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First Person Shooters (Games) Games

Blood Frontier "Beta 1" Officially Released 103

qreeves writes "Here it is, for the whole world to try out — the official Blood Frontier 'Beta 1' release. Compared to our last release, 'Alpha 2,' the game has taken a dramatic turn from the slow and clunky 'third-person' shooter it was. Based on feedback from the community (which we take very seriously — no idea is too big or too small) we refined, polished, and extended our gameplay to what we consider to be the most fun Free and Open Source First Person Shooter out there. Many may think it does not compare, visually, with some of the other shooters out there, but what we lack in art, we more than make up for in gameplay. So, give it a try, play against our new and improved Artificial Intelligence, which is giving even the most seasoned of players a run for their money now. Or, hop on our master server at play.bloodfrontier.com, where there is usually someone either playing, or watching from our IRC channel in #bloodfrontier on irc.freenode.net (yes, IRC chat support is built right in!). More information is available at our website."
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Blood Frontier "Beta 1" Officially Released

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  • Graphics (Score:1, Informative)

    by Anonymous Coward on Thursday February 26, 2009 @03:33AM (#26994777)

    Ugh, reminds me of UT99...on the PS2: jag city. I'll still try it, though. Hopefully it plays like UT99...on the PC, of course.

  • Re:Crappy Site (Score:2, Informative)

    by qreeves ( 1363277 ) on Thursday February 26, 2009 @08:45AM (#26996509) Homepage

    You're welcome to stop being an Anonymous Coward and help make a better one. We moved everything over to SourceForge after we get knocked off the internet last time, as a result we have had to improvise.

  • Re:here we are again (Score:2, Informative)

    by c0rdawg ( 1485613 ) on Thursday February 26, 2009 @11:31AM (#26998493)
    https://sourceforge.net/project/platformdownload.php?group_id=198419 [sourceforge.net] There you go, a download without javascript. And I'm sorry about your paranoia with javascript, that will probably become a lot more difficult as more and more websites move to "web 2.0" and fill themselves with javascript/ajax...
  • Re:here we are again (Score:3, Informative)

    by qreeves ( 1363277 ) on Thursday February 26, 2009 @02:28PM (#27001215) Homepage

    Quite happily, I certainly don't mind responding to an intelligent question. A quick glance of the source code should even fill you in.

    I have had to bring a bunch of non-contiguous Sourceforge apps into a consistent interface, something which they still keep failing to do adequately. So I use a bit of javascript to dynamically resize the frame based on the browser's dimensions and provide a bit of feedback as to what is happening in the blurb bar.

    The other part I guess would be Piwik, but it has a non-script fallback so should be less of an issue if you have it turned off. None of this is any worse than 99% of websites already out there, and in my opinion it's quite tame, and as I said, it is improvised and someone with more knowledge on how to make a consistent interface with something as clunky as Sourceforge is welcome to come talk to me. Just for the record, no, I am not looking for answers like "don't use Sourceforge", last time I tried that Slashdot killed my VM and cost my friends a crapload of money.

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