ANTVR - China's Answer To Oculus Rift Is Raising Funds 104
dryriver (1010635) writes "Chinese technology startup ANTVR is raising funds on Kickstarter for a new, gaming oriented VR Headset capable of rivaling FaceBook's Oculus Rift VR Headset technologically speaking. The ANTVR headset features a full HD screen (1920 x 1080, 1 megapixel per eye), 100 degrees of FOV, 9-axis motion detect with low latency (1 ms), wireless communication, support for Playstation, Xbox, PC, Android gaming platforms, as well as an interesting 'virtual gun' type controller that can be folded open into a steering wheel or gamepad-type controller, and also holds batteries that can power the ANTVR for 3 — 8 hours. Interesting technical features include being able to detect whether the ANTVR wearer steps forward, backwards, to the left or to the right, and also whether the wearer crouches or jumps. The ANTVR headset also comes with a viewing window at the bottom of the unit that can be opened, so you can glance down and see your hands and keyboard and mouse for example. What makes ANTVR interesting is that it isn't a 'cheap Chinese knockoff of Oculus Rift'. A lot of original thought seems to have gone into making ANTVR a 'significantly different from a design standpoint' competitor to Oculus Rift. It now remains to be seen how much money ANTVR can raise on Kickstarter, and how many real world users/gamers opt for this new Chinese VR kit over the older — and currently — more famous Oculus Rift."
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got a link to these 'early reports'?
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I'm fairly certain he's making a somewhat racist joke regarding eye shape.
Sorry (Score:3, Interesting)
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This is like claiming someone has the burden of proof in proving that nearly 90% of hacks are initiated from China, Russia, or eastern europe.
At some point something enters the pool of common knowledge, and you just look ridiculous asking for proof.
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This is like claiming someone has the burden of proof in proving that nearly 90% of hacks are initiated from China, Russia, or eastern europe.
They absolutely have the burden of proof in proving that. Akamai's report from last year [akamai.com] shows that the top 3 are China, Indonesia and... *drumroll* ...United States! In this case the question of how China is any more sketchy than USA, could also be asked again. They're in the same boat.
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Anyone who has been paying attention is aware of the fact that "bots" arent the same as "hackers", and that a huge number of the "hacks" are DDOSes involving bots from all over the world (including the US).
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http://www.symantec.com/threat... [symantec.com]
US is number 2: how can that be explained? If you look, its dominated by the Rustock botnet, which is operated from..... McColo, in Russia.
Look at botnet operator country-of-origin, and time and again it is eastern europe and China.
http://www.team-cymru.org/Read... [team-cymru.org] .cn TLD. US features prominently mostly because dot-com is such a popular TLD, and is technically a US one-- but that ha
According to this report, most Botnet C&C's seem to be located in China, and / or on a
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Im not sure if you're kidding or not. Even with things like OBD2 car scanners, when you buy the chinese-made ELM327 knockoffs on amazon you have to factor in the fact that theres a 50-50 chance that your device will be DOA or will die after first use.
China is NOTORIOUS for knock-offs that are "good enough" to get sold and then fall to pieces immediately after. If you dont know about this, you simply havent dealt with very many chinese goods. Go to one of their big marketplaces and try and buy legit Game
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You may be correct, but an Anonymous Coward doesn't have much credibility. Do you have any links to evidence?
Please note, Japan used to be famous for shoddy merchandise. This was a correct reputation, and well earned. At some point this changed, and now their merchandise is more trustworthy than US merchandise.
China has been, correctly nortorious for shoddy merchandise. And for merchandise where different products are sold with the same description. Has this changed? Any evidence?
P.S.: I am resident
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Clearly Im wrong. Lets see, lets have an inventory of the stuff I bought last time I was over there visiting family:
* 2 Gamecube games (neither work)
* A "North face" jacket, with already-ripped pull cords, which started falling to pieces almost immediately
* Some crew socks, which also started falling apart on the first wash cycle
* A leatherman knockoff which still "works", but the pliers are of very poor quality and a very limited amount of pressure can be used with them
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Who are you talking about? The NSA?
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Also, stealing $100,000 USD in America is a nice haul, but not really enough to risk as much jail time as it'll get you for actively scamming that many people. In China $100k goes a lot farther, so it's more practical.
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I prefer to support the original innovators in this case.
Sooo... Nintendo? [wikipedia.org]
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The virtual boy was a concept ahead of it's time with no hope of getting hardware to match up to a good experience. Nice idea, shit execution. Even Oculus rift these days is delayed by waiting for hardware (screens) that can match people's expectations, most notably oled screens with a high enough refresh rate.
But the VB also didn't have 1/10 of the ideas of oculus rift. It was two screen in a set of goggles. It's like comparing a House from the 1650s to one from today. They do the same basic thing and
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You said you "prefer to support the original innovators." Nintendo was there before Ocululs, thus, Oculus can't be the 'originals.'
Heck, if you really want to go back to basics, we can't talk about VR without giving proper credit to the pioneers who brought stereoscopic vision to movie-goers almost 100 years ago. [wikipedia.org]
I can appreciate the innovations that the ANTVR brings to the field of head-mounted displays, without worrying about "who came up with the general concept of VR first." The ANTVR's 'gun' peripheral,
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They key innovation here was to get the latency down to something reasonable. Nintendo didn't solve that problem, they just avoided it completely by building the game console and display generator into the "headset" directly. Of course they didn't have any motion ability either, so no latency issues to worry about there either.
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Personally, I think the best part of the ANTVR is the transmutable controller/processing pack/battery pack - a dedicated "gun" peripheral, that's also a dedicated "steering wheel" peripheral, that's also a traditional controller? Oh, and it houses the system's brain and battery as well? Color me pleasantly surprised!
The WHDI feature sounds pretty cool, too, but I have my reservations about A) how well it will work, and B) how much it adds to the system's overall cost.
Re:Chinese IP Knockoffs Forgo Branding,Now Bypassi (Score:5, Insightful)
Oculus Rift VR are not the "original innovators" in any way. they are working atop a ton of previous work and previous products you could buy.
So when will Raytheon expect your support in VR technology they were one of the "original innovators" of?
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The original Oculus Rift prototypes used a sensor that was readily available on the market, but ultimately we decided to develop our own sensor hardware to achieve an optimal experience. With the new Oculus VR sensor, we support sampling rates up to 1000hz, which minimizes the time between the player’s head movement and the game engine receiving the sensor data to roughly 2 milliseconds. The increased sampling rates also reduce orientation error by providing a denser dataset to integrate over, making the player’s real-world movements more in-sync with the game.
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They are simply a company that is trying to make a high end CHEAP VR goggle and sensor setup.
you can buy stuff that is better than theirs right now, in fact you have been able to buy better than Oculus Rift's current revision for over 5 years now, It just cost a metric buttload more money.
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If by the original innovators you mean Occulus Rift, it doesn't exist as an independent entity anymore. It is Facebook now.
Do you really want to support Facebook?
I wonder... (Score:1)
And if they decide to go cheap on the ambient condition effects, one might be able to see for miles and miles in Beijing!
It's a toss up. (Score:2, Insightful)
The American version restricts you to a Virtual Free Speech Zone, six miles from the event you're protesting.
So do you want to see virtual tanks, or do you want to be in a virtual cage?
VR headset not tied to Facebook? (Score:2, Insightful)
Cheap knock off or not, I'll take one!
I'd rather support this because ANTVR isn't tied to Facebook. This means I can get VR without giving money to any company tied to Facebook's bottom line and without all my personal data being stolen and sold by Facebook.
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the slashdot.co.jp faction has modded me Tloll
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No, just normal people.
Though whether that was for posting a racist comment, or for not even getting the racist comment right, is as yet unclear.
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not racism, just some harmless linguicism if that's a word
no the mods not normal people, hand wringers with chips on their shoulder looking for something with which to be offended, with some BS idea between their ears about what racism is.
Spying (Score:4, Funny)
Why not both? (Score:1)
So the question is will people be more afraid of this Chinese device spying on them or Facebook's Occulus Rift.
You presume these organizations don't share/sell data to each other then? Only winning move in this scenario is simply not to play.
Competition is great (Score:2)
..get the damn product finished Oculus.
Interesting development (Score:2, Interesting)
You havent bought a chinese phone lately (Score:2)
You can still buy junk really cheap but you can also buy some scary good phones from china now. I own a Lenovo cell phone and its the best cell phone ive ever owned in terms of reliability and performance.
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I like competition (Score:3)
I'll buy a device from whoever stays in bussiness in the next 5-10 years. Kickstart anyone now? No way.
Sadly I think this is *still* not the time for working VR.
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Raising funds on Kickstarter (link) (Score:2)
Was it too hard to add a link to the ANTVR Kickstarter page [kickstarter.com]?
1 ms latency what? (Score:3)
9-axis motion detect with low latency (1 ms), wireless communication
Should be:
9-axis motion detect, with low latency (1 ms) wireless communication
The article mentions nothing of 1ms latency head tracking... it does mention the wireless communication latency being 1ms, however. This is a very important distinction as the latency of head tracking is what the Occulus Rift has appeared to have put the most effort into via their custom 3-way merged sensor chip.
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Chicken VR (Score:1)
Not Facebook (Score:2)
Any VR headset not attached to Facebook is a win in my eyes.
F Oculus. Won't touch it as long as Facebook has their hand in it. Pass.
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