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Role Playing (Games) Entertainment Games

Knights of the Old Republic MMO Confirmed 179

Zafsk writes to tell us Gamespot is reporting that in a surprise move from E3 2008, EA's CEO John Riccitello announced that the long debated BioWare MMORPG is going to be a Star Wars: Knights of the Old Republic sequel of sorts. Currently the KOTOR MMO is slated for a 2009 release. "BioWare's first Star Wars: Knights of the Old Republic game was released in 2003 for the original Xbox and PC, and was named the year's top RPG by GameSpot. An Obsidian Entertainment-developed sequel was released in 2004 and 2005 on the same two respective platforms. Both critically acclaimed games are set several thousand years before the events of the Star Wars films, and cast players as adventurers who eventually become powerful Jedi Knights."
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Knights of the Old Republic MMO Confirmed

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  • by Anonymous Coward on Friday July 18, 2008 @05:31PM (#24248133)

    Well, the training is one thing, but you also have to run a bazillion errands on the wookie home world where you have to watch the same cut scene at least 6 times.

    That's a real midichlorian booster.

  • Re:Difference? (Score:4, Informative)

    by aztektum ( 170569 ) on Friday July 18, 2008 @05:35PM (#24248175)

    Please provide links to info for all the other Star Wars MMO games in development by or licensed out by Lucasarts?

    The only other Star Wars games I know of in the works are NOT MMO games.

  • by Anonymous Coward on Friday July 18, 2008 @05:43PM (#24248279)

    Because no non-Wii game has ever done melee combat right? Please.

    I spent countless hours duelling other players on Jedi Outcast and Academy online. Not because I wanted to be a wookie (I loathe, hate, despise Star Wars and have zero interest in anything do do with it, including this MMORPG) but because they really got the mouse-controlled saber battles right. It was intuitive and easy to pick up, but took real skill to master and players could actually come up with fighting styles that were completely their own.

    By the way I'm sure you have fun swinging that wii stick around your apartment, but I have roommates, and they have camera phones. I'm sticking to mouse and keyboard games, thank you.

  • Re:Penny Arcade.. (Score:2, Informative)

    by vico ( 255929 ) on Friday July 18, 2008 @06:04PM (#24248503)

    Penny Arcade called this out many years ago, but I'll be damned if I can find the strip. It is kind of amusing to think on it, though. Any PA nuts out there that can find this please?

    http://www.penny-arcade.com/comic/2006/03/29/ [penny-arcade.com]

  • by Sparckus ( 1158609 ) on Friday July 18, 2008 @07:00PM (#24249079)
    Well at least somebody [team-gizka.org] is trying to fix the fucking thing. Lucasarts should really have had its arse whipped for the state of the game. As for this MMO, they're owned by EA now so it'll likely be shit and have a half arsed release every 12 months.
  • by mcvos ( 645701 ) on Saturday July 19, 2008 @06:41AM (#24252499)

    Just to clarify, by middle ages I meant what is usually called the early middle ages or the dark ages [wikipedia.org]. That's from approximately 500 AD to 1000 AD.

    Of course the dark ages might not have been as dire as it's made out to be but it definitely was a period of slow or negative technological growth.

    I don't think that's actually the case. Before 500 AD, Saxons, Franks and all those other Germanic tribes didn't build anything bigger than a farm or a wooden fort. After 1000 AD, they built huge gothic cathedrals. Construction technology definitely advanced during that period. Especially for the Germans, who were not the direct descendants of the Romans of Greeks (who did have impressive construction tech, but still not good enough for a gothic cathedral).

    Between 500 and 1000 AD, Charlemagne founded his empire, invented the feudal system, and built lots of great cities. Vikings roamed the seas and travelled further than anyone before them. Metalworking improved, resulting in better armour and weapons.

    It may not have been a very civilised age compared to the Greeks or Romans, but technologically, lots of interesting stuff was happening.

  • by hardburn ( 141468 ) <hardburn@wumpus-ca[ ]net ['ve.' in gap]> on Saturday July 19, 2008 @01:39PM (#24254791)

    A lot of the really interesting stuff was happening in places that weren't Europe, though. Like almost all mathematical development.

    People should stop pointing to European Middle Ages as a "dark age". Whenever it's brought up, someone always points out some development or another that "proves" that it wasn't a dark age. I think that's cherry picking, but a better example is the Greek dark age, a time period where Greece lost its original written language (later to be reinvented by borrowing from the Phoneticians).

  • by aztektum ( 170569 ) on Saturday July 19, 2008 @02:06PM (#24255001)

    This is the second post on here talkin' about EA busting balls to force Bioware to make something. The other being about them forcing Bioware to make an MMO, which they were making over a year before the EA merger.

    To clarify, EA had no say in the previous KOTOR projects. It was between Bioware/Lucasarts for the first one and Lucasarts/Obsidian/Bioware (offering tech support/advice on the toolset) for KOTOR2.

    Now if you meant it was Lucasarts brass that HAD TO HAVE THE GAME OUT NOW then OK, I've heard that plenty myself. The second game was released in 2005, 2 years before the merger.

It's a naive, domestic operating system without any breeding, but I think you'll be amused by its presumption.

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