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Classic Games (Games) Games Linux

GOG.com Announces Linux Support 81

For years, Good Old Games has made a business out of selling classic PC game titles completely free of DRM. Today they announced that their platform now supports Linux. They said, We've put much time and effort into this project and now we've found ourselves with over 50 titles, classic and new, prepared for distribution, site infrastructure ready, support team trained and standing by ... We're still aiming to have at least 100 Linux games in the coming months, but we've decided not to delay the launch just for the sake of having a nice-looking number to show off to the press. ... Note that we've got many classic titles coming officially to Linux for the very first time, thanks to the custom builds prepared by our dedicated team of penguin tamers. ... For both native Linux versions, as well as special builds prepared by our team, GOG.com will provide distro-independent tar.gz archives and support convenient DEB installers for the two most popular Linux distributions: Ubuntu and Mint, in their current and future LTS editions.
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GOG.com Announces Linux Support

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  • by Anonymous Coward on Thursday July 24, 2014 @12:32PM (#47523201)

    It's a great move, but we're not done yet. ID Software released (at one time) the source to older titles. Why can't GOG do/push for that too? Or are they?

    The market here isn't about cost. It's about ease of use and simplicity. The code being available doesn't really change that. Somebody still has to package it up and that is exactly what they do. So why not get other companies to release the source and make the games all that much more valuable?

    I'm not about to compromise my machine my running proprietary software on it. I don't care if it's Adobe Flash or GOG's titles.

  • No offense, but that's a kind of dumb assumption. They explicitly state that they make the games compatible with modern systems. With a large portion of their catalog being 16-bit, and 64-bit OSes not able to load 16-bit apps, they *need* to be wrapping the games in emulators or the like.

    Yes, the original game files - or very close, minimally-patched versions - are in there. However, the vast majority of their customer base wouldn't be able to do anything with those game files. Even if they were, it wouldn't be the simple and user-friendly experience that it is today.

    Now, as a Linux user trying to run Windows software, you're pretty much writing off "simple and user-friendly" from the get-go (I've been gaming in Wine since 2006; it's better than it was but it's got a long way to go and the goalposts keep moving). Given that, maybe it would have been nice for the small portion of users who care if they'd provided a "here's the files and instructions you need for setting this up in ScummVM on the platform of your choice" option... but that's not their target market, and frankly it might actually be harmful to their goals (never underestimate the cost of support calls from idiots who think they know what they're doing).

    Hence, while many of their games have been *able* to run on Linux since GOG released them, the really core portion of the service - the dead-simple installers and updates - didn't. That is what they're now changing.

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