Soulskill from the insert-pandora's-unboxing-pun-here dept.
neogramps writes "It's been a long time coming, but the first Pandora consoles are finally rolling off of the production line. (Well, this one actually walked out the door to a customer who lived near the 'factory.') Initial estimates had put production and development at taking two months, but Murphy had other ideas. Banking issues, design problems, problems communicating with the Chinese moulding company, escalating assembly costs, and even a volcano all managed to get in the way, but the small and dedicated team soldiered on, and just over a year and a half later, the wait is coming to an end for the 4,000 pre-orderers."
I have yet to see any problem, however complicated, which, when
you looked at it in the right way, did not become still more complicated.
-- Poul Anderson