Retro Gaming Gets Hot 280
An anonymous reader writes "Apparently, retro gaming is big business, according to a recent article in The Rocky Mountain News. The story talks to Nintendo, Namco and the maker of those all in one controllers that feature games from old systems like Atari. Lin Leng, who's working on the latest Pac-Man game, summarizes it best: 'The games today are hyper-realistic, photo-realistic and take a long time to complete, an average of 20 hours of gameplay,' he said. 'But with Pac-Man you just jump in and play and you get a quick fix. It also brings back childhood memories for some of us.' There's also an interesting sidebar to the story talking about Invader, the Parisian graffiti artist tagging famous locations around the world with images from Space Invaders. The author's website has the full interview with Invader posted in his weblog."
one more tetris/pacman clone is what we need (Score:5, Insightful)
Instead, they've got blocky graphics, tinny sound and bizarre objectives. And despite their rudimentary look, these games have inspired an almost manic need to play them
Because when you know for a fact that you have 4 colors and less than 100 pixels on an axis, your mind will start thinking how playable you can make it. When you have 1600x1200 on a 100fps, 48bits w alpha and a graphic card which beats most PC's computational power, you mostly think how to fill all of that for a 'real-life' gaming experience. Well, if I wanted real gaming experience, I would go and play waterpolo or football, not pc 'real games'
legalities of emulators (Score:5, Insightful)
woot! (Score:1, Insightful)
despite some of the great console titles as of late (beyond good & evil, riddick, front mission 4, etc) it's nice to just sit down and go for score or literally -beat- something in a short span of time.
now, rerelease gijoe arcade and sunset riders and i'll be happy.
Good Games (Score:5, Insightful)
need an article to tell me retrogaming was hot (Score:5, Insightful)
Looks to me like the Retro craze is the best thing that could happen to the game companies. Now they can come up with even LESS new stuff and STILL fleece their loyal customers. =\
Bunch of suckers-Retro-money (Score:5, Insightful)
Re:Good Games (Score:1, Insightful)
I think the optimal point between game console power and gameplay was the SNES. Powerful enough to allow things like massive areas and saving your game without passwords (Super Metroid), but not graphically intense enough to just get by with graphics.
Sure beats seeing a new MMO or military-related FPS out every 7.53 seconds.
Um, no shit (Score:5, Insightful)
Can't say I agree with you there... (Score:3, Insightful)
We had Pacman, Ms. Pacman, Pacland, Pacmania, Pacman Jr and a few more flavours of Pacman that I can't remember off the top of my head. Similarly, we had Tetris, Wetris, 3-D Tetris, etc.
Even popular arcade machines of yesteryear were sequeled: Galaga/Galaxians, Operation Wolf/Operation Thunderbolt, Nemesis/Salamander/Vulcan Venture, R-Type/R-Type 2, Gauntlet/Gauntlet 2, Outrun/Outrun 2, etc.
The reason why we got more of the same is because people wanted more of the same. If it aint broke don't fix it is one of the oldest rules of arcade/PC/console gaming.
Re:Bunch of suckers (Score:2, Insightful)
Re:Games don't have to be old to be good. (Score:4, Insightful)
Re:Except..... (Score:3, Insightful)
Why 8-bit computers are featured on /. so rarely? (Score:4, Insightful)
Why are such computers featured so rarely on slashdot retro games? Wasn't they popular in US?
Another thing, big "booya!" to all authors of emulator software. Thanks to their software, I use my unix workstation to do some gaming sometimes - nowadays games are too much schematic for me, sorry! :)
Re:Retro Lover (Score:5, Insightful)
I think the retro games are okay, but I really like when they are updated to modern standards.
Tempest 2000 for the Playstation kicked ass. I loved how they retained the feel of the game, but updated with the trippy graphics and technoo music.
Re:Retro Lover (Score:4, Insightful)
If you lack a free video input on your TV, then get one of the A/V multiplexers from Radioshack.
Do society a favor and keep something that is good as opposed to throwing it away. What would society be like if we threw away Chess, classical music, old movies, etc...? We would be a society without history, without culture.
Re:Secret of Mana (Score:3, Insightful)
It's because game reviewers punish them more for "bad" graphics than bad gameplay.
Recently, I read a review for Front Mission 4. The damned reviewer simply could not stop talking about how the graphics "didn't live up to the PS2 potential"[1]. But, if graphics weren't that important, then why does that matter? I mean, I saw the screenshots, and I certainly didn't have any issues distinguishing wanzers from each other, and the "drab backgrounds" didn't hurt the gameplay, did they?
So, blame lying game critics, who _say_ that gameplay is more important than graphics, yet go nuts if the graphics are anything less than perfect.
-Erwos
[1] This is not to imply Front Mission 4 didn't have genuine gameplay issues - only that reviewers seemed to get hung up on the graphics more than their stated preference for "gameplay > graphics" would indicate.
Re:Secret of Mana (Score:2, Insightful)
but, now I want the games to lose quality
Agreed. Though I would in fact call the graphics of today poorer. Yes, they may be more complex in one way (I would say mostly the wrong way), but simplicity and
Re:Bunch of suckers-Retro-money (Score:3, Insightful)
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Not 8MB (Score:3, Insightful)
The largest offical NES game was Kirby's Adventure, weighing in at 768 kilobytes.
The largest unlicenced US NES game was Action 52, at 2 megabytes.
Re:Bullshit! (Score:2, Insightful)
Or if they do want to buy it, they want it for a few dollars. And if they wanted it they probably bought it at a thrift store ten years ago. There are a lot more people who want the casual retro warm fuzzies than to seriously collect (and clutter their house with) old consoles, computers and VCS games.
Give me a fucking break (Score:4, Insightful)
It's called being a business and selling the product you have a right to sell. You need to get out of the college dorm room and get a real job someday and start making money--is that "greed?"
Those companies own those games. It's not like the games came out all that long ago--20 years is hardly a long time. The public domain doesn't have a "right" to these games. Get over yourself.
Just look at Deus Ex (Score:2, Insightful)