First Graphics Game Written On/For a 16-Bit Home PC 159
The GPI writes with a story about Scott's Space Wars, a piece of gaming history:
"This game was written by the famous game author Scott Adams, who founded Adventure International, the first multimillion dollar PC game company. It was founded over 30 years ago and developed for early 8-bit home PCs, i.e. TRS-80, Apple II, Atari. Scott's Space Wars is the first graphics game that was ever written at home, for a 16-bit home computer. The original source code is available as photos of the original 1975 hand-written manuscript. The last purchaser of the manuscript paid $197,500 in 2005. A brief video shows how the game was played."
I remember that game (Score:2, Funny)
It had better controls and playability than anything on the PS3 or XBOX 360.
the first commodore 64 game (Score:4, Funny)
Re:Nice (Score:3, Funny)
It happens over and over again, and there is nothing to stop you from doing it as well.
the crushing weight of regulation has so far prevented adoption of my rearden-fill bean bag chair.
Re:I remember that game (Score:3, Funny)
seriously?
No, not seriously.
Re:old != classic (Score:1, Funny)
Just because a game is old, doesn't mean it's a classic. A classic is a game which stands as a pinnacle representative of its type, an archetypal game that defined or created a genre, or a game so supremely crafted and so well-loved, that its appeal transcends its era.
doom
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shift, ctrl, and alt do not like me 111111
Re:So (Score:5, Funny)
This is the third time in this topic I am trying to make this point:
Can't sleep, huh?