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Role Playing (Games) First Person Shooters (Games)

Shadowrun for the 360 77

TeamXbox has the news that (squee) there may be a new Shadowrun videogame coming to market with the Xbox 360. From the article: "I have worked on many projects, ranging from PC games to console, FPS to role-playing. Right now, I am animating for an Xbox 2 project called Shadowrun. It's a first-person shooter based on an old paper RPG of the same name from a couple decades ago." Sounds like fun....but an FPS? Where's my SR MMOG?
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Shadowrun for the 360

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  • FPS? (Score:4, Insightful)

    by BlackCobra43 ( 596714 ) on Wednesday July 20, 2005 @11:49AM (#13113939)
    The RPG on the Genesis was so good (honestly, I'm surprised there wasn't a sequel sooner), why change a winning formula?
  • Re:RPG != FPS (Score:2, Insightful)

    by vethia ( 900978 ) on Wednesday July 20, 2005 @12:08PM (#13114103)
    Bloodlines isn't a FPS; it's exactly what I wish they would do for Shadowrun, which is an RPG-style video game based on a pencil-and-paper RPG. The game in question, Vampire: The Masquerade (and now Vampire: The Requiem) is put out by White Wolf [white-wolf.com], the subject of the recent semi-scandal regarding pay-to-play for their live-action game rules. Basically, if there's going to be an adaptation of a pen-and-paper RPG to the video game medium, I'd much prefer it be something like Bloodlines (which I hear is a good RPG, though I haven't played it personally) as opposed to the FPS style Shadowrun game mentioned above or White Wolf's earlier FPS that was based on another one of their games (Hunter: The Reckoning).
  • by Alkaiser ( 114022 ) on Wednesday July 20, 2005 @12:10PM (#13114129) Homepage
    This was announced and canned like 5 years ago. Microsoft had the rights to Shadowrun and had announced a game called Shadowrun: Assassins.

    The game was *gasp* an FPS.

    About a year and a half into production, Microsoft canned it. The game starred a scantily clad heroine, and basically looked nothing like Shadowrun. This is probably that game.

Almost anything derogatory you could say about today's software design would be accurate. -- K.E. Iverson

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