Unreleased Atari 2600 Game Found At Flea Market 253
VonGuard writes "I was at the flea market in Oakland yesterday when a pile of EPROMs caught my eye. When I got them home I found that they were prototypes for Colecovision games. A few were unpublished or saw limited runs, like Video Hustler (billiards). Others were fully released, like WarGames. But the crown jewel is what look to be a number of chips with various revisions of Cabbage Patch Kids Adventures in the Park for Atari 2600. This game was never released and has never been seen. It was a port of the version for Colecovision, and this lot of chips also included the Coleco version. So now I have to find someone who can dump EPROMs gently onto a PC so we can play this never-before seen game, which is almost certainly awful."
Re:Origins (Score:5, Interesting)
Dumpster diving has become both an art, a business and industrial espionage.
Also, it's quite likely that a programmer just took them home after an office cleaning or cancelled project or mass-layoff.
What happens to today's games? (Score:5, Interesting)
But what happens to games today when they're cancelled? I read about games being put on "indefinite hiatus", or just being cancelled with the company essentially throwing their hands up in the air and saying "ain't gonna happen." What becomes of all that code? Since it just sits on the developer's machines, does it just get wiped when they start on a new project?
Maybe someday someone will find a hd in a flea market labeled "Shenmue 3 SVN Repo", but it doesn't seem likely, sadly.
So while we revel in the curios of the past, we ourselves have none to give to future generations.
Re:What happens to today's games? (Score:4, Interesting)
Maybe someday someone will find a hd in a flea market labeled "Shenmue 3 SVN Repo", but it doesn't seem likely, sadly.
So while we revel in the curios of the past, we ourselves have none to give to future generations.
Sometimes they even risk their jobs and lawsuits to see the game get played: http://en.wikipedia.org/wiki/Thrill_Kill [wikipedia.org]
You never know what might turn up on a DVD-R at a tag sale someday. Maybe the first 3 versions of Duke Nukem Forever. Heres hoping...
Re:What happens to today's games? (Score:5, Interesting)
Thanks to the internets, it's easy to find stuff like this online too - I wrote a game when I was 12/13 and sent it into Amiga Format. A couple of years ago in a fit of nostalgia I tried searching for it online, found a website mentioning the name, got in contact with the author, and he sent me a copy (I dont have an Amiga any more and if I still have the floppies for the game they're at least 10 years old and probably corrupt, although the version that I sent into Amiga Format wasn't my final version, so there are little touches that are missing
Usually if a project is canceled, it's because it was no fun to play anyway, so don't feel like you're missing out or anything! Some companies just release their boring games anyway.. others, like Valve or 3D Realms, only release games that they know are worthy.
Re:Games Better Left Buried... (Score:2, Interesting)
Re:What happens to today's games? (Score:3, Interesting)
I worked for a small company back in the mid90s(biz sw not games). When we folded, I took all my code home with me.
My co-developers did the same.
I viewed it as my library of work, and for a while it was my reference material since it was full of generalized code for basic business apps. Now of course its quite antique.
So why should we care? (Score:4, Interesting)
LS
Re:Somebody is getting their comeuppance (Score:2, Interesting)
http://www.intermute.com/company/management.html
Re:Cool (Score:2, Interesting)
That's funny (Score:3, Interesting)
Now I live in New Mexico, originally near Alamogordo, which is famed for being the dumping ground for Atari's ET game cartridge. Apparently they trucked thousands of the unsold cartridges, dumped them, ran over them with a bulldozer, then covered them with concrete. I wish I could find out where that was, that'd be a cool place to explore and maybe find one.
Re:Cool (Score:3, Interesting)
Re:That's funny (Score:4, Interesting)
A large subculture (Score:4, Interesting)
http://www.atariprotos.com/ [atariprotos.com] is a repository of Atari stuff and http://www.assemblergames.com/forums/ [assemblergames.com] is a message board discussing the subject.
The big area for debate around prototyes is wheather or not they should be realeased. Regardless of the fact that this game never saw commercial release, it's still likely to be someone's intellectual property, and they may not be keen on seeing it spread around freely.
A lot of prototypes are worth serious money, this one as an Atari game will be too. A lot of collectors refuse to relase prototypes they've discovered incase it lowers the value of them.
Re:Cool (Score:2, Interesting)
M.U.L.E. - 'nuff said.
ah.clem
Re:Cool (Score:3, Interesting)
Re:Cool (Score:3, Interesting)
You could imagine it, or you could actually do it [archive.org].
I find back-ports of game titles from more to less powerful hardware to be fascinating -- paring down a complex premise into something more simple really exposes a programmer's cleverness, and it really does give credence to the idea that it's gameplay, not high-quality graphics or sound, that makes a game fun.
Re:Where do you live ? (Score:3, Interesting)
It was a voice activated clock, and after it was released they found a bug in it that made it off at the end of every day. However, there was a non-mask rom chip in the game, and we happened to have a communications protocol from it to my LCD that allowed reads and writes to anywhere in ram. My co-worker that was writing the voice chip (mine was the LCD microcontroller) wrote up a little patch that checked for the bug and patched it up when it occurred.
Felt so relieved that they wouldn't be throwing out 50,000 chips because I goofed.
Tempest #1 (Score:2, Interesting)
A friend of mine and I went to an ex-Atari developer's house in South San Jose to pick up a few old things he was selling. He just happened to have an old Tempest game . . . with a paper printout overlay. The serial number was 001. Yes, he let us play it. It was in near-perfect condition.
He also sold my friend another old (pinball?) game, unreleased, which previously had been thought to have only one model of. Wrong, there are definitely two. Wish I could remember what it was
Anyway, I hope he's able to recover the game. Even if it's a piece of crap, it's a piece of historical crap
Re:It's much better on the real thing (Score:3, Interesting)