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Blizzard Bans 100,000 Cheaters In Massive "World of Warcraft" Ban Spree 204

MojoKid writes: Like many MMORPGs, World of Warcraft can be a grind. To sidestep the time commitment required to continually level up a character, gather resources, improve skills, or whatever else is desired, some gamers turn to bots, software that automates the process. The only problem is, Activision Blizzard isn't so keen on this behavior and has dropped the ban hammer hard on gamers who've been using them. Activision Blizzard didn't specify exactly how many people it booted, saying only that it was a "large number of World of Warcraft accounts." However, a screenshot of a conversation between a player, Game Master, and Activision Blizzard employee suggests that over 100,000 World of Warcraft accounts were identified and booted.
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Blizzard Bans 100,000 Cheaters In Massive "World of Warcraft" Ban Spree

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  • easiest way for getting rid of all cheaters and whatever on WoW is to close everyone's accounts and discontinue the game.
  • Good for them! (Score:4, Insightful)

    by blogagog ( 1223986 ) on Sunday May 17, 2015 @10:49PM (#49715557)
    Good for the players who got booted, I mean. It's easy to waste large portions of your life playing that type of game. Think of the productivity gain they will experience now that they are not playing a grinding game.
    • by AK Marc ( 707885 )
      Every game is grinding. Grinding the combo in Street Fighter to get the win. Or the people grinding Sims. Or just about any game.
      • by Nonesuch ( 90847 )
        I think you're missing the "tedious, repetitive, and unenjoyable" factors in most definitions of "grinding". Not every game is grinding, not every game makes you repeat a boring task just to gain enough in-game currency/status/whuffie to proceed to something interesting.
        • by AK Marc ( 707885 )
          If you want to beat the boss in Street Fighter, you have to "grind" the lower fights to get to the boss fight. Much like if you want to fight the raid bosses in WoW, you must "grind" the gear to do so.
          • A well-designed game makes the grinding feel progressive the natural. Usually this means giving the player always a series of goals to strive towards in different time frames: Your long term goal might be to defeat the UberMegaDragon boss, but right now your objective is to clear this level and collect enough kobold stomachs to trade in for some leather underwear of fire resistance.

            In a badly designed game, the immediate goal is too far away and obviously artificial: You need to collect a thousand gems, but

      • EVE Online minimizes grinding. Irrespective of one's inclinations, it's not hard to hook up with like-minded players to contribute to some shared purpose. Highly skilled mining groups will take on a hauler to skill up and take a cut to become a highly skilled miner. Competent pvp groups will take on a relatively young player with limited assets and share access to resources. The social aspect is quite profound, actually.

        • by AK Marc ( 707885 )
          Yup, less grinding, but real-time based training that leaves new players unable to "catch up" no matter how hard they try, or how much time they can spend playing.
          • 'Catch up' only matters if you ever look at the 'leaderboards.'

            WoW is a virtual world and you can play it as a 'regular grunt' and just have fun how you wish. Sometimes just leveling up skinning in Elwynn Forest is a fun escape for a few hours or days.

            As in real life, you don't have to be part of the core of the vanguard unless that's your thing. The only way to lose at WoW is to accept the notion that it is possible to win at WoW.

    • by I4ko ( 695382 )
      you miss the point. they weren't playing the game in the first place. their bots were.
    • by cfalcon ( 779563 )

      Botters mostly were botting on alt accounts.

  • Dear Blizzard,

    If large number of people want to automate or outsource your game experience, then what you have is not a fun game but a chore.
    • by pushing-robot ( 1037830 ) on Monday May 18, 2015 @01:18AM (#49715881)

      People cheat at every game, because there are always people who want more reward for less effort. WoW was actually a lot less grind-y than other MMOs when it came out, and it's driven the competition to be more friendly to casual players. It's been some time since I played, but from what I hear they're still making efforts to make things easier for casual players, and if you're not obsessed with minmaxing and getting rare stuff you could certainly explore and play for years without ever grinding content. With upwards of 10,000 quests and continents bigger than many games' worlds, it absolutely puts the 'massive' in MMO.

      If you *are* grinding, I'm sorry, but Blizzard isn't forcing you to aim for piles of gold, rare mounts, or heroic gear sets. *You* want to be a top tier player with better stuff than everyone else, but then you complain about having to work harder than other players to get it. It is hard because you want it to be hard, it is a chore to keep the 'riff-raff' out, so you can show off what a special snowflake you are. If the stuff was easy to get...you'd want other stuff.

      Now I won't argue that Blizzard is guilty of exploiting players' OCD; there's always something you really want tantalizingly within reach. It's very much a 'one more quest...one more battle...one more level' addictive sort of experience. It's well balanced, in that lots of things seem to be *just* worth the effort to aquire them, and once you do, there's more...and more...and more. Addictiveness is of course not a bad quality in entertainment, like a novel you can't put down, but if you can't keep in control and balance it with your life, or have to resort to exploits that make the game worse for everyone, then it's simply not for you. Sorry!

      • Answer me one thing. If you want to be a simple explorer in WoW (and engage in casual quest unintentionally), you can do this without having to spend many weeks "grinding" to have the minimum of the minimum to be able to go around exploring without getting killed in seconds? And you can avoid (hopefully, ignore) the retarded brats who infest every MMO? I usually ignore MMOs for not have as much free time as they require and not find any fun in grinding.
        • You can definitely do this (I have, back when it was a lot harder) but I'd suggest picking a PvE server and a stealthy class like Rogue or Druid if you plan to explore areas significantly beyond your character's level. Stay out of enemy cities and give mobs with skull icons a wide berth and you can explore a lot of the world with a low level character. As beautiful as the zones are, though, I'm not sure you'll keep busy for more than a week or three *just* exploring.

          On the other hand, there's really no grin

    • by drnb ( 2434720 )

      Dear Blizzard, If large number of people want to automate or outsource your game experience, then what you have is not a fun game but a chore.

      Thank goodness that you are here to straighten out the developers of a game that after nearly ten years consistently has over 7 million subscription paying players. :-)

    • by jon3k ( 691256 )
      You clearly don't play WoW or know anything about the bot, what it did, or how it was used. You're assuming people used it to automate "boring, repetitive" parts of the game. This is true for about 2% of it's use. Most people used it for high end raiding (combat routines), battlegrounds and arena PvP. They used it because it played the game better than them. It did what most people consider the fun part for them.
  • By the time they get their asses in gear to ban botters, the damage is already done. It takes months - sometimes years for Blizzard to actually take action. Even when the person botting is obvious and blatant.

  • Why ban? (Score:5, Interesting)

    by Weirsbaski ( 585954 ) on Monday May 18, 2015 @01:23AM (#49715893)
    Instead of banning them, give people a settable-but-not-clearable checkbox:
    - "I won't cheat", if you're caught then you're subject to a ban
    - "I might/will cheat", fine, but you can't run multiplayer with others who won't

    Heck, go one step simpler- no checkbox, but if you're caught cheating you can only go multiplayer with others who were caught. But the flag clears itself after 'X' amount of "time served".
    • Your last suggestion makes a lot of sense. Then the botters can brag about besting other botters. Of course, a lot of them are in it explicitly to harsh someone else's game. But, screw them.

    • Send suspected botters a captcha. If they don't get it, disable their weapons, set them PvP enabled, and broadcast the location of some 'known criminals' for players to come after.

      • It would have to be a good captcha. I coded a vision to text function myself for another game i was botting on, it's actually not hard to bypass. It did piss people off when they reported me and I passed, sometimes when I came back i saw upwards of 10 successful passes on my log.
    • by AmiMoJo ( 196126 )

      Reminds me of the system Capcom created for people who disconnect when they are losing in PvP. Unfortunately that system didn't work well as people with crappy internet connections were penalised.

    • by neminem ( 561346 )

      That already totally exists, in the form of private servers. Private servers are full of people who might/will cheat, and you are probably not going to get banned for cheating. (They're also generally buggy as frack, but still.)

  • What is the difference between buying a fully leveled character and using a bot to make one?

    And I've played grindy MMOs before, when you get good at it (the grinding) your actions aren't easy to tell from a bot anyway.

  • by cfalcon ( 779563 ) on Monday May 18, 2015 @09:25AM (#49717989)

    Here's some context:

    WoW has a bunch of things you can do.

    Level: You have to level to participate in most content. Bots that automate this are often ignored, because they aren't that much better at it. This is not about one of those bots at all.

    Raiding, an organized pve (player versus environment, in other games pvm for player versus monster)- an experience at max level versus challenging encounters. If you fail on one "boss", he "resets", and you have to try that boss again from the start. Each boss encounter is 3-10 minutes, and raiding guilds normally meet at specified times when everyone can be available, and clear multiple bosses (ideally all of them) in one or more difficulty levels. The hardest levels are almost unbeatable except for the top few thousand players out of millions, and it normally takes some time for even the professional players to get down the hardest bosses on the hardest difficulties whenever a new raid is released. When you do beat a boss, he drops random loot- potential upgrades, hopefully, to make you and your friends more powerful. The gear dropped from the toughest bosses is the best currently in the game for pve.
    No bot can raid. A few bots can automate certain tasks, but these are rarely employed- the tasks needed for automation are so dynamic, and the risks so great, that it's almost unheard of.

    Ranked PvP- At max level, you can join a premade group for arena (2v2, 3v3, or 5v5 death match) or rated batteground (objective based 10v10 play). These modes are very difficult to win at the higher level. Participation grants access to the best pvp gear in the game.
    No bot does these things. A few players use bots to automate certain tasks- for instance, one really hard task is to "kick" an opponent when they are casting. Since there is a lot of latency and ability to fail (the opponent will often start a cast, then stop, hoping that you will "kick" when he is not casting, thus wasting your cooldown, and allowing him to cast again, this time without fear of interruption), kickbots are a thing- but they are much harder to get away with. All ranked pvp is very hard to cheat at, because you will generate a series of complaints from your opponents, and get banned permanently for it.
    This is not what's being discussed, and a kickbot or other arena program is ultimately trying to provide your character with one or more superhuman responses. These are rare and actioned severely.

    Casual PvP- generating the gear needed to play in ranked, this involves being thrown in with mostly random people in an objective based pvp environment. Very popular among those who don't want to coordinate in Skype, or people who just want to play some.

    *This is what the bot in question does:* It automates this casual pvp. This allows the players to have alternate accounts that are getting gear on multiple characters. This means that they can play pvp with different classes easier than those who do not cheat. A few fools even botted from their main accounts, which the bot authors always tell you not to do. These bots shit up the game- you'll queue up and notice some of the players are bots, and if your team has too many, you'll lose. If the enemy team has too many, your win will not be fun, because bots are stupid.

    I don't play WoW right now, but I'm very glad to see them banning these clowns.

  • So people pay to play this game...... then they pay other people so they don't have to......... odd

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