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Valve Announces Portal 2 189

eldavojohn writes "Enough rumors, Portal 2 is due out for 2010. Valve also let users know through an announcement on Steam. Game Informer seems to be the de facto provider of Portal 2 information so far. Prepare yourselves for more aperture science! Notice anything funny about the underlined letters in Steam's announcement?"
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Valve Announces Portal 2

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  • Androids (Score:5, Interesting)

    by Pharmboy ( 216950 ) on Friday March 05, 2010 @05:52PM (#31376072) Journal

    I am so wanting there to be more sections for "androids". I always thought the idea of "android hell is a real place" was such a mind screw and gave you so much understanding of how messed up this company was, that it needed a whole game through the eyes of the androids.

  • Mac support? (Score:5, Interesting)

    by MBCook ( 132727 ) <foobarsoft@foobarsoft.com> on Friday March 05, 2010 @05:58PM (#31376140) Homepage

    At this point, I'm far more interested in Vavle's Mac [macrumors.com] development that they seem to be doing. I'd love to know if I can finally ditch my Windows partition. I'd love to see Steam and the Source Engine on OS X.

    Given their solid Direct3D stance, I'm a little worried... but a gamer can dream, right?

    Still, Portal 2. Going to have to play that.

  • by Anonymous Coward on Friday March 05, 2010 @06:15PM (#31376284)

    I'm sure I'll probably get modded troll, but I really never got this game. I thought it was fun to port around the first couple of times but I honestly found it to get repetitive and boring to keep doing the same thing over and over. I breezed through the game fairly quickly and never felt like there was anything particularly innovative or amazing about the game--I spent my youth playing many hours of Nintendo games that had the same thing, except only in two dimensions. It felt more like a polished half-life 2 mod rather than an actual game.

  • Re:Mac support? (Score:3, Interesting)

    by euxneks ( 516538 ) on Friday March 05, 2010 @06:24PM (#31376386)

    If Valve were to spend the money to develop for OSX, they'd never recoup it in profits because there's not a big enough installed base.

    It's a lot more likely that Valve will make Portal or HL3 available on XBox than on Macs.

    Not at all, in fact, if they make a cross platform rendering engine then they can sell that to other interested developers (who are interested in the continually growing userbase of the Mac) and make a profit from that as well.

  • by interkin3tic ( 1469267 ) on Friday March 05, 2010 @06:39PM (#31376528)

    The sad thing is that portal 2 will be a disappointment.
    It may in fact be a fantastic game but it will be judged next to portal which is pretty much a perfect game.

    Its worth remembering that this is valve, which consistently defies expectations. Team fortress classic was a fun little game: valve then took almost everything about that game and threw it out for team fortress 2. Usually that is a recipe for disappointment, but I think almost everyone who played both would agree that TF2 was much better. Half life 1 was also really great, but valve managed to improve on it for HL2. A lot of people were disappointed that they put out left 4 dead 2 so quickly, but I think it was an improvement.

    And there are clear ways in which they could improve Portal. Here's one: LONGER. Another way to improve it? Bundle it with HL2 episode 3. I am having a hard time thinking of other ways they could make it better, but there are many reasons why I don't work at Valve.

    I'm a little worried about multiplayer though.

  • by rahvin112 ( 446269 ) on Friday March 05, 2010 @06:49PM (#31376642)

    If you listen to the developer comment on Portal you will find out why Portal is more important to Valve than Half Like is at this point. Portal is probably the most popular "FPS" genre game for Women ever released. IIRC the lead developer at Valve was even a woman. Gabe makes the comment in the developer commentary with Portal that it opened their eyes to the potential to selling games to that other 50% of the population. Portal was a huge hit with the girls and from a business perspective Portal then became more important than Half Life.

  • Re:I hope (Score:4, Interesting)

    by jandrese ( 485 ) <kensama@vt.edu> on Friday March 05, 2010 @07:24PM (#31376926) Homepage Journal
    As you noticed, the portal gun really can't work in HL2, the areas are just too open and people would end up outside of the map in no time (or it would have to only work in a handful of specific areas).

    It seems more likely to me that Gordan will rescue Chell and she'll make prescripted portals for him while he escorts her past the combine and does all of the gravity gun stuff.

    The dialog should be really interesting:
    Gordan: ...
    Chell: ...
    Gordan: ...
    Chell: ...

    Although to be fair, Chell never talks in Portal because there is nobody to talk to.
  • by nataflux ( 1733716 ) on Friday March 05, 2010 @07:53PM (#31377130)
    and less companies like EA, Activision, Microsoft, Ubisoft, etc.
  • Re:Mac support? (Score:3, Interesting)

    by TJamieson ( 218336 ) on Friday March 05, 2010 @10:15PM (#31377932)

    Didn't they already do a fair portion of the work with the PS3 port? It *had* to be OpenGL, necessitating redoing the engine (or just updating their old OpenGL renderer). However, I heard it was not very good on the PS3. Given the time that passed, I'd bet they used the PS3 engine as a jump-off point and have been optimizing heavily, around OpenGL 2.1 and 3.0 I'd bet. No coincidence 10.6.3 is supposed to have OpenGL 3.0 support.

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