Capcom Announces Unreplayable Game 535
Hatta writes "Resident Evil: Mercenaries 3D for the Nintendo 3DS will be an experience that can be completed once per customer. Using a single, unwipable save slot Capcom ensures that a second hand customer gets a second rate experience. If you buy this game used, you will be stuck with the previous owner's progress, unable to start the game fresh."
First! (Score:5, Funny)
Re:First! (Score:5, Insightful)
Re:First! (Score:4, Insightful)
I read it as "unplayable" game the first time. Might as well be true. Capcom is dead to me anyway, I'm over arcade gaming and they don't do anything else competently.
Re: (Score:3)
To be fair, it only says that the game cannot be reset. I suppose it is still possible that it can be played as many times as one wants, just that once you start, there's no going back till you finish. So what it means for the second-hand market is probably that it would suck if you buy a partially played game since there's no way for you to start from scratch until you completed it. But it's not unplayable as such. Also, I imagine the s
Re: (Score:3)
It's a highscore-style game with progressive unlocks, every game starts from the same position but there's no way to undo the unlocks and give second hand owners a proper progression through the game's features. Whether that's a bad thing is debatable but imagine being the guy ending up with Gamestop's employee tested copy.
Re: (Score:3)
I wouldn't be so sure of that, it certainly doesn't read like that to me.
Knowing modern DRM, that "simple fix" would likely destroy the game.
If more companies do this, I suspect the result will be a large market for DS card readers, that you can use to wipe the save game. They'd also work well for rewriting cards too, I'm sure.
Capcom better hope this "brilliant" idea doesn't catch on. Pirates will love it.
Re: (Score:3)
What about corrupted saves? (Score:3, Interesting)
What if your battery dies in the middle of a save? It could happen by accident. Therefore I must assume one of two things:
1. Once you finish the game it never saves again (seems most likely) also giving zero replay/after-play value.
2. Like most cartridge games, if it detects a corrupted save, it deletes the save. Therefore you can work around this "feature" by switching the 3DS off in the middle of a save.
Re: (Score:3, Informative)
Re:First! (Score:4, Informative)
A more nuanced description of the save game system is here:
http://gamasutra.com/view/news/35476/Capcom_Used_Sales_Not_A_Factor_In_The_Mercenaries_Save_System.php [gamasutra.com]
Just keep in mind this isn't an RPG, where saved data prevents you from seeing the beginning. This is a shooter game where your high scores and unlocks are permanently saved to the card. I suppose it's sad that you can't restore everything back to its original locked state and get the pleasure of unlocking each item individually, but I doubt it's as bad as everyone fears.
The Bickering (Score:5, Funny)
Re:The Bickering (Score:5, Informative)
One important thing missing from the summary:
This is an arcade game were the save file only keeps high scores and unlocked content, similar to unlocking characters in a Street Fighter game.
Although some may prefer to unlock everything themselves, I can also see many would love to buy a used and fully u locked copy of the game over a new one.
This instance of the feature does not deserve any real doom crying.
Re: (Score:3)
When I first read the title I thought it read "Capcom announces unplayable game", which would only have been news in that it would have been Crapcom admitting to the fact that they haven't made a good, solid, enjoyable game in over a decade.
The idea that Crapcom would actively admit to sabotaging the gamer's play experience and make it so you couldn't restart the game from scratch? Unsurprising. I hear they've poached a couple of suits from EA and Ubisoft who have the same "fuck you" approach to customer se
Re:Siblings... (Score:4, Informative)
What part of Resident Evil sounds like a game that children should play?
That indicates a really linear game design (Score:3)
Would the game design allow any substantial choices, then this method would not make sense for the first owner. On the other hand, in this way no first owner can actually experience by himself how limited the game may be in choices. Should actually reduce the production cost. But may make the experience more like watching a movie. So i hope the price is similar to going to cinema.
Re: (Score:3, Insightful)
not only linear but recognized as rather boring by Capcom - they believe the feature "replayable" will not increase the sales.
Re: (Score:2)
I appreciate the warning (Score:5, Insightful)
That kind of move is a deal-breaker for me. I don't buy games often, but when I do, this is precisely the sort of thing that puts a game on my "do not ever buy" list. And it puts Capcom firmly on my "do not buy" list.
Re: (Score:2)
Yep, I agree, Capcom just managed the same for me. Like EA and ubisoft, they've demonstrated that they don't want a penny of mine for the rest of forever.
Re: (Score:2)
Re: (Score:2)
Confirmed lost sales due to shafting the customer: 1, and counting.
It's hard to boycott Sony (Score:2)
Capcom have joined EA, Sony and Ubisoft on my list of companies to avoid at all costs.
A boycott becomes far more difficult when the target is a conglomerate that provides products or services to in multiple industries, including industries producing or distributing goods other than luxury goods. To what extent are you willing to avoid grocery stores that play music by an artist on a Sony Music Entertainment label over their speaker system? Do you avoid the Beatles too? They're published by Sony/ATV Music Publishing, a joint venture of Sony and the Jackson family.
Re:I appreciate the warning (Score:5, Funny)
I don't always buy games, but when I do, I buy from publishers that are not idiots.
FTFY
Re:I appreciate the warning (Score:5, Funny)
"I don't buy games often, but when I do..."
For a second there I thought this was going to be a joke about "The Most Interesting Gamer In the World"...
"He drove Desert Bus for a month -- to show that it could be done."
"He collected every hat in Team Fortress 2 -- but never wore them."
"He carried the gnome all the way through Half-Life Episode 2 -- without a single saved game."
"He is... The Most Interesting Gamer In The World."
"I don't buy games often, but when I do, I don't buy Capcom."
"Stay frosty, my friends."
Re: (Score:2)
I don't have any mod points.. otherwise I would mod this up.. this made me laugh a little this morning...
Re:I appreciate the warning (Score:4, Funny)
Was I supposed to read that in Jeremy Clarkson's voice? Because I did.
Re: (Score:3)
Was I supposed to read that in Jeremy Clarkson's voice? Because I did.
No, if it were to be read in Jeremy Clarkson's voice it would go:
"Some say he once drove the desert bus for a month-- to show that it could be done."
Some say you have to watch both American, and British television to understand this joke...
Re: (Score:2)
Actually, there's no end of reasons to put Capcom on your "do not buy" list. For example, they're the only publisher to insist on "always online" authentication for console games (eg. Bionic Commando Rearmed on the PS3). But to be honest, there's a much better reason than that.
For the last few years, the games they've made have been almost universally shit.
Time and time again, they take what should be a really fun concept and surgically strip anything that even remotely resembles "fun" from it. I mean, look
Re: (Score:3)
Actually, there's no end of reasons to put Capcom on your "do not buy" list.
True. Just for the sake of completeness, add to your long list of reasons to avoid them, that they are the iPhone developer who tricked all the tots into spending $100's on Smurfberries. They have no shame whatsoever; nothing to them takes a backseat to immediate profit, not even long-term self-destruction via public shunning.
First Sale (Score:5, Insightful)
No, not the doctrine ... this policy just decreases the likelihood of garnering first sales. What a clever plan. If nobody buys the game in the first place, they've effectively wiped out the after-market.
Brilliant!
Re: (Score:3)
First sales can always be managed through price. What it effectively means is that they get a cut from every sale, as well as getting more sales because people that grew tired of the game or outgrew it (give it to your kid brother in 5 years?) can't pass it on.
If you were going to buy it for $60 and resell it to Gamestop for $20 who'd resell it for $30 then Capcom can simply start the new game price at $40 and get the first sale ($60-$20). Then they can drop it to $30 to get the second sale. They now get $7
Re: (Score:3)
"In no possible way is this bad for them."
There is the family where three people who want to play the game so it might be worth $20 each for a total of $60. They would only buy a copy then for $20. And the family where only one person wants to play the game and never resell it. They would be willing to pay the full $60. And the family with only one person who wants to play the game and then resell it (where your analysis is right).
But they can't price it right for all possible situations.
Re: (Score:3)
Re: (Score:2)
Re: (Score:2)
They'd have to drop it to $5 if they want me to play it at all. I'm not in the habit of playing story based single player games twice. But what if I have to jump up from the game quickly during a cut scene and I miss something?
No. Even for $5 I wouldn't consider it. Though I'm certain that pirates will find a way around it.
Re: (Score:2)
Technically, it's on the 3DS, so the answer to your question is "You'd snap the system shut to put it in sleep mode, thus suspending the scene until you return." However, I understand your point and agree.
Re: (Score:2)
Except all the people who would have paid the full $60 that will now not bother buying the game at all.
Also, what happened to making games with enough quality to actually play a second time?
I have bought several games from GOG that I had bought originally a decade ago. It was easier to fork over $10 instead of installing from the original media.
Replay value (Score:3)
Second-hand??? (Score:5, Insightful)
Dear CapCom: DIAF.
Thanks.
Re:Second-hand??? (Score:5, Insightful)
Re: (Score:2)
What do they care? they already have your money!
Well, they don't and they will not have.
Fortunately, as others pointed out, they announced this beforehand. Whoever buys this knows he's been warned.
Re: (Score:2)
Re: (Score:2)
Hey, Errol! Where the hell's that 50 bucks you owe me? You remember, I loaned it to you last month.
Re: (Score:2)
Resident Evil games have always been designed for replay. You can restart from the beginning, or replay any level, at any time. As you progress, you get to start the levels with all the equipment you've acquired. So, original owners will be able to start over any time they wish. The difference is that they won't be able to grind their way into the best weapons and outfits a second time.
Maybe they will sell you new DLC (Score:2)
whose only feature is an additional save game slot?
Re: (Score:2)
how is the unerasable storage slot implemented? will a second copy of the game create a new one? I don't think so (but maybe/hopefully/whatever I'm wrong)
Re: (Score:2)
Re: (Score:2)
thanks a lot, at least something I learned today
Boycott it (Score:5, Insightful)
Do not support these types of games.
I don't care if this is device-specific or if it's the second time the original person plays it. Just say no.
Oh the irony (Score:5, Insightful)
Second hand customers will get a second rate experience, yet pirates will get an even better experience than the original customer since they will be able to manage their saves from the flashcard.
Good job, Capcom.
Re:Oh the irony (Score:4, Insightful)
Plus, stuff like this is what motivates hackers to break security and remove unpopular restrictions, which in turn enables piracy.
It suffices for one hacker to triumph so that anyone can be a pirate.
Well played, Capcom.
Re: (Score:2)
Re: (Score:2)
Pirates always get a better experience simply because they don't give a flying fuck about DRM, the law, copy protection, or anything else.
I can't say this strongly enough. (Score:5, Insightful)
Re: (Score:3)
And your comment was insightful? Did I become smarter after reading it?
I may be adding to the noise, but at least I'm not berating someone else for doing the same.
Re: (Score:2, Insightful)
And your comment was insightful? Did I become smarter after reading it?
I may be adding to the noise, but at least I'm not berating someone else for doing the same.
Oh... the irony.
Re: (Score:3)
Ah, but the role of the asshole in society is actually quite misunderstood and underappreciated. Without overly critical, judgemental assholes to shame and berate people for their odious behavior, where would we be? We'd live in a society full of care bears, where everyone's opinions were equally valid, every POV was respected, and, yes, stupid shit was said and time was wasted. Without the assholes of the world, berating people for their foolishness, we'd descend into a hellish dystopia, where AOL-ish c
sic! (Score:2)
Look at it this way (Score:2)
The game storyline can only be a tragedy. Though you might end up saving the world (or an alien world), you must sacrifice yourself and it's the only endgame possible. Unless the game happens to be Kobayashi Maru, and your name is James Tiberius Kirk.
It's like when I was younger and I tried playing DOOM without dying, all the way through, all my waking hours, in ultraviolent skill level.
Beyond Baffled (Score:2)
Coordinated campaign against used games (Score:2)
Hi,
there seems to be a campaign against used games in progress. In a press release yesterday, a game company called the sale of used games "legalized theft" and decried the moral of such actions.
Another company accused sellers of used games that they would be leeching their intelectual property by keeping all sales profits (from the sale of used games) for themselves and giving none to the devs.
I sit here and watch in wonder, how the gaming industrie is alienating it's main source of income. There must be a
Re: (Score:2)
Can you link to those articles?
I'd like to read them.
Re:Coordinated campaign against used games (Score:4, Interesting)
Most probably in a foreign language (to you):
German:
http://www.gamestar.de/spiele/the-darkness-2/news/digital_extremes,46721,2323827.html [gamestar.de]
http://www.gamesaktuell.de/Fear-3-PS3-234579/News/Fear-3-Online-Pass-nicht-im-PlayStation-Store-erhaeltlich-Gebrauchtkaeufer-ausgesperrt-831504/ [gamesaktuell.de]
http://www.c-kn.de/spielkonsolen/capcom-will-den-markt-fur-gebrauchte-videospiele-austrocknen/ [c-kn.de]
The first article is the most revealing...
English:
http://gamrfeed.vgchartz.com/story/86590/florida-sheriffs-treat-gamers-like-criminals-for-trading-in-used-games/ [vgchartz.com]
Its not a bug... (Score:2)
They left their own best comment... (Score:5, Insightful)
"If you buy this game..."
Nuff said.
One of two things will happen.. (Score:2)
Either someone hacks this thing and resets it, or it will not sell at all.
IMHO not the brightest idea to have..
Re: (Score:2)
Wouldn't be the first time the pirated copy has more to offer than the legit one.
This would be fair... (Score:2)
This would be fair, if i get a refund of 50% if i only finished 50% of the game (and have the save game as proof).
The current deal is: i (or someone else) can play the game again, but you get 100% of the money even if i don't finish the game.
They want to cancel this deal, fine with me. But then i want my money back on games which don't hold up to my expectations and don't get played.
CU, Martin
Nice one! (Score:2)
Speculation about how this will work (Score:2)
I guess you will be able to replay the "campaign" in the game, but stuff like boni you earned or high scores will always stay with the game. Still bad enough, but probably not what most people here are assuming.
Isn't their some sort of Fair Use law .... (Score:2)
.... to prevent this sort of crap. That would be like letting someone buy a DVD of a movie and only get to watch it once. Or purchasing a book and only being able to read it once. Oh you want to go back and re-read a section because you put the book down for too long? NOOOO. You don't have permission. That part of the book is deleted....
Why would any company shoot themselves in the foot like that? And what is full price? If a play once game is anything over $1 per play, Fuck it, it's not worth it.
Forget second hand (Score:2)
Assuming this report is accurate (who knows what details have been left out, journalism these days), this even denies the original purchaser a second playthrough. What if you want to play it again on a harder difficulties, or with a different play style? Nope, you're screwed buddy.
FFS. If companies are going to disrespect their customers like this, they shouldn't be surprised when the lack of respect goes both ways (i.e. pirating).
Re: (Score:2)
Oh please, spare me your moral rhetoric.
Pirates are going to pirate no matter what the circumstances. They don't give a shit about copyrights.
They are nothing but cheapskates.
So what? (Score:2)
Re: (Score:2)
> Also, it's been mentioned numerous times what kills console game profits is buying used games, as opposed to pirating.
It's been mentioned, and debunked. The game industry assumes two things that are completely wrong:
1. People who buy 50$ games today will still buy a 50$ game tomorrow - even if recouping 15$ by reselling it afterwards is impossible then.
2. People who buy a 20$ used game today will buy the game at full price tomorrow if that's all that's available.
Used game stores ensure fair pricing of
Desperate or just plain stupid? (Score:2)
Will other publishers follow in Capcom's footsteps to take a stand against the lucrative market of used video games?
Game sales would take a dive if a bunch of publishers jumped onboard here; especially if games were to remain at current prices. Im not going to spend $60 for a game I pla
Nintendo why should i buy your hardware (Score:2)
I dont own a modern games console, i have set one up and was not that impressed lets just say Sony and Microsoft are not options either. Anyhow the new wii looks interesting but stunts like this make me doubt my idea to buy a Nintendo console which i can live without.
Yes its a different console but what can be done can also be done in another.
Worth maybe $/EUR 10 (Score:2)
If they sell it for more, they can keep it. This also means the game has zero replay value.
These people are barking up the wrong tree. Copyright infringement and sale of second hand games are not the problems they are facing. The problems are lack of ideas, lack of storytelling, bad interfaces, focus on graphics instead of the game, too little game for too much money and plain, old-fashioned corporate greed.
Re: (Score:2)
For $10 you can buy plenty a indie game that is going to be endlessly more fun and probably on-par or exceeding the graphics of this Nintendo game. Look at the Humble Indie Bundle or The IndieGamesPack (http://www.indiegamespack.com/). For $10 you can get 6 games.
Better name for the game... (Score:2)
Nintendo: Evil Mercenaries 3D
Pirates have it made... (Score:2)
And here I thought we had seen every way in which they could make pirates have a better experience than customers.
But no, they went and invented a new way.
See, pirates use flash carts and have full access to wipe save data at any time... Or back it up, or alter it... But a normal customer usually has to rely on the game to provide any of those functions.
They may have destroyed the aftermarket for this game, but I think they may be throwing the baby out with the bathwater.
Emulators (Score:2)
subject (Score:2)
I predict people looking for a bargain will download the warez version when they can't find it in the used game section, though why anyone would want to play RE in the first place is beyond me. What a shitty series.
Re:Will anybody buy this lemon? (Score:5, Insightful)
Of course they will. Capcom wouldn't be retarded enough to publicize this anti-feature or disclose it anywhere on the box.
Re:Will anybody buy this lemon? (Score:5, Informative)
They're treating it as a success at capcom because Gamestop is paying 6$ for it used in the UK and in Japan.
Source. [digitaltrends.com]
Re: (Score:3)
Re: (Score:2)
I also rip my DVDs, partly to get rid of the crap at the beginning (afterall, I paid for the DVD so why should I watch out of date adverts?), but also because I've moved from one region to another and my DVD player won't play discs from the new region. I could region 0 the player, but then I wouldn't also be able to watch the movies in the bedroom where I don't have DVD player.
Re:Will anybody buy this lemon? (Score:5, Insightful)
Re: (Score:2)
Re: (Score:2)
Re: (Score:3)
It was Gibson:
http://en.wikipedia.org/wiki/Agrippa_(a_book_of_the_dead) [wikipedia.org]
Re:Book? (Score:4, Informative)
That would be William Gibson's _Agrippa_ a memoir of his father:
http://www.dissemination.dk/research/books/postcard-from-a-dead-future/ [dissemination.dk]
It contained aquatint etchings which would degrade when exposed to light and a _floppy disk_ w/ the text which would encrypt itself as it was displayed (naturally this has since been broken).
William
Re:No need to be alarmed... (Score:4, Insightful)
You're too optimistic.
Some fucked-up suit with his head up his ass came up with this scene. Some other brown-nosing sycophant said "brilliant" and told the programmers to make it happen.
When it doesn't sell well, they'll blame it on the 3DS's poor install base, or "piracy", or a dozen other things rather than admit Crapcom's been fucking up for the past decade. I could give you a list of reasons Crapcom no longer gets my money unless I rented the game to try first, but I'm pretty sure I'd exceed the character limit on posts.
Re: (Score:2)
Re:Dumbest Idea Ever (Score:4, Interesting)
In a way, it might. Cracking games is a long standing tradition and quite a bit of fun.
Gave up on video games myself a long time ago, but I still remember the joy of circumventing copy protection. I bought a copy of Zork once, it came on a floppy that was copy protected. The secret to copying it was to cut a small hole in the top left side of the disk before putting it in. This allowed copying to happen.
Mind you, I was never any good at Zork and got eaten continuously by Grues. I wanted a copy because I had a bad habit of throwing disks for games across the room when I lost. As far as I was concerned, I was buying the game, not the disk, and it was abominable that people were not allowing me to enjoy the game in the manner of my choosing (watching it fly when it beat me). Having a copy was about having a backup, and who were they to tell me no? /me fondly remembers the soft feel of floppies, the slight texture on the 5.5s, the way they used to soar...
Copy II PC was the program I used to copy write protected floppies. I think Wizardry was the first one where I needed to use this. I assumed I was going to be just as bad as I was with Zork and made copies before I played the game. It took me a couple weeks to get down how to use Copy II PC - while I wanted to play the game, I did not want it to end prematurely in a fiasco.
For whatever reason, one of the Wizardry games was protected against Copy II PC, and that made me leave it on the shelf until something better came along. I think it sat there for a year until I got a copy of PC Tools, which I used for making copies and also hex editing. It was with Pool of Radiance where I really learned to shine with that one, tanking around with a party of people with 18 for all their attributes and all sorts of weapons. I am not sure if you can call it playing the game once you have screwed with all the internals, I remember it did not take me long to get bored with the game itself but I was always fascinated by what I could do with the saved game files.
Purhased a lot of games that I really hated just to screw with them. I had no interest in any of the flight simulator games that were popular back then, or the SSI simulators like Panzer Commander, or any of the Sierra games (that came along later), or things like Ancient Art of War. I would buy them to add them to a library, and would spend my time screwing with the disks and data files. I probably spent as much money on floppies as I did on actual games, if you can believe that.
Fun times. If I was a kid again, I would probably buy a copy of this game just to hack it. Hoping there are others who share the same POV.
Re: (Score:2)
Replaying an old game when you could be buying a new game is obviously equal to piracy. You should be ashamed of yourself.
Re: (Score:2)
Replaying an old game when you could be buying a new game is obviously equal to piracy.
Exactly. In both cases, they're potentially losing potential profit!
New = Opened to Gamestop (Score:2)
Gamestop's view is that New = Opened
Yes, that's intentionally a "=" and not "==" -- Gamestop does indeed open most of their stock so they can put the empty cases out on the floor for display.
Re: (Score:2)
It's illegal to open a game and sell it as new because it's fraud.
The first sale doctrine means copyright has nothing to do with it.
Re: (Score:2)