What Made Those Old, 2D Platformers So Great? 249
TheManagement writes "Many current developers of web games seem to have a fondness for 2D platformers. However, their desire to capture what made Sonic and Mario games so great is rarely achieved. In an attempt to breach that gap, Significant Bits takes a look at three common design principles that made those classic titles so enjoyable. 'To start off, the interface needs to be quick and responsive. Input should have an immediate effect on the character in order to foster a sense of full control. Granularity and different control techniques, i.e., pressing, tapping and holding, are also important as they provide a level of precision to the movement. ... Now, as far as the environments themselves, it's not a coincidence that they're often filled with all sorts of slides, bridges, trampolines, ladders, etc. In a way, they're simply playgrounds for the player, both literally and figuratively. They're catered to the moveset, and they enhance the flow of the game.'"
Re:Nostalgia (Score:5, Funny)
But if they stop posting topics like this, in a few years we'll start reminiscing about them. "Remember those old topics based entirely on nostalgia? Weren't those great? I miss those days..."
Re:Nostalgia (Score:5, Funny)
Now, can we please stop seeing topics like this based entirely on nostalgia?
Nostalgia isn't what it used to be.
Re:The fact that you were younger and less jaded t (Score:5, Funny)
Now I just find myself cherry-picking for the AAA titles, going for the well-reviewed games, or even following the PR hype train. Games with glitches like "all enemies inevitably randomly lose the will to live and walk into a wall before arbitrarily phasing out of existence" no longer have the chance to penetrate the market, or our nerd hearts.
Re:Nostalgia (Score:3, Funny)
Re:The fact that you were younger and less jaded t (Score:2, Funny)
If some kid on the playground said "Sega does what Nintendon't", you bashed his head in with a rock. It's just how it was.
Y'know, I'll admit to my fair share of 16-bit zealotry back in The Day(tm), as well as my then and current rampant dirty hippy Nintendo fanboyism, but that line makes me glad I didn't grow up in your playground.
Re:The fact that you were younger and less jaded t (Score:5, Funny)
Re:One word. (Score:5, Funny)
That was amazing! I need to try splitting my insightful posts in two.
Re:The fact that you were younger and less jaded t (Score:3, Funny)
Re:The fact that you were younger and less jaded t (Score:5, Funny)
Re:without reading TFA, I'll tell you. (Score:2, Funny)
Re:The fact that you were younger and less jaded t (Score:5, Funny)
And 4.6 Million people live in Alabama.
Doesn't mean they aren't all wrong.