ESA Sent Takedown Notices For 45 Million Infringements In Fiscal 2009 81
eldavojohn writes "The Entertainment Software Association has released this year's fiscal report (PDF), putting out their numbers to level the finger at new targets. Following up on last year's published report, this one has a whole bunch of new numbers to ponder. The top five P2P game piracy countries this year are: Italy, Spain, France, Germany, and Poland. The ESA's anti-piracy program notes, 'Chief among this year's actions were five separate law enforcement raids against game pirates in California, resulting in the seizure of several thousand games and dozens of modded consoles, and the arrests of five individuals.' But don't worry, they've expanded to other countries. 'The ESA sent takedown notices to ISPs covering more than 45 million instances of infringement of member company games in more than 100 countries worldwide.' They also strive to show they are actually doing things, like endorsing 43 bills aimed at regulating content or controlling access to video games — with not a single one of them making it into law. They did put some into effect at the state level; mostly making it a crime to sell mature games to minors. You can also find their activities localized to you, as this report has sections arranged by state and country. Conspicuously absent this year are any global numbers of what piracy cost the entertainment industry, so unfortunately Ars Technica will have to find someone else to audit, although Venture Beat has a good breakdown."
Go go (Score:4, Insightful)
' They also strive to show they are actually doing things, like endorsing 43 bills aimed at regulating content or controlling access to video games -- with not a single one of them making it into law. They did put some into effect at the state level; mostly making it a crime to sell mature games to minors.
Go go nanny state!
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ESA (Score:2)
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I also read ESA as the European Space Agency.
Be careful with those acronyms please!
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There are only 17,576 tla's [wikipedia.org] so collisions will occur.
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I also read ESA as the European Space Agency.
I was fairly puzzled as well, figuring it must be getting awfully crowded up there :
"take down those 45 million space probes at once !"
I'm relieved it's just another bunch of clueless media cretins.
Wait, no I'm not, it means there's yet another such stupid agency I've never heard of. How many such things are there ?
It's a crime to modify your own hardware (Score:5, Insightful)
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The patent system works really well for physical inventions like if you invent a better pogostick and you want to patent that design.
It works horribly for business plans and software...
Why throw the baby out with the bathwater? Like most things in life, the elegant solution is not as simplistic as your statement.
Fact checking? (Score:5, Informative)
You have that backwards. The ESA is against these laws because it would limit their sales numbers. They're the ones suing to have these laws repealed [joystiq.com].
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I thought they might have not understood "endorsed" either, but the next sentence is implying the ESA got some laws passed at the state level.
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The summary is just flat wrong. (Score:2)
You're right, it's completely backwards. The ESA fights these laws, it doesn't support them.
Woo! (Score:5, Funny)
'Chief among this year's actions were five separate law enforcement raids against game pirates in California, resulting in the seizure of several thousand games and dozens of modded consoles, and the arrests of five individuals.'
I feel so much safer now knowing the streets are clean of those terrible video games.
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I feel so much safer now knowing the streets are clean of those terrible video games.
In the American system, violent crimes are almost always prosecuted at the state and local level.
The federal government usually takes the lead in the prosecution of economic crimes with an interstate or international dimension.
GTA IV grossed $500 million in sales in its first week of release.
The geek can't hype the game industry as a high tech employer - a $10 billion dollar economic powerhouse - and expect the feds to i
So this works out to what... (Score:5, Interesting)
Course they probably don't work weekends or holidays: more like 2.075 notices per second with taking time off. Oh... wait! They only work 9 to 5, right? Assume an hour for lunch... that takes it to 7.143 notices per second!
I don't really know how long an individual notice is in words, or how many are sent through email. We can probably assume that for any given delivery it gets printed out at least once... so that makes about 5400 trees worth of copy paper.
Once again, assuming it only takes one page, and assuming they are using a relatively efficient printer... this works out to what? $1,800,000 worth of ink just to print all this out once?
I guess it really didn't say 45 million notices, just infringements. So I guess I'm also assuming from all this that one infringement = one notice. I'm sure that I'm also being conservative that one notice also only takes one page.
Re:So this works out to what... (Score:4, Insightful)
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Its pretty reasonable, lets say you have a ROM site that has every NES game on it, that there is over 600 games.
This is a good point. :)
So then you just have to wonder how slimy the lawyers are and whether or not they want to drown these people in paper. I suppose we could fit 600 games on a few pages, but why bother when we have document templates and laser printers
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No, more likely, they use spam-bots which look at file names and if it "matches" a game they are "protecting" (such as doom3.zip [slashdot.org]), then they send a DMCA complaint and call it an "infringement." Much like the other copyright "protection" associations.
Double edged sword... (Score:2)
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Perhaps game devs should tone down the violence then. It's getting absurd how much violence is going into games lately. It's no longer enough to show a blood splat and have the enemy fall over, no, you have to show all the organs being ripped out in every detail.
Anyway, there are plenty of videogames that are both good and not M rated. Nintendo is known for making great games that you can give to a child without having to freak out.
Death != death (Score:2)
How are cartoon depictions of death ethically superior to ludicrous gibs?
Less-detailed depictions leave open the possibility that the "death" isn't really death [tvtropes.org]. Pokemon, for instance, only faint, and death in most console RPGs comes to resemble fainting with fairly easy access to resurrection artifacts like Phoenix Down from the Final Fantasy series. Super Smash Bros. Brawl has hardening instead of death.
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Death is a part of life... accept it.
But if your $50 game stops working because your character had an accident while you were still learning to control her, I don't think that would be popular.
Re:Double edged sword... (Score:5, Insightful)
First you say this:
Perhaps game devs should tone down the violence then. It's getting absurd how much violence is going into games lately. It's no longer enough to show a blood splat and have the enemy fall over, no, you have to show all the organs being ripped out in every detail.
then this...
Anyway, there are plenty of videogames that are both good and not M rated. Nintendo is known for making great games that you can give to a child without having to freak out.
If there are plenty of videogames that are both good and not M rated, then what's the problem?
I've worked in the game industry for well over a decade now. I have yet to work on a game that wasn't Teen-rated or lower, and I've made no special effort to do so. The simple fact of the matter is this: like you said, there are a HUGE NUMBER of great Teen-rated or lower games out there. And yet a small number of M-rated games get so much of the attention. Why are you blaming developers for that?
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The simple fact of the matter is this: like you said, there are a HUGE NUMBER of great Teen-rated or lower games out there. And yet a small number of M-rated games get so much of the attention. Why are you blaming developers for that?
There are a small core of developers - Rockstar comes first to mind - that push the M rating to extremes - beyond the limits of public tolerance - generating a backlash that sweeps across the entire industry.
It has become almost impossible to introduce genuinely adult themes i
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Last I checked Wii Sports was EXTREMELY popular and it wouldn't be a stretch to say the majority of Wii sales happened because of it. What are Nintendo's more violent games? Prime 3 Corruption, Disaster and Battalion Wars? They're all pretty minor titles and if you add them up you don't even get half of Galaxy's sales.
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I doubt that whether a game is "mature" or not in any way correlates to quality. Yeah you have your Metal Gear Solids and GTA3s that are violent and excellent. But you also have games like Manhunt that are violent for the sake of violence, without any really redeeming gameplay value. And you also have E rated games like Ocarina of Time, Pikmin, Ikaruga, etc. I'm not sure how the last three could be improved upon by including mature themes in any way.
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FPS games are a pretty narrow genre, albeit a popular one. By definition, it involves the player running around with a gun and shooting things. That tends to get at least a T, and if it involves shooting people, probably an M.
That's sort of like saying: "All the fighting games I've looked at seem to involve a high degree of physical violence." Technically true, but it doesn't really mean anything when cherry-picking one specific genre which is, by definition, probably more violent.
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When I face a restriction, such as drm i just download instead.
Guess... (Score:2)
They haven't figured out that the RIAA/MPAA model doesn't work yet.
Oh come on! (Score:4, Insightful)
Look, this issue is fundamentally different than the RIAA/MPAA issue. Here we are not talking about making backups, or having reasonable control over something you bought and paid for. We're talking about pirated goods, like fake Gucci hand bags and what not. Selling fakes is wrong, unlike the RIAA/MPAA concept of "stealing", this hits closer to the real definition.
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reasonable control over something you bought and paid for
Like modding a console you own?
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I wouldn't be so sure about that.
I got a copyright infringement notice for downloading a no-cd patch.
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What modding your own hardware should be illegal? K! So where's the refund store when you wear out your console?
Define piracy (Score:1, Flamebait)
Well, you know, don't pirate games, it will not be an issue.
Define "pirate". Is KFoulEggs a "pirated" copy of Puyo Pop? Is Gnometris a "pirated" copy of Tetris?
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Flamebait? After reading about these "copyright" associations for several years, it is obvious they want to define any product competing with their member companies as "pirate." How many times have they sent DMCA complaints about works which they do not own? [slashdot.org] Is this not a copyright racket [wikipedia.org]?
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Raids (Score:4, Insightful)
Chief among this year's actions were five separate law enforcement raids against game pirates in California, resulting in the seizure of several thousand games and dozens of modded consoles, and the arrests of five individuals.
It sounds like you could get the same thing from raiding any dorm hall on my university campus. This is a sound bite, good for news media to repeat, and to me it makes what could be a completely legal community sound like a gang of high profile game-pirate-for-profit lords.
Re:Raids (Score:5, Funny)
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Top Five? (Score:3, Informative)
The European Space Agency did what?! (Score:3)
Don't tell me there is another thing called ESA that is spoiling our Space Agency's good name...
ESA? Oh, that ESA. (Score:2)
Well, better that the Entertainment Software Association does this than the European Space Agency. :P
Did they have to come in again? (Score:2)
Chief among this year's actions were five separate law enforcement raids against game pirates in California, resulting in the seizure of several thousand games and dozens of modded consoles, and the arrests of five individuals.
Did the PR flack reading the press release sound like John Cleese at all?
doesn't look accurate (Score:1)
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How many of them are for actual infringers? (Score:5, Interesting)
We got one of those once. We host a mirror of the IF Archive (text adventures), including three games named Days of Doom 1, Days of Doom 2, and Days of Doom 3.
Here's the local copy:
-rw-rw-r-- 1 seebs users 116471 Oct 17 1999 Doom3.zip
They sent us a threatening letter because they believed this was the retail version of Doom 3.
I assume the rest are comparable.
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Clearly it's Doom 3 with some super-duper compression scheme that makes a CD-ROM or whatever compress down to under 200K. I think the NSA needs to be notified as well...
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You can compress anything down to 1-bit if you have the right decompression algorithm.
Doom is a trademark (Score:2)
We host a mirror of the IF Archive (text adventures), including three games named Days of Doom 1, Days of Doom 2, and Days of Doom 3. [...] 116471 Oct 17 1999 Doom3.zip
October 1999? Both Doom and Doom II were out by then; wouldn't Id Software have had a legit trademark claim by then?
Did the ones sent to canada count? (Score:2)
ESA Sent Takedown Notices... (Score:3, Funny)
the European Space Agency did what!?!?
What's wrong with modding hardware? (Score:2, Interesting)
They bought it, it's theirs. Sure they were pirating games and that's illegal, but there is nothing wrong with modding the hardware. I'll bet they learned a bit about electronics in the process. I'm sure they were aware that they voided their warranty.
There is nothing wrong with modifying hardware you own!
Just wondering... are these Nuisance Complaints? (Score:2)
This may seem like trolling but I mean it as a legitimate question. If I repeatedly call the police to report that stuff has been stolen from the seat of my car, and they keep finding that I park my car on busy streets with the windows open, eventually they are going to stop responding to my calls. If the digital content industry insists on trafficking in materials that are extremely simple to copy and redistribute, why should the public pay good money to have the justice system process their endless compla