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E3 Draws Close, Companies Reveal Games Ahead Of Time 55

Posted by simoniker
from the nothing-left-for-the-show dept.
Thanks to Planet GameCube for reprinting data revealing the amount and diversity of games to be shown at next week's E3 Expo in Los Angeles. It's noted: "Approximately 1,000 of the nearly 5,000 computer and video game products to be displayed at the 2004 Electronic Entertainment Expo... have never been seen before... survey results indicate that about 40% of products displayed will be for video game consoles, while about one-third will be for personal computers." Many companies are revealing titles before E3, though, with some highlights including most of Sega's line-up (including "SPIKEOUT: Battle Street... and Virtua Quest"), a list of 23 new EA titles, including new Timesplitters 3 details and a first look at Catwoman, THQ's new info on Destroy All Humans!, Rockstar's announcement of Midnight Club 3:DUB Edition, Activision's showing of X-Men Legends, and UbiSoft's announcement of Prince Of Persia 2.
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E3 Draws Close, Companies Reveal Games Ahead Of Time

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  • E3 Passes (Score:1, Interesting)

    by Anonymous Coward
    And after 4 years of living the LA area, I STILL haven't been able to get passes to E3. :(

    I think next year I'll just save up and dump the $500 (or whatever it is) for a pass.
    • It's my understanding that you can't get them unless you're in the game industry, but I could be wrong...
      Midnight Club 2 and Burnout 3? I think I'll wait for Need For Speed Underground Super Ultimate Rice-Burner Challenge!
      My money's on X-Men, Altered Beast, maybe Virtua Quest.....
      • Re:E3 Passes (Score:2, Interesting)

        by incubusnb (621572)
        there are exceptions, but its Rare. Ziff-Davis usually bring along about a 1/2 dozen Contest winners every year and alot of other news Companies do the same.

        but seriously, whats to stop me from spending 10 minutes registering a domain name and putting a short blurb on it about how its a gaming news site, and then register for E3 as Part of the Media?

    • by linzeal (197905)
      Might just be cheaper to buy a nice dress, tape your dick back, and learn to walk in high heels. Might be fun too!

    • by gasaraki (262206)
      Tried telling the bouncer you're Carmack's physician and there's a medical emergency going on RIGHT NOW in the mens' lavatory?
    • I am a hardcore PC gamer and live in L.A. area. Sheesh, I submit a lot of stories to Blue's News [bluesnews.com], slashdot [slashdot.org], etc. and I still haven't been to ONE. I know people who aren't hardcore gamers were still able to go.

      Ugh! I must be a bad luck. :(
    • Re:E3 Passes (Score:5, Insightful)

      by MMaestro (585010) on Friday May 07, 2004 @02:14AM (#9081325)
      The problem with getting into E3 is you have to either be in the media or be in the gaming industry itself (in which case your company would probably send you anyway).

      -rant- Alllll the news you get will pretty much be focused on 'the big names'. You won't have any Mike Medium's Game Review Webpage reports of E3. You won't have adventureous gamers who spend the whole weekend looking at the indie games and shunning games like MGS3, Doom 3, HL2, and Halo 2. The end result is a lotta money being wasted on flashy events news sites won't report on. A public which has to read/search 4 different sources to find all the screenshots released on a certain game. And a hardcore community is left sitting on the sidelines groaning over the fact that they still can't go. -endrant-

      • Despite how many of us use it as a chance to see upcoming games before anyone else, and maybe win free $500 video cards, the point of E3 is to convince RETAIL buyers to buy the games, not individual buyers. Random people with no relation to the industry are not supposed to be there.

        And if you ARE in the industry, it is trivial to get free passes, because nVidia/ATI/MS/Sony/etc want the developers to see their cool new hardware and capabilities to have better games developed for their systems.

        The companies

        • This reminds me of an old PC Accelerator article (anyone remember them....didn't think so) where they went to E3 and specifically went to the "corners" and looked at the tiny, insignificant developers and publishers.

          If I recall correctly, most of the stuff they found at the "small" booths was crap. The reason is simple...no money for big-budget resources.
        • The companies that pay BIG money to show at E3 do not gain anything by having randoms off the street showing up. So they try to stop those people from coming.

          And so the problem with major companies dominating the industry ordering what type of standards should be imposed, rears its head again.

          If some "adventuresome gamer" spends 30 minutes playing the new indie game that you are looking for, that is 30 minutes that the Best Buy or EBGames or GameSpot representative can't be playing the game, and puttin

          • And so the problem with major companies dominating the industry ordering what type of standards should be imposed, rears its head again.

            And letting Joe Average into the convention will help this how? Not at all...

            Um, you DO know that reviewing sites such as GameSpot get (media) exclusive preview copies of games right? Try reading game previews more often.

            Do you know what the definition of a "surprise hit" is? It is a game that is any good that wasn't noticed at E3. You know how many of those there are

  • by Anonymous Coward
    Well, I was going to read the article, but I stopped when I got to this line:

    100% of the people that click this news link will read the survey

    Maybe that shows something about my personality ;)
  • Vivendi Mystery Game (Score:2, Interesting)

    by Spiffae (707428)
    This is from Vivendi Universal Games' list. (after Half-Life 2, Men Of Valor, Blizzard's titles, etc.

    Unnamed secret title, behind closed doors only, a FPS that can be described as "The Matrix meets The Ring" and developed by Monolith.
    (Got that from Voodoo Extreme [ign.com])

    What the hell does that mean? Is the Matrix crossed with the Ring even a good thing?
    • Is the Matrix crossed with the Ring even a good thing?

      No. Unnamed secret CLONE is more accurate.

      Wouldn't it be great if just a few dollars could be spent on a writer? Just one writer?
    • Interesting. Blizz South has WoW to demo, as well as Starcraft Ghost which they are advising on, but nothing from Blizzard North. It's been like 3 years or so since Diablo 2 came out, and they've been awfully quiet since then. Granted they did lose all of their top staff from that office, but one would think that by now they'd have something to tease us with.
    • The Matrix (the first one) was good and had some unexpectedness to it. THe Ring was a horrible piece of crap with nothing at all to it. I don't know why it was labelled the scariest movie ever. I saw everything that should have been scary a mile away.

      Well.. to the point... if we consider the Matrix game, and the Ring movie, God help us all...
  • Units (Score:5, Funny)

    by bluesnowmonkey (148168) on Friday May 07, 2004 @12:34AM (#9080741)
    Over the past decade, E3Expo has hosted exhibitors in a total of more than 4.5 million square feet of floor space, approximately 520 times the length of the Golden Gate Bridge.

    Um, did that author just compare feet to square feet?
    • Re:Units (Score:4, Interesting)

      by NeuroKoan (12458) on Friday May 07, 2004 @01:28AM (#9081024) Homepage Journal
      It boggles the mind.

      Well, the Golden Gate bridge is 8,981 across (counting the approaches, and I think the author was) and 90 feet wide for a grand total of 808,290 square feet.

      So, E3 Expo has had roughly 5.57 Golden Gate Bridges filled with tech booths in the past decade.

      Impressive! (but not quite as much as 520 times)
  • Market saturation.. (Score:3, Interesting)

    by Anonymous Coward on Friday May 07, 2004 @01:25AM (#9081005)
    1,000 of the nearly 5,000 computer and video game products

    5,000 video games. Five thousand. Assuming that this is an entire year's supply of games, this means that 14 games a *day* will be coming out over the next year. Does anyone else think that this might be a stupid number? (and odds are that less than 50% of the coming year's games are going to be showing at E3).

    I might buy six games a year. 6/5000 = 0.12 percent. I like games, but how the hell is *anyone* supposed to keep up with this market?
    • by NiceGeek (126629)
      May not be all that unreasonable. Note the use of the word "products" perhaps not all the 5K are actual games but game controllers...etc. Also consider that this probably includes all the games for the PC,Mac,PS2,GC,GBA and Xbox.
    • by Anonymous Coward
      Come on, wake up. PRODUCTS means everything including controllers, steering wheels, video cables, PC hardware (video cards, sound cards), speakers, memory cards, and everything else under the sun. It does not say 5,000 GAMES. Geez, even the mods have trouble with reading comprehension.
    • by DarkZero (516460)
      5,000 video games. Five thousand. Assuming that this is an entire year's supply of games, this means that 14 games a *day* will be coming out over the next year. Does anyone else think that this might be a stupid number? (and odds are that less than 50% of the coming year's games are going to be showing at E3).

      I might buy six games a year. 6/5000 = 0.12 percent. I like games, but how the hell is *anyone* supposed to keep up with this market?


      Even if it really was 5,000 games, which, as an Anonymous Coward
  • by incubusnb (621572) on Friday May 07, 2004 @01:39AM (#9081103) Homepage Journal
    i'm hoping to hear more from Rockstar about about GTA: San Andreas and NARC, specifically screenshots and Videos, i'm also really interested in seeing if we can Finally get a confirmed car list for GT4(nobody post that list thats been passed around for the past 6 months, its not real, its just a Wishlist), maybe even some news about Ferarri and Lambourgini's Licenses.

    other than that, i'm hoping for a Fallout 3 Announcement, news about Jade Empire, Fable, KOTOR2, and maybe a few more Details about FFXII.

    i just hope this isn't just the year of Sequels and remakes, i'd like to see some good Honest Original Material, Jade Empire and Fable sound like a good start but i really hope some more devs start jumping into the unknown more this year.

    oh, and there better be a Gran Turismo for the PSP, that would make me a Garanteed PSP Customer

    • "oh, and there better be a Gran Turismo for the PSP, that would make me a Garanteed PSP Customer"

      As much as I'll definitely be wanting a racing game of some kind if I buy a PSP, why GT? The lure of that game is the wonderful handling model, despite the traditional problems of bad AI and erratic difficulty level.

      But the PSP isn't going to have a force-feedback wheel; I doubt the pad will even be as suitable to serious racing as the PS2's. Personally, I'd be far, far more interested in a Burnout or Wipeout
    • i just hope this isn't just the year of Sequels and remakes, i'd like to see some good Honest Original Material, Jade Empire and Fable sound like a good start but i really hope some more devs start jumping into the unknown more this year.

      oh, and there better be a Gran Turismo for the PSP, that would make me a Garanteed PSP Customer


      Tired of sequels... yet demanding a sequel...

      Now thats comedy!
  • 1000 games on display, 900 of them are just sequels. It's becoming super obvious with the contents of E3.

    Metal Gear games, doom III, and HL2 will wow the crowd with its graphics. They should just call it electronic graphics expo.
  • by cyro (777694)
    A good game for me has to be easy to learn and difficult to master. You can just pick up the classics and start having fun right away instead of reading a freaking 40 page manual first!

    Not that all newer games are bad (Halo, Far Cry rocked) but the classics will always hold a special place in my heart!

    -CyRo

    http://www.nwcge.org
    • name one game that has a Manual that you actually have to read... or even look at nowadays. most manuals have the buttons and maybe a short back-story thats usually explained in the game intro anyways.

      as a matter of fact, The Classics are the ones with textbook manuals (namely 688 Attack Sub, F117, Civilization, etc.)

      • Actually, you're not that far off. I know I tend to use the manual as a "hint book", so that when I get stuck on a particularly arcane element of the game (like, just for pure random example, Sphere Break in FFX2) I'll open up the manual and check to see if there's a blindingly obvious button-press that I'm missing.

        On a related note, did you notice that nowadays manuals don't even have the controller setups for the entire game anymore? It's probably to avoid spoiling any surprises in the mini-games (Sphe
        • Have you checked out the City of Heroes manual? I believe (I don't have it with me right now) it is 120+ pages long. I don't remember the size of the FFXI manual, because I don't remember looking it it too often because they gave me a quick reference card with most of the commands on it.
    • Dude.

      Gradius V is coming out soon. Gradius with ps2 graphics.

      Truly a masterful bit of gaming on the horizon.
    • A good game for me has to be easy to learn and difficult to master.

      Sounds like you're searching for my personal favorite game Othello (also known as Reversi), which uses the phrase "A Minute To Learn, A Lifetime To Master," on the box.

      Great (non video-)game.

  • by Teddy Beartuzzi (727169) on Friday May 07, 2004 @07:46AM (#9082453) Journal
    Sands of Time was already POP 3. They going back in time now?
  • Timesplitters 2 (and 1) is a great game, with fun multiplay - you can hook up to 4 PS2's for up to 16 players in Golden Eye style play. So far I've only managed to do 2 PS2's (1 player each), but it was a blast - and TS2 is available cheap now (you need a copy for each PS2 obviously). It's a great FPS for quick, small dose play.
  • by feidaykin (158035) on Friday May 07, 2004 @08:54AM (#9082826) Journal
    Over at the Guild Wars [guildwars.com] website you'll be able to download a pre-alpha build of the game on Wednesday, May 12! E3 for everyone, yay!
    • You can download it now and register a beta account. I run the game every couple of days to get any streaming content thats new. I suggest others do the same, so that way you're not fighting for bandwidth just to get to the login screen come May 12th.

      It will be interesting to see if the servers can survive the thousands of players this early on. Supposedly, there have already been well over 10,000 copies of the client downloaded off Fileplanet. Add in copies distributed to friends, and copies from PC G
  • Wasn't the Phantom console supposed to have a booth? Did anyone see it?

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