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E3 Editorial

The Numerous Problems With E3 73

Pixelfoot writes "Loud music, scantily-clad models, guys hoarding free 'schwag', these things are all the lifeblood of the Electronic Entertainment Expo, but the writers of Gaming Horizon have had enough. They've got an article entitled Stuff We're Sick of: E3 Edition, going into their biggest gripes about the show and giving suggestions for how to improve it, including the now-popular notion among journalists to include a full day where the show floor is only open to media." I'll buy that for a dollar. From the article: "It seems like everybody has forgotten what E3 is for, exactly. Without droning on about the vibrant history of the expo, it's more than fair to say that E3 is supposed to be a place for people to do their jobs and it's turned into a carnival for looky-loos and swagbaggers."
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The Numerous Problems With E3

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  • by storem ( 117912 ) on Sunday October 09, 2005 @03:24PM (#13751729) Homepage
    Definition: An annual computer entertainment and videogame trade show full of busty booth babes, insanely load music, and plenty of games to play until your thumbs bleed. Good fun but hard work for game journalists.
  • by Winckle ( 870180 ) <mark&winckle,co,uk> on Sunday October 09, 2005 @03:30PM (#13751758) Homepage
    Fine, I bet there are thousands of people willing to take their place.
  • by EGSonikku ( 519478 ) <petersen...mobile@@@gmail...com> on Sunday October 09, 2005 @03:33PM (#13751763)
    As someone who has been to E3 I can agree to many things on the list.

    Except getting rid of the booth babes.

    Yes, the music is FAR, FAR to loud. Iv'e been to concerts with lower volume. It is absoultely insane how loud some booths go (I'm looking at you Capcom and EA).
    There needs to be some kind of noise limit.

    Crowds. I don't know if a larger venue exists, but E3 needs it, or they need to split the show up somehow. Being completly unable to move for as long as 10 minutes due to a crowd jam is rediculous.

    Food. I know it's a trade show and everyone is meant to be rich but charging $12 for 1 can of soda and a sandwich that consists of A)2 slices of bread from Safeway and b)somthing that may be Tuna is a bit much.

    Parking. Either: a) Park near the convention for $25 - $30 or b) park for only $5 further out, but bring your hiking gear. You may also want to hire someone to guard your car.

    I'm sure if I was bored enough i could come up with more. E3 is still fun, but it seems like each year these problems have been getting worse. I honestly don't know if I will go next year due to crowds and noise level alone. It is that bad.
  • by brunes69 ( 86786 ) <[slashdot] [at] [keirstead.org]> on Sunday October 09, 2005 @04:16PM (#13752034)
    The whole point of E3 is to show off games to the media and to the retailers. That is the whole point of the article. It has strayed from it's purpose, mainly because so many unimportant people are now going that it is impossible to *do* your job, when that is the whole point of the show.

    Making his job as a reporter easier *would* be improving the show. It is not an amusement park, it is an expo.

  • PAX (Score:3, Insightful)

    by frankmu ( 68782 ) on Sunday October 09, 2005 @04:28PM (#13752114) Homepage
    i think penny-arcade's PAX will grow in popularity as E3 goes the way of Comdex. E3 is for industry, and most people just want to check out the latest games and hang with other gamers. PAX in the last couple of years have already outgrown the Bellevue, WA location, and is looking for a bigger site. i think people will start to focus on games rather than the marketing that seems to surround E3.
  • by Slow Smurf ( 839532 ) on Sunday October 09, 2005 @05:26PM (#13752467)
    It also gives developers a good chance to talk to people who work for a company. That may not be the primary intent, but it is quite a nice effect.
  • by Blackwulf ( 34848 ) on Sunday October 09, 2005 @05:35PM (#13752537) Homepage
    Ironically, E3's initial purpose was to allow the retailers to see what games were coming out, so they could determine how much shelf space, if any, should be given to the product. The media was just a side part of it in the beginning - the booths were really to impress the retailers into buying their product and putting their product in the stores.

    Now, that's changed. The retailers can't get any business done because the media swarms in thinking they should be VIP's and should have first access to all content. And that's why E3 seems to be getting worse every year - it's focus has been lost.

    I'd say that there should be a day where there's NO MEDIA allowed - only people legitemately in the industry that have business to attend to. (Not those who buy their way into an exhibits only pass, either.) And before anyone jumps down my throat, I'd be one of the people not allowed in the one day, so I sure as hell ain't saying it for MY benefit.
  • North American Auto Show [naias.com] has a few things that E3 can take cue from. Most comes from the schedule. The whole show runs Jan 8th - 22nd, BUT:

    Press Days Jan 8 - 10
    "You must have a NAIAS issued media credential to attend the show during Press Days."

    Industry Preview Days Jan 11 - 12
    "Industry Preview Days is an exclusive opportunity for companies in the automotive industry to invite their key contacts, suppliers and employees to preview one of the top auto shows in the world. This is the perfect time for companies to share in the excitement of the auto show before the official opening to the public."

    Charity Preview: Jan 13th 6p - 9p
    "17,500 people attended the 2005 Charity Preview, raising more than $7 million for 11 Detroit-area children's charities. Since its 1976 inception, the black tie event has raised over $58 million."

    Public Days: Jan 14 - 22
    Everyone can attend.

    Obviously this is a car show and E3 doesn't run this long (though it could run longer). But it separates the show for press, industry, and then allows the public to attended. It even puts some good back into the community with a $400/person fundraiser. Just some thoughts.

  • by Frizzle Fry ( 149026 ) on Sunday October 09, 2005 @06:38PM (#13752891) Homepage
    And, you know, wouldn't stuff like cutting down the volume and keeping the lines moving make the show better?
    Yes. His complaints about those things are reasonable. But most of the article is spent complaining both that:
    1) There are too many "unimportant" people around and that gets in the way of "important" people being able to see the demos, play the games, etc. The content should only be available to "important" people like members of the press and everyone else should be excluded.
    2) It's unfair that they have '"behind closed doors"-only content' for the important people like members of the press and exclude everyone else.

    How can you argue both of these simultaneously? Is he so deluded that he thinks that a 19 year old kid writing crap for a random website should be one of the "important" people who gets access to everything? Because you kind of give away that you aren't in that group when you complain that you can't afford a taxi to Nintendo's press conference.

    I won't even bother going through the article and finding every other case of this hypocrisy because it is everywhere. But as one example, he says that for him "the most obvious appeal to the Electronic Entertainment Expo is the chance to play videogames that haven't been released yet" and then later says "If you just really want to get into E3 because you want to play upcoming games, you're the problem." Wow.
  • Some Irony for You (Score:3, Insightful)

    by Farscry ( 674981 ) on Sunday October 09, 2005 @08:21PM (#13753360)
    Gaming Horizon seems rather hypocritical on several counts here:

    * "I say the ESA needs to take a butcher's knife to the attendance requirements. Unless somebody's occupation deals directly with the videogaming industry (assistant manager at a local GameStop deals indirectly with the industry), you shouldn't get through the doors."

    Ironically, I'd venture to guess that most of Gaming Horizon's "staffers" are probably not working for the site as their primary occupation. I'm too lazy to check, given all the other holes in their complaints.

    * "No love for the small Press"

    Ah, here's the crux of the previous argument; they just want to whine about how IGN, Gamespot, and the other major media sites get preferential treatment over them. Well, I may agree with them, but they should at least title the article "why we hate IGN/Gamespot/Etc.'s special treatment"

    * Sexploitation

    Oh, sorry GH, I saw the "special event" graphic at the top of your page with the "sexy gaming heroine" pin-up before the text even loaded on your article. So much for the integrity of your complaint on this count, eh?

    The rest of the article was ok, but that first page was a little hypocritical, particularly for my taste. ;)
  • by Rolman ( 120909 ) on Sunday October 09, 2005 @10:54PM (#13753984)
    I've been attending E3 every year for a very long time now, and there's certainly a change in the mindset of my fellow colleagues, coworkers and mostly every person who's been going there for more than 3-4 years. People in the industry, regardless of citizenship, don't really feel as excited as they did in the previous years. I've seen newcomers get to the end of their first show and leave slightly unimpressed with it overall.

    My boss, who attended every CES and E3 until 2000, and then didn't for 5 years in a row, this year he came back and said: "Oh boy! What a load of crap, there's nothing new! It just got louder and more crowded! Ah, yes, these are some nice graphics, right? (looking at Capcom's Ookami)", I don't think he's interested to be there come 2006, since it's far easier for him to set up appointments with the people he needs any other time of the year.

    Maybe I could say that the quality of the show has been gradually and consistently decading since 2000. I can cite many factors, but here are some off the top of my mind:

    1) Media Badges became soooo easy to get ever since the media explosion from the dot-com era.

    Just after Y2K, if you had a media outlet, even an insignificant me-too.com site, you could bring a lot of people with you. I'm not saying names, but there's a mildly popular Nintendo fansite that takes around 20 people to the show. That's right, TWENTY people (if not more) to the show, to cover just ONE of the three main consoles, and a couple of portables. Also remember that the media don't pay for their badges, like regular attendees and exhibitors would.

    I've nothing against these guys, but to expect all of them to be treated equally is ridiculous. Some years ago, getting food from the Media Hospitality service became like getting it from an UN truck at a famine-ridden country. I almost got kicked out of the show for HOLDING more than one lunch box while waiting for my friends, that's how bad it is.

    2) The industry in general became too mainstream for its own good.

    Yes, booth babes and swag are nice, T&A, T-shirs, keychains and all, but this is a trade show that has become overcrowded with freeloading geeks. Imagine a Natalie Portman convention with tens of thousands of /.ers, all chanting for free grits, and that's just the start. There's not nearly enough swag for all of them, not mentioning that the exhibitor/swag ratio has gone down the toilet since 1999 IIRC, because many companies (Microsoft among them) got smart and stopped giving stuff away, including press kits. Now they just give you an URL and rightfully save a million bucks in dead trees and CDs.

    But hey! It's all about the games, right? HA! Consider yourself lucky if you got to play Mario Kart DS or Zelda this year if you don't know someone inside Nintendo, ditto for other high-profile games from any other company. The waiting lines take sometimes up to three hours, and there were hundreds of titles this year waiting to be played, never mind the fact that there are now three main competitors and eight mainstream gaming platforms (2 MS, 2 Sony, 3 Nintendo and the PC). The tragedy is that you don't have enough time to see all the stuff you're interested in, so what do you do? You guessed right! Bring more people along and split up the tasks! Tasks like checking out the sequel-itis fest, of course, and leaving almost no time to dig for innovation. You can see it now, an endless vicious circle.

    I have really fond memories of the CES and the earlier E3 shows, having a great time with friends, playing nice, innovative games and having time to discuss at the end of the day with a beer in hand. But now I just get excited with anticipation a few days before the show and the hype dies a lot sooner every year. I think it's like being a drug addict with a growing addiction and getting a smaller dose every time.

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