Radeon HD 5870 Eyefinity 6 — Gaming On Six Panels 111
MojoKid writes "AMD's 6-output Radeon has been seen in action at a number of events, but today the ATI Radeon HD 5870 Eyefinity 6 Edition is being officially launched. HotHardware paired the card up with six 22" Dell LCD panels in a 3x2 configuration — with a max resolution of 5760x2160 — and ran it through a number of popular titles including Dirt 2, Battlefield: Bad Company 2, Left 4 Dead 2 and Crysis. For specialized, high-end graphics cards like this, the market potential may be relatively small. If, however, the idea of multi-monitor gaming is appealing to you and you've got the means to score one of these cards (along with multiple displays), you won't be disappointed."
Reader Vigile adds a different analysis of the card's six-monitor gaming: "PC Perspective found FPS games were basically unplayable because of the bezel through the middle of their vision while RTS and racing games like StarCraft 2 and DiRT 2 were spectacular."
Hmmm (Score:5, Funny)
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"Should you find yourself multi-monitor curious..."
hey! whoa! slow down there partner! I mean, yeah sure I'm interested in six monitors, but curious? No, no I am not curious... about anything... not that there is anything wrong with that [tv.com]
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I'm happy to say that years ago I met a lovely single CRT, we hooked up, and after some screwing, we've settled down together.
Though sometimes, I find myself staring at some of those hot young LCD 3-D monitors at the mall... Those things just "pop out at you"... if you know what I mean.
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The great unwashed, with their single PCIe 16x slot, have to settle for "6 of one or half a dozen of the other"....
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> With a shooter like L4D, running a 3x2 monitor configuration places the crosshair dead-center,
> in the middle of the screen bezels. It's easy to get used to the funky crosshair,
> but it's not ideal.
I noticed this problem with games and a 2-monitor configuration. "Center" is right at the split, so half of your crosshair is one side, half the other.
Ironically, it worked a little better when one monitor was smaller (width-wise) than the other. Then the center was on the bigger monitor by just a bi
6x 22"? What about one large TV? (Score:5, Interesting)
Re:6x 22"? What about one large TV? (Score:5, Insightful)
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This sort of setup is very much a niche market for gaming, but pretty useful for commercial flight simulators or display walls.
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> This sort of setup is very much a niche market for gaming, but pretty useful for commercial flight simulators or display walls.
Wonder what it takes to do stuff like this:
http://www.youtube.com/watch?v=I8-kqovVjss [youtube.com]
http://www.youtube.com/watch?v=CdbINlqjTUI [youtube.com]
Re:6x 22"? What about one large TV? (Score:4, Interesting)
I've had this done with 3 monitors for a couple of months now. Its actually pretty easy to do and I got the bezel down to about 1/8th of an inch which is barely noticeable at all. They were Lenovo 22" monitors to begin with and only had a little more than 1/2" of bezel between two monitors regardless. Sadly I actually LIKED the bezel for separating things I was working on multiple desktops with, I noticed this after the mod was done of course.
YMMV.
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Another option would be to have 9 monitors, instead of 6, with an added benefit that you could scoff at people with "only" a 6 monitor rig.
Re:6x 22"? What about one large TV? (Score:4, Insightful)
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Do the frames between windows of a car also drive you insane? Likewise when you wear glasses? (you might not need corrective ones but sunglasses are common enough) And those two translucent outlines of your nose, that you see all the time, must be really tormenting...
Seriously, it works rather fine (well, 6 monitors, with frame right in the center, is a poor choice...but not the only one)
Re:6x 22"? What about one large TV? (Score:5, Insightful)
Do the frames between windows of a car also drive you insane? Likewise when you wear glasses?
Those are all on the periphery of your vision. Would you wear glasses that had an opaque cross on the lens centered directly over your iris?
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I specifically said I'm talking about 3-monitors (or any other number than ill-concieved 6 (just to have the biggest number with workable implementation?)). In that case frames are also on the periphery of your vision.
PS. (Score:2)
Well, I said that in post right next to the one you're replying to, anyway ;p (but I still said there are better numbers than 6)
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If the car windshield had frame every 2 feet? yes. in fact it would and most people would not buy that car.
What kind of car do you drive that has frames all across the windshield?
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Did you really miss high resolution, widescreen monitors? Frame ends up approximatelly of the size and place like those in a car...
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I don't see why you are comparing things with frames at the edge of your vision to something with frames in the middle of your vision.
So many people the thread seems to think the latter is the only possibility...apparently 3 big, widescreen monitors with borders comfortably in the peripheral vision are hard to imagine?
Re:6x 22"? What about one large TV? (Score:5, Funny)
However, the frames between the monitors would drive me insane.
That's okay, I only play Tie figher sims anyway.
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Nevermind 6, let us talk 3 (since this works better in most types of games, also FPS). With three big monitors you can effectivelly almost fill your field of vision (perhaps even with the left and right one tilting slightly, so three monitors form a semi-arc)
With one big TV...not really; unless you sit so "close" that it's no longer an enjoyable experience.
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Depends on your scale; with this, you can use six large Full HD televisions if you like, rather than those dinky little 22" LCDs.
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Looking at the videos, I can confidently say that yes, it'd be better to get a large TV.
One thing to point out with those videos and the review is that the FOV is like a typical monitor. He goes on to mention how great it is, but its really just him sitting 3 feet in front of a 66" display. Anyone will say the same thing playing a game on a typical 40-50" display running at a much lower 1080p resolution.
The key to playing in such an array is to get immersion in games. You're much better off making a configu
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I also like this... "racing in Dirt 2 on a 3x2 Eyefinity configuration is a totally different experience than playing on a single, smaller screen" - Indeed, but I also think that probably, "racing in Dirt 2 on a 3x2 Eyefinity configuration is just like playing on a single, similar sized screen, except with annoying frames"
Surely a projector would be just as good/better?
One area that I think this kind of setup would be very great is where the 'peripheral' screens were displaying 'peripheral' vi
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One thing to point out with those videos and the review is that the FOV is like a typical monitor.
That entirely depends on what game you're playing, most games allow you to adjust the FOV at least to some extent, even if you have to dig around in the settings files (which you have to do with most new games now anyway, as they seem to have their FOV set up for 4:3 monitors not 16:10).
Personally I would use 3 monitors and as I'm happy enough playing with 1 monitor, I'd increase the FOV to have the side-screens as peripheral vision; which you can't do with a large screen because you can't 'curve' it or sit
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Mmm ... no, it's not the same. Regular wide screen TV: 16x9. Regular wide screen monitor: 16x9 or16x10
A six monitor (3x2) wide screen setup will be: 48x18 (16x3 and 9x2) or 48x20 (16x3 and 10x2). This is 24x9 or 24x10 which is 50% wider than 16x6 and 16x10 respectively. But thank you for playing.
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A 1080p monitor is 1920x1080 pixels. That is a 16x9 format (16x120 = 1920 and 9x120 = 1080). It's still 50% too slim to match the 24x9 perspective.
If it was a 3x3 configuration, it'd be the same format. But it's 'only' 3x2, so you're cutting a third off of the height. If you want to get an idea of the perspective, try setting a game to a resolution of 1920x720.
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What if you had 3 (or 6) HD projectors aligned so there was no gap or overlap? Then you could have the full resolution with no seam. You could even project into a hemispherical screen...?
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Why didn't they make it an odd number so that you could have a center screen without having two monitor edges dead center?
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I have 5 22" on my MAC. three below and two above.. IT looks great and it has t he intended effect... Oh you edit video... HOLY CRAP!
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9 is a lot of monitors (Score:1)
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Points one and two hold no relevance for consumers, that are problems for manufacturers and vendors. You would say it would result in point number 3 however, a higher price for consumers to pay. But are 6 monitors actually cheaper than one large television? It depends of course on what you will purchase, but you pay $300 for a small monitor, that means you get a budget of $1800 to pick a large television. I'm sure you can get something nice for that.
So we remain with point 4. Which is what I am asking: is i
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Yes, 6 1080p screen 1.5 feet from my eyes is 8000% better than 1 62" 1080p screen 1.5 feet from my eyes. there is a crapload more resolution in the 6 panels together than ANY big TV made.
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Is the increased resolution of 6 screens really that much of an improvement over one large Full HD television, that the fact there are lines running right through your vision is acceptable?
Think about it. You could have 6 Full HD televisions...
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The ultimate setup would be to have projectors on the outside of a box made of screens that you can see the pi
6 is unplayable (Score:2, Insightful)
6 is stupid.
Either go for 3 or 9.
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Well the middle screen is the real thing, the ones on the sides are just bonuses to see more of the in-game scenery (which could be a strategical advantage).
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I loved a buddy's setup. 3 24" monitors and 4 15" monitors. 2 of the left and 2 on the right flanking the 3 main. It utterly rocked for Coding and hardware hacking.
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5 could be also a decent number... (Score:4, Informative)
...with screens rotated 90 degrees.
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2.72 TFLOPS (Score:1)
Imagine a beowulf cluster of those!
Heh... I remember doing my graduate numerical electromagnetics research using a DEC/Alpha that performed in the MFLOP range... Boy I wonder if I could run all my old FORTRAN77 code on this thing! :p
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FORTRAN doesn’t run. It limps. At best. ^^
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Something tells me you're not much of a gamer so this article shouldn't interest you to begin with.
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Why don't you just check before whining? This is the internet: type in "eyefinity linux" into Bing or Google or whatever and shut the fuck up.
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Having 6 heads out of a single PCIe 16x slot? Probably so.
Frankly, I'm not the gamer that I used to be, so I don't really care about the driver features that allow you to force multi-monitor functions on games that are ordinarily single monitor. I'm interested in the fact that 6-headed graphics cards are now within the realm of gamer enthusiasts(ie. ~$500, stocked by normal retailer
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Isn't the ATI screen melding thing to get around Windows 7's limit of four screens, so that windows sees this as a single screen rather than six?
Also, if you read further into the article they show a setup with 24 monitors driven by four cards.
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From the perspective of an ideal world, it is actually a pretty gross solution: Only being able to see a single high-resolution screen destroys the ability of programs(and window managers) to do clever things based on knowledge of monitor configura
Am I the only one... (Score:1)
...who read "Gaming On Six Pixels?"
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Nope.
Been running Eyefinity, my thoughts... (Score:5, Informative)
I am currently running with an Eyefinity setup - Radeon HD5770, with 3 20" displays at 1600x1200 each. (Traded up from a HD4850, brought down the idle temp and fan noise, and gained Eyefinity capability) So I'm running at 4800x1200, when it is set up as a "single panel." I've got the left and right monitors set up at a slight angle.
Most games work fine with it, some that aren't designed to scale to such a ratio I have to keep at a single monitor's resolution - but when it detects something running fullscreen, at say, 1600x1200 (each monitor's native display) it just mirrors it across all three.
Some games like RTSes have a GUI interface at the bottom - some just move the corners (unit details, commands) and leave plenty of space in between - others 'stretch' - so games will have to be patched or designed with this in mind, to fully work. (If it doesn't, at least it degrades relatively gracefully)
Some games don't scale at all - and when they go above a certain resolution, just stretch in general, or zoom their interfaces based on the aspect ratio it can generate. These ones I have to keep at a lower resolution.
So far all of the Source engine games from Valve work great - I haven't tried Counter-Strike: Source, but everything newer works fine, giving me peripheral vision. I just hope Valve updates these to allow the HUD to be movable - only downside to them that I've encountered yet.
Fallout 3 works with it, with some tweaking - had to edit the configuration file to move the HUD interface options, and fix the PipBoy 3000 interface - it zoomed too close to see the top and bottom.
So as we discover more games that do or don't work - let the developers know, hopefully they'll update their games to support the aspect ratio. At a minimum at least it degrades gracefully if it can't use the extra monitors - and by making it available on all of the 5xxx series cards, it will become a standard. Hopefully nVidia is able to implement a similar feature so that it isn't a manufacturer-centric feature that some developers won't support since it isn't 100% usable...
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to add some extra "scale" info.
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You should turn the screens to portrait.
The 3600x1600 will be much more viewable with most games and the screen won't seem so dauntingly vast.
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The whole point of such a setup for FPSes is to gain peripheral vision, though. Back when we were playing QW and Q2, I knew a guy who would set up his FOV to 140 degrees (default is typically set to 90). Made for some heavy distortion onscreen, but sneaking up on him was pretty tough! :) Personally, I used to set mine to 110 or 120.
As an aside, 90 degrees is really low. Most people have peripheral vision out to about 160 degrees. Mine is slightly higher. There's one retired running back in the NFL who
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Single-page link (Score:1)
http://hothardware.com/printarticle.aspx?articleid=1480 [hothardware.com]
Not just for gamers (Score:2, Insightful)
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You can set them up as separate displays already, and have been able to for years. The difference here is multi-monitor gaming. nVidia lets you set up multiple displays on one card as a single, virtual display, but I've never tried gaming with it; and AFAIK they only offer two ports on one card, anyway. Matrox had a Parhelia with three ports some time ago, that would let you do triple-display gaming, but the performance was poor.
Eyefinity Portrait Mode (Score:5, Informative)
I currently use an Eyefinity setup in Portrait Mode with a Dell 2408FWP and 2 Dell U2410s.
Here's my trippy background http://img638.imageshack.us/img638/1050/echo.jpg [imageshack.us] (it's rather large at 3600x1920)
The setup is pretty awesome in my opinion and is pretty easily driven by my single 5870.
I do, from time to time, run into an issue where the card hits its framebuffer from being limited to 1GB or RAM so I believe I will upgrade for the sole purpose of getting that additional 1GB of RAM. I also believe the E6 cards probably come with some minor revisions to their architecture and BIOS that may allow them to be overclocked a little better than the original batch of 1GB cards that were released on Launch Day (When I got mine)
I do understand the laws of supply & demand may cause some to raise prices somewhat, but I am hoping that the new cards are not offered at some outrageous price.
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You fucking rock. They're IPS panels
42 comments and counting (Score:2)
The pr0n enthusiasts must still be asleep; there has been no mention yet. Either that, or the world will definitely come to an end tomorrow.
Seems strange (Score:1)
I have two screens. I like it. I play the occasional game. When I play a game, I look at one screen. It's a shooter. It has my target right in the middle. I want to be able to glance at the screen and see EVERYTHING.
The bezel just means there's this clear border - "this is screen 1, this is screen 2" and makes it hard for me to imagine anything else.
The other thing. Why not get 3 screens? That way you get a clear middle and then two more screens you can do stuff on.
I don't really see... (Score:1)
Quadroplex setup (Score:3, Interesting)
I see these cards more useful to those with setups like ours; projectors that can display without borders and for high-quality visualizations.
My bad (Score:1)
Radeon HD 5000 series (Score:1)
Scooped by over a week. (Score:2)
A Stepping Stone (Score:1)
Next we'll see a six-panel LCD without bezels that can deform from a flat screen to having the monitors on either end of a 3x2 tilt out to create a concave screen (with proper distortion applied to the video simulate peripheral view) that creates an amazing and immerse experience.
But that's just a stop-gap (and probably a very expensive one at that).
The real end to this road is a giant 3-6' tall OLED screen that starts out flat, but can then be curved to create a similar wrap-around viewing experience. Only
Overheard at nVidia: (Score:3, Funny)
Fuck everything, we're doing seven panels.
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Fuck everything, we're doing seven panels.
http://www.phoronix.com/scan.php?page=news_item&px=NzUyNQ [phoronix.com]
Cool trick but (Score:1)
Video overlay? multi-screen video? (Score:2)
Having many different multi screen setups-
my biggest gripe is whenever I stretch an actual video across multiple monitors--
only one monitor gets the output-- the rest are black
any chance I can expand VLC to span- and the video will as well?
anyone know if the ati linux drivers work for this (Score:2)
anyone know if the ati linux drivers work for this?
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allow me to answer my own question:
http://www.phoronix.com/scan.php?page=news_item&px=NzUyNQ [phoronix.com]
Duh! (Score:2)
Bezel comments (Score:2)
So just do 3x1 monitors and you won't have a bezel going through the center of your view.... You can just by 3 big monitors instead.
Not only for gaming (Score:1)