DarkSeas Games Developing Spiritual Successor To Road Rash 77
Feast Huggston writes "Indie Dev Darkseas Games has released an early gameplay trailer (video) of Road Redemption, a modern reimagining of the Sega Genesis (and later 3DO/N64/PSX/PC) motorcycle combat-racing classic Road Rash. The project has been in development since early 2012 and utilizes the Unity 4 engine. It is currently slated for release on PC, Mac, and Linux in 2014, with a stretch goal of eventually reaching the major game consoles. So far, it has raised over $24,000 of its $160,000 pledge goal on Kickstarter. While Road Rash creator Dan Geisler recently stated that he was interested in making another Road Rash, he is apparently not directly involved in this project, although he has given it his blessing. I grew up playing the heck out of this on Genesis and PC and it already appears that for many, a rebirth of this franchise was long overdue."
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Yeah, and when I was a child I had to go out and hit people over the head with an anvil everytime I watched Tom and Jerry. We should ban all depictions of violence because we know that all American children are too stupid to tell fiction from reality.
I am a Genius {Score: 5, Informative} (Score:1)
With a little trickery in the title line and a little lack of observation on your part ;-)
"I am so smart! S-M-R-T..." {Score:7, Implausible} (Score:3)
How is this insightful?
With a little trickery in the title line and a little lack of observation on your part ;-)
You're not ambitious enough with your titles! (^_^)
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Re:This is fucked up {Score: 22/7, Mindblown} (Score:2)
Hrmmm (Score:2, Interesting)
Could have done without the head being cut off @ the end. I loved Road rash growing up, this looks like a rehashed GTA.
Not that Road Rash was all that great but it kept things simple and it was fun.
Comment removed (Score:5, Insightful)
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That is what I thought when I saw gun targeting...NO, FUCK NO, you are missing the whole point, what made that FUN was that it was simple, you could grab a chain or a bat and whack the other guy or kick him into traffic, but because they kept it simple you could still just race and win.
Exactly. That and the 16 bit music were the best parts about the game.
I spent hours playing Road Rash II on the Mega Drive with my brother and my friends and it was pure arcade action. If I wanted to play GTA or a shooter I'd play GTA or any number of shooters. Road Rash was something special.
Also, damn you you Public Enemy! Made me Nitro right into a hidden cop car again!
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That must have been the Mega CD version or the Playstation version. The original 16 bit version on the Mega Drive had purely midi music. It was one of the classic 16 bit soundtracks.
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MIDI music? The Mega Drive didn't use MIDI, dumbass.
Sorry, I meant 6 channel non-CD-quality music. My apologies for a flippant throwaway description. I'm sorry to have offended someone who was so brave in calling me a dumbass that he didn't log in. I'll be simply inconsolable with grief over it. Still, I'll be here when you've grown up, kid.
Kickstarter advertisements on Slashdot (Score:5, Insightful)
As far as this particular project is concerned: I make a point of only donating to teams that already have considerable experience and who I know can do the job well and in reasonable time. These people are not that. It's otherwise a good idea, but I don't think bankrolling the dreams of some college kids is really the best use of Kickstarter funding.
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If you mean molest you should really say molest. It's not like children are going to catch the contextual difference between touch and touch.
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A cursory glance at the project webpage would have shown you that their team has worked on at least a dozen game, and has a combined experience of 35 years in video game development. They also have made a demo which, in my opinion, looks pretty cool. I'm not sure that flinging names like college kids is deserved in this case. I am also curious as to what extra guarantees you would expect to give your backing to a similar project. After all, if the project succeeds, there will be no further kickstarter fundr
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Yes, I meant to say that they provide a video, not a demo. My mistake.
Bootstrapping one's career (Score:2)
I make a point of only donating to teams that already have considerable experience [...] not [...] bankrolling the dreams of some college kids
If everybody followed a policy like yours, how would anybody gain "considerable experience"?
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how would any [new video game developer] gain "considerable experience"?
they'd have to do it the old fashioned way
Which "old fashioned way" do you recommend, specifically?
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http://www.gamecareerguide.com/features/522/entrylevel_video_game_.php?page=3 [gamecareerguide.com]
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This being modded so high is typical slashdot. Sounds insightful until you realize half his post is actually bullshit.
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I'm tempted to donate but they don't have any kind of timeframe or estimated release date on the kickstarter page. I know, it is very hard to estimate, but any project of this size by a professional team will have some idea of when it is likely to be finished.
No promises, just a vague "hopefully this year" and some kind of estimate of the work that needs to be done would inspire a lot of confidence. Clearly they already have a fairly advanced game engine, if the video is to be believed... Although to be hon
"open source" the source code after release.. (Score:2)
I like this. i think it is the funniest part of the project. as since they are using unity to build their game, the source code is already open source. as unity only does AOT compile on the iOS platform. so weather you want to give it away or not. you did! look at any unity android game and open the apk yourself and you can use a c# decompiler to get back to original source (minus comments). I actually asked for AOT compile for all platforms on unity and was ignored.
but thanks for "open sourcing" it. i gues
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you really havent used unity then i take it. as i have and have seen my code decompiled to basically my code minus my spacing. function names and variable names were preserved.
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there is more then "stealing other's code" to decompile a unity program. like i don't know test how good it is at protecting my intellectual property. but i guess everyone who uses a decompiler is a thief. ohh wait you used a decompiler. you must be a thief.
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why this kickstarter, and not camelot unchained? (Score:1)
I submitted a great story about how they are building lots of their own tech, using mariadb and Linux on their back end etc with no love. Far more relevant than this
"Spiritual Successor?" (Score:5, Funny)
Watching the trailer, it doesn't remind me that much of Road Rash.
For one, you can see the cars before you hit them.
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I'd be happy if they simply cloned the gameplay and just updated the graphics. That would be worth a $20 donation.
Imho Road Rash was essentially perfect the way it was so it would be a shame if they messed too much with the formula. Flatout 2 was the same way; lots of fun just the way it was then another studio took over and tried too hard. The sequels never came close to the original.
Needs one thing (Score:1)
As long as they get the unlimited nitro cheat in the game I will give it my blessing too. Oh and the realistic physics when you crash at 100mph, you fly through the air or one the ground for the next minute without stopping.
Needs a soundtrack by Soundgarden (Score:3)
Like the Playstation & PC versions of Road Rash http://www.youtube.com/watch?v=kFkxYUxxtD4 [youtube.com]
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Soundgarden was great, back in the day when you didn't expect a real soundtrack in a game.
However, I still love the music from the Genesis games.
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The PC version was notorious for cheating. If you got far ahead the other riders would magically speed up and maintain a constant distance no matter what.
SO? (Score:2)
Whats this voodoo banshee game offer than breaking mechanics like guns? Gore!
Not AL.. just pointless garbage a 12 year old would find Kewl
before making a road rash omage, at least have some respect for the 16 bit games
Yes! (Score:1)
I have fond(?) memories of lying in bed, popping pain-killers and playing Road Rash while recovering from a nasty motorcycle accident.
As long as it stays true to it's 16 bit, cartoon violence core, I'm all for it.
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Welcome to responsibility! No one expects you to blindly donate to something you don't believe will succeed. If you don't think they can succeed then you don't donate. It's as simple as that.
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Some random guy on the internet is begging for money [..] Why should I believe this random guy can deliver what he is promising for that price?
Welcome to responsibility! No one expects you to blindly donate to something you don't believe will succeed. If you don't think they can succeed then you don't donate. It's as simple as that.
Well, he's quite entitled to voice his scepticism and/or criticism whether he intends "donating" or not. It's as simple as *that*. Matter of fact, if someone is soliciting donations, it's quite responsible for people to draw others' attention to potential shortcomings.
The fact that people have a free choice whether or not to donate or buy doesn't negate their right to criticism- implying that it does is just a variant of the annoyingly common "you don't have to buy it, so you've no right to criticise it" [slashdot.org]
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I have no qualms with criticizing a developer's ability to deliver. I just find it meaningless to make a generic "X, Y, Z didn't do something to my expectations, so why should I believe W will?" without making even a modicum of actual research into who you're criticizing. There's nothing substantial about what he said. It amounts to little more than "Target, J.C. Penny, and Walmart make cheap products that don't live up to my expectations, so why should I believe Macy's is going to be any better?"
He could d
Anyone else ever see this Road Rash mockup? (Score:2)
Saw it years ago and with my love of Road Rash really wished it would be turned into a game. Road Redemption seems like it's borrowing too much from FPV gaming with the shotgun etc. which detracts from the original Road Rash style of gaming where you go hammer'n'tongs at your opponents without having to worry about aiming or other such crap - just get close and press the hit & kick buttons like mad
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I really really hope you can bring a new Road Rash to modern day hardware, that would be on my christmas list for sure
BTW, small idea for inclusion into a new RR; Biker gangs. Play as a lone ranger or join a gang and fight other gangs (making sure not to beat up your fellow gang members)
Road Rash remake doesn't seem that bad (Score:1)
Look, I grew up on Road Rash. I love the game.
Genesis, Amiga, Playstation, fuck ya, I played the game. I mean, I played the game.
If i want to relive the game, I got so many choices. That's why I'm not worried that the new game, Road Redemption, has added more on to it. So we got samurai swords and guns now. Sure, compared to the original game, it's different, but dudes, you can still play the original game. In fact, if this was just updated graphics of the original game, I'm sure people will be bi
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I mostly agree; I don't think adding to it detracts from being Road Rash-like. However, I do have personal reservations with the use of guns. I definitely think the whole catch up and attack in gameplay is a bit more interesting because the guns put perhaps too much advantage into people behind you with no real way to defend yourself aside from driving spastically. If you add too much stuff like this, driving the race becomes less and less practical and becomes more about simply killing everyone until there
To confirm, this is not my project. (Score:5, Interesting)
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