Minecraft Wins Gaming Arts Award 87
An anonymous reader writes "The BBC reports that Minecraft has won a new arts award for games, beating the likes of Portal 2 and Ilomilo. The prize was announced at the finale of the GameCity videogame culture festival in Nottingham. From the article: 'Minecraft does involve traditional staples of gaming, including night-roaming monsters and the chance to fight multiplayer battles online. However, it was ultimately selected on the basis of its mood and ability to encourage gamers to become creative. "It's the broadest definition of art that you can have," said Mr. Hall.'"
Legos on a screen? (Score:3)
I'm all for games where you build something. The hack-n-slash games have grown tedius by now (after decades, it had to happen.)
But from the title I expected to be digging a pit, exploring a seam, drilling for something.
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Windows only.
Instant disregard.
Re:Legos on a screen? (Score:4, Informative)
The game runs perfectly fine on Linux and Mac OS X.
Get your facts straight.
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Wine != runs on Linux. I don't want a workaround. Code your shit cross-platform.
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Sure. How about I give up my principals and support Microsoft. I'm not paying for that, and I'm not pirating it either. I don't want someone else paying for it in my stead either, because that gives MS money.
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Then they are welcome to continue not having my business*
(yea, I know it's no-cost. still.)
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Bah, Minecraft is boring. Ace of Spades [ace-spades.com] is much more fun and combines same build and dig tunnels, but with shooting and objectives. Multiplayer FPS is much more when you can build defensive structures and dig your way to the enemy base.
Hmmm. That does sound cool, and the mini-map is nice. Not so sure about the textures or the lighting.
Another alternative is FortressCraft, which is on the XBox. It has lasers, apparently
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Bah, Minecraft is boring. Ace of Spades [ace-spades.com] is much more fun and combines same build and dig tunnels, but with shooting and objectives. Multiplayer FPS is much more when you can build defensive structures and dig your way to the enemy base.
It also looks even shittier than Minecraft, which is saying something.
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See, for that you need is Dwarf Fortress [bay12games.com]. It's free, too.
Oh and just a little more challenging. And by a little I mean "holy shit a lot".
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Obligatory. [vayapotra.es]
Minecraft was based on dwarf fortress, view it as bringing the glory of the dorfs to the masses.
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Dwarf Fortress is the only game that can make you cry...from pain...in your heart.
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See, for that you need is Dwarf Fortress [bay12games.com]. It's free, too.
Oh and just a little more challenging. And by a little I mean "holy shit a lot".
The screenshots look like a cross between a beta version of Civ before they did the artwork and a random Sinclair Spectrum game from the 80s. I know gameplay is more important than shiny graphics, but even so...
Re:Legos on a screen? (Score:4, Informative)
Minecraft is a sandbox game. As the name implies both mining and crafting are important parts of the game. Mining is necessary to get the ingredients to build the strongest and most resilient tools. Crafting is necessary to produce most of the materials in the game. There is no point or goal at the moment other than any goals you set for yourself (or in an MP server, you can take part in large projects together).
The latest update coming up is actually going to add real mineshafts complete with train rails and archways. But for now you get caves with goodies marking the ceilings, floors, and walls at various points.
There's a lot more to the game too... enemy monsters for example. Flowing water and lava (not entirely physically accurate, but it's easy enough to predict how it will act... most of the time), day/night and weather system (monsters come out at night!), different biomes, near-infinite world. Oh, and you can create portals to hell which allow you to quickly cross large bits of the normal-world map in shorter time. I'm not joking (it's called the Nether).
There are plenty of videos on YouTube. look some up. It's really quite fun, especially online with people you know (strangers tend to be destructive and not fun to play with).
Also there's a subreddit on reddit (/r/minecraft) if you want to see pictures of peoples' creations.
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The latest update coming up is actually going to add real mineshafts complete with train rails and archways. But for now you get caves with goodies marking the ceilings, floors, and walls at various points.
Actually, that was the *last* update... and it included creepy ghost towns.
The *next* update is supposed to add some kind of adventure mode.
Well, to be fair, they have moved into beta-beta releases (or 'pre' releases) so what features currently exist or not is always tricky. Personally, I just go to the special:recentchanges page of minecraftwiki to see the latest. Or jeb/notch's twitter feed. Or yogscast. What? What? I'm not addicted! That's nonsense!
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He was taling about the last "stable" version, though. Beta 1.8.x (the x are minor bugfixes) was the update that included Abandoned Mineshafts (along with a lot of other cool generated structures).
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Minecraft is a sandbox game if you want it to be, but be sure to pay attention to the current direction of Mojang's development. Ever since Terraria came out, Mojang has been heavily focused on the action-rpg aspects of the game. Most of the game's mechanics that give it a sandbox feel are riddled with bugs (see piston bugs [minecraftwiki.net] and redstone bugs [minecraftwiki.net]), and have been since their implementation.
I wish I would have paid more attention to the direction the game was headed. I probably still would have bought it, but I wo
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Minecraft is nothing but a big pool of locked-up potential.
And the sad thing is that Mojang is not touching it.
They realy fail at tapping into it, maybe out of fear, maybe out of lazyness, noone can read the mind of Notch at this point.
What i'm afraid of is that Minecraft will be released in it's half-baked form and everything fun (and i mean like 80%-90%) of the fun will have to come from the community.
So i'm pretty sure that Mojang should just let it go so the community can finaly make a good game out of
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It's damned boring is what it is. Even Spider-Man on MAME holds more interesting things to do, even if it's just to laugh at chubby superheroes.
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Well, if you're going to build a railroad, for instance, you'll need a huge load or iron, and redstone and gold for the power. That alone will take a whole lot of digging for resources right there.
And that's where I think the brilliance is of Minecraft: You're basically in a free-form building game, but you have to actually work for your resources, and do so in an environment that is actively looking to kill you.
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Except that it is super easy to do most things, and much easier to die.
Ooooo (Score:4, Funny)
Sandbox game is art? (Score:2, Insightful)
Are actual sandboxes also art? Shit, are we artistically doomed to walk in the shadow of beaches?
I could maybe (lot of maybes) accept player creations as art, but this is too far of a stretch.
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In other news, the Paint brush wins the award for Artistic Excellence because its so good at letting one express themselves artistically....
Re:Sandbox game is art? (Score:4, Interesting)
If the game were just an endless flat space and you could build on top of it, you might have a point, but the worlds it randomly generates are truly beautiful in their own right. I've spent hours just running around looking at the terrain.
Portal 2? (Score:2)
I think Portal 2 is a much better game, but for every hour I've spent in it, I've spent 20 in Minecraft.
This is mis-placed credit, though. The recent changes to Minecraft have been uninteresting and poorly implemented. The real value is in the mods created by the user community. Without them, I would have quit playing a long time ago!
Re:Portal 2? (Score:5, Insightful)
I love Minecraft, but I'm beginning to feel Notch is jerking us around. He's introduced new features that are obviously incomplete, with serious bugs. It would make much more sense if he'd redesign Minecraft so that there was a tidy API and a simple way to add third party mods to the game. It's been obvious for some time now that the mod makers are producing more sophisticated and innovative content than Notch is.
Mojang has received tens of millions of dollars in revenue, and Notch is acting like Minecraft is a hobby project he tinkers with in his free time.
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I love Minecraft, but I'm beginning to feel Notch is jerking us around. He's introduced new features that are obviously incomplete, with serious bugs. It would make much more sense if he'd redesign Minecraft so that there was a tidy API and a simple way to add third party mods to the game. It's been obvious for some time now that the mod makers are producing more sophisticated and innovative content than Notch is.
Mojang has received tens of millions of dollars in revenue, and Notch is acting like Minecraft is a hobby project he tinkers with in his free time.
Hmmm. Maaaybe. Ravines and strongholds are pretty cool. I've yet to open an ender gate, but still. Perhaps mineworks are too extensive and mazelike, and breeding is fairly pointless. The less said about mooshrooms the better, I think.
I thought that an API was in the works, though. It sure would be nice to be able to install mods more easily.
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Perhaps mineworks are too extensive and mazelike, and breeding is fairly pointless.
I suppose breeding follows from animal persistence. One thing I'm a bit annoyed about in 1.8.1 is that it looks to me like animals despawn after a while. I've spent most of my time improving a village and adding a tower, and I'd wondered if there were no animals around because I'd hunted them. Then I was wandering around, and found a new area -- teeming with life. Later, headed to an island I'd visited weeks before, where there had been wolves, but now, nothing. All the areas I've explored are now empty.
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I thought that an API was in the works, though. It sure would be nice to be able to install mods more easily.
Notch has commented on this somewhere. The API is going to be the source code itself. The better mod designers will get access to it after signing something.
Technically I guess users can view the source already since it's Java, but it's in a really garbled form or something, so having the code in pure form will probably help.
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A mod thing is in the works, and has been given to several community mod makers to work over to make sure it functions properly.
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As far as I know, all he's doing is releasing unobfuscated source code? Certainly a start but really only goes so far to help the problems we currently have with using multiple mods as well as the overall daunting task of adding complex things to the game since it's not really designed around an engine but pieced together bit by bit.
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80-20 Rule (Score:2)
To get something 80% complete takes 20% of the time. The last 20% takes the other 80%.
Or, once something is 80% done, there's only 80% left to do.
So, Minecraft as a loose tech demo is fun and relatively easy. Fleshing it out to the point of being a full-featured game takes a long time and a lot of work.
- Jasen.
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I think Portal 2 is a much better game, but for every hour I've spent in it, I've spent 20 in Minecraft.
This is mis-placed credit, though. The recent changes to Minecraft have been uninteresting and poorly implemented. The real value is in the mods created by the user community. Without them, I would have quit playing a long time ago!
Only tried a few mods, but Equivalent Exchange is very nice. I'm not so sure about BuildCraft, and IndustrialCraft stuff. I quite like the pseudo-medieval/primitive world.
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Say, do those villagers have a purpose (other than tormenting) yet?
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Are you running 1.8 or the 1.9 release candidate? Some of the changes put into 1.9 are very cool.
I've played all of the 1.9 pre-releases. The server I play on has been on PR 5 since an hour after the jar was available. I still enjoy 1.8.1 with mods (such as Twilight Forest and Weeping Angels) more than the changes in 1.9.
I disagree that the 1.9 changes are great. Villagers have villagers now, but they still do nothing. Animals can breed, but it's a pain. The enchantments are interesting, but not as exciting as lots of mods that have done the same thing . I'd take the "Bone Sticks" mod over enchan
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I think Portal 2 is a much better game, but for every hour I've spent in it, I've spent 20 in Minecraft.
mmm, I think it applies to sandbox construction style games in general. I haven't played minecraft but I've spent countless hours on various variants of transport tycoon, roller coaster tycoon, sim city etc. There is always something more to do.
Wheras with story based games you either complete them or get stuck on them and then you move on to playing other things. Some story based games have a load of side stuff to do but it's often not all that engaging.
Holy shit (Score:2)
For people not in the UK who don't know what that is...it's like showing off your new liquid Nitrogen GPU cooling system and your grandma saying "Oh that's nice dear, it's like the one the nurses put in the home last year".
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You mean, since it's mainstream, it's no longer cool?
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Why do you think this is the first time /. has had an article on minecraft?
And why don't you credit your stations for becoming more up to date? Oh, because neither on of those means you get to hate something.
Tell me, is hate how you make yourself feel worthwhile?
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go back to 4chan.
NPC village mod (trade, quests, building...) (Score:4, Interesting)
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Thumbs up to this post. People who have tried out Minecraft for an afternoon and then left, thinking that they have seen everything should come back and give this mod a try.
I seriously do not understand how Kinniken has built this mod so quickly. In any given month, Millenaire has more changes, and with greater quality than Minecraft itself.
I did not know you were a slashdotter! I'm proud that people like you are on Slashdot!
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"People who have tried out Minecraft for an afternoon and then left, thinking that they have seen everything should come back and give this mod a try."
I have seen everything.
When a computer that can run Crysis 2 near-flawlessly STUTTERS and SHITS on fucking MINECRAFT, it's pure and simple garbage, and that's all anyone needs to see.
Wake me up when the n00bs learn code optimization and move away from fucking JAVA and get into something REAL like C++.
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While I must admit to finding Notch's disinterest in the conservation of CPU and GPU cycles personally irritating, and the complications involved in installing mods (such as Kinniken's Millenaire) as frustrating as hell - the fact remains that Notch has created something that is extraordinary to millions of people - including me.
Perhaps you have some expertise that i am unaware of, but your attitude suggests you have little understanding of what makes a gam
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"I don't think you "have seen everything" Khyber"
I've seen and experienced everything up to and including my own death in real life - TWICE.
As a gamer of over 25 years, I'm quite qualified to know what makes a good game.
You want to know what a better game is?
Sonic Fury, on the Action Maxx.
Yes, a game on a console that required a VCR for games, with a far inferior set of hardware to what Minecraft runs on, has better graphics, better gameplay, and essentially solid framerates.
And all you're doing is shooting
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You selfish JERK! (Score:2)
now I have to go home and install a new mod for my kids.
And minecraft needs a built in way for adding mods that doesn't depend on the users opening files.
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It's Also Pretty Damn Creepy (Score:5, Interesting)
I've barely even scratched the surface on building in the game, but there are a ton of neat builds on Youtube. And then this [youtube.com] never stops being funny. Watching the youtube videos are almost as much fun as playing the game.
Unlike traditional MMOs where you have no effect on the world you play in, you build your own world in Minecraft. It's a lot more fun that way.
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Damn right I'm jumpy.
Telling a story without saying one word (Score:5, Interesting)
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Love MC but... (Score:2)
I will say that the direction of the last few patches has been a little weird. The addition of all the RPG elements that Notch has slowly integrated into the game really skew the focus. The achievement system is a weird ad
I have to disagree with something (Score:2)
Not everyone was convinced of Minecraft's merits at first. The composer, Nitin Sawhney, who was also on the panel, was critical of its soundtrack.
Really? The subtle, subdued nature of Minecraft's soundtrack perfectly matches it's visual aesthetic: silence interrupted by brief punctuations of tension.
You find yourself deep underground, alone but for a single torch lighting a dim hallway, and suddenly out of the silence erupts a sharp note of dischord? You will shit your pants.
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That said, I wish Notch would incorporate more of C418's music into the game via records. Right now there are two (gold and green) records you can get through a difficult process (kill a creeper with a zombie-shot arrow) but it would be great to have more.
Congrats! (Score:1)