Soulskill from the rated-L-for-learn-how-to-be-a-parent dept.
Deathspawner writes "Grand Theft Auto V has shown itself to be potential GOTY material, and has even managed to break a sales record already. But aside from that, the game has also become one of the most adult-oriented games ever released, with torture, drug use and sex prevalent not long after beginning the game. You'd expect this gameplay to deter most parents from picking the game up for their young children — but not so. An anonymous editorial at Kotaku written by a video game store employee says that out of the ~1,000 copies sold in the first week, at least 10% of them went to parents accompanied by a child. Clearly, this could be interpreted as a problem. Techgage adds that this is one of the biggest problems facing gaming today. With one breath, many parents criticize video games for being so violent, and with the next, they're saying 'thanks' at the counter after picking up these very games for their kids. While ESRB ratings and other warnings about violent games for kids have good reason to exist, many parents still ignore them, aren't aware to them, or simply don't care about their warnings."
Top Ten Things Overheard At The ANSI C Draft Committee Meetings:
(7) Well, it's an excellent idea, but it would make the compilers too
hard to write.