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Software The Almighty Buck Games Hardware

Will Your Video Game Collection Appreciate Over Time? 127

An anonymous reader writes "Pundits tell us that the world of console video gaming is in dire straits, but recent collections of console video games have sold on eBay for tens of thousands of dollars. There are still a lot of video game disks and cartridges out there, but is it worth your effort to try to complete your collection and sell it on eBay? If you're a potential buyer for a massive collection of video games, are they likely to appreciate over time, or is this a really bad investment? Market research company Terapeak runs some numbers and suggests that it depends on your goals, the size and quality of your collection, and the console you're focused on." There's a film crew hoping to bypass the uncertain hoarding phase, though, and just mine a landfill in New Mexico for the legendary hoard of dumped Atari inventory.
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Will Your Video Game Collection Appreciate Over Time?

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  • No, because (Score:4, Informative)

    by Maxo-Texas ( 864189 ) on Saturday June 01, 2013 @07:05PM (#43885843)

    No because in a few years the hardware will be horribly outdated.
    Only a few will want to play the games.
    And a lot of the games these days depend on being popular with a lot of people. What's the point of playing a massive multiplayer game with 3 people.

  • Re:No, because (Score:5, Informative)

    by flayzernax ( 1060680 ) on Saturday June 01, 2013 @07:39PM (#43886027)

    Emulators are already advanced enough for anything done with windows 3.1 or dos back on pentium ones. As we move forward you will get better virtualization and emulation of that hardware. It's worth it to keep the original game data.

    There are also projects like Exult. Or Ioquake that keep that data viable long past its shelf life. People still mod retro game engines, like the infinity engine. There's occasionaly a new mod or a patch to old mods from time to time for BGII and BGI. People do stuff like BGTutu.

    This is a few examples. There might be others that I don't know about. Everquest I will still be around probably long after the SoE servers shut down in some form or fashion. At least the code for good server emulators exists. Hopefully it will get released to the public when the time is right.

    People still do occasionally even play Diablo II over lan play using IP tunneling and an IPX protocol hack or Icewind dale ii. As well. Same goes for the original Warcraft II games. It's fun if you've never played them before. If I had a child I wanted to teach about gaming technology I would involve them by doing that with them. Or teaching them how to mod engines like infinity engine.

    I could see a future museum were you can play obscure games like "Outcast". http://en.wikipedia.org/wiki/Outcast_(video_game) [wikipedia.org] because they were interesting milestones in game development. Outcast being a particularly interesting voxel game engine somewhat ahead of it's time.

  • by MacTO ( 1161105 ) on Saturday June 01, 2013 @07:57PM (#43886121)

    There are a few factors which affect collecting. The big one is that you have to be collecting the right thing at the right time. Things like toys and comic books seem to gain value when their target audience reached maturity and had enough disposable income to purchase nostalgia items. Once those people have the items in their hands, grow out of their collecting/nostalgia phase, or simply die off, those items tend to lose their value.

    The other factor is supply and demand. We are talking about mass produced products. In many cases, the glut of unwanted items outweighs the demand for them so prices will remain low until most of the supply is destroyed. Hoarding doesn't really help here because every time a copy fetches a high price, a large enough number of hoarders will release their wares on the market and that will drive prices back down. So you'll probably find yourself holding onto the stuff for decades, and having to maintain it during those decades, just to fetch those high prices (unless you're lucky, of course).

  • by nystul555 ( 579614 ) on Sunday June 02, 2013 @01:06AM (#43887155)

    This is what I do for a living, my company is the largest retailer and distributor of classic video games in North America (and most likely the world). Over the years we've built up a database with hundreds of millions of price points and sales transactions for tens of thousands of games. The overall trends haven't changed much, and with most games it's fairly easy to tell if the value is going to increase or decrease.

    First, if you are talking about a new game - if you open it then it is highly unlikely the game will become worth more than you paid for it any time soon. If you don't open it and it is a limited edition or collector's edition, and actually contains figures, books, artwork, etc, it may increase in value. If it ends up being a popular game it can skyrocket in value, especially if no one expected it to be a huge success when it first came out. We bought several copies of the original Mass Effect Limited Edition in 2007, never opened them, kept the receipts, paid 69.95 for each and sold them all for over 1k each last year. During its peak unopened copies of the original World of Warcraft were going for several thousand dollars. But those are the exceptions. RPGs tend to do far better than other genres, most other games will lose value even if unopened.

    Now if you are talking about older games, its a completely different story. For the last 8 years prices for classic video games have been going up at a steady, rapid rate. There are a few main factors. 1) - People get older, get better jobs, have money, and want to either replay the games they loved as a kid, get the games they couldn't afford when they were young, or show the games to their own children. 2) - International buyers are buying a HUGE number of classic video games - many of them were never released in their country and they only way they can legal play the game is to import it from the US. 3) - These games aren't made anymore. The supply is only decreasing. A decreasing supply combined with a rapidly increasing demand means price increases.

    As long as people continue to enjoy collecting games, and as long as they continue to enjoy playing classic games on the original systems, prices are likely to increase, although more slowly than in the past. Virtual Console, PSN, and other re-releases usually result in a small increase in demand for the original games (unless they were already way too expensive). Roms have been around for far longer than we've been doing this and the demand for the originals, and the prices, are still increasing. But keep in mind that unless you are talking about unopened games, then the prices are increasing relative to their value a few years ago. A good, new NES game for bought for $60 in 1988 may only be worth $20 today. But in 2010 you could have bought it for $6. In 2008, $3.

    If you have a bunch of old video games and need some cash, I'd sell them. Don't count on them to skyrocket in value. But if you don't need the cash and if you still enjoy playing them, it's fine to hold on. They should continue to increase in value. If they are new games - sell them as quick as you can! But not to GameStop. Sell them on Ebay or Craigslist. Places like GameStop will rip you off and give you half what you could have gotten selling it yourself.

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