Journal Shadow Wrought's Journal: 360 Demo 15
At the local Gamecrazy (associated with Hollywood Video) they had an Xbox360 up for demo purposes. I tried my hand at the Call of Duty 2 Demo, and here are my quick thoughts on the system (and a gripe about the demo):
- First of the controller might look dumb, but it is easily the most comfortable controller I've ever used. I really don't like M$, and I curse their products at least three times a day, but they made one faboo comfy controller for the 360.
- The graphics stunning, but distracting. Stunning in that they are super realistic. Distracting in that they are so realistic that the dilineation between objects becomes even more pronounced (such as between a jeep and the background).
- The gripe: I need to invert the y-axis on the controller in order to play a FPS with a modicum of decency- no such option on the Call of Duty demo.
- Overall I was impressed with what little I saw, but the demos are just that, little. I think only two of the demos available were actually playable. I have serious doubts as to how successful the 360 is going to be, because I just don't see superior graphics as the be all end all of games. Time will tell.
circles (Score:2)
Re:circles (Score:2)
Re:circles (Score:2)
I am currently addicted to SSX on tour
Still playing SSBM myself trying to get all the trophies
Re:circles (Score:2)
Re:circles (Score:2)
Re:circles (Score:2)
Re:circles (Score:2)
Re:circles (Score:2)
Re:circles (Score:2)
Most arrows can be avoided with a jump/slam and a slide kick
Re:circles (Score:2)
Someday when we finally meet (you're not coming to oregon anytime soon, are ye?) we'll have to play a bit of SSBM;-)
Re:circles (Score:2)
Re:circles (Score:2)
Re:circles (Score:2)
Graphics isn't what will make 360 popular (Score:2)
Re:Graphics isn't what will make 360 popular (Score:2)