Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
×
Real Time Strategy (Games) XBox (Games) Entertainment Games

Hands-On With Halo Wars 52

The Opposable Thumbs blog got some hands-on time with Halo Wars, the upcoming RTS from Ensemble Studios. The early look is promising; concerns about the controls and the game's adherence to Halo's style have effectively been laid to rest. Now that work on the game is complete, Ensemble is shutting down, its employees splitting amongst at least two new game studios. "Thanks in large part to the game's control and Ensemble's clear consideration for the limitations of a controller when playing an RTS, Halo Wars manages to achieve a level of playability and accessibility that truly is fitting of the Halo dynasty. As Halo brought console FPS games to the masses in a way that Goldeneye couldn't, so too will Halo Wars introduce RTS games to a whole new league of gamers. ... Ensemble has done a great job at emulating what made Bungie's titles so great; from the orchestral themes to the massive battles and the ongoing drama of the Covenant war, Halo Wars is a Halo title through and through."
This discussion has been archived. No new comments can be posted.

Hands-On With Halo Wars

Comments Filter:

Always try to do things in chronological order; it's less confusing that way.

Working...