Kojima Predicts the End of the Console 195
nathanielinbrazil writes "Konami founder and developer Hideo Kojima predicts gaming console is a dying breed. Anticipates gaming on demand via Internet. 'It's a bold prediction,' Sony Computer Entertainment Japan President Hiroshi Kawano told reporters nervously. 'We hope he continues to develop for platforms, but we deeply respect his sense of taking on a challenge.' Kojima launches his follow-up game Heavy Metal Solid Gear: Peace Walker in late April designed for the PSP."
Gonna go out on a limb here (Score:2, Interesting)
I know the guy is widely respected in gaming circles, but...is there anyone out there other than me that can't stand most of his gaming work?
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Have you played Snatcher [wikipedia.org]?
Re:Gonna go out on a limb here (Score:5, Interesting)
I enjoy his games but I often wish he worked under another manager who would help direct his work a little more smoothly.
Notably, this is the same Kojima who didn't think HD was that big of a deal for games and didn't see the point in going all super high resolution for MGS4 ... and didn't.
Consider that MGS4 has load times worthy of watching an entire sitcom episode when other PS3-specific games like R&C or Uncharted have stream loading and almost no delays between levels as a result.
I can ignore the writing and bad jokes and horrible timeline issues as standard low budget Japanese fare (try reading some manga sometime), but the production quality really wasn't there for me, except on sound.
Oh well. He can have his opinions but they're not valuable to me.
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Me. For starters, I HATE stealth games or stealth elements in non-stealth games, so MGS is right out. I played Lunar Knights for the DS, which had sneaking sections that pretty much ruined that one as well. The only good thing I think he's ever done is the Zone of the Enders series and the second game, while overall better than the first, had parts that were absolutely infuriating. One particular boss battle sees me turning the game off at roughly the halfway point because of how absurdly hard it is com
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You expect me to listen to a man wax lyrical on the nature of war after he's spent an hour running around with a cardboard box over his head, and then take all this seriously? Sorry, no deal, no cookie.
You summed it up much better than I could have! Kudos.
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maybe he mixed up capcom on that. Anyway, Konami and Capcom have both made great games over the years. Plenty of flops too, but their great games are now definite cult classics.
It's true (Score:2)
The console makers keep shooting themselves in the foot. I'm going to build a gaming HTPC soon. I can't buy both PSN and XBL content because I don't want to update my consoles and lose features, get banned, etc.
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If you switch exclusively to HTPC gaming, what do you plan to do when friends come over, or when a relative drops kids off at your house?
A - Have a party.
B - Sell them on the black market.
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Or by "party" did you mean "LAN party", which defeats the purpose of an HTPC?
"An" HTPC, perhaps. Multiple HTPCs, not so much. Since many multiplayer console games are still best played in multi-console LAN party mode. (Much less ass-hurt about "screen lookers", etc.)
Single-screen, single-console multiplayer console play is not something to be preserved as a valuable feature, but abolished as the crocky krufty wart it is.
Screen lookers (Score:2)
"An" HTPC, perhaps. Multiple HTPCs, not so much.
Now everyone needs to bring a gaming PC, a monitor, and a copy of the same game to the party. I was talking about parties where the people are here for some other reason, such as to celebrate a birthday, and they get an itch to play a video game. Do you always make sure to bring your gaming PC whenever you visit someone else's house just in case someone wants to game? I was also talking about situations in which not all players own their own gaming PC, such as kids still in school.
Much less ass-hurt about "screen lookers",
Not all video game designs
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Now everyone needs to bring a gaming PC, a monitor, and a copy of the same game to the party.
Which is why the host provides all the PCs and displays.
Gaming is srs bzns; you gotta set it up RIGHT.
Not all video game designs depend on hiding information from other players,
But the good ones are. Sniper punkin' is much less fun if the target can see you zoom in on their ugly head. Ruins the surprise, ya know what I mean.
Besides, I think this discussion is veering widely away from any on-topic point. If one c
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Psst: I think he meant a party with human interaction. Y'know, like in the old days.
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Re:HTPC gaming at a party (Score:5, Insightful)
You have pretty limited experience with on-line games, don't you?
The "human interaction" is richly-textured and explores the full breadth of human ass-hattery, just like in person. Except it might depend on a modicum of skill with the push-to-talk button. And has less chance to degenerate into physical violence and law enforcement attention.
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A - Have a party.
That's one of the scenarios I was asking about. If you're having a party, and you're boycotting the consoles, what PC game do you load on the HTPC to play with your friends? Or by "party" did you mean "LAN party", which defeats the purpose of an HTPC?
Any of these I guess. [freehostia.com]
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Both Left4Dead titles support split-screen with a little playing around in the config files, if I remember correctly.
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Trine [wikipedia.org] supports same-screen multiplayer gaming on a PC...and it's AWESOME.
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Many big name titles already don't support split screen on the 360 or PS3, because they realized their market is in online gaming with really good graphics. The Wii just doesn't count in this discussion, but yes it still serves that niche you speak of.
I forayed into console gaming. Found it fun, easy, and enjoyable until Sony and Microsoft became complete asshats. Going back to the ol' PC.
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Oh sure, first it's 30 titles, now it's "it has to also be co-op".
I don't have time for this nonsense. I'm sure you play some great split-screen games.
All I can tell you is that more often than not, I've encountered 360 games I had presumed would play locally and only play online. Games where you would either expect it from the series or genre, or where the Wii version has local multiplayer.
So the fact that I can't play the games that I **desire and expect** to be able to is more important than rambling o
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Which brings up MAME and emulators in general.
I made a point to mention PC games because most emulated ROMs are not cleared for Internet distribution. So I'll pretend you said "Midway Arcade Treasures and Namco Museum" instead, in which case I sort of agree.
Oh, and Madden has been multi-player single screen for a long time now for the PC (at least 10 years).
Madden NFL 09 and Madden NFL 10 have no PC version.
The only was your statement really holds is if by "notable" you mean "FPS."
I'm assembling a list of HTPC party games and am looking for viable alternatives to console party games such as Bomberman, Smash Bros., Mario Party, and the like. Can you think of any more good ones?
And no, there are no PC FPSes I'm aware of that do split screen multiplayer gaming.
For co-op there are Serious Sam and L4D.
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Unreal Tournament III for the PC not only does splitscreen, it will also do quad splitscreen. Unfortunately it appears that the only controllers that will work for this are the X-box controllers which kinda defeats the purpose of a PC FPS (at least for me, never could use console controllers for FPS games).
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How exactly would you set up K&M for four players while using one computer screen? Controllers would seem to be a necessity.
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The motherboard on my PC has 8 USB ports & you could add more with a USB dock.
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There's always MAME.
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When you look at the rise of online multiplayer, I think the style of gaming you describe is already dying out - even on consoles. When people play with multiple people, they tend to play online, with their own equipment. I'm sure at least 3 or 4 people will chime in with "BUT I STILL HAVE FRIENDS OVER TO PLAY!!!", and that's fine, but it's not a question of whether or not such a thing EVER happens, but rather if it's a situation common enough for the market to keep catering to it. If we're not past that
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Between the crayons and gossip stages (Score:2)
And kids, even nowadays are easy to entertain by giving them (depending on the age ofcourse) a stack of paper and some crayons.
My family's annual reunion tends to self-segregate into three areas: the table with the crayons and the modeling dough, the table with the video games, and the rest of the hall where the dominant activity is random gossip about friends of the family that others will probably never meet. I'm in charge of the video games, and I'm trying to prove that it's possible to replace the Wii with a PC, even among people between the crayons stage and the gossip stage.
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Scorched Earth.
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Ulcer (Score:2)
There must be some hundreds of people who've felt the hit of those declarations.
I can only imagine how I'd roll with such a punch... "This will be the year of Linux on the desktop" - Bill Gates... Unngh.
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Bill Gates also predicted in the early '00s that in 5-6 years everyone would have a tablet PC.
The thing is, even people famous in the fields they are farseeing are often wrong. Now, Bill Gates predicting that for Linux may be a short term propaganda coup for Linux (or a trap when it doesn't turn true) and it's nice to hear them share their vision of things but reality is a different be
Not so certain... (Score:4, Interesting)
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Many people have predicted the move toward either One Single Console To Rule Them All, or in this case none at all. The problem with this sort of prediction is that it does not account for the profitability of such systems.
Actually, I believe it does to some extent. Right now, most console makers profit primarily upon game licensing revenue. Nintendo makes some money on the hardware as well. So what happens when a company decides to undercut the existing players and just sell the hardware at a profit, while making game licensing as cheap as possible. We're looking at an iPhone store model here, where developers pay next to nothing and the hardware maker is content to profit on their own apps and the hardware profit. It's the
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Seriously, at one point my coworker said, "This is crazy, I want to finish this and get a job doing web programming where there are no incompatibilities."
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One Single Console to Rule them All...isn't that a PC? I mean, isn't that the argument FOR PCs and against Macs in every PC vs. Mac thread ever?
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And in the United States. I think it was available in Europe, too.
But only to Gold subscribers.
Heavy Metal Solid Gear? (Score:5, Informative)
The game's name is Metal Gear Solid: Peace Walker. Heavy Metal is a totally different series.
Re:Heavy Metal Solid Gear? (Score:4, Insightful)
Konami founder and developer Hideo Kojima predicts gaming console is a dying breed. Anticipates gaming on demand via Internet.
The flow of that is positively dreadful.
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For such a short summary, it sure contains a lot of errors. Kojima is not even a founder of Konami - the company was established in 1969 [wikipedia.org], and Kojima was born in 1963 [wikipedia.org]. He only joined Konami's MSX division in 1986, when the company had already been making video games for a while. He did go on to become a VP for a while. And this error isn't even in the original article.
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Mutually Exclusive? I think not (Score:2, Insightful)
Depends what type of gaming (Score:5, Insightful)
For casual gaming, yes and this has already happened to a degree with smartphones.
But for hardcore or graphics intensive games, I don't see anything beyond PCs or consoles. Heck, the trend is so much towards consoles, this generation we have 3 of them with respectable size audiences. Six, if you count the DS, PSP, and PS2 (because it's still selling). Back in the original NES days, there was one winner and the rest were afterthoughts.
Years ago, things like the Wii Controller would only differentiate the systems if it came standard with the console, but really dedicated hardware like the Balance Board would never have taken off (power glove, super scope, etc anyone?) and after the initial game very few others would follow because the install base just wasn't there. Now even more dedicated hardware than the console/controller itself is taking off.
I just don't see platform agnostic gaming being feasible in the near-future. It's usually the attention to detail and tailored package that makes the experience and sale.
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Of course, the NES generation was the last one where one single player dominated the entire video games console industry.
The very next generation was split nearly 50/50 between the Sega Genesis and Super Nintendo.
The two generations after that, Sony made a strong showing, causing Sega to leave the market completely and hurting Nintendo. Nintendo burned bridges by sticking with cartridge format for the Nintendo 64 and had po
Consoles, VMs and the Internet (Score:3, Interesting)
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VM's introduce a huge slowdown unless they're able to use the hardware natively because the emulated machine is hardware-compatible with the host machine. So, the reason VMware works so well is that it emulates intel machines... on intel machines. If it had to emulate a different CPU, it would be quite a bit slower than the native hardware.
VM's are good for backward-compatibility with previous generation machines, where you can accept the slowdown of a VM because the new machine is faster than the emulate
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Like the Onlive console [wikipedia.org]?
I wonder if this is Kojima's way of saying he plans on developing titles for OnLive.
Pfft (Score:2)
I haven't listened to anything that guy says since having to bleach my eyes after naked Raiden.
Now if he announced a web game where Snake invades Farmville with giant mechs I might take notice.
It'll happen at some point (Score:3, Insightful)
With services being integrated into TVs and being able to get home theaters streaming from a file server, I don't doubt a dedicated console will disappear from living rooms. The games will still be there, but they will be loaded on your server/computer and allow you stream them to whatever room you're in. Sort of like a localized OnLive.
Sony, Microsoft and Nintendo will try to keep you locked into their platform, but that will only last a generation or so longer. I can see Steam becoming even bigger and integrating the streaming play, locking others in a different room out while you're logged into your account (unless they have an account of their own).
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These types of articles ... (Score:2)
He's right though... (Score:5, Funny)
Yes, and in 2015 we'll have flying cars. (Score:2, Interesting)
Reverse (Score:5, Insightful)
Was it not just a week or 2 ago that someone else said that the end of computer gaming was coming soon, and consoles would reign supreme?
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It's not a reverse. He's not predicting that gaming will go back to PCs. He's saying that gaming won't be tied to any specific platform at all.
In other words, if we ended up with a world where every game ran on every console, every computer (PC/Mac/Linux), and every mobile device (PSP, DS, iPhone, Android, WP7), we'd be right where he predicted.
We get a lesser version of that today with cross-platform titles. I haven't seen PC gamers express much happiness at how that's turning out for them.
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So weird! It's almost as if different people could have different opinions-- but that can't be right!
10 types of people (Score:2)
"There are 10 types of people... Those who understand binary, and those who do not."
Seriously, there are two kinds of spendy gamers out there. There are the non-technical types, who will go out there and buy a console, buy a bunch of games, buy new controllers... They have no desire for a true PC, don't want a desk to put the keyboard and mouse on, just want a little machine in their entertainment center.
Then there are the technical types, who want to upgrade their video card, processor, boot off a SSD..
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And then there's the techies who work in computers for a living and maintain servers 10 hours a day who love going home to a PS3 that "just works" and can't be bothered paying to upgrade their PC regularly enough to keep up with the latest PC games.
Having paid the price of a good video card for my PS3, I've played a lot more hours of games on it than I ever expected and learned to love the console concept.
PS Stop it with generalizations you don't have stats to back.
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Here here. I work as a video producer/editor and end up doing a lot of software troubleshooting at work, my main hobbies are music recording and sound design. At the end of the day, when I've finally been able to get myself into "leasure mode"... I don't want to have to do MORE technical things just to relax. It's hard enough to get myself settled into a non-productive mode, why would I want to turn around and risk stressing myself out even more?
WRONG : What are the iPhone and iPad ??? (Score:2)
iPhone, iTouch, and iPad are information appliances with an incredibly well designed App Store, yes. As they are touch screen based, they are not particularly useful for business users that might need to write polite emails. So who uses them? We'll people browse the web and use web site apps, but the apps not oriented towards media consumption are GAMES !!!
I don't see why game consoles cannot have application stores that are every bit as successful as the iTunes Store, perhaps games requiring more storag
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The console vendors don't need to be megalomaniacal about distribution. The old model already
works pretty well for them. They simply don't have any need to lock you in like that. They can
do quite well with there being n+1 vendors out there where I can get a bit of media from to
play a game with.
The same goes for most stuff actually.
If Big Content weren't so paranoid about piracy, Apple would be moot.
Game content (Score:2)
Doesn't the success of a platform be it console, PC or Internet live and die by the quality of the game? Would any of the big three consoles be big if there were no quality games? I don't think most people care what the game plays on so long as it meets their entertainment expectations.
Is called the PC. (Score:2)
The PC is the Unique Gamming Platform.
The problem is that people like Sony and Microsoft are soo greedy, that want to control *everything* you say and do. Do you want to use a name with the letters "gay"? banned till 9/9/9999.
All these people (MS, Sony...) want to work in the "Bridge Tol" bussines. Just getting a piece for everything that moves in "his" hardware. Parasiting the work of others.
PSP is not the same thing... (Score:3, Interesting)
Why do people keep insisting that PSP and iPhone games will supplant full-blown console games? They aren't even the same thing, to start with. I mean, unless I can hook up my wheel and pedals to my iPhone, then hook it up to a large screen display and into my surround sound, this is like saying the Sony Walkman will replace live concert audio systems.
Old news rehashed every 10 years (Score:2)
People have been saying this since PC gaming came about. It was nonsense then, and it's nonsense now. People don't care that they can get the game for their pc when that pc isn't attached to their 60 inch plasma tv. Furthermore, console games make playing with your friends, in the same room, at the same time, much easier. Consoles aren't going anywhere, and pc gaming isn't either.
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Most of my friends have ditched computers for consoles in the last few years with virtually none returning.
Kojima is talking about ditching consoles for handhelds.
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I think in terms of the end of next decade he is right. The console will be replaced with iphone/ipad type devices which can be tethered to your TV/computer/etc... and be used as a gaming device.
This is also the way the desktop computer will be going as well.
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Console makers are predicting the end of Konami.
After a hiatus, I just bought another console game earlier this week (my 34th for the Wii - Pinball Hall of Fame - The Gottlieb Collection), so consoles are alive and well.
Konami, on the other hand ... only one game from them, $89 and it was absolute trash.
Re:Doubtful (Score:5, Insightful)
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What I believe he's trying to say (having not read a single line of TFA) is that there is strength in a subscription-based gaming service. It's an interesting concept. If you pay $2 an hour to play Bioshock 2, and I finish it in 6 hours, that's only 12 dollars. But I have a friend who is on like his fourth play through - he'd be up near $50. It seems to me then that a subscription service penalizes heavy gamers but would be great for mid-casual gamers like me.
I apologize for the generalization, but aren't most heavy gamers also better gamers simply due to the nature of their many hours of experience? Perhaps they'd burn through Bioshock 2 in only three or four hours the first time through, and even less the next time through. With 'volume discounts' they may actually get a better deal than a mid-casual gamer in the long run.
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It's the usual quantity vs quality. Some people prefer one over the other. Me, I still need to finish Metroid Prime 3.
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It also penalizes people whose gameplay style is explorational, like me. When I get a new GTA game, usually the first thing I do is spend a couple of weeks just wandering around the city looking at stuff and learning my way around.
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Next time, try reading the article. He's talking about platform independence, not subscriptions.
"In the near future, we'll have games that don't depend on any platform. Gamers should be able to take the experience with them in their living rooms, on the go, when they travel wherever they are and whenever they want to play. It should be the same software and the same experience."
This is the only part of the article that is relevant to the article's title. The rest is about Kojima's new game. Imagine that, a headline that sucks you in only to find out there's little to no content.
I kinda agree with Kojima. It would be nice if games were platform independent. I stopped computer gaming long, long ago when escalating hardware requirements left me in the dust. It's cheaper just to buy a conso
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While that was true at one point Moore's Law has eroded the assertion that computer gaming has a high cost of entry quite a bit. I just built a new Linux workstation that would actually be a quite good gaming rig for $600.00 that's pretty darn cheap. Desktop hardware prices have continued there downward trend since you left gaming on the PC. This particular PC has quad core athlon xII, 4GB ram, Nvidia 9800GT with 512MB ram, 1TB Hard drive, Optical drive etc... Next month it will be even cheaper. And in addi
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it helps to read. he's basically saying consoles aren't portable enough. So that means handhelds.
I wonder if the portable market is better than console. More competition in that area would certainly be nice though.
Re:Doubtful (Score:4, Funny)
Aside from cigarettes, I've given up smoking.
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Re:Doubtful (Score:5, Insightful)
I used to love PC gaming, but the enjoyment just isn't there anymore. Mainly it is the hardware / driver / tweaking issues and ridiculous DRM that killed it for me.
Clearly you don't remember fiddling with config.sys for those last few K needed for the game you just bought. And then flipping through the manual looking for word 6 of paragraph 2 on page 12 so you could actually play it. If PC gaming can survive that, it'll survive this no problem.
Re:Doubtful (Score:5, Insightful)
He probably does.
That sort of stuff is positively benign and quaint compared to the nonsense they pull today.
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And then flipping through the manual looking for word 6 of paragraph 2 on page 12 so you could actually play it.
Stoopid SIM Earth!
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You mean back when the team consisted of 1 programmer, 1 animator, 1 artist, and 1 person in marketting? And getting a game to sell a million copies was impossible because there were barely that many home PC's?
PC Gaming back then was entirely different than it was now. I would say that PC gaming was at its peak those years before the NES blasted off. It's been the slowest downhill incline ever since, with a few upward bumps to give us glimmering hope.
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"Clearly you don't remember fiddling with config.sys for those last few K needed for the game you just bought."
But notice how once you had that fixed, dos games were often much more stable and less crash prone. Note also you can run dos games today under dosbox emulator but many older windows direct X games are still horribly broken, Mechwarrior 2 for windows specifically used an incredibly early version of direct x which doesn't work on modern systems.
Windows is not some panacea try running an old copy of
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"Windows is not some panacea try running an old copy of FF7 for the PC on a modern system."
It's especially telling when it's usually much more straightforward and faster to just run the console version under emulator than the native PC one.
Re:Doubtful (Score:4, Interesting)
As a long time PC gamer, I'd say games are easier to play now than they ever were on the PC. Games tend to support the vast amount of hardware out there, even low end stuff. I haven't had a driver issue in a long time, you may want to upgrade to computer made after 2000. DRM can be an issue but it's only invasive on a small number of titles that I don't buy (they're usually console ports anyway).
And to me, the experience is dramatically better than a console (although I only play PS3 and Wii). You get more varieties of games, not just action and party games. Vastly better multiplayer, better graphics, more challenging types of games (from indies to AAA), etc.
PC gaming is awesome.
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So your solution is to make console more PC like?
heh.
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Isn't that what the failed XBOX project was?
The thing Microsoft dropped like a hot potato after trying to prove to the world that a PC-platform based machine would make a better console?
Interesting how their much more successful 360 doesn't use a PC platform at all anymore.
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The DRM is no less problematic on a console. It just doesn't get in the
way so much. The consoles are already walled gardens. They don't so much
need to f*ck with your general purpose machine in some vain effort to
prevent you from pirating their game. The console being crippled already
seems to solve most of the "problem".
DRM on a console will probably yield a more convenient result than trying
to do the same on a PC.
"Gigabytes on disk + needing disk in CD drive" always bugged the h*ll out of me on PC games.
Put
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I am 100% convinced that every game will depend on a platform. Nobody's going to be writing self contained all-in-one games where the game embeds the whole platform (what, is this 1975, with embedded "pong" consoles.?)
You will need something to run it on.
What he probably meant to say was "don't depend on any particular specific platform."
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The first thing that came to mind when I read the summary was OnLive [wikipedia.org]. With OnLive, all the processing is done on OnLive's side.
Heaven forbid you get any lag, though.
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What I think is really happening is that game devs are notoriously incapable of programming any challenging sort of AI for their games - resulting in people turning to multiplayer games for a challenge. Easier to give up than just convince the project leads to use a few less cpu cycles for eye candy and a few more cycles for better algorithms.
Of course there will always be demand for single player games because frankly the "lol lol lol I pwnz joo n00b!!11" gets old fast, as does the bunch of people incapabl
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Uh, the console makers DO know that they are selling software, not hardware. The whole POINT of making a console (from a money-making perspective) is the software licensing fees charged to 3rd party software publishers/developers. Sony and Microsoft and Nintendo get a few dollars of EVERY game made/sold for their system.
That's why consoles will never die. The money to be made is too good, if you can get your console into a few million homes.