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The Courts Government Entertainment Games News

Gamer Killed For Virtual Property 135

The BBC has the story of a young Chinese man who was slain over a virtual property dispute. His killer has been sentenced to life imprisonment. The Guardian Gamesblog has a deeper look at the situation with Terra Novan Ren Reynolds. From the article: "We're becoming a service property marketplace. Is this as good as a manufacturing economy? It doesn't have the moral solidity in a way. You can kind of see that shift in ethical terms. People would think that stealing an album in a shop is immoral, but stealing an mp3 isn't. The idea of property has become more intangible."
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Gamer Killed For Virtual Property

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  • by borkus ( 179118 ) on Thursday June 09, 2005 @02:40PM (#12772027) Homepage
    Interestingly, "virtual" property seems to only be traded between someone in an economy with low wages to someone in an economy with high wages.

    The value of the theft was about $850-900 USD. Guessing that you have to play for 40 hours to acquire the weapon, that makes the "wage" about $22 an hour (before taxes). For a buyer in a major American market (LA, New York Chicago) that could be easily be below his hourly earings; I imagine that Japan would be similar. For someone in China - even a major city like Shanghai - that is a significant sum of money. Average household income in Shanghai is less than $1,500 USD (11,718 Yuan in 2000 [unescap.org]). 40, 80 or even 160 hours of play for over a half year's income would be an incredible opportunity.

    So the game item has no value. However, the difference in labor costs creates a value in the time spent to produce the item [wikipedia.org].
  • Re:WTF (Score:2, Informative)

    by ureshii_akuma ( 745410 ) on Friday June 10, 2005 @09:56AM (#12779392)
    Well, there was an album I was going to buy, but I borrowed it from a friend and listened to it until I was sick of it, then gave it back. That deprived the record company of money. Am I a thief? Only in the minds of RIAA execs, where they feel sales and profits are guranteed to them by law. I am sure they would love to implant chips into everyone's brains where you can only hear their music if you pay a fee. On second thought, that might not be so bad - it'll prevent us from hearing oh-so-much-crap. In the real world, however, you neither deprived anyone of their property (without their consent) nor made a copy of material without being the copyright holder.
  • by Anonymous Coward on Wednesday June 15, 2005 @07:42PM (#12828454)
    Considering the fact that people in the US have been killing other people for a pair of sneakers (Nike's, who's real world value is SOLELY based on perception), why is it so hard to fathom a murder conducted over a virtual sword (its worth, likewise, is based purely on perception).

"And remember: Evil will always prevail, because Good is dumb." -- Spaceballs

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