medal Of Honor multiplayer is awesome.
  • Desert Combat (Score:3, Informative)

    by bbk ( 33798 ) on Monday February 09, 2004 @04:25PM (#8229336) Homepage
    Check out www.desertcombat.com [desertcombat.com]

    It's a mod on Battlefield 1942, and offers modern weapons and vehicles. It also has a fairly gentle learning curve - you can start off just play infantry, move up to Humvees and Tanks, and then work on the planes and helicopters. The gameplay is the best I've seen in any FPS that includes vehicles.

    It's also a teamwork game - nothing like flying a blackhawk full of guys through a city, having two guys on the chainguns mowing people down, and the rest paratrooping in to take a base.

    I've been playing it for a few months now, and it keeps getting better with every new release.

  • Day of Defeat (Score:3, Informative)

    by michtu ( 541114 ) on Monday February 09, 2004 @04:26PM (#8229355)
    Day of Defeat is a great WWII mod for half-life. It's easy enough grasp the game play and to pop on for a while and servers are starting use cheating death or other software to crack down on cheaters. I also like Americas Army, but it requires you to pass some training and sign up before you can get online. However because of that and the experience point system it uses, there is a lot less morons team killing for the fun of it like you see in DOD or counter strike.
  • Website (Score:4, Informative)

    by TheAngryMob ( 49125 ) on Monday February 09, 2004 @04:27PM (#8229370) Homepage

    Someone forgot to put a URL...

    americasarmy.com [americasarmy.com]

  • Enemy Territory (Score:5, Informative)

    by Quill_28 ( 553921 ) on Monday February 09, 2004 @04:27PM (#8229372) Journal
    It's free and so far I have been pleased with it.

    Team play is crucial and the overall maturity seems higher(relatively) than some games like warcraft and counter-strike.

    Also, the different classes allow the not-so-quick trigger-finger-player to still play a vital role.

    Folks seem friendly, but that may not last.

  • The REAL basics (Score:2, Informative)

    by CompressedAir ( 682597 ) on Monday February 09, 2004 @04:29PM (#8229413)
    It depends on how new to the genre you are... I say this as someone who has recently tried to teach his girlfriend to play Natural Selection.

    I mean, it never would have occured to me that mouselook would be a major stumbing block. Having started playing games without it (ala Doom), mouselook was such an improvement that I don't remember a learning curve at all.

    She spent a while running around staring at her shoes, or the ceiling. So if you're really new to it, pick a game that lets to play offline to learn the little basics.

    So, I'd say learn on Half-Life, and then play Natural Selection once you've got the basics down. So long as you are not intentionally a jerk, the NS community tends to be pretty open to newbies.
  • Check out Tribes2 (Score:5, Informative)

    by marklyon ( 251926 ) * on Monday February 09, 2004 @04:29PM (#8229414) Homepage
    I'd suggest you check out Tribes. Not only can you play different roles in the game, but lots of the servers are pretty evenly balanced between newbies and "game gods".

    I play on the T2War server http://www.tribeswar.com.

    Server name: -2004 TRIBESWAR.COM
    IP Address: 66.237.58.11:28000
    Daily restart time: Approx. 5 AM PST

    For more information about the game, and how great being able to play different roles than just "deathmatcher" or "flag grabber" check out: http://www.dansdata.com/t2bastard.htm
  • Re:BF1942 (Score:5, Informative)

    by Tophorn ( 65492 ) on Monday February 09, 2004 @04:30PM (#8229416) Journal
    I would agree with this statement. I've played Counter-Strike for about 4 years now and recently started playing BattleField's Desert Combat mod. Mostly the maps allow for beginners to "run-around" somewhere that will allow them to stay out of the action and work on whatever skill you feel you need to improve. Also it's got pretty graphics.
  • PunkBuster (Score:5, Informative)

    by grolschie ( 610666 ) on Monday February 09, 2004 @04:31PM (#8229436)
    Plus ET has punkbuster [punkbuster.com] to detect cheaters and kick them. Often new cheats are detected quite quickly too. Other games with punkbuster are RTCW, Americas Army, Battlefield 1942, Quake3 Arena, Call of Duty (soon to have pb), Rainbow 6:3, etc.

    ET is an awesome game. Can't get enough. It's completely freeware, and there are stacks of user made levels to download. Highly addictive! Plays great on 56k modem (hardware modem, not win-modem) too.
  • by NitroWolf ( 72977 ) on Monday February 09, 2004 @04:31PM (#8229445)
    I've been playing Battlefield 1942 with the Desert Combat mod a lot lately.

    I've not played FPS's since Doom 2 (no joke), because they are all pretty much the same old, same old. Couple that with the rampant cheating, and I was just totally turned off by the genre until last month.

    My brother came to visit and convinced me to play, and I was pretty much hooked after awhile. You can pick up BF1942 for $30 or less and the DC mod is free... and it's a killer mod. It's worth the $30 to give it a shot and see if you like it.

    Like any online game and FPS, though, there's an adjustment period where you feel like a dumb ass. I was very frustrated and felt like a total noob the first week or two I played, but now I'm getting pretty decent, and make it into the top ten fairly often. I still get pwned by a lot of the better peeps, and I think there are still a few cheats out there, even with PB supposedly protecting a server, but it's not terrible, and maybe some of those cheats really are god-like players *shrug*.

    It's worth the $30 if you want to try out an online game, IMHO.
  • Re:Well (Score:5, Informative)

    by Zathrus ( 232140 ) on Monday February 09, 2004 @04:32PM (#8229461) Homepage
    Another thing to note -- if you aren't experienced in the game you have no way of knowing if someone is using a cheat or not. Even if you're good it can be hard to tell.

    I'm a decent FPS player (on public servers I usually rank in the top 2-3%; good enough to get accused of cheating from time to time), but I have a friend that can beat the crap out of me. To the point that I won't ever get a kill unless he goofs around. And I know he's not cheating -- he's just that much better than me.

    If you're not familiar with the game then you're not going to be able to tell if you just died to some l33t script kiddie that is using an autoaim hack or to someone that just knows how to play.

    Even if you only play 1/2 hour a day you'll get better (unless you just have no tendancy towards being able to play well), but you're going to spend a lot of time just dieing at the start. It simply takes awhile to learn the feel of the game -- what weapons work well where, how to navigate certain maps, etc. It's just like anything else.
  • by mindaktiviti ( 630001 ) on Monday February 09, 2004 @04:36PM (#8229520)
    Urban Terror [urbanterror.net] of Silicon Ice fame is getting ported to RtCW: Enemy Territory since they released the source (I think, or at least Silicon Ice Development has it) so they'll release an official version 1 (no beta this time) which is the equivalent of version 3.3 (I think).

    Urban Terror will guarrantee that you fail at least one course because of it. :D
  • Blizzard's diablo2 (Score:2, Informative)

    by jevring ( 618916 ) on Monday February 09, 2004 @04:36PM (#8229526) Homepage
    diablo2 is good, because you don't play against anybody, unless you don't want to, it's all cooperative. granted it's not an fps, but it's still one of the best games around.
  • by Rexz ( 724700 ) on Monday February 09, 2004 @04:37PM (#8229545)
    Online FPS gaming is very different from its offline counterpart. The optimum strategies are often counter-intuitive, your enemy actually thinks, and you are forced to rely on other people in order to stay alive.

    Most people playing online have been doing so for months if not years. They've developed the reflexes, knowledge of game systems and maps, and tactical know-how to stay alive. Unfortunately, the only way to gain these skills is practise.

    I suggest you download Wolfenstein: ET [4players.de]. First of all, it's free so if you decide online gaming isn't for you after all, you haven't lost anything but a little time.

    Secondly, the penalties for death aren't too harsh. Unlike Counter-Strike, where you have to wait up to 5 minutes after dying to play again, you'll be back in the game within 30 seconds.

    Thirdly, it's "easy-to-learn, hard-to-master", to use the cliche. You don't have to learn complex firing patterns or master the intricacies of every weapon in order to play competently. You can introduce more complicated elements and strategies at your own pace without being left behind.

    Finally, during your 30 seconds of waiting to respawn, you have the option to view one of your team mates through their eyes. Watch what they do. Think about what they do wrong and what you'd do differently. See if they charge too easily or hesitate too much. Don't treat online gaming like linear, formulaic single player games. Always think and try to learn from your mistakes.

  • by quakeroatz ( 242632 ) on Monday February 09, 2004 @04:38PM (#8229568) Journal
    All three of those games are hardcore, teeth cutting, high paced, footsolider FPS'.

    While they are fabulous games, they are not for beginners not willing to take a few thousand gibs before they make top 5 in a full server. I you're not prepared to commit the time and take an prolonged asswhipping until you get the rust out, try BF1942. The vehicle aspect and adjustable bot play allows even the newbiest newb to find enjoyment. More specifically, Desert Combat is the mod of your eye.

    Only in DC can a first timer drop a Scud into a highly skilled pack of clanners and smear them across the terrain.
  • Planetside (Score:2, Informative)

    by von Konrad ( 181540 ) on Monday February 09, 2004 @04:38PM (#8229570) Homepage
    For a really addictive game, that's like Tribes gone global, check out Planetside [sony.com]. You can easily pop in for a few kills with the instant action feature. It also lends itself easily to huge weekend campaigns.
  • Perfect Timing (Score:3, Informative)

    by mapmaker ( 140036 ) on Monday February 09, 2004 @04:40PM (#8229593)
    The demo version of Unreal Tournament 2004 is to be released this week. The full retail version is coming soon after.

    Download the demo when it comes out and you'll be getting in on the ground floor with a new game that no one else knows any better than you. And there won't be any cheats yet either since it's a new game, although that will most likely not be the case in a few months time.

  • Re:America's Army (Score:5, Informative)

    by smclean ( 521851 ) on Monday February 09, 2004 @04:42PM (#8229623) Homepage
    I disagree. Anyone knows where a 203 (grenade launcher) can and cannot get to, and after playing for 5 minutes you should be smart enough to realize how to go about keeping out of a 203's reach. This is realism. Writing off AA as a grenade fest is like writing off quake as a rocket fest.

    Also, I don't know any situations in which the maps you can play is restricted by your honor rating. Unofficial servers should give no bearing to honor at all, and people who do not like the honor concept can bypass it completely.

    I agree with you that it sucks that idiot team mates can easily reduce your honor by running into your grenades because they do not pay attention, etc. This has certainly happened enough times to me, but in the end it is a rare enough event that I do not hate the game for it. Chock it up to realism, in real life you might want to anticipate that your team mates may be confused or just plain dumb, so throw your grenades far enough away that they won't injure themselves.

    The biggest qualm I have with AA is the annoyance of the training missions. I just want to get my friends on the internet to play me... NOW. I don't want to go to people and say, I found this great game called America's Army, why don't you spend 3 hours tonight passing all the training, then sometime tomorrow night we'll play. It just isn't enticing when I try to sell it to friends and coworkers.

    Otherwise, I love AA, more than counterstrike or quake. When on a good, communicative, cooperative team, facing creative opponents, the game is extremely enjoyable.

  • Re:America's Army (Score:5, Informative)

    by randyest ( 589159 ) on Monday February 09, 2004 @04:45PM (#8229661) Homepage
    Easier to play than AA (and much better, IMHO) is Battlefield 1942 [battlefield1942.com], particularly the free Desert Combat [desertcombat.com] modern warfare mod you can download for it.

    There are very few (useful) cheats, and the latest 1.6 patch includes PunkBuster [evenbalance.com] and that's almost eliminated all traces of cheating. Even before PunkBuster, cheats were pretty rare, especially if you play on "pure" servers (which is most of them).

    Not unlike the awesome old Team Fortress, BF1942 has a variety of classes you can play (assault, anti-armor, medic, engineer, scout, etc.) so there's a spot on the team for everyone, even those without the experience or trigger-happy twitch fingers.

    And, very much unlike all other FPS games, there are vehicles. Planes, tanks, battleships, humvees, helicopters, motorcycles, artillery, etc. This, to me, add so much to the genre that I have trouble playing other FPSs without getting bored quickly. Vehicles can also be a good equalizer -- no matter how twitch fast that enemy is, if you're in a tank, and he's on foot, he's toast.

    As an added bonus, you can find 64-man games pretty easily, which makes it even easier to get along without a lot of expertise. You can play a support role (engineer, medic) effectively with little practice, and so you'll be able to help your team win even while learning your skills.

    You can pick up a copy in the stores for about $35-40, or online for $20 or less. There are two "offical" addons: Rode To Rome ($15) and Secret Weapons ($20), but neither are required to play. And, if you gravitate toward the DC mod (as most have, based on recent server stats), the add-ons are totally useless.

    Oh, and the number one most important thing you need to work on to be good at FPS games is your config. That is, how you assign your player functions to your mouse and keyboard keys (please resist any temptation you may have to not use your mouse for looking around). Think about this carefully before you just slop something together. Otherwise you'll get used to a bad config and have trouble switching from it later when you realize that you need to be able to do action A and B together a lot, but you've got them both assigned to keys that use the same finger.

  • Re:America's Army (Score:5, Informative)

    by doorbot.com ( 184378 ) on Monday February 09, 2004 @04:47PM (#8229683) Journal
    America's Army is a grenade fest. The only thing to do is launch nades.

    Learn to snipe with the M16. Mountain Pass is a lot of fun when you can snipe with the M16, well out of range of grenades. Also, learning how to move and how not to be seen will keep you from getting tagged by a grenade. Learn to listen for grenades and cook off the ones you throw.

    And here's a quick guide [doorbot.com] I wrote on defending the Weapons Cache map... it contains some suggestions that you might find useful for other maps.

    But other posters are right... AA has a steep learning curve; if you give it time you'll find it very rewarding.
  • As much as I hate to recommend the UK2.net servers, they do have a few servers flagged as Beginners servers that automatically kick and ban players who do too well.

    However, once you become a little better I'd move to a different server as the UK2 ones tend to have too many annoying voiceovers and in game branding. Its ok while you are learning but you will tire of it after a while.

    For fun games you could try the AXIA servers, one for CS 1.5 and 1.6 . www.axia.org.uk or #axia on quakenet irc for more info.
  • by Antilles ( 49894 ) <jpatterson AT realtycenter DOT com> on Monday February 09, 2004 @04:51PM (#8229748)
    examples of these would be, www.stoofoo.net and www.shacknews.com ... in the comments section, almost daily 'stoobattles' and 'shackbattles' are announced with much fanfare, and scheduled to begin at around 9pm EST. if you play regularly, and frequent the boards, you learn the games, when new patches come out, and meet a lot of cool people. Also, you get to know the people you play with, and it gets to be better than any lan game you can play because you play against / with these people on a regular basis. Plus, its much easier than transporting yer whole rig to a spot, and its almost like your favorite sitcom that comes on 'every tues at Xpm', you just know to show up.

  • by OzJeep ( 583190 ) on Monday February 09, 2004 @04:52PM (#8229769)
    You might be interested in PlaneShift [planeshift.it]. It's an open source and free-to-play MMORPG. I have been interested in it, both as a player and to help out, but have not done either at this point. Laziness mostly. Anyway, YMMV, but looks like you can download it for Windows or Linux and start playing quick enough.
  • by TheRealFreakish ( 670056 ) on Monday February 09, 2004 @04:55PM (#8229806)
    While many servers aren't moderated well, many more are - CSHP was the old cheat protection and PURE is the latest (although it hasn't been updated in quite a while). Find servers running PURE and play there - the protection has been broken by now, but if they're running PURE you can assume the admins are at least somewhat interested in the server and may make an effort to ban cheaters (we are actually running a custom version of PURE in the hopes that those using cheats that get by PURE will not be able to get by ours).

    The other thing to think of is that many players you will think are cheating are in fact just really really really good - they'll be able to anticipate WHERE you're going to run and will make excellent shots. I'm not saying cheaters aren't out there, but that if you stumble across a server of hardcore players that you may think them all cheaters when in fact they're just really good.

    UT's fun though..I've got it and UT2003 and still play UT over 2k3 any day. I play primarily on our custom map server (UnrealPlayground - the link by my nick) and we've got an active group of admins so we don't get many cheaters at all anymore(I'd say all of our recent bans have been for players harassing each other..not for cheating). The community is friendly and helpful to beginners - if you've got UT then stop on by and give your connection a workout. :D
  • AA Tracker (Score:3, Informative)

    by Numeric ( 22250 ) * on Monday February 09, 2004 @04:57PM (#8229832) Homepage Journal
    http://aaotracker.4players.de/

    One of the primary reason that I play AA is to track my frag rate.

    1) Yes there is a learning curve but most games do, don't they? Find a map that you enjoy and play it over and over and over til you master it. If you are new to FPS, I think map memorization is key.

    2) Follow an EXP. player. If one of your teammates has a good FR (10fr/3deaths), follow them around and see what they are doing. Even after you die, switch to the person and follow them. Watch their kill style and technics.

    3) Recognize your enemies and friendlies. One thing that I really dislike is being TKed (team killed), it occasionally happens and its not your fault.

    In anycase, my favorite frag technic on a n00bie is to throw a flash bang grenade and than leave a nade right at their feet. When they are flashed, they will only see a white screen and hear white noise and they won't move at all. After they are fragged, the screen is cleared and they can see and hear again. However since I used a nade to kill them, I have already disappeared. The said n00bie will never know what killed him/her.
  • by jejagua ( 738519 ) on Monday February 09, 2004 @05:00PM (#8229871)
    Don't play with other newbies. You will get better, faster if you play against challenging opponents.

    Play on lightly populated servers. Generally, the LEET get bored on these and move on to higher frag opportunities.

    Watch for hacks. There are plenty of servers that allow cheats. Read the MOTD. Often servers will identify their exploit policies and installed mods. It won't take you long to realize if you've fallen victim to wall hacking or other exploits. Observe the other players during your dirt-nap to see if they're cheating.

    Get a fast video card, plenty of RAM of of course a decent processor. Lower the vid. quality if necessary to get a decent frame rate; a consistent 60 FPS+. Lots of folks disagree on this because your eyes can only detect something like 32 FPS+ or less, but trust me on this. Lots of other factors come into play and a high frame rate removes other bottlenecks and quickens reaction time.

    Buy a decent mouse. USB Optical mice work best in my experience, and there are mice available that are specifically designed for game play.

    Listen to the environment. Get a decent surround speaker system. It is a great advantage to hear a shot or footsteps with 360 degree accuracy. If you can't afford this, play with good headphones. Remove distractions.

    Don't drink beer. I haven't formulated a precise equation, but you can expect your frags to decrease exponentially per ounce of alcohol consumed. Other intoxicants will lead to misplace your icons.
  • by M0b1u5 ( 569472 ) on Monday February 09, 2004 @05:05PM (#8229915) Homepage
    Descent 3 (Outrage, 1999) is available for about $9 and is still, to this day, one of the greatest online games of all time.

    The community is small, the servers seldom see cheaters, and there's a LOT of support for online Nnewbies. My web site http://planetdescent.com/d3help provides a lot of help and is specifically targetted at online game-play.

    You'll need a descent (decent!) joytsick and some time to get used to the 6DOF (6 degrees of freedom) mode of play, but it leaves ground-pounders (Quake, UT et al) for dead.

    The online service at www.pxo.net is reliable, and despite the in-game chat/games list feature being useless, there are several windows based proggies for chatting and checking/joining servers.

    Best $10 you'll ever spend.

    Note: The Descent 3 Demo(s) do not work online - as they require servers running the same version - and none do.
  • Day of Defeat (Score:4, Informative)

    by Trailer Trash ( 60756 ) on Monday February 09, 2004 @05:08PM (#8229959) Homepage
    Get into Day of Defeat, learn it, and don't worry about how well you do compared to others. There are plenty of clans, don't let it bother you. It's rare that a server is domainated by a clan at any given time.

    Another game to consider is Ricochet. It has few players, but there are no clans and it's extremely fast-paced with no teams, just everybody vs. everybody. Of course, as a newb you'll get your ass kicked in ways that you didn't even know possible, but you'll catch on.
  • by Argyle ( 25623 ) * on Monday February 09, 2004 @05:08PM (#8229970) Homepage Journal
    Playing on DSL & cable modem lines provides plenty of sub 90 ms ping servers. You will find many servers under 50 ms, especially near bigger cities.

    ISDN? Give me a break. All modern broadband is better for gaming than ISDN.
  • spotting cheaters (Score:2, Informative)

    by Chip7 ( 587423 ) on Monday February 09, 2004 @05:13PM (#8230043)
    after a while, spotting cheaters is relatively easy. Most online FPS allow you to go spec (spectator mode) and follow other players. That way you can investigate before crying cheat

    For example if your suspected cheaters anticipates or reacts to ppl behind walls, chances are good you've got a wallhacker. Also, many games gives stats (hit ratio, rounds fired, head shots, ...) If your suspected cheater has over 50% headshots with 300 bullets fired, he's no longer suspect.

    Do be carefull though because some ppl have aimbots included in their heads. It's called talent and no punkbuster will save you from it! :-)

  • by Daemongar ( 176180 ) on Monday February 09, 2004 @05:14PM (#8230071) Homepage
    I would strongly recommend TFC for beginners, as it allows a player: 10 different classes with different abilities to play, instant respawn, team play, runs on the Half-Life engine, is a free download to owners of Half-Life, and doesn't allow team kill*. Also, as an added bonus, someday TF2 will be released http://tf2.sierra.com/ but the last update was in 2001 - so I wouldn't go preordering anytime soon.

    No matter what game you play, tho, make sure of the following:

    1. Snipers - learn how to snipe, for God's sake - they rock
    2. Encourage team play - CS is great, but all it takes is a server with Friendly Fire turned on to make everyone unhappy - BF1942 usually has this turned on to drive me crazy.
    3. Make sure you are enjoying yourself - I have played a lot of online games, and at the end of 2 hours was pissed off something fierce. Then I thought "WTF am I doing?!" and promptly moved on.
    4. You play on the same server regularly and get to know people a little. Doesn't hurt if there is an active admin who can kick nincompoops, either.

    Good luck, and if you see RevCo online - just log out and save yourself a lot of wailing and gnashing of teeth.
    *generally
  • Re:Well (Score:2, Informative)

    by tricops ( 635353 ) <.moc.oohay. .ta. .1111spocirt.> on Monday February 09, 2004 @05:15PM (#8230081)
    Well, my main issue is with "so many people".

    I won't argue there is no cheating, but... just to play the devils advocate... When a game first comes out, everyone starts from the same base (well, ignoring prior fps experience). After a few months the people with the most potential start to reach it while the people with a little less skill are pushed down by them (especially when there are younger kids who have nothing better to do than spend 5-8hours a day playing the game =P).

    Sure, there are still people cheating and it sucks, but the main reason it gets harder is because people are getting better, unless you really believe the majority of people are cheating. I've never bothered cheating myself and I don't really know anyone who has... while that doesn't mean people don't cheat, if I've seen so little of it, I personally could only see like 5-15% cheating maybe, not the 50-70%+ people make it sound like. That's enough to be a pain in the ass, but I can't see it being enough to completely ruin the experience or destroy your own playing ability.

    On the other hand, I've just about given up on online games as well, but just because people are so much better than I am now and I can't seem to catch up again.
  • by Kagenin ( 19124 ) on Monday February 09, 2004 @05:17PM (#8230106)
    I've found that Day of Defeat, an add-on for Half-Life, kicks much ass. My Girlfriend, who has always had a penchant for Quake (and Quake-alikes), took to this WWII-based mod like a fish to water. Teamwork is MORE prevalent in this than say Counter-Strike, where I've found most players as of recently are only concerned with their individual statistics than the team score (and getting the bomb planted/diffused).

    Certain objectives reqire two teammates to complete on some maps. And did I mention that the elaborate, detailed maps are some of the best maps I've played in any game? Many maps are Cap'n'Hold, a "king of the hill" like variant of Capture the Flag, some are Attack or Defend (one side has the objective to blow something up before time runs out, the other team has to wait for time to expire before their shit blows up...), some are mixes of the two - one map has one side seeking plans from a downed plane (a la one-flag CTF), the other team has to blow up tanks with shoulder- mounted Rocket Launchers before the other team caps the plans.

    Sure, less people play it than CS, but this can be a good thing - I've found players are of a better calibre than CS. They don't cheat as much, they appriciate good teamwork, and don't TK as much when Friendly Fire is on.

    I used to play some FPS games on Dial-up, up until about a year or two before we got DSL. Things were great when most gamers only had Dial-up - I used to play A LOT of Quake 2 (especially ExpertCTF) on Dial-up, and during one of my binges, found my name on theclq.com's listings of the top ExpertCTF players in the world for a week (in the top 150!). But then the prices of DSL started to drop, and the early adopters were rewarded with lower latency, fewer dropped packets, and an easier time lining up sniper rounds.

    I've also been playing a lot of Team Fortress Classic - again, less players than CS, but a better player you'll find, usually.

    And Practice makes Perfect. FPS games are no exception. Sure, some are born with killer instincts, but the rest of us have to learn the maps (and appropriate tactics) on our own.

    If yer ever playing DoD, and you bump into "The Outsider" (me), "Kagenin" (me again), lulu (my girlfriend), or "General Spanky" (my sister's boyfriend), say "Hi!" or something.

    Kagenin
  • BF1942 (Score:3, Informative)

    by Lord_Dweomer ( 648696 ) on Monday February 09, 2004 @05:18PM (#8230121) Homepage
    BF1942 is good for beginners. You can play with only bots for a while, and now, when you play online with the 1.6 patch, it can search for Punkbuster only servers, which blocks cheats (most at least). Plus, if you get on well populated server, odds are there will be someone suckier than you.

    Also, why not learn it like the rest of us did? Keep playing against the guys who keep getting head shots on you, and if you practice long enough, suddenly you start getting head shots on them.

    Nobody ever got better at a game by playing against a bunch of people who are worse than them.

  • Re:Savage (Score:4, Informative)

    by 13Echo ( 209846 ) on Monday February 09, 2004 @05:18PM (#8230126) Homepage Journal
    Definately! Savage is the must-have game of late 2003 - early 2004. The demo does not do it justice. I purchased my copy online, from iGames, for Linux, and I've been hooked ever since.

    Savage is definately one of the best PC games that I've played for years. Give the demo a try, but don't judge it too hard. The demo is buggy, but the 2.00 version of the official game is fantastic and has a ton of extras.

    I can't wait for S2's next game. I hope that a Linux game is in the future as well.
  • Re:RtCWeT (Score:3, Informative)

    by 74nova ( 737399 ) <jonnbell@gm[ ].com ['ail' in gap]> on Monday February 09, 2004 @05:20PM (#8230152) Homepage Journal
    you know, i played that for the first time the other day and was in awe at the quality i got for free. beautiful maps, relatively smooth graphics, and pretty nice gameplay. the objectives and style of play involving teamplay are great.

    however, i found that a lot of people dont tolerate noobs. i hit a couple of mines in a game and they almost voted me out. pissed me off that i had been playing 15 minutes and they just coudlnt stand somebody new playing.

    without a doubt ill play again, however.
  • Re:RtCWeT (Score:3, Informative)

    by tunah ( 530328 ) <sam AT krayup DOT com> on Monday February 09, 2004 @05:23PM (#8230192) Homepage
    If anyone's confused, the parent is talking about Return to Castle Wolfenstein, not Wolfenstein Enemy Terrirory, for which the current version is 1.01 IIRC.
  • by Radojevic ( 643584 ) on Monday February 09, 2004 @05:29PM (#8230298)
    The truff Unreal Tournament Servers are good. There's a newbie, intermediate, and open server. The newbie and intermediate servers are monitored by admins to make sure everyone has a good time. This means, especially on the newbie server, players are not allowed to run their scores too much. If you dominate on the newbie server, you'll be asked to move on to the intermediate, and so on. g
  • by TLSPRWR ( 711680 ) on Monday February 09, 2004 @05:32PM (#8230344) Homepage
    I agree. Halo is fantastic if you want to play short, quick games. The maps are smaller than some other games maps, and a lot easier to memorize. Because of the maps being small, you do get a lot of lame snipers right over the spawn points, who'll take you out as soon as you spawn. Also, people tend to abuse vehicles (mainly, Scorpion tank), but you can go to servers with vehicles disabled. Keep in mind, Halo is VERY frustrating at first, ecspecially if you get the wrong server. Lamers like mentioned above populate a lot of servers, so just give it time. Go through the single player at least on Normal for a few levels to gain some skill. Halo's AI is very good and is good practice for online play. BattleField 1942 is a great online game ('specially with Desert Combat mod) kinda hard to get into at first, but fool around in Single player for a little while with as minimal bots possible, to keep CPU up fine. Try using all the vehicles, and mastering each's control schemes. In Desert Combat, make sure you can fly the helicopters in single player before taking one on multiplayer. Anyways, there's plenty out there to choose from. All are rewarding in their own way, and every one has it's own fun-ness to it. Just remember when you get sniped or killed lamely to just have fun and retaliate
  • Quake! (Score:2, Informative)

    by Grievre ( 699596 ) on Monday February 09, 2004 @05:32PM (#8230348)
    Quakeworld has been GPL for a few years, and it's still a quite entertaining game. For a good *nix client (SDL based so should be easily portable), try the quakeforge project (http://www.quakeforge.net/) The shareware quake game data is available some- where on id's ftp (ftp://ftp.idsoftware.com/) And if you can't bear having just the shareware levels, you can get a free mod such as Team Fortress (http://www.planetfortress.com has files). Otherwise, the commercial version costs like 10 bucks.
  • by {tele}machus_*1 ( 117577 ) * on Monday February 09, 2004 @05:38PM (#8230440) Journal
    I only play FPS games online every once in a while. When I started out, I learned some useful fundamental skills that still allow me to have fun even though I'm never the best player on the server.

    In general, I will echo some comments already made: (1) if you are just starting out, don't assume excellent players are cheating; chances are, they are just much better than you. (2) Don't be intimidated. And don't be afraid to suck, because you will suck mightily for a long time. (3) It's probably not a good idea to play round-based games at first, because you will spend a lot of frustrating time waiting for the round to end if (when) you are the first person to get killed.

    More specifically, if you need to buff up your aiming, dodging and moving skills, play Quake 3 against the bots on the second hardest difficulty level until you are consistently winning the map. You just need to build up your twitch-gaming skills.

    If you want to play C-S, here are some specific tips to help you avoid common newbie mistakes:

    (1) Concentrate on staying alive, not racking up kills. Don't lead the rush into a hail of bullets. You learn a lot more by staying alive through a whole round than you do trying to get one kill right away and then waiting out most of the round after dying in the first rush. Plus you can actually learn your way around the map.

    (2) Contrary to your instinct, don't bother playing with other beginners. You will learn more playing with advanced players, because your mistakes will be punished and your good habits will be reinforced. If you only play against bad players, you will only develop bad habits.

    (3) Use headphones, unless you have a top-notch surround-sound speaker set-up. With headphones you can get a better sense of directional sound. It makes it easier to locate people by the sound of their footsteps or gunfire.

    (4) Use controlled, 1-3 bullet bursts. You can stand right next to a guy, and if you empty your clip at him in a long continuous burst, there's a good chance he will blow your head off before you kill him (I have seen this happen, and it has happened to me).

    (5) Learn to compensate for recoil. The easiest way to get used to recoil is with the AK-47. With the Ak, aim at your enemy's upper chest and fire a short, 3-bullet burst. You'll find that the third bullet will most likely be a headshot.

    (6) Learn the Buy menu. Don't worry if everyone is long gone by the time you finish buying your gear in your first few rounds. Once you figure it out, you'll be ready to go with the team.

    (7) Don't use the sniper rifles. Just don't bother. You don't learn anything by hiding and trying to pick off targets from a distance.
  • Re:Your best bet... (Score:2, Informative)

    by yoshi_mon ( 172895 ) on Monday February 09, 2004 @05:41PM (#8230488)
    This is not a flame but just a suggestion, if your sick of the WC3 croud might I suggest Rise Of Nations?

    RON is a more grown-up RTS that has a more grown-up player base. And it's gameplay is just outstanding.

    It had MP issues when it 1st came out but as of right now, patch 3, it is very easy to play MP and there are plenty of games to be had.
  • Re:Check out Tribes2 (Score:2, Informative)

    by Troy ( 3118 ) on Monday February 09, 2004 @05:43PM (#8230519)
    I don't have a large amount of experience with FPS, but let me throw in another vote for Tribes 2. It has several features that make it very newbie friendly:

    1. The game design promotes teamwork, which mitigates the impact of a single experienced player running roughshod over an entire opposing team. Most powerful vehicles don't work properly without several players operating them, while the single player vehicles aren't that powerful.
    2. There are lots of honestly useful roles for inexperienced players to play, while they get used to the game. Every large base needs a good medic to heal guards and repair turrets/generators.
    3. It can be found on the bargain rack for about $10.
    4. The single player missions can be challenging, albeit a little repetitive. Their AI bots are particularly worthy advesaries and will keep pushing your abilities.
    5. People are generally friendly and well-behaved. Most of the immature 11 year old players have moved on to more popular games. In the absense of an admin, users can elect a temporary admin and/or vote troublesome people off of the island.

    -Troy

    -Troy
  • by thelizman ( 304517 ) <hammerattackNO@SPAMyahoo.com> on Monday February 09, 2004 @05:44PM (#8230525) Homepage
    America's Army - which is free, very nicely done, and available on Linux/Mac in addition to WinPC - has a system called "honor". honor is accrued through kills and goals achieved as both an individual and to a lesser extent as part of a team. The system does a fair job of separating noobs from ubergamers, so you can always get a good idea of the company you're with. it's not foolproof - or cheat proof, but with the addition of punkbuster software the cheater population in AA has dropped significantly, and is lower than just about any other game out there.
  • Savage (Score:1, Informative)

    by Anonymous Coward on Monday February 09, 2004 @05:45PM (#8230557)
    I bought Savage a few months ago and I still play it today (off an on around 30 minutes at least a day). Whats interesting is that you can buy a copy right online and start playing as soon as you download it. On top of that they do have Linux and Win32 binaries. Plus they seem to be very on top of things such as patches. Their latest patch added in 2 new classes, new maps and a lot of balancing.

    Playing the game also is pretty fun for someone new, the game seems to be extremely balanced. It might take you a few minutes to get down what exactly is going on, but once you get the hang of it, its a lot of fun. I have more fun with Savange than Quake, BF1942, or Unreal Tournament.
  • Re:America's Army (Score:5, Informative)

    by Golias ( 176380 ) on Monday February 09, 2004 @05:47PM (#8230578)
    Back in my Quake days I could let just about anybody have all the rockets they wanted, and still gib them six ways from Sunday with other weapons. They might get the occational "splash damage" kill on me if I step too close to a wall at the wrong moment, of fail to "rocket jump" off their shot, but at the end of the level, it would be my name at the top of the screen, not theirs.

    A team-mate of mine would frequently kill rocket-weilder's with the crowbar just to prove he could. Rockets were great, but they can be avoided if you know what you are doing. People who complained about rockets in Quake I are whiners.

    I'm with you on liking the old rockets. I don't think I've ever enjoyed an FPS deathmatch more than the original low-gravity level on quake. (By the way, in big low-G maps, other weapons were much more effective than the rockets, unless your opponent was foolish enough to keep his feet on the ground the whole time. Hitting an airborne moving target with the rocket launcher, while you are also airborne and moving, was both very tricky and very fun.)

    In answer to the poster's original question: It doesn't matter what FPS you start with. You will feel like a total "n00b" for a while. Even with a brand-new game, you'll find yourself on servers populated entirely by the original beta testers, all sitting on the local networks of their ISP office and taking full advatage of the DS3 drop. Even when that's not the case, somebody who's mastered one mouse-based 360-degree FPS is going to be pretty good at all of them, so they will always have a leg up on you until you've played a little more. Just get in there, get killed, have fun, and you'll learn. Ignore your scores while you practice your strafing techniques and get the hang of aiming on the run. Soon you'll be spraying death everywhere with the rest of us.

  • Re:Savage (Score:5, Informative)

    by Slothy ( 17409 ) on Monday February 09, 2004 @05:52PM (#8230674) Homepage
    There are no keygens for Savage, because when I generated the CD Keys for it I did not do it algorithmically. All of the valid keys are kept on the server, which is where the cd key check happens (not locally).

    Jon (Slothy)
    Ex-employee, S2 Games
  • FPS tips (Score:5, Informative)

    by xihr ( 556141 ) on Monday February 09, 2004 @05:56PM (#8230748) Homepage
    Here's an FPS tips site [bosskey.net] which includes tutorials and information on Quake, Aliens vs. Predator 2, Counter-Strike, Unreal Tournament 2003, and Wolfenstein.
  • Re:Call Of Duty (Score:2, Informative)

    by edgezone ( 51898 ) on Monday February 09, 2004 @06:11PM (#8231000) Homepage

    Amen to CoD! The first version had some "bugs" (more design flaws) where people would be jumping around like bunnies (the dreaded bunnyhopper) while blasting away. It really took the realism out of the game to see a russian soldier doing the mad hop in circles around people. Also, the sniper rifle was too much of an uberweapon in the right hands.

    The recent patch addressed both of these problems (there's now a lag when ya land from a jump and slow down, plus the sniper rifle takes a few seconds to line up the sights when you bring it to your eye). I've played and played and played and slowly gotten better (have even won a pair of deathmatch games! but I definitely prefer team deathmatch).

    As for game modes, they have quite a few:

    Deathmatch
    Team Deathmatch
    Retrieval (think capture the flag, but only one team has a flag, the other defends it)
    Search and Destroy -- Two targets that need explosives planted on them. The defending team does have time to defuse)
    Behind Enemy Lines -- A few allied players and a whole bunch of axis players....killing an allied player respawns as an allied player (while the killed player becomes axis)
    Headquarters -- Control a specified zone of control for a set period of time to get points

    There still are some problems, such as spawn point killers (which really sucks since you don't even have time to find them before you're dead) and some granade throwing contests, but all in all, it's fairly easy to get into and start improving and getting more kills.

    Team Deathmatch definitely works as a starting point as you can use other players as a crutch while you explore and learn the maps (which are decent sized and varied, although there are not a ton of maps).

    I have DEFINITELY gotten my 50$ out of it and then some. Oh, if you're ever in team deathmatch and see St00pidN00b, take it easy on me ;)

  • Re:America's Army (Score:3, Informative)

    by randyest ( 589159 ) on Monday February 09, 2004 @06:23PM (#8231155) Homepage
    I played Tribes, and liked it for (1) big maps and (2) vehicles. I disliked it for everything else (boring sparse maps, bad netcode, jumpy prediction, mediocre graphics, lack of mods). I even witnessed the suckathon that was Tribes2, for a short while. While Tribes1/2 certainly included vehicles, the variety (a few sizes of the same personnel-carrier in Tribes vs BF's battleships, carriers, tanks, jeeps, planes, artillery, submarines, . . . ) and number of variatons (4-5 in Tribes vs. 32+ in BF) really didn't make vehicles as integral to the gameplay of Tribes as they do in BF. Nor were they particularly "cool" or "fun" vehicles that one might tweak one's skill with in order to become an awe-inspiring expert at the controls. They were utilitatian and plain. IMHO.

    Now, in the Really Has Vehicles list I also know about: Codename Eagle [cenation.net] and HALO. (Many omitted because vehicles must be (1) freely driveable and (2) armed.)

    And for the record, these are the upcoming titles that I believe plan to include vehicles: Unreal2k4, HalfLife2.

    So, unless you know of more, compared to the hundreds of FPS games out there, I'd say true vehicle support is very rare.
  • Re:Savage (Score:3, Informative)

    by IgD ( 232964 ) on Monday February 09, 2004 @06:33PM (#8231299)
    I want to echo this. Savage is a really awesome game. I used to play Command and Conquer back in the day. This game is like C&C and Battlefield 1942 combined.
  • Re:America's Army (Score:3, Informative)

    by prockcore ( 543967 ) on Monday February 09, 2004 @06:44PM (#8231451)
    Does AA have voice comm, ala counterstrike? i hate typing.

    You mean like Teamspeak? Or do you mean like quickchat? AA has both. Hit G and you can pick from a number of quick voice commands like "Enemy Spotted" etc.
  • by prockcore ( 543967 ) on Monday February 09, 2004 @07:12PM (#8231806)
    1. Learn the maps. Learn the guns.

    That is the single most important piece of advice in this entire thread.

    Even if you suck, knowing the maps is crucial. Otherwise you may find yourself dying a lot because you either get lost, or you don't know that the enemy can pop out of the tunnel behind you.

    Join a server that has 0 to 2 players, that way you can run around and explore the map and no one will get in your way. Find out what the objectives are, look for alternate routes, test out all the weapons, see what their ranges and accuracy are.

    Then find a server that doesn't rotate maps (usually they mention it in their server name, like "Bob's Beach-Only Server") and play on that server. That way you'll quickly learn that "if I go running through that door, I'll get killed 9 out of 10 times.. perhaps I should throw a grenade through it first".

    The more advanced FPSs aren't things you can just jump in and start playing. It'd be like trying to play football without knowing any of the rules.
  • Re:Savage (Score:3, Informative)

    by parkanoid ( 573952 ) on Monday February 09, 2004 @07:33PM (#8232077)
    Don't forget to check out the original, Natural Selection [natural-selection.org], a Half-Life mod. I'm not sure if Savage is based directly on NS, but NS has been out for quite some time and has matured in many aspects. NS can be a lot less demanding in terms of pure twitch than Quake/HL, depending on the version you play, and has a focus on teamwork. I haven't have time to play 3.0 yet, but it should still be good.
  • Re:America's Army (Score:3, Informative)

    by randyest ( 589159 ) on Monday February 09, 2004 @07:35PM (#8232089) Homepage
    Well, "fast" was sort of in the spec (hop in, play 30 min, log out), unless you mean fast gameplay (which is really common only on airplane-heavy maps in my experience). AA doesn't really work well as a "fast" games in either sense.

    I think BF1942 has one of the smallest gaps between best/worst players of all FPS games I've played, probably because the vehicles are good equalizers, and no class or firearm is excessively powerful or abusable -- the all-too-commonly-annoying sniper is pretty well nerfed). This makes it a good n00b game and very easy to get started in.

    AA, on the other hand, has a built-in entry barrier (training mission and honor-building stuff that does less to improve your skills than it does to hassle you and delay your fun). And the gap between best and worst players, although somewhat mitigated by the high-honor servers, is huge.

    There are also very few hard-to-learn "tricks" in BF1942 that advanced players can use to taunt and bewilder n00bs. Not that there are such tricks in AA (unless you count learning to sit really still for a long time and move very slowly, which was indeed hard for me to master), but there are in most FPS games (rocket jumping, conc jumping, wall walking, speed-hopping, etc.)
  • Re:Planetside (Score:3, Informative)

    by sterno ( 16320 ) on Monday February 09, 2004 @07:43PM (#8232187) Homepage
    There are a couple advantages to Planetside specific to the question here.

    First of all, the game involves many different roles that you can fill. You don't have to be a good twitch FPS player to be able to have fun. You can fly aircraft, drive tanks, gun for tanks, be a medic, be an engineer, etc. I started off doing more support work and then as I practiced with the game, I got better and slowly got more into a fighting role.

    The only draw back, as far as the original question goes is the cost. You have to pay a monthly fee for it, and if you are only going to play for 30 minutes occasionally, that may not be worthwhile to you.

    If the cost isn't such an issue though, there's nothing in the game to make hopping in randomly a problem. It's easy to get involved in a battle just by looking at the map and seeing where the hotspots are. If you want to hook up with a group, there's always people looking for squad members. Sure, if you are only on occasionally you won't work have as much equipment at your disposal, but it doesn't prevent you from succeeding in the game.

    It's had it's problems, but over time it's become quite a good game and I would recommend it if you can stomach the price tag. At the very least you can download a free trial and give it a whirl before you commit to it.
  • by superultra ( 670002 ) on Monday February 09, 2004 @07:44PM (#8232193) Homepage
    ...is playing with other people." - gabe, Penny Arcade

    If you're wanting to avoid these crackshot players who've been playing since the day the game came out, you're going to have to start playing the day a game comes out. What's worse is that a lot of these people are just darn good at FPS anyway. A team game might be just what the doctor ordered in that case, except that it means getting into clan.

    My suggestion, and one that I haven't seen mentioned, is to first find an FPS with a much smaller following. Tron 2.0, NOLF 1&2, for example, are great games with such small followings that even though they're really great, they're so desperate for other players that these guys will take you by the hand and help you get good if only to have fresh blood.

    I remember then the now completely forgotten Legends of Might & Magic came out, I happened to get a free copy at work. Think Counter-Strike + Might and Magic but suckier. The thing is that there were only 5-10 servers, but everyone was really nice and a very tight group, and they were more than happy to show newbies the ropes. Even though the game design really blew, the community made it much more playable.

    So, to summarize, my first suggestion would be to get in on day one on some upcoming FPS, maybe Far Cry. My second, and more realistic, is to find one of these small FPS games you like and just jump in. =)

  • Re:America's Army (Score:0, Informative)

    by Snookmz ( 258636 ) on Monday February 09, 2004 @07:47PM (#8232228)
    there's no crowbar in quake, uncle fucker!
  • Re:America's Army (Score:2, Informative)

    by Jondo ( 693238 ) on Monday February 09, 2004 @09:17PM (#8233034)
    I was always one with the railgun in Quake II. Instagib railgun with ninja rope is still by far the most FPS fun I have ever had in any game.
  • by R1ch4rd ( 710276 ) on Tuesday February 10, 2004 @07:13AM (#8235944)
    Hy there,
    I've been in the same situations a few months ago when I got my
    Cable Modem :D
    I played UT a LOT on single player, so it was OK for me, thou on
    advance servers I get fragged a lot.

    For Unreal Turnament there is a beginner server:
    "Truff's Newbie-Friendly Unreal Tournament Servers"
    http://www.truff.net/

    For CS, I don't know beginner servers, just stick to common public
    servers. Make sure they run some anti-cheat, like: Cheating Death http://www.cheating-death.com/
    Stick with your team or a good player and you'll learn from them.
    Also try to read some tips and tricks. This is a good place to
    start: http://www.csimmortals.com/

    Take care and have a Good Game,
    Richard

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