Team Fortress 2 Beta Patch Adds Files Referring To Linux Support 58
New submitter spacenet writes "Valve has quietly released an update to the beta version of its popular online FPS Team Fortress 2. Among the modified files are some Linux-related files including a hardware driver compatibility list, optimal graphics settings, and a shell script launcher (previously only for OS X, now with a case for Linux as well). Valve has not updated their TF2 beta changelog, but has acknowledged the update in a forum post."
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I imagine a native version of world of warcraft soem day, but I know that it's impossible :/
The blizzard devs use world of warcraft on linux themselves, and the port has been kept up to date, nothing is stopping them from doing it aside from concerns of support requirements etc.
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No huge hurry, since only DX11 current supports multi-threading and AMD drivers still don't expose this and most games still don't make use of it. I just see Linux as a platform where people are more likely to attempt
Valve Time (Score:4, Funny)
With Valve time we'll have it by next week (year).
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Good news (Score:1)
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Well I for one love the game and it and Halo2 for windows are the only reasons I still have a windows seven partition on my laptop. I will seriously expanding my linux partition and deleting the windows one when it is released
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TF2 via Steam works great under WINE for me. I'd buy a linux copy though.
Re:Good news (Score:4, Informative)
TF2 via Steam works great under WINE for me. I'd buy a linux copy though.
Well, ignoring that TF2 is free now, assuming they continue with steamplay the way they did for OSX most games (and all valve titles) that have a port and you already own for one platform will be available for Linux from your steam library with no fee
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Publishers can choose to make the non-windows version a whole separate application steam-wise, meaning that you have to pay for a copy for each platform you want to play on. Thankfully, this seems to only be the case with Black ops so it's more of a exception than a rule (and I hope they keep it that way too).
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last time i tried it under wine it would die on the menu screen
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but commercial games are closed source so what's the point? linux is an awful desktop compared to os x or even windows. the only reason to use it is for ideological reasons...and if you're already playing closed source shit on it why bother? if you want a unix environment get a mac.
I think you forget that Linux is free. Windows is expensive. OSX is expensive (because of the overpriced hardware you must buy to satisfy the licensing requirements). Price is a big reason to run Linux.
Also, in my opinion running closed source software on Linux does not nullify all of the ideological factors involved.
Ahh Team Fortress on Linux (Score:3)
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SPOILER ALERT: (Score:5, Funny)
If you run TF2 from Linux, you can only play as an engineer. The eventual ReactOS version will lock you into playing a heavy; but unlock the secret 'Putin Pecs' item...
Are we going to get this worked up every time? (Score:4)
Valve are going to be pushing a lot of these changes in the coming months because they can. Now they have L4D2 working on Linux, making the other Source engine based games Linux-compatible is likely only going to be a case of changing a few variables and hitting the magical Build button. And why wouldn't they push everything they could and sell a load more Orange Box bundles?
Anyway, my point is as Linux users we shouldn't wet ourselves every time we grep the latest binaries for instances of "linux" and find something new. It's happening.
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Or Valve sees an opporunity - the major platform ven
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L4D, L4D2, Alien Swarm, Dota 2 and Portal 2 are in their own separate forks. You can see this if you poke around the file structure of Steam, and look for the dependencies for the various games.
The most used fork is still "Source 2009" which is basically just the Orange box era Source upgraded with Mac support. They constantly port features between forks as needed though, and sometimes remains from other games is in the wrong fork (I still spot TF2 console variables in Portal 2, unused). The most significan
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Or we look like a bunch of hyperactive, incontinent children. I'm happy leaving that stereotype for the Apple superfans.
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It's happening.
And why, pray tell, is that not, in itself, a perfectly good reason to wet ourselves? :)
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Yes but once. Maybe twice.
We've been wetting ourselves every few months for the past 18 months as dribs and drabs about this have leaked out.
If steam moves to linux.. (Score:1)
I might move to linux.
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There is no good reason not to develop on OpenGL [extremetech.com], especially if you only have resources to develop for or the other, since OpenGL runs on anything, but DirectX restricts you specifically to Win* systems.
Major studios, however, can't seem to see the writing on the wall, much less read it, which is why indie studios and crowd-funding projects are taking the industry by storm, as witnessed with the recent campaigns for Planetary Annihilation [kickstarter.com], Project Eternity [kickstarter.com] and the still-in-progress Star Citizen [robertsspa...stries.com]. On all of t
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Indeed, you are correct: my only claim in this regard was that it is the most often made request by backers, and this remains true with Star Citizen as well.
As a CryEngine developer myself, with several close contacts in both art and code at CryTek, well... let's just say that while I think it could be done, I'm not holding my breath either for a native *nix port of Star Citizen. That doesn't change the fact that no developer these days working on a new engine has any excuse for choosing DirectX over OpenGL
Other linux games planned on steam (Score:1)
This list some of the games coming to steam on linux :
http://marlamin.com/cdr/search.php?s=linux&searchby=os [marlamin.com]
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And I would say that Psychonauts is horrendous, personally. I got it from somewhere (probably some bundle or freebie at some point because I never bought it myself).
I loaded it up ONCE to get an achievement for something-or-other (probably a Steam competition of some kind) and it was literally unbearable.
In the end, I found a walkthrough for the achievement I wanted, downloaded someone else's saved game, loaded it, did the achievement and then immediately deleted it.
Everything from the graphic design to th
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Spacechem and Dungeons of Dredmor are on there and both are amongst my favorite indie games.
There might be a lack of AAA titles, but that does not make the list of available Linux games crap. Most of those are games that already had Linux support since long anyway.
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You didn't expect them to list it as HL3, did you?
The important question is.... (Score:3)
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MOTHERFUCKING PENGUIN HATS.
Yes, filter, I am yelling. I am yelling because fucking penguin hats.
I propose the first game... (Score:5, Funny)
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Has 3 in its title, thereby it cannot be allowed. Sorry.
Old engine (Score:1)
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Yeah... why use the latest version of a working engine you've been constantly improving for 8 years that already has OpenGL support and a lot of the other necessary components done? Why not throw it all away and creating a Linux engine that's not compatible with any of your existing games and has to be maintained separately from the engine being used on the other platforms?
Maybe because it makes a hell of a lot more sense?
Valve may be working on Source2, but it's not near ready and most likely none of the