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Microsoft The Almighty Buck XBox (Games) Games

Microsoft Taking Heat For Five-Figure Xbox 360 'Patch Fee' 323

wasimkadak sends this quote from Ars: "Developer Phil Fish knows there's a problem preventing some people from enjoying his Xbox 360 puzzle platformer Fez as intended. But he's not going to fix it, thanks to what he says is an exorbitant fee of 'tens of thousands of dollars' that Microsoft would charge to re-certify the game after a needed patch. The issue started on June 22, when Fish released a patch intended to fix some outstanding gameplay and performance issues with Fez. That patch gave rise to new problems for some players, though, by causing their save files to appear as corrupted, in effect erasing their progress through the game. Microsoft pulled the initial patch for the game mere hours after it first went up, to prevent the bug it contained from spreading too far." Another article covering the story suggests this situation is simply a mis-match between an indie-dev's expectations and the realities of a curated gaming platform.
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Microsoft Taking Heat For Five-Figure Xbox 360 'Patch Fee'

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  • This is a good thing (Score:5, Informative)

    by derrickh ( 157646 ) on Friday July 20, 2012 @12:40PM (#40714119) Homepage

    I'm glad Microsoft is doing this. It's a deterrent to developers putting up untested patches. This could have been avoided if instead of rushing out the first patch, it was put through the ringer. And if thats too much to ask because you're an 'indie dev' then maybe you arent ready to be on XBLA. MS actually has outlets for smaller devs that can't handle the costs/restrictions of XBLA or boxed games, XBLIG. And XBLIG doesnt have an update tax.

    It may sound harsh, but the bottom line is, if this is an issue, you probably shouldn't be on XBLA yet.

    D

  • by cplusplus ( 782679 ) on Friday July 20, 2012 @12:43PM (#40714185) Journal
    ...and in this case, it's "tens of thousands of dollars".
  • by Anonymous Coward on Friday July 20, 2012 @12:46PM (#40714245)

    Phil Fish signed a contract with Microsoft to make Fez a 360 exclusive title, in exchange for some kickbacks (like better placement and free marketing). Fez could have also been on the PS3 and PC, however they chose to release the game only for the 360 because they wanted the MS freebies instead of having a multi-platform title. He shouldn't be surprised now that he needs to pay to cover his own bad QA with the title.

    Crying about it after the fact just makes him look bad. They entered into an agreement they should have better understood before signing on the dotted line. This is Polytron's problem now, and some gamers are getting screwed.

  • Re:For real? (Score:3, Informative)

    by jerquiaga ( 859470 ) on Friday July 20, 2012 @02:35PM (#40716101)
    He didn't find out about it after the fact. It's standard in the XBLA contract with Microsoft. The contract that he signed.
  • Re:For real? (Score:2, Informative)

    by pokerdan ( 1696708 ) on Friday July 20, 2012 @04:31PM (#40717641)

    The first patch was free, not $40k.

    From the third article:
    "Every developer gets to release one patch for free as part of their inclusion on XBLA, but subsequent patches are expensive - certification costs tens of thousands of dollars."

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