The Numerous Problems With E3 73
Pixelfoot writes "Loud music, scantily-clad models, guys hoarding free 'schwag', these things are all the lifeblood of the Electronic Entertainment Expo, but the writers of Gaming Horizon have had enough. They've got an article entitled Stuff We're Sick of: E3 Edition, going into their biggest gripes about the show and giving suggestions for how to improve it, including the now-popular notion among journalists to include a full day where the show floor is only open to media." I'll buy that for a dollar. From the article: "It seems like everybody has forgotten what E3 is for, exactly. Without droning on about the vibrant history of the expo, it's more than fair to say that E3 is supposed to be a place for people to do their jobs and it's turned into a carnival for looky-loos and swagbaggers."
E3 = Electronic Entertainment Expo (Score:2, Insightful)
Soo, they don't want to go? (Score:2, Insightful)
Been there done that (Score:5, Insightful)
Except getting rid of the booth babes.
Yes, the music is FAR, FAR to loud. Iv'e been to concerts with lower volume. It is absoultely insane how loud some booths go (I'm looking at you Capcom and EA).
There needs to be some kind of noise limit.
Crowds. I don't know if a larger venue exists, but E3 needs it, or they need to split the show up somehow. Being completly unable to move for as long as 10 minutes due to a crowd jam is rediculous.
Food. I know it's a trade show and everyone is meant to be rich but charging $12 for 1 can of soda and a sandwich that consists of A)2 slices of bread from Safeway and b)somthing that may be Tuna is a bit much.
Parking. Either: a) Park near the convention for $25 - $30 or b) park for only $5 further out, but bring your hiking gear. You may also want to hire someone to guard your car.
I'm sure if I was bored enough i could come up with more. E3 is still fun, but it seems like each year these problems have been getting worse. I honestly don't know if I will go next year due to crowds and noise level alone. It is that bad.
But rhe show is *for* him (Score:5, Insightful)
Making his job as a reporter easier *would* be improving the show. It is not an amusement park, it is an expo.
PAX (Score:3, Insightful)
Re:But rhe show is *for* him (Score:2, Insightful)
It's not about the media, either. (Score:5, Insightful)
Now, that's changed. The retailers can't get any business done because the media swarms in thinking they should be VIP's and should have first access to all content. And that's why E3 seems to be getting worse every year - it's focus has been lost.
I'd say that there should be a day where there's NO MEDIA allowed - only people legitemately in the industry that have business to attend to. (Not those who buy their way into an exhibits only pass, either.) And before anyone jumps down my throat, I'd be one of the people not allowed in the one day, so I sure as hell ain't saying it for MY benefit.
Take some cues from the North American Auto Show (Score:5, Insightful)
Press Days Jan 8 - 10
"You must have a NAIAS issued media credential to attend the show during Press Days."
Industry Preview Days Jan 11 - 12
"Industry Preview Days is an exclusive opportunity for companies in the automotive industry to invite their key contacts, suppliers and employees to preview one of the top auto shows in the world. This is the perfect time for companies to share in the excitement of the auto show before the official opening to the public."
Charity Preview: Jan 13th 6p - 9p
"17,500 people attended the 2005 Charity Preview, raising more than $7 million for 11 Detroit-area children's charities. Since its 1976 inception, the black tie event has raised over $58 million."
Public Days: Jan 14 - 22
Everyone can attend.
Obviously this is a car show and E3 doesn't run this long (though it could run longer). But it separates the show for press, industry, and then allows the public to attended. It even puts some good back into the community with a $400/person fundraiser. Just some thoughts.
Re:What a hypocritical article. (Score:5, Insightful)
Yes. His complaints about those things are reasonable. But most of the article is spent complaining both that:
1) There are too many "unimportant" people around and that gets in the way of "important" people being able to see the demos, play the games, etc. The content should only be available to "important" people like members of the press and everyone else should be excluded.
2) It's unfair that they have '"behind closed doors"-only content' for the important people like members of the press and exclude everyone else.
How can you argue both of these simultaneously? Is he so deluded that he thinks that a 19 year old kid writing crap for a random website should be one of the "important" people who gets access to everything? Because you kind of give away that you aren't in that group when you complain that you can't afford a taxi to Nintendo's press conference.
I won't even bother going through the article and finding every other case of this hypocrisy because it is everywhere. But as one example, he says that for him "the most obvious appeal to the Electronic Entertainment Expo is the chance to play videogames that haven't been released yet" and then later says "If you just really want to get into E3 because you want to play upcoming games, you're the problem." Wow.
Some Irony for You (Score:3, Insightful)
* "I say the ESA needs to take a butcher's knife to the attendance requirements. Unless somebody's occupation deals directly with the videogaming industry (assistant manager at a local GameStop deals indirectly with the industry), you shouldn't get through the doors."
Ironically, I'd venture to guess that most of Gaming Horizon's "staffers" are probably not working for the site as their primary occupation. I'm too lazy to check, given all the other holes in their complaints.
* "No love for the small Press"
Ah, here's the crux of the previous argument; they just want to whine about how IGN, Gamespot, and the other major media sites get preferential treatment over them. Well, I may agree with them, but they should at least title the article "why we hate IGN/Gamespot/Etc.'s special treatment"
* Sexploitation
Oh, sorry GH, I saw the "special event" graphic at the top of your page with the "sexy gaming heroine" pin-up before the text even loaded on your article. So much for the integrity of your complaint on this count, eh?
The rest of the article was ok, but that first page was a little hypocritical, particularly for my taste.
I'm an E3 veteran and I'm not happy (Score:4, Insightful)
My boss, who attended every CES and E3 until 2000, and then didn't for 5 years in a row, this year he came back and said: "Oh boy! What a load of crap, there's nothing new! It just got louder and more crowded! Ah, yes, these are some nice graphics, right? (looking at Capcom's Ookami)", I don't think he's interested to be there come 2006, since it's far easier for him to set up appointments with the people he needs any other time of the year.
Maybe I could say that the quality of the show has been gradually and consistently decading since 2000. I can cite many factors, but here are some off the top of my mind:
1) Media Badges became soooo easy to get ever since the media explosion from the dot-com era.
Just after Y2K, if you had a media outlet, even an insignificant me-too.com site, you could bring a lot of people with you. I'm not saying names, but there's a mildly popular Nintendo fansite that takes around 20 people to the show. That's right, TWENTY people (if not more) to the show, to cover just ONE of the three main consoles, and a couple of portables. Also remember that the media don't pay for their badges, like regular attendees and exhibitors would.
I've nothing against these guys, but to expect all of them to be treated equally is ridiculous. Some years ago, getting food from the Media Hospitality service became like getting it from an UN truck at a famine-ridden country. I almost got kicked out of the show for HOLDING more than one lunch box while waiting for my friends, that's how bad it is.
2) The industry in general became too mainstream for its own good.
Yes, booth babes and swag are nice, T&A, T-shirs, keychains and all, but this is a trade show that has become overcrowded with freeloading geeks. Imagine a Natalie Portman convention with tens of thousands of
But hey! It's all about the games, right? HA! Consider yourself lucky if you got to play Mario Kart DS or Zelda this year if you don't know someone inside Nintendo, ditto for other high-profile games from any other company. The waiting lines take sometimes up to three hours, and there were hundreds of titles this year waiting to be played, never mind the fact that there are now three main competitors and eight mainstream gaming platforms (2 MS, 2 Sony, 3 Nintendo and the PC). The tragedy is that you don't have enough time to see all the stuff you're interested in, so what do you do? You guessed right! Bring more people along and split up the tasks! Tasks like checking out the sequel-itis fest, of course, and leaving almost no time to dig for innovation. You can see it now, an endless vicious circle.
I have really fond memories of the CES and the earlier E3 shows, having a great time with friends, playing nice, innovative games and having time to discuss at the end of the day with a beer in hand. But now I just get excited with anticipation a few days before the show and the hype dies a lot sooner every year. I think it's like being a drug addict with a growing addiction and getting a smaller dose every time.