The Tech Of The Next-Gen Console Wars 45
Sergey writes "Ars Technica has an inside look at the next-gen console wars, with a focus on what we know about the
hardware in the PS3, Xbox 360, and the Nintendo Revolution. In particular, the coverage of the Nintendo's Broadway processor is the most thorough and best-compiled available right
now, and I think it shows that the Revolution won't be nearly as weak as its opponents suggest." An interesting sidenote from a Eurogamer article: the Revolution's specs may never be fully revealed by Nintendo. They consider the information irrelevant.
While this seems a little foolish (Score:5, Insightful)
Nintendo's got it right (Score:5, Insightful)
And why shouldn't they? You're not going to be hacking into the Revolution to make it run Linux; I'd suspect the controls would make for a slightly wacky computing experience. You're never going to need to upgrade the system.
More importantly, as the last gen showed us, power doesn't mean much anymore. The three systems were able to offer very comparable experiences with the consoles differing in power, save for the fact that the Xbox versions of titles tend to be prettier than PS2 or GC ports. Hell, there were plenty of tri-console titles even in the last generation; even if the PS1 version of Spider-Man, for instance, was uglier, it still played the same as the Dreamcast version. If the specs didn't matter then, why should they now?
If I buy a console, it's for the games. Not for the specs. The era of classifying systems by bits is over.
Re:While this seems a little foolish (Score:4, Insightful)
Specs? Who cares? (Score:2, Insightful)
Without quantity AND quality a system will die. It's simple.
Show me where the good games are and that will be the system that I will buy.
Re:Not just developers... (Score:3, Insightful)
Re:While this seems a little foolish (Score:2, Insightful)
Hannibal and Ars Technica suck (Score:1, Insightful)