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First Person Shooters (Games) Games

BioShock: Infinite Released 149

kandelar writes with news that BioShock: Infinite has been released. It's the third major release in the series of BioShock first-person shooters, and it's available for Xbox 360, PS3, and Windows. The game is garnering good critical reception, for the most part. Rock, Paper, Shotgun said, "Infinite is a game ruled by artists at least as much as it is by its writers. It’s the ultimate answer to the question of whether art or technology is the most important part of creating a visually excellent game – Crysis 3 might have far more going on under the hood, but its uninspired paintjob makes it seem so dull compared to Infinite’s vaguely Pixar-esque fusion of the photoreal and the colourfully unreal." Ars' reviewer wrote, "Infinite's battle system doesn't wear out its welcome or weigh down the game's excellent pacing. Infinite avoids the problem of near-endless waves of identical enemies that plagues so many shooters these days. The bits of shooting action are spaced and timed to serve as gentle punctuation marks that break up the story rather than full stops that bring it to a grinding halt." However, RPS adds this criticism of the player's effect the plot: "Infinite’s a triumph in terms of fantasy-architecture spectacle and bringing superb flexibility to the modern rollercoaster shooter, but in other respects it’s a small step down from the player agency and even the singular aesthetic of BioShock."
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BioShock: Infinite Released

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  • by Nyder ( 754090 ) on Tuesday March 26, 2013 @10:59PM (#43287933) Journal

    Game so far isn't too bad, but you can tell it's a console port.

    There are some graphic problems i see. Like the baskets of apples are flat, no raised textures. And i found some smoke that was very 2D.

    Mouse acceleration seems the same if it's on or off, and it's way too sensitive.

    Other then that, it doesn't seem to bad at all, can't wait to play it more later.

    Oh, the enemies seem to jump a bit, not sure if that is planned or what, but whatever, i can kill them the same.

    Preset to High, get 40+ fps at 1080p with a i7-920 (3.2ghz) and a Nvidia 460.

    If you like the other 2 games, you will probably enjoy this.

  • by Nyder ( 754090 ) on Tuesday March 26, 2013 @11:03PM (#43287941) Journal

    Game so far isn't too bad, but you can tell it's a console port.

    There are some graphic problems i see. Like the baskets of apples are flat, no raised textures. And i found some smoke that was very 2D.

    Mouse acceleration seems the same if it's on or off, and it's way too sensitive.

    Other then that, it doesn't seem to bad at all, can't wait to play it more later.

    Oh, the enemies seem to jump a bit, not sure if that is planned or what, but whatever, i can kill them the same.

    Preset to High, get 40+ fps at 1080p with a i7-920 (3.2ghz) and a Nvidia 460.

    If you like the other 2 games, you will probably enjoy this.

    Oh, i forgot to mention, almost all the NPC look like each other, they used maybe 2-3 different models. I think that is bullshit, but whatever, I just kill everyone in the game anyways.

  • by JMJimmy ( 2036122 ) on Tuesday March 26, 2013 @11:53PM (#43288151)

    That's the short list of problems... graphics tearing, horrible audio levels (footsteps are louder than crashing waves!?), audio overlays that make the dialogue unintelligable, etc etc etc.

    Most of all: The game is BORING! I couldn't have been more disappointed in the story. I've played for 8 hours or so and still don't know why I'm doing anything I am other than "someone hired me"... uhh ok... the world's story was going all religion then took a hard right into weird cult ville ala Resident Evil then took a U turn into racist land and now I just don't know.

    Big prettyish world with crap all to do in it.

  • Re:What about DRM? (Score:2, Interesting)

    by Anonymous Coward on Wednesday March 27, 2013 @02:27AM (#43288739)

    Why should I support those who are trying to combat the people who liberate software? I justify cracking games because it is the moral thing to do. It lets people own their software and to use it when ever or where ever they want without artificial limitations.

    I'll gladly pay when they put out a DRM free version. Whether that's tomorrow, in ten years or never is up to them. Plenty of games make it on to GOG and I have no problems buying those.

  • Re:What about DRM? (Score:3, Interesting)

    by Luckyo ( 1726890 ) on Wednesday March 27, 2013 @03:21AM (#43288913)

    Idealistic bullshit. Reality is that piracy is the only viable way of resisting enroachment of DRM. Not buying it? Then clearly you're not a buyer and don't matter.

    Massive piracy? Time to lower prices, reduce/remove DRM and make content as accessible as possible.

    Just ask music companies.

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