SOE Allows Purchase of In-Game Items In Everquest I, II 173
Zonk points out some big news for fans of the Everquest games; Sony Online Entertainment has rolled out a system which allows the exchange of real money for items used in the game. Sony is making use of a transaction system called Station Cash which charges your credit card in exchange for a virtual currency which is then spendable on the items. Massively has a walkthrough of how it will work, and shows some of the items up for sale, including vanity armor, non-combat pets, and potions that make various aspects of your character better. "Each of these types of flasks comes in a tier. Tier I flasks increase XP by 10% and cost $1.00. Tier II flasks increase XP by 25% and cost $5.00. Tier III flasks increase XP by 50%, and cost $10.00 each. All flask tiers last for 4 hours on use, and more than one can't be used at a time." Further details on the system are available in the FAQ and the Terms of Service. This comes alongside news today that upcoming MMO Star Wars: The Old Republic will not be subscription-based, but entirely based on micro-transactions instead.
Re:These people deserved to be crushed by WoW (Score:3, Funny)
Changing your race and class is a fair bit different to selling XP (and let's be honest here, this is more or less what they're doing.)
Re:Money, Time... what's the difference. (Score:4, Funny)
Re:Money fight! (Score:1, Funny)
It's Funny, not Troll. Jesus Fucking Christ uptight mods.
Re:Signs of death (Score:4, Funny)
Re:Sounds like someone is a little bitter. (Score:3, Funny)
Re:Money, Time... what's the difference. (Score:3, Funny)
Especially when apparently only 20-30% of those rats have eyes, ears, or whatever other part of their anatomy you're supposed to collect.
Re:Money, Time... what's the difference. (Score:3, Funny)
Expect a flood of Brokeback Mountain trolls to follow...