PSP Battery Journal 332
ayersrj writes "The folks over at IGN have started a "Battery Journal" in an attempt to provide us with some relevant information regarding the battery life issue on the PSP in a realistic playing environment. The first run: a little under five hours with no wi-fi. Not too shabby."
Not too shabby? (Score:3, Insightful)
Sony will no doubt release a better battery later. (Score:2, Insightful)
It would certainly be a Sony thing to sell a higher capacity battery for a nice markup.
Not that Nintendo's business practices are any better. Release a handheld with a terrible screen, then after everyone buys that, release a better version with features it should've had to begin with (minus the headphone jack), and then release a completely different handheld that's backwards compatible.
We'll probably end up seeing a "sleeker, smaller" version of the DS in about a year or so. And naturally, the consumers will happily rebuy it for $150.
Re:Whine, Whine, Whine (Score:3, Insightful)
Less then 5 hours is "not too shabby"? (Score:3, Insightful)
PSP (like NDS and GBA SP) uses an internal rechargable battery. That means you can't replace the battery when it gets low, you need a power outlet and time to recharge. The old Gameboy (Pocket) offered about 8-9 on replacable AAAs. Gameboy Advance was near 14 hours (or about 9-10 using the rechargable battery pack).
Didn't anyone (at Sony) learn anything from Gamegear vs Gameboy? It didn't matter if your system was a monochrome sub-NES powered unit with a bezel speaker, it could still beat a full color portable that didn't give a full days use out of a charge. I'd say mistake #1 was even considering optical (mechanically read) media. Unless the whole dual screen/touch screen gamble flops, PSP will be going the same way as the Gamegear, in exactly the same way (large, high powered but battery killing unit that is mostly filled with ports from its larger brother)
And you trust... IGN? (Score:3, Insightful)
For those not playing at home IGN has had some incredibly biased coverage in this recent round of handheld launches going so far as to "talk down" about the Nintendo DS on the actual DS portion of IGN. While both portable gaming systems kick ass, they do it in different ways, the rampant fanboyism at IGN is somewhat sickening, especially given than when it was first started, way back as Next Generation and even before then when the site was run off a college server it was known to being one of the first gaming sites to push honest opinions.
Re:Bias (Score:4, Insightful)
Re:GameSpot reports otherwise... (Score:2, Insightful)
Seriously, are suggesting that this guy is lying? He has me quite convinced... I mean, I won't be reloading the article minute-by-minute drueling for the next update in the journal...
But when he says he gets 4.5 hours, I believe he's telling the truth at least.
I admit that it's almost unbelievable how accurate the "Time left" counter is... but maybe it really is that accurate?
And the thing is.. (Score:2, Insightful)
Things are only going to get worse. New games will probably have higher and higher load times with more and more graphics and the battery lifes going to get worse and worse.
By what the gamespot article said it sounds like 90 mins was still with the wi-fi turned off.. Hmm
Re:Bias (Score:2, Insightful)
On my TapWave, I can listen to MP3's for a long time without running down the battery, because playing a MP3 requires virtually no processor time. I would guess that if you played a lot of MP3's and played fewer games, you could stretch the batter life a lot.
Re:GameSpot reports otherwise... (Score:5, Insightful)
IGN played freaking music files for one hour and played a puzzle game for one hour and forty-five minutes.
Going by what IGN said, they spent 2 hours playing games likely to drain the battery quickly and spent 2:45 doing things that aren't likely to drain the battery quickly.
I imagine that if you stick to the rigorous itenerary IGN gave precisely, you will get 4.5 hours. But if you want to play Ridge Racers single-player, you will get 1.5 - 3 hours.
Either way, it is a far cry from the 10 hours Sony promised us at E3.
Re:Whine, Whine, Whine (Score:1, Insightful)
I fly internationally often. In a trans atlantic flight, business class is at least a $2000 hike for a 5-7 hour flight. In the worst case scenario, you'll end up paying $1000 for a NY to Madrid trip, $400 if you find good dates on a major carrier. On the other hand, a business ticket goes for more than $3000 most of the time. 1st class, of course, is another couple thousand more.
I don't know about whoever pays for your trips, but my CEO won't take an extra $2000 per trip because I want to plug computer in.