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Top Final Fantasy XIV Devs Replaced, PS3 Version Delayed 89

Posted by Soulskill
from the bad-news-bears dept.
After Final Fantasy XIV's troubled launch and subsequent attempt to placate angry fans, Square Enix has decided that the game's leadership needs to be replaced. They've asked players to patiently stick around until they're ready to unveil their new plans for the game, extending the free trial period to compensate. Square also announced bad news for PS3 owners who were still somehow interested in the game: "Regarding the PlayStation 3, it is not our wish to release a simple conversion of the Windows version in its current state, but rather an update that includes all the improvements we have planned. For that reason, we have made the difficult decision to delay the release of the PlayStation 3 version beyond the originally announced date of March 2011."
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Top Final Fantasy XIV Devs Replaced, PS3 Version Delayed

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  • by Anonymous Coward on Friday December 10, 2010 @09:55AM (#34513508)

    There was nothing good about FFXIV.

  • In the link to the "bad news for PS3 owners", there is actually a lot more info on the dev team changes:

    [Organizational Changes to the Development Team]
    To improve the service of FINAL FANTASY XIV, Square Enix has made the following changes to the development team:

    Managerial Changes

    Producer/Director
    Naoki Yoshida

    Section Leader Changes

    Assistant Director
    Shintaro Tamai (FINAL FANTASY X, Front Mission 5: Scars of the War)

    Lead Game Designer
    Nobuaki Komoto (FINAL FANTASY IX, FINAL FANTASY XI)

    Lead Combat System Designer
    Akihiko Matsui (FINAL FANTASY XI)

    Technical Advisor
    Yoshihisa Hashimoto (Next Generation Game Engine Development)

    Lead Programmer
    Hideyuki Kasuga (FINAL FANTASY XI, DIRGE OF CERBERUS -FINAL FANTASY VII-)

    Senior Concept Artist
    Akihiko Yoshida (FINAL FANTASY XII, Vagrant Story)

    Lead Artist
    Hiroshi Takai (FINAL FANTASY XI, THE LAST REMNANT)

    Lead UI Designer/Lead Web Designer
    Hiroshi Minagawa (FINAL FANTASY XII, Vagrant Story)

  • by Blakey Rat (99501) on Friday December 10, 2010 @03:44PM (#34517108)

    Even Square was releasing Final Fantasy VII in 1997, whereas on the western PC front the world was taken by surprise by Fallout 1. It was like, "whoa, you can actually have a game with a lot of story on the PC?" Though arguably the one that really got the ball rolling and the RPG genre taken seriously in the West was Baldur's Gate in 1998.

    Wow... you're missing a whole decade of history. Wizardry? Ultima? Might & Magic? D&D Gold Box games? All of those had great storylines, and were "taken seriously". Hell, Ultima 7 is pretty universally considered the best RPG of all time.

    Man, did you honestly believe RPG history started in 1997? It's really hard to take your post at face-value when you're ignoring so many hundreds of great games.

Aren't you glad you're not getting all the government you pay for now?

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