Slashdot is powered by your submissions, so send in your scoop

 



Forgot your password?
typodupeerror
×
Books Classic Games (Games) PC Games (Games) Games

Ask Author David Craddock About the Development of Diablo, Warcraft 109

The original Warcraft and Diablo games hold a special status in the hearts of many gamers. Each game brought its genre into focus, and their success elevated the status of Blizzard Entertainment and Blizzard North to the point that further games are still hotly anticipated more than 15 years later. In an effort to discover and document that part of gaming history, author David L. Craddock conducted extensive interviews with early Blizzard developers. His intent was to investigate how both of the Blizzard studios succeeded at breaking into a saturated and competitive industry, and how their design process influenced both their acclaimed releases and the projects they discarded along the way. He's writing a series of books about the history of Blizzard, titled Stay Awhile and Listen. The first is due out on October 31st, and David has agreed to answer your questions about his investigation into those early games. David will be joined by Blizzard North co-founders David Brevik and Max Schaefer. As usual, ask as many as you'd like, but please, one question per post.
This discussion has been archived. No new comments can be posted.

Ask Author David Craddock About the Development of Diablo, Warcraft

Comments Filter:
  • Speed vs. Strategy (Score:4, Interesting)

    by ScottCooperDotNet ( 929575 ) on Monday October 07, 2013 @04:29PM (#45063357)

    How did you determine the best game speed for WarCraft? Do you feel the increased speed in the sequels detracts from the strategy element?

  • Obfuscation (Score:5, Interesting)

    by r_naked ( 150044 ) on Monday October 07, 2013 @05:00PM (#45063697) Homepage

    As a developer of one of the WoW emulators, I am curious if Blizzard made a conscious decision to randomize the opcodes used by WoW (and the many other protections that were put in place). Up until the Cataclysm expansion, there was no real protection against reverse engineering the WoW client. As of Cata, blizz seems to have gone out of their way to prevent any emulation of WoW. Cata, and MoP take a lot of work, but we will still be able to provide decent emulation *eventually*. Also, why hasn't Blizzard removed GRUNT? That would completely eliminate ALL emulation of WoW as Battle.net has yet to be broken.

    -- Brian

"The only way I can lose this election is if I'm caught in bed with a dead girl or a live boy." -- Louisiana governor Edwin Edwards

Working...