Nintendo Talks DS, Zelda, PSP Threat 108
Thanks to IGN Cube for its interview with Nintendo VP of corporate affairs Perrin Kaplan, as she comments on the Nintendo DS' backwards compatibility ("I think the initial appeal the DS gives you is that you can start with a library of 500 games"), on the new realistic-looking Zelda title ("We knew that people were going to say, 'Oh, is the new Zelda because you made a mistake with Wind Waker?' You don't make a mistake when you sell something in the millions and millions"), on the battery life of Nintendo's forthcoming handheld ("Very similar to the [Game Boy Advance] SP and I think very different from the PSP. I'm not quite sure why Sony said "Two to 10 hours" [for PSP's battery life]. That must mean that it's two hours"), and on rivalry with Sony's PSP ("I think Sony has developed a very nice looking screen. I think that having a system with claims to all the multi-functionality is a big question in our minds. Pricing is a huge question.")
Re:Rock on, Nintendo (Score:3, Informative)
"Sony claims the battery fuels two and a half hours of video playback, eight hours of gaming, or 10 hours of music."
Re:Rock on, Nintendo (Score:2, Informative)
Nintendo Conference (Score:5, Informative)
http://www.eurogamer.net/file_service_files.php
Re:New Zelda look a Let Down (Score:2, Informative)
If you liked Wind Waker _because_ of the cel shading, then you're an exception. Most Zelda fans who liked Wind Waker fall into one of two categories: (1) liked it because it's a good Zelda game, as well as liking the graphics, and (2) liked it because it's a good Zelda game, despite disliking the graphics. I've never, before now, heard of anyone liking Wind Waker _specifically_ for the graphics, and not liking other Zelda games because they aren't cel shaded, or liking them _despite_ not being cel shaded. But that's what you're saying here.
BTW, I fall into the first category above. I understand what the developers were doing with it, and I appreciate it, since Wind Waker was a very light-hearted game. Going back to a realistic style for a heavier-hearted Zelda game makes sense, so I'm all for that too.
And to the AC [slashdot.org] below, there isn't one definitive Link in one definitive Zelda universe. The Zelda games almost all take place in pairs, with two or three games (at most) taking place in the same universe. But these universes are separate. In the Wind Waker, we see Link as a very young kid, which was the designers' goal. In Ocarina and Majora, he might have been 10-12. The Zelda games aren't chronological, except within universes.
Re:New Zelda look a Let Down (Score:3, Informative)
Re:New Zelda look a Let Down (Score:2, Informative)
So you never played/completed Wind Waker? I'll not spoil it for you, but here's a teaser -- it's set far into the future (that much you can get from reading the backstory in the manual). Interestingly enough, the backstory also explains that this Link is not the Link you know, and it also explains why he starts out in different clothes and then puts on the green stuff.
Re:Battery Life, huh? (Score:4, Informative)
Re:why a realistic Zelda is important for Nintendo (Score:3, Informative)