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Games Entertainment

Ken Levine's Acceptance Speech That Never Was 24

When Gamecock rushed the stage at the SpikeTV VGAs this year, BioShock creator Ken Levine was denied his chance for an acceptance speech. In a recent discussion with 1up, Levine had the chance to finally get across his thoughts on working with 2K. "I had a tireless, amazing team who was on a mission to make BioShock great. We didn't have 300 people or five years. We had an insane amount of passion. I'd like to thank the people who made it with me, the families that patiently waited while we did our thing, the publisher with the guts not to make us change it, and the fans who showed that gamers have a much broader range of interest and intellect than anybody in certain parts of the media or the political space is comfortable giving them credit for."
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Ken Levine's Acceptance Speech That Never Was

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  • by Sciros ( 986030 ) on Wednesday December 26, 2007 @02:02PM (#21822586) Journal
    The PC version of the game was only allowed to have 2 activations at any given time. Fun anti-user nonsense, that is. If anyone could pressure the publisher into giving up on such BS, I would hope it's the developer. Gamers definitely can't.

    That said, this was a good read. And the Gamecock thing was indeed confusing during the show. I remember watching it and not understanding why they went up there with the Bioshock devs, but it turned out they were just acting like the idiots they are. Bummer to have them steal the spotlight like that.

That does not compute.

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