No Half-Life 2 on Steam? 374
Karl the Pagan writes "Following on the heels of a previous Steam-related story, Vivendi Universal may block Half-Life 2 distribution via Steam. Additional motions can be filed until November 18th, but since Sierra/VU have final QA approval on the HL2 gold is it possible they could delay the game until after the court decides on these motions?"
Great news (Score:4, Interesting)
ATI bundle? (Score:5, Interesting)
Re:Worth the wait. (Score:5, Interesting)
well (Score:5, Interesting)
make it so that people can burn half life 2 cd's legally, then give them to their friends BUT with the catch that in order to decrypt it they gotta go pay valve directly online for the small program to activate it (they could sell it alot cheaper than normal and still make more money than normal, too)
Delayware (Score:2, Interesting)
So, in short... (Score:3, Interesting)
Sierra: Oh no you don't...
I hope valve wins, it'd be nice to see these large game publishers dissapear.
sensationalism at it's best (Score:1, Interesting)
HL2 will not be delayed... VU has been dying to get this game on the shelves since last year and they know how much money it's worth to get it out now instead of later. They've been losing money and need to get some profit on the books, delaying HL2 won't help that.
Re:Worth the wait. (Score:2, Interesting)
Perhaps once you start playing HL2 (haven't you seen any of the videos?), you'll realize then that even the engine is better. I'm not trying to diss DIII, it has it's place in the scary/pretty game department but I can only shoot so many monsters that jump at me after I open a door before it get monotonous.
Wrong (Score:5, Interesting)
Bottom line: HL2 is going to be delayed until this is resolved.
Re:Impatience and gamergeeks. (Score:3, Interesting)
Consumers? No harm (mostly benefits, actually). Valve? All the difference in the world.
Steam is, if you haven't noticed, Valve's way of getting rid of publishers/distributors altogether. If they can release the game simply by p2p-ing it to the buyers there is no need for deals with publishers. And publishers take in _most_ of the money you plunk down besides the cash register in the 'brick and mortar' store. So, their incentive is clear.
Now, being forced to DL 200+MB whenever Valve releases a newer version/patch/DRM/whatever in order to continue playing the game is just an added bonus. And complete control over the installed games, forever, is just icing on the cake.
Yeah, I think Steam is evil in the same sense the Real Player is (was?) evil. I wish it to fail, badly.
That being said...
/me starts up Steam to play a game of Day Of Defeat...
Re:Steam is handy, I think (Score:3, Interesting)
Yes, yes I can. The guy got exploited on a machine that had access to their single most valuable resource - the HL2 source repository.
Why was something that precious, and that big a target, on a machine that was net-accessible? Why was he running a known vulnerable piece of software on it?
Sure, I take the odd chance with my machine too - but I'm not given access to that sort of stuff. If I was, I hope I'd be a little more careful.
Re:Steam is handy, I think (Score:2, Interesting)
Why was he running a known vulnerable piece of software on it?
The game is developed on Windows right? Makes it kind of hard to avoid the "known vulnerable piece of software"...
Re:Steam is handy, I think (Score:3, Interesting)
Do you trust handing your credit card to someone at a restaurant, store, etc. who is making minimum wage? At any rate, who cares? If your credit card gets stolen, you are liable for at most $50 and usually $0. It is the merchant who takes the stolen credit card who loses big time.
Re:nope... (Score:2, Interesting)
Vivendi isn't concerned about losing one of if not THE biggest earners of their whole software line?
"Lose a developer who has slipped numerous deadlines and is literally years behind schedule on the release of their one project?"
Didn't they announce plans for HL2 in 2002? plus this isn't one project as in one game... this is a whole engine which will license many other games and provide much additional revenue much like HL1 did... I don't think I am wrong when I say Sierra exisits because of HL1.
Re:nope... (Score:3, Interesting)
I'd really like to see Valve dump Vivendi and stick it out themselves. Online distribution IS possible, as steam has shown. Pox and all, it is possible.
Also, I'm not sure of Gabe Newell's motives of saying what he did, but back in the days of 2000 Broadband adoption was nowhere near what it is today (especially in the states). Maybe he actually wasn't lieing at that point?