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Codemasters Shuts Down GRID Online Multiplayer 162

Posted by Soulskill
from the sorry-about-your-luck dept.
crookedvulture writes "This is why gamers make such a fuss about being able to host their own dedicated servers. Codemasters has shut down the online multiplayer component of three-year-old racing game GRID because a third party declined to renew its contract to host PC and PlayStation 3 servers for the game. Folks with the Xbox 360 version will still be able to play online, but Codemasters doesn't offer much in the way of an apology for everyone else. Perhaps it's time for game publishers unwilling to release dedicated servers to be required to maintain their own multiplayer servers for a set number of years after a title's launch."
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Codemasters Shuts Down GRID Online Multiplayer

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  • More regulation? (Score:2, Interesting)

    by Dog-Cow (21281) on Monday June 20, 2011 @02:51PM (#36504046)

    Perhaps it's time for game publishers unwilling to release dedicated servers to be required to maintain their own multiplayer servers for a set number of years after a title's launch.

    How about... no?

  • False Advertising? (Score:5, Interesting)

    by Zeek40 (1017978) on Monday June 20, 2011 @02:52PM (#36504062)
    Can someonen go after them for false advertising? It says it's a multiplayer game right there on the box. How long does that obligate them to back up that claim?
  • Host own servers? (Score:5, Interesting)

    by haeger (85819) on Monday June 20, 2011 @02:56PM (#36504120)

    Sounds like a good thing if you don't do it like "Alien vs Predator" where it's bloody annoying to find anyone to connect to. You've got a lot of servers to choose from in friendly match, all with 1-3 players, and it takes forever for any game to start.
    Ranked matches are even more annoying where you're stuck in a queue for a very long time until someone starts a server, and if the guy running the server isn't winning near the end of the match he'll just leave, and everyone is forced out.

    Seems like making a good multiplayer is hard.

    I actually have GRID for PS3. Too bad I didn't get to play online.

  • by Scott Kevill (1080991) on Monday June 20, 2011 @03:06PM (#36504300) Homepage

    I need to look into this further, but I may be able to provide a solution. GameRanger has "rescued" many other orphaned multiplayer PC games in the past.

  • by poly_pusher (1004145) on Monday June 20, 2011 @03:18PM (#36504484)
    Interestingly, this problem is reduced by allowing players to have their own servers. I've had a variety of servers for different games. Somebody comes in and appears to be hacking, they're gone. Racism; gone. Disrespectful; gone.

    Punkbuster-type services and exploit patches are useful and absolutely necessary but the easiest way to avoid those problems is to get familiar with a clan or group that has their own servers and admin's that are there frequently enough to do something about it. Even with a game that is frequently updated, the exploits will never cease. Like for instance, throwing c4 30 feet in bad company 2... That's an actively patched game and that exploit has been around for at least 6 months...

"And do you think (fop that I am) that I could be the Scarlet Pumpernickel?" -- Looney Tunes, The Scarlet Pumpernickel (1950, Chuck Jones)

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