Nintendo Announces Wii Successor for 2012 287
motang writes "Nintendo has officially announced the successor to the Wii. At its investors meeting, Nintendo said they have decided to launch the successor to the Wii in 2012 after the fiscal year, and will show it off and have a playable version at this year's E3."
Upgrade (Score:2, Insightful)
If this will play all the old Wii games and output in 1080p, they've got one sold to me already. The Wii is tons of fun, but the low-res graphics get a little obnoxious on a huge-screen TV.
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Marginally sharper pictures do not improve games.
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No, but good games that give you a headache are just as unplayable as bad games (I'm thinking LoZ:TP as my anecdotal example here).
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How does it give you a headache?
I play Atari on my HDTV.
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I've never tried that. And a lot of times, it's not a problem, but Twilight Princess was particularly bad for me in that regard. I did say it was anecdotal, though. I don't know why I got the headache, but inside of two hours, jackhammer time.
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I apologize if this is a dumb question, but did you get the component display cable for the Wii? Playing the Wii on my 46" drove me nuts until I sprung for that connection.
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No. When I first got the Wii, I had a regular old TV. By the time I went HD later, I'd lost my interest in the system. I just went back to finally play through Zelda to kill a holiday weekend.
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Ah, well if you decide to get back into it, keep those cables in mind. The problem isn't that the Wii's output sucks, the problem is that modern HDTV's interpret the signal lousily. It's something I will never understand.
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It's not NTSC over composite. It's a proper 480p output if you enable it in the Wii menu. I have no problems with dot crawl, all the graphics are MUCH sharper (especially the HUD style things), and so on.
Really, get the component cables. They're $10-$15.
Re:Upgrade (Score:4, Informative)
Ah, well if you decide to get back into it, keep those cables in mind. The problem isn't that the Wii's output sucks, the problem is that modern HDTV's interpret the signal lousily. It's something I will never understand.
...and don't forget to change the output to 480p (NTSC) or 576p (PAL) in the Wii's settings.
Progressive scan really is better than interlaced.
If you're playing GameCube games on the Wii, you may have to hold a button down to get the option to play in progressive mode (B on the GameCube controller by default, I think).
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Headaches? Really? Do you get headaches watching Youtube videos that are at half the Wii's output resolution, too? Or are you being melodramatic?
I think he's referring to the fact that if you take the cable that comes with the Wii and hook it into an HDTV it looks like ass. I think at some point Nintendo should have started shipping Wii consoles with component cables.
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I'm getting tired of the meme that graphics are good enough and don't matter any more. My favorite game is Forza 3, and it would DEFINITELY be better at 1080p with a solid 60 fps (rather than the current un-aliased 720 with noticeable stuttering, and cardboard cutout pit crews). I cannot see how that could not be considered an improvement.
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I'm getting tired of the meme that graphics are good enough and don't matter any more. My favorite game is Forza 3, and it would DEFINITELY be better at 1080p with a solid 60 fps (rather than the current un-aliased 720 with noticeable stuttering, and cardboard cutout pit crews). I cannot see how that could not be considered an improvement.
Frame-rate is tied to the control of the game, so there's some merit to what you say. But as far as cardboard cutout pit crews go, you wouldn't be noticing those after a few plays. Improved graphics are nice, but a faster processor doesn't make the game more fun.
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Improved graphics are nice, but a faster processor doesn't make the game more fun.
oh come on, even if improved realism in physics and AI dont float your boat, wacky ragdoll physics and thousands of objects make stuff a lot of fun
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Improved graphics are nice, but a faster processor doesn't make the game more fun.
oh come on, even if improved realism in physics and AI dont float your boat, wacky ragdoll physics and thousands of objects make stuff a lot of fun
You're not describing graphics, you're describing gameplay mechanics. Nobody said improved graphics don't open doors for new gameplay.
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Sure they do, if the game is already good in the first place. If I have to choose graphics or gameplay, I'll choose gameplay any day. But I'd ideally like to have both.
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Outputting crappy graphics in higher res will make no difference whatsoever
That is not quite true. When you send a 480p signal (say from the Wii component out) to your 1080p television it scales up each final frame. That is to say its stretching the entire image.
If you increase the resolution on the back side (depending on how the libraries work, I have not seen Nintendo's SDK) you can get better results. Objects will still have the same amount of definition, but planes will be larger. So if you have say a brick wall in your game, (a simple polygon) with a brick texture applie
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the texture coordinates will stay the same, so if a brick texture is wrapped twice in SD then it will still be twice in HD. Just it will fill more physical pixels.
And that fill will be properly antialiased for the target resolution, rather than correctly antialiased for the wrong resolution and then stretched. The stretching means that the antialiasing actually makes the pixelation worse, not better.
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Outputting crappy graphics in higher res will make no difference whatsoever
For 2D games i'd agree with you.
For 3D games however while you can't render what isn't there rendering in a higher resolution will mean less information is lost in the rendering stage. This means that on a large screen what is supposed to be a straight edge between two objects will actually look like a straight edge and not a blurry/blocky mess.
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If it plays all the old Wii games and outputs in 480p over HDMI, I'll still buy. Low-res graphics are tolerable to me, but a fuzzy picture and unsaturated colors are pretty obnoxious. I just want my 480p to be clearer and more vibrant.
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Get the component cables. I had the same complaints until I got them. And make sure you switch the option in the menu after you do so.
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I have them. Got some great quality ones shipped for under $10 on Monoprice, and I've recommended them to everyone just to make the Wii tolerable on a flat screen. I'm just a little more a perfectionist than that. You still get dot crawl and muddy colors with component.
That's aside from the fact that my A/V receiver is HDMI-based and I would love to have everything hooked up to the same place.
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My TV may not have the best analog to digital conversion circuit to drive the screen and maybe others filter the noise better. But I'd rather buy a new Wii than a new TV.
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Component still looks like crap because they still have the RGB signal processed into YUV. Just hook it up with an RGB cable and it'll be fine. a Wii-to-RGB SCART cable is about £5, and a Wii-to-RGB VGA cable is a little more, depending on where you shop.
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I just want big blocky square pixels. I don't want it blended or blurred. That's just never as clear or as nice looking as the pixel-perfect graphics being drawn at the lower resolution. But that won't get rid of the color noise. Still need digital.
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If this will play all the old Wii games and output in 1080p, they've got one sold to me already. The Wii is tons of fun, but the low-res graphics get a little obnoxious on a huge-screen TV.
I wonder about the opposite direction... I hope they continue to have a composite output.
I don't watch TV very much, and what little I watch would not benefit from HD, so I don't have a HDTV. I have 4800x1200 on my desktop, triple 19 inch LCDs, maybe one of those would have an input compatible with the new wii's outputs...
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Build yourself a FAST gaming machine and run Dolphin [dolphin-emulator.com] on it. It's one of the selling points is that will output at 1080p. Only downside is the beefy hardware requirements.
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Re:Upgrade (Score:4, Interesting)
Emulating is not piracy in any shape or form.
Emulating a machine is just emulating a machine.
You do not use a rare DVD drive to get the wii games, you use a wii to rip them to your emulation machine.
No piracy required. Furthermore piracy is theft on the high sea, this would at worst encourage a little copyright violation. Which it does not either, since you buy the games and a wii, and use the wii to make the copy needed to play on the emulator.
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The reason you are emulating is to pirate games (be honest). Piracy is a term we use for using software illegally...so no, piracy isn't just theft on the high sees. Words evolve and can have different meanings. This is probably a subtle troll or you are just weird.
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Nonsense - you can hack the Wii to allow you to play games from a USB HDD (works brilliantly if you have small kids - no discs to get lost / smeared with little fingerprints). You use a utility to read the discs on the Wii and it saves image files to the HDD.
Playing the image files on an emulator would be a pretty small step from there, and no piracy required.
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But emulating a retail system? That's piracy, whether you own the game or not.
What if you own the console and the games you're playing on the emulator?
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almost gave me a tiny shred of hope for the 'fair use' ar
Re:Upgrade (Score:4, Insightful)
I've had a USB Loader on my Wii for 2 years now. There has never been a single game I didn't own ripped to the harddrive. (In fact, several of the games I DO own are not on the drive because the disks became unreadable before I got the drive set up.)
Projecting your own dishonest tendencies or lack of self-control on to others isn't very nice. Not everyone steals everything they see just because they can.
I think it's interesting that this thread started because someone said they could get a higher resolution display by using an emulator. Someone else chipped in that running off the hard drive has the tangible benefit of being more robust than juggling disks. However, each of these completely valid uses keep being thrown out because OF COURSE people just want free games.
Having copies of games that you were supposed to pay for is a problem, but it it's a complete separate issue from the concept of emulation and 'media-shifting.' If you won't even respect the difference, how do you expect a corporation will, when it becomes an easy target that affects the bottom line.
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Emulating retail systems is piracy.
Nonsense. Buy the software and Nintendo is making out better than if you went out and bought a subsidized Wii.
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The component cables help a TON with the Wii on a digital TV, but it's still not great or high-def, but the picture is much clearer. If you don't have component cables, you'll thank me when you get some.
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The Wii?
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If I had Mod points (which I opt out of simply because the only conversations I ever want to mod are ones I want to participate in), I'd mod this up.
To refine the parents point, the Wii can play GameCube games just fine provided you have a GC controller and memory card.
Sadly, I liked the PS2 compatibility in the original PS3 better: the PS3 created memory card files on the PS3 hard drive and also used the PS3 controller. Then again, the PS2 to PS3 controller change isn't a paradigm change like the GC to Wi
Can't wait (Score:2, Insightful)
I can't wait for all the wii games to start appearing in the discount bins.
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You are going to be waiting a while. (Score:2)
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Wii had Metroid Prime Trilogy, which amounts to relatively low prices per game, even though they're not sold individually.
Gamecube games not going down in price are an exception to the usual rule anwyay because Gamecube games run on the Wii without any hassle. Whether Wii games are discounted will probably depend on whether the Wii successor is backwards compatible.
Makes sense. (Score:4, Insightful)
When the Wii was there where still a lot of none HD TVs in peoples homes so Nintendo targeted standard def and kept the prices low. Now HDTV is very common and thanks to Moores law Nintendo can come out with a console that will probably outperform the 360 and PS/3 and be cheaper. Now Nintendo can produce a new machine that will out perform the completion and cost less just as the Wii sales start to drop. Brilliant marketing plan and it will sell like hotcakes.
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One more thing: It HAS to run existing Wii games. But so far Nintendo has a pretty good track record (N64->Cube, Cube->Wii) so I'm not too concerned.
I'm sure our family will upgrade, but I'd hate to have to keep two consoles around. Given that the controllers are bluetooth devices keeping the old controllers working as well should be a no-brainer.
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It seems I had my facts messed up. The Wii does run GC games, but I have no idea why I imagined the GC runs N64 games. Serves me right to post and do housework at the same time... ;)
LOZ: Ocarina for GameCube (Score:2)
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I have never seen N64 games run on the Gamecube so that is news to me. I don't see any reason why they wouldn't have the new Wii run the old Wii games. Odds are good that they will add some programable shaders and such but keep backward compatibility. It will probably be the must have for Christmas this year.
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Next year. It's not releasing until 2012. Which is still 2 years earlier than Sony or MS are refreshing their consoles.
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If they are showing it at E3 I am guessing it will be shipping this Christmas. Only makes sense that if it is playable they will want it out for the Holiday season. Nintendo relies less on 3 party developers for launch titles than any other console maker does.
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But so far Nintendo has a pretty good track record
Afaict the Wii is the only console nintendo has released that can play games from it's predecessor directly though ports have been released of some games.
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This also means that when the next Microsoft and Sony systems come out (rumors point to
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It's probably more a matter of neither of them being willing (or able) to lose a lot of money on each unit of new hardware while they're still paying off the losses of the current generation's launch. That's why they've been trying to encourage this generation to last longer than usual.
Nintendo, on the other hand, generally sells hardware at a profit. This puts them in a good position to bring in a lot of 3rd party development and expand their dominance from the current generation.
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I wouldn't call that a truce. It's more like a desire to recoup all the investment they put into their respective systems.
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Brilliant marketing plan and it will sell like hotcakes.
Maybe, the big seller of the Wii was the low initial cost and ease of use. My mother, father, grandfather could figure out the Wii by flailing their arms. Hand them over a controller with directional pads, tiny joysticks, multiple buttons and you just alienated the market that really bought into the Wii. For the majority of my friends who own multiple consoles we might hold back on this new Nintendo console. For the most of us this will be the first time we might not buy into a launch console from Nintendo
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The online shackles that are becoming the norm means that using the the systems after they are no longer the current generation continued functionality becomes less
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I don't see Nintendo producing a $400 console. So a new wii that sells for $250 with HD output is what I am betting on.
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The Wii started out from a position of weakness as far as technical specs go. The controller saved them this round.
If the Wii 2 is technically superior, how in the world do you think it would be cheaper? You know, the prices for the components of the 360 and PS3 go down over time.
Sales of the Wii have plummeted the last 2 years and profits are down. They need to come out with a new system.
This wasn't a marketing strategy...I think it is bizarre that you think it was one. Now th
i can has grammerz? (Score:2)
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i'll bite, i counts more :)
You don't make your case very well...
It's on! (Score:3)
It's on like [name withheld].
(Credit to Bluebreaker in TFA's comments).
Well, there goes Nintendo... (Score:2)
And now for the second time in as many years, Nintendo is cutting the legs off a system at the top of its game for no better reason than that the developers were crying for pretty pictures. What ever happened to the things that matter?
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I thought you trusted that Nintendo didn't release hardware just for the sake of releasing hardware. The 3DS is a speed bump, but does add 3D, a gyro from the wiimote tech and a pedometer from the pokewalker. The play coins are a cool feature and improves upon the chances of finding someone to streetpass which is also a cool feature. No one knows the feature list of the next home console (being more important than the spec sheet) and so no one can really say. That said, it is disappointing to know that ther
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There are always games being made for consoles at the end of their lives. There were new games released for the PS2 last year. The ps3 came out years ago.
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I thought you trusted that Nintendo didn't release hardware just for the sake of releasing hardware.
I did. Unfortunately, Nintendo has done much to disillusion me in the last year or so.
The 3DS is a speed bump, but does add 3D, a gyro from the wiimote tech and a pedometer from the pokewalker.
3D and the pedometer fall squarely into the gimmick category: nifty gee-whiz novelties, but not capable of improving games. Likewise for the speed bump. The gyro might have been another story if it weren't clearly an afterthought, and the same goes for the AR system.
Re:Well, there goes Nintendo... (Score:4, Insightful)
Top of it's game? The Wii's sales have plateaued, and game sales have gone down. As long as they are backwards compatible, I can't see this as anything but a good move. It'll cannibalize a few sales this Christmas, but they can't be counting on too many there anyway.
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Shaders (Score:2)
It's not just texture resolution, Wii-s lack programmable shaders too.And you have to reduce polycount as well. (Can't be automated for animated objects.)
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There is a reason the most Wii ports are based off of PS2 or PSP ports. In many cases, they do actually have artists redo the graphics and have utilize more simple game play.
Easy (Score:2, Flamebait)
The Wii is basically two Gamecubes duct taped together.
Following that logic next year's consoles will be two Wiis combined?
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No I don't want to come play with your WiiWii.
*Bows head in shame for the lame joke*
Sign me up for one of these.
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The Wii is basically two Gamecubes duct taped together.
Oh wow, I had forgotten about that silly attempt to discredit the Wii. Blast from the past!
No details, but... (Score:2)
This casual console gamer says, eh... (Score:2)
If I had one complaint - its more directed at EA Sports - I would like to use the classic controllers on Madden.
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More interesting would be if they went back to solid state for distributing games. I hacked my Wiis because while I am find with optical media as my master copy, I don't use optical media for daily use. It is unsuitable for that purpose. With the price of SD cards these days, they could make SD the standard media format, and if they built the system to support USB SD card r
You're ignoring the most important part! (Score:5, Funny)
The announcement was light on details, but this caught my eye...
the system's rumored codename, "Project Cafe," hints at its ability to shoot a cappuccino directly into your gaping mouth.
It's about time someone in the console industry started paying attention to their adult customers!
Tubgirl (Score:2)
Then they would have called it Project tubgirl.
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It's about time someone in the console industry started paying attention to their adult customers!
You didn't think the wiimote was designed to be shaped the way it is just because it looked nice, did you?
oh man (Score:2)
Sony and Microsoft have no answer (Score:4, Interesting)
Neither Sony nor Microsoft has breathed a word about a substantive upgrade to their console offerings. By substantive, I mean memory, processor and graphics competitive with a modern PC. Why the silence? In my opinion, because it cannot be done economically. Both Sony and Microsoft currently sit deep in a multibillion dollar hole of losses from the current generation fiasco. How can either justify a new cycle of hardware engineering, manufacturing engineering, SDK development and product promotion? Another round of impossible engineering choices trying to stuff PC class hardware into a consumer electronics form factor? It is anybody's guess whether either will attempt it, but this is sure: neither is anywhere close to taking the plunge. Game publishers and developers have heard nothing but silence in regards to possible specs of a follow on high end console generation. This strengthens my belief that the high end console has died and will not rise again. Cutesy and cheap like Nintendo is the only economically viable choice for a console vendor today.
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I suspect in the Xbox's case the limited size of the medium (DVD discs) will become a factor before CPU and video will.
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They (Sony & Microsoft) may not have announced anything, but it's asinine to think that they haven't already gone through engineering and R&D processes. They are likely experimenting now, and waiting for the price of hardware to come down.
So you think they both have highly secret engineering projects at an advanced state? Let me break it to you: we would have heard about it, this is the age of the leak. I say, this silence is the sound of moratorium imposed by corporate beancounters.
Internet multiplayer, downloadable content? (Score:2)
Will it actually make use of the Internet connection it has? First, their browser could have been at the forefront of living room web browsing. But it sucks. Flash support on it sucks. And I'm pretty sure it's not even updated or being worked on any more. Then you've got the plethora of games that would (could? should?) have online multiplayer or downloadable updates available, but don't. I really like multiplayer trivia games, especially with people over. Trivial Pursuit even looks like it has suppo
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No, it's the second version of the Wii
[Wii][ii]