Xbox One To Gain Mouse and Keyboard Support Next Week (polygon.com) 52
Microsoft will add mouse and keyboard support to the Xbox One next week, the company announced during its X018 gaming event. From a report: In a surprising twist, Fortnite will be one of the first games to take advantage of the new feature. This update has been discussed for years, but the feature was given a concrete launch window back in September of this year, when Microsoft claimed that Warframe would be playable with a mouse and keyboard in October. The free-to-play first-person shooter will still be among the earliest games to enable this control option. Here's a roundup of everything else Microsoft announced at the gaming conference.
Next comes Microsoft Office support (Score:2)
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I always wanted to update a spreadsheet on the TV.
A TV is just a monitor with a tuner.
Finally (Score:4, Informative)
Console gamers will be able to play with PC gamers without having to rely on aimbots.
Sorry. "Aiming assistance".
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I understand the convenience factor of consoles for a lot of people, but if you're going to primarily game with a keyboard/mouse, you may as well just build a PC at that point.
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consoles...no framerate issues... riiight
1. classic 8/16 bit consoles had serious sprites/line issues causing flickering and slowdown. Every frame is still drawn, just not at 60hz, and/or sprites would fail to be drawn in time for every frame, causing them to flicker. controller input lag is also a problem.
2. the 32 bit era suffered from lots of low framerate 'full motion' video, and choppy 20-30fps 3D with all sorts of texture popping and distortion thanks to bad (or nonexistent) perspective correction. Ev
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But since the PlayStation 1, I don't think I have ever experienced frame drops on a PlayStation EVER. And if i did it was so unoticeable that I didn't even notice.
I think you're mis-remembering PS1 era graphics quite badly there! Almost all PS1 3D games ran at 30fps or below and often did stutter with a lot of on-screen action. Of course back when I were a lad after walking home from school uphill both ways we were bloody well grateful for any 3D games we got!
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classic 8/16 bit consoles had serious sprites/line issues causing flickering and slowdown. Every frame is still drawn, just not at 60hz, and/or sprites would fail to be drawn in time for every frame, causing them to flicker.
Sprite flicker on NES is well known, but I can't think of any games on SNES / Genesis that had any problem with sprite draw or slowdown.
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> console gamers are some of the most demanding 60 fps even when it doesn't make sense
Frankly, you don't know what the fuck you are talking about.
1. Dark Souls dipped down to a shitty 12 FPS [youtu.be] on last gen consoles before it got remastered and got frame locked to 60 FPS on current gen consoles.
12 FPS is a SHIT experience. PERIOD.
It ALWAYS makes sense for 60 FPS **minimum.** If you can't hit 60 FPS then YOU ARE DOING IT WRONG. I say that as a ex console developer, graphics and UI expert.
2. Many consoles game
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> meanwhile 95% of PC gamers are stuck at 30fps, 720p at best.
[[Citation]]
Instead of pulling numbers out of your ASS (which makes you look like an idiot) why don't you actually LOOK at the data [steampowered.com] such as STEAM users:
* Around 0.37% use 1280 x 720
* Around 12.62% use 1366 x 768
* Around 64.29% use 1920 x 1080.
Where the fuck are you getting "95% of PC gamers" from??? Do you even USE a PC ???
> but what the fuck has that got to do with playing on a monitor or TV where you don't get motion sickness because y
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>> The holy trinity of graphics:
>> * 120 FPS
>> * 12-bit / channel HDR
>> * 300 DPI"
> Which for all 3 of the PC gamers that have it is lovely,
You DO realize that is an IDEAL, right???
Re: Finally (Score:1)
Most PCs are potatoes.
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The point is mostly that the "Glorious PC master race" user has a peasant PC with worse performance than the latest console gen.
There's definitely exceptions but it's completely wrong to assume that PCs has better hardware. They can have but most won't.
The aim bots aren't enough (Score:2)
I'm assuming they'll be some way to exclude the mouse players from games. Otherwise XBox is about to become headshot city.
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I'm assuming they'll be some way to exclude the mouse players from games. Otherwise XBox is about to become headshot city.
Surely matchmaking based on rank would naturally sort that out? Also Fortnite doesn't already allows KB&M PC players to play against control pad XB / Switch / PS4 players? And even touchscreen mobile players (!!)
Mixed Reality support? (Score:2)
This is what they need to bring to the table for Xbox One X... announce support for existing MR headsets, which, at typically around $200 on sale, would bring PC-grade VR to the consoles (PS4's set isn't up to par) - along with some games.
The tech is there, VR is on the cusp, but can't break out of the "gimmick" impression many people still have.
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Driven there by the Google Cardboard/Samsung VR helmet level experiences. Curiously, MS, Apple, FB, HTC and Valve all invested heavily in VR. Was Google trying to reduce it to a gimmick to dry up the market?
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Fair question... poor VR equipment does more harm than good in an area like this.
To be honest, the missing piece is the galvonic stimulator, to simulate motion on our inner ears. There are several in development, but it is mostly at the academic level. Eliminating motion sickness, combined with relatively cheap, simple entry level equipment could be the thing that drives it to the mainstream.
I've thought Microsoft was driving toward incorporating Mixed Reality into the Xbox, and it is disappointing they've
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AR is one end of the spectrum of MR... the other end being full immersive VR. The MR headsets for Windows machines built by Lenovo, Acer and such, are somewhere in the middle because they use inside-out tracking, which provides some information about the surroundings - it's somewhat aware of walls and such thanks to cameras in the headsets. Oculus is heading in that direction as well. I suspect headsets in the future will use a combination of sensor pods and inside-out tracking eventually, but right now, it
Oh tempora...! (Score:2)
welcome to 2005 (Score:2)
Also, there are the goddamn phones with their computer functions. I would like a wired controller and a wired keyboard to go with them.
which is supported by all systems running on the Linux kernel, be it Android (just plug a powered USB HUB with your keyboard and mouse into the OTG port of any smartphone/tablet - as long as it has the corresponding port, you get keyboard support and a mouse pointer) or the full blown GNU/Linux alternatives (I'm using keyboards on Jolla Sailfish OS).
it already works, try it (keyboards, be it USB or Bluetooth are extremely useful for chatting)
some constructors even specifically target this use (Samsung's DEX
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But do we all lift together?
Congratulations (Score:2)
Congratulations, you invented the desktop PC.
I'm actually surprised you couldn't already hook up a mouse and a keyboard, but I don't follow gaming or gaming consoles.
about time (Score:2)
next up (Score:2)
and next announcement will be that you can run windows 10 applications on your xbox, and at that point the xbox really is just a pc (but even more locked down).