Official Xbox XDK Details 134
SpoddySpice writes "Xbox365.com has released some interesting detailed specs about the X-Box" Talks about the UI, mentions that ether and a 56k modem will be supported, what media it will play, formats supported etc etc etc. Gives ya a good idea of where this thing is actually headed. Meanwhile I'm still deciding if I want a PS2, especially since it comes out within a couple days of the next Zelda.
Re:And this differs from a computer how? (Score:1)
For $200, and with a DVD player to boot, I do.
Not all of us want the hassle of upgrading vidoecards, worrying about game configurations, etc.
If I can get the best of PC gaming for $200, plus a DVD player, minus the headaches, sign me up. And before you start talking about video resolution, there are some of us who don't mind being limited to 640 x 480 on a 35" tv. The Xbox will also support SVGA resolution, so if you want to play on a monitor you can get 1024 x 768.
I will not let my distaste for Microsoft's business practices get in the way of what I enjoy -- gaming. If they do the Xbox right, I will buy one. It's as simple as that. You can try and knock it all you want, but you'll be left behind crying.
Corrections (Score:1)
First of all, the graphics chipset in use in current X-Box prototypes is not simply a run-of-the-mill, off-the-shelf GeForce. The GeForce GPU we use has been modified to allow for what we like to call SMGP (the 'G' is for "Graphics"). The processor wil have four 600 mhz RAMDACs.
Secondly.. similarly to the DreamCast, we will be using a proprietary storage mechanism, which will hold 3.7 GB on a disc 3/4ths the size of a cd. It will be called the XD. As for storage, expect add-on storage periphials within months of the initial release. A bundled HDD at launch is a very real possibility.
The tech driving this thing is really flooring. It's allowed me and my colleagues to do things that we've only dreamed about, such as z-buffered photo-realistic graphic processing with FSAA.
In layman's terms: It kicks ass.
PS2 architecture is much better (Score:1)
-PS2 has a parallel rendering engine that contains
a 2,560 bit wide data bus that is 20 times the size of leading PC-based graphics accelerators
-PS2 has the full screen anti-aliasing feature implemented on the display hardware. This means there is absolutely NO performance hit when using it. (developers didn't find this at first, that's why the first ps2 games look jagged)
And the 4MB of VRAM that's implemented on the Graphics Synthesizer, isn't really the VRAM. The VRAM is included in the 32MB of RAM on the EE. That 4MB on the GS is just cache with a 47GB/sec bandwidth. This means PS2 doesn't need external bandwidth for Z-buffering, rendering and framebuffer. It also means the the PS2 doesn't need videoRAM for framebuffer storage. For more info on the PS2 hardware compared to PC/XBox hardware, check out http://www.arstechnica.com/cpu/2q00/ps2/ps2vspc-1
CyBeR|CRASH
Re:Corrections (Score:1)
RAMDACs just take the bits in the framebuffer, convert them to an analog signal for the monitors (the DAC in RAMDAC stands for Digital to Analog Converter).
And then fact that you think "z-buffered photo-realistic graphic processing with FSAA" is anything other than game obsessed laymans terms destroys that last little bit of credibility you had.
The only question is if you're lying outright about your job, or if some company is either going to fire you, or go out of business.
Jet Set Radio (Score:1)
I agree. Jet Set Radio is the most innovative thing I've seen come out of the game industry in a long time. Sega's always trying new stuff, and that's what makes for a good, enjoyable game [min.net]. The music, sfx, and graphics are all top notch.
Not to mention how fun it is to knock over that dumbass cop. ;>
vaporware (Score:1)
Stability through Uniformity (Score:1)
Why dumb it down by default? I totally agree that uniformity is neato (for certain folks), but why not allow people to buy it as their main machine, as well?
Unless I am missing something, and this is the plan! Does anyone have a list of disabled features?
Re:Way OT, but is Slashdot Hypocritical? (Score:1)
Or something.
Re:I Am Not Currently Interested in PS2 (Score:1)
I'm kinda happy about *that*.
Slashdot filtering system (Score:1)
have multiple categories so my microsoft
filter could filter out all this stuff on the
X-box without filtering away neat stuff about
Loki.
Re:Not a protected mode OS (Score:1)
Re:You know (Score:1)
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Niklas Nordebo | nino at sonox.com | +46-708-405095
Re:Running Windows 2000? SP1? (Score:1)
Also, keep in mind that XBox will be a typical closed-box game console. Microsoft knows exactly what hardware will be in the system, allowing them to test the hell out of one configuration. They don't have to worry about how an outdated Sprocketech EarBomber sound card interacts with the bleeding-edge Finkelstein Nuclear Armageddon 512 DDR-DVI-GT-R-Vspec video card.
Every day we're standing in a wind tunnel/Facing down the future coming fast - Rush
Console Clue, or "when MS *creates* competition". (Score:1)
Some facts:
What it comes down to is that Microsoft's presence in this market is out-and-out good news for U.S. game developers. Period. That fact alone will change the nature of titles available for X-Box (and possibly PS2, through competition).
Re:Additional XBox facts (Score:1)
Isn't that sort of a big-ass omission for a game machine?
Re:Includes ethernet, but what about home networks (Score:1)
I'd like to get a networked game console some day (I have an N64). I just hope that whenever they come out with these things they'll work right with NAT. I'd think that with proliferation of all the consumer-level out-of-box router-like things which accomplish what my 486 is accomplishing right now, there would be pressure for this to work. I guess we'll see; I don't have my hopes up.
Re:Microsoft and The Games Of Tomorrow (Score:1)
As a dedicated Mac user (don't laugh) I was disgusted to learn that the much beloved and often revolutionary BUNGIE software company had beenWhich means that HALO, which promised to be as revolutionary as Myth, will come out for the XBox only, and I'll never get to play.
Jerks.
(Score:1)
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Re:And this differs from a computer how? (Score:1)
Wanna bet?
Unsupported Tidbits (Score:1)
Re:Not a protected mode OS (Score:1)
What about the Dreamcast? (Score:1)
And this differs from a computer how? (Score:1)
This begs the question: who would want a computer that is simply disabled just to play games?
With a system like the PSX2, or the Dreamcast, at least the buyer is assured that this system provides something that they do not already have. The separation between game console and computer has been distinct for some time now, and most gamers already have access to computers and consoles, and more often than not will prefer the console.
And of course this all seems to be part of a Microsoft plan to build up the rumors that the Xbox will be released 'real soon' just to scare some people from investing in a console such as the PSX2. I doubt that Microsoft will be successful in this venture, as many other companies already provide exactly what gamers want. Oh, and keep in mind that if you do decide to get the Xbox when (and if) it comes out, you'll be happily tied down in using Microsoft's multiplayer management.
-zavyman
Re:Microsoft and The Games Of Tomorrow (Score:1)
Re:No CDR Support (Score:1)
What they don't say (Score:1)
If not then all XBox games are going to look very similar....
Re:FAT32 file system (Score:1)
Re:Yeah, so when do the HW specs leak? (Score:1)
There are several possible reasons (that I can think of):
Re:Running Windows 2000? SP1? (Score:1)
Re:Microsoft and The Games Of Tomorrow (Score:1)
Re:useless p.o.s. (Score:1)
The benefit of scsi comes directly from removing the i/o from the system. That's why an ATA-66/100 card smokes so fast.
why the hell am I trying to explain the difference to you? you're clueless!
Re:Running Windows 2000? SP1? (Score:1)
Last I heard, the XBox is going to have only 64MB of RAM. Given that even though smart programmers will keep this in mind, the OS still has to swap a lot of data around using the hard drive. If the hard drive is full of config files and saved games, this may make loading the disk cache a bit slower.
Of course, they'll probably cover all of the bases and have some sort of set minimum amount of free space that must be available in order to prevent this from happening
... which begs an interesting question: what do they do when the hard disk gets fragmented?? Interesting
Re:Running Windows 2000? SP1? (Score:1)
The OS is stored in ROM and then decompressed into RAM when the machine is turned on.
How do you patch a CD? (Score:1)
Games are stored on the CD in a proprietary format, and executable portions of the image have to be signed. And the article mentions that there are no DLL loads, fixups, or anything like that. So if a game wants to be patchable, it has to rewrite its image in RAM and handle all of the patch loading and storage itself. And if it isn't written with patch loading support in the first place, c'est la vie.
Re:Yeah, so when do the HW specs leak? (Score:1)
One potential problem is that executable images are authenticated when loaded. And I'd bet that unsigned games won't be allowed.
As for why anyone would want to run linux on the xbox. Well, you could network it with your Dreamcast running NetBSD, of course!
For the record (Score:1)
Re:Running Windows 2000? SP1? (Score:1)
Re: (Score:1)
Re:BSD is WAY more Open than GPL (Score:1)
2) "no need to respond to this," Screw you, Mr. Bigot.
3)" any opposing view is a
view for the squandering of freedom" If the freedom you are referring to is access to source and ability to modify it, and you are in support of this freedom, how does ensuring access to source in perpetuity (thus ensuring this freedom) squander the original freedom?
Re:Running Windows 2000? SP1? (Score:1)
Advertisement? (Score:1)
I'd bet anything you can't skip the display sequence as well.
Re:Unsupported Tidbits (Score:1)
One other thing, you rant and rant about the RIAA. It seems to me these are the rants of a bitter musician, who found that noone wanted to listen to his crap. The RIAA isn't stopping you from distributing your music, Napster or not. Why don't you bite the bullet and spend a few grand on printing CD's. Why? BECAUSE NOONE WILL BUY THEM. You know it. Now get over it and shut the fuck up already.
StarCube (Score:1)
Project Dolphin will almost certainly be called StarCube (and I think the name 'StarRoad' for the network is a cool Super Mario World reference), but, I still will be amused if it's not actully called StarCube after all....
Nintendo have surprised us before
Just my rant-like thoughs...
First alarming X-box misfeature! (Score:1)
IMNSHO, you wouldn't want this crap to be hardwired into the OS. Not everyone has the same credits scheme (i.e. what if a game gets kicked through 3 developers before publication? It happens.) Furthermore, it says "bitmaps"..... strictly read, this means no movies/animations, which seems horribly backwards.
Looks like MS can't stop feature creep in a lil' ol' game console OS any more than it could in Win98+.
Xman
Re:For the record (Score:1)
xbox and the breakup (Score:1)
Re:The end of LAN parties as we know them? (Score:1)
Ethernet! Can we say Beowulf?! (Score:1)
Man! These suckers have ethernet on them! I can't wait until someone gets Linux up on one of these d00ds- can you imagine a Beowulf cluster of these?!?!?!
Re:Running Windows 2000? SP1? (Score:1)
Playstation would crash or freeze pretty nicely for me, but only in one game: Vigilante 8. I can reproduce the crashes pretty easily, go to Secret Base, play Coop with a max of opponents, then start launching nukes from the Silos, and make sure whoever is playing with you is blowing up the buildings or launching the planes. Also CD audio must be playing. I guarantee you will crash you playstation, getting a nice error message: OUT OF VRAM
Re:Yeah, so when do the HW specs leak? (Score:1)
If you read the article, you would have noticed that the WinOS is embedded in ROM and then loaded into RAM. Sure, you could switch chips, but why go through the hassle? Would it even be worth it? That's the question.
How many regular Linux users have a dual-boot system so they can play games in Win32? I know several of the /. staff do, as well as many of my friends.
That evidence proves to me that porting Linux to the Xbox would be rather silly. It would be just like any other computer, except with output to NTSC/PAL. Would you want to run console-mode on a TV screen? Not to mention the pain in configuring X to match up with the custom NVidia chips.
As a games box, switching to Linux from the preexisting fully configured Windows setup would be a waste of effort. Sure, you would have novelty, but that's about it.
Re:Console Clue, or "when MS *creates* competition (Score:1)
-Elendale (a bit scary too)
Karma burn coming
As i meta-troll again
Re:PS2 architecture is much better (Score:1)
Sigh. Go read what I wrote, stop parroting figures you don't understand. System performance is what counts.
You haven't (can't) explain how 48 Gbytes/s is sustained over busses that can't handle that bandwidth. You said the 4 Mbyte in the GS was a cache to the 32 Mbyte main memory attached to the EE, remember?
I still don't see why Sony couldn't help your developer friends to program the chip to deliver what you claim it can.
Re:PS2 architecture is much better (Score:1)
Moderator, wake up! This isn't informative, it's mindless repetition of marketing hype.
-PS2 CPU has a max. performance of 6.2GFLOPS (don't see XBox' PIII doing that).
An X-Box 733 MHz Pentium III does 2.9 Gflops in the same vague way that a PS2 does 6.2 Gflops, but a PS2 hasn't got hardware assist for transformation and lighting. Compare sustained system performance figures, discuss the pros and cons of the different architectures, but mindless Gflop comparisons don't cut it..
-PS2 has the full screen anti-aliasing feature implemented on the display hardware. This means there is absolutely NO performance hit when using it. (developers didn't find this at first, that's why the first ps2 games look jagged)
No, there's 4 Mbyte of RAM and they couldn't figure out how to page textures so they shrank the frame and depth buffers. Why didn't developers find it? Are Sony unable to tell them? Are developers stupid? No, just working against time and an architectural limitation.
And the 4MB of VRAM that's implemented on the Graphics Synthesizer, isn't really the VRAM. The VRAM is included in the 32MB of RAM on the EE. That 4MB on the GS is just cache with a 47GB/sec bandwidth. This means PS2 doesn't need external bandwidth for Z-buffering, rendering and framebuffer.
There's excellent middleware that can page textures, but your cache argument is wishful thinking, . How do you figure 47GB/s? Even if you're talking bits not bytes, thats 6 GBytes/s which is twice the published 3.2 Gbytes/s memory bandwidth, while the EE internal bus is 2.4 Gbytes/s.
Quick note: OpenGL is supported. (Score:1)
Re:Running Windows 2000? SP1? (Score:1)
Re:Exactly.... "It's the games, stupid!" (Score:1)
Re:Running Windows 2000? SP1? (Score:1)
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Re:Running Windows 2000? SP1? (Score:1)
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Re:And this differs from a computer how? (Score:1)
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A Clue for You from the Game Industry (Score:2)
As a CEO who will remain nameless said a year ago:
"Any effort spent on Dreamcast is effort lost on PS2"
PS2 is it. The big one. If you aren't working on PS2, you're no one in the industry. My last project didn't even CONSIDER Dreamcast, just PS2,Dolphin, and maybe XBox. And it would have been trivial to port to the Dreamcast. Not worth the minimal effort for a dead platform.
Enjoy you Dreamcast, keep it in good condition, it will be a collectors item very soon. Sell it on ebay to a console collector next year and buy some more PS2 games.
Re:Why the dick length measuting wars on PS2 vs DC (Score:2)
You are 13 years old. You can't afford a video game system or the games. Your parents can. Christmas is coming up soon, and so is your birthday. But they're only going to buy you one video game system.
You need to pick a system which is A) the most fun, B) will be supported for a couple years (forever to you) until you discover girls, and C) will impress your buddies and allow you to trade games with them.
On top of that, you make a decision 1) Get a Dreamcast now for your birthday, or 2) Wait until Christmas for a PSX2, or 3) Screw it and try to upsell your parents to buying a faster computer.
This is the most important thing in the world to you, and everything rides on making the right decision. So what do you do? You do lots of "research" and make up your mind. You then must spread all sorts of Advocacy and FUD to do your little bit to prove that you were right all along. Thanks to the Internet, you've got a big audience.
Heck, I'm not so old to forget how important the ColecoVision versus the Atari 5200 decision was. It was "Third Generation" -- nothing like it had ever been seen before! Then I grew up and forgot about it, and eventually remembered again and bought any video game system I ever wanted at flea markets, and watched the SNES vs Genesis and Jaguar vs 3D0 flame wars from afar. Somewhere on the net, I'm sure an Atari ST vs Amiga fire is still flickering...
Re:Not a protected mode OS (Score:2)
But unlike most game consoles, the X-Box has a high-speed network connection and a hard drive. Find a buffer overflow exploit in a game, and you're into the kernel. Wait until the script kiddies get going on this one.
first, let's suppose a game did have a buffer overflow problem. the presence of a hard drive will allow a game to be patched. also, you're assuming that the xbox devel tools don't do bounds checking.
And every X-Box is identical. Crack one, and you've cracked them all. It's a monoculture. The
distributed denial-of-service attack people are going to love the X-box. Millions of slaves on DSL lines, and no annoying sysadmins to interfere.
oh, so let's supppose you do crack one. the script kiddie is going to know the ip addresses of all the Xboxes? And all the owners of said xboxes are going to be playing the same game?
Me thinks you need to stop visiting 2600. you're starting to believe all the hype.
Re:The end of LAN parties as we know them? (Score:2)
As a content creator type person I am understandably interested in these developments, and very curious about just how locked out I will be from this situation. Clearly the _trend_ is that only the Sonys of the world will get the licensing and 'encoding keys' to distribute to such a platform, but how far will it go? Will there be token means for J.Random Musician or Programmer to get their content onto the planned Home Entertainment System For All, or will it be strictly controlled? That'd be interesting because it would be an experiment- given that the ultra-huge corporations turn out a certain _style_ of media and content, how far would this go toward satisfying all of the people all of the time? My instinct says this is a backward step- like moving back to the predictability of network television after people have a taste of The Net. Of course, the Internet-savvy computer geek is NOT the prime target here- they're after the people who only have cable TV maybe, who have never experienced media as anything other than consumers. The goal is to blow them away with posh media so intensely that they don't notice it's basically one big alliance of conglomerates (MS/RIAA/MPAA/what have you) supplying ALL of it and blocking anyone else from access.
It only stands to reason that these big corporate conglomerates, in their frustrated attempts to fight consumer interests, would eventually notice that they can form alliances with each other to get what they want... informally, but effectively...
Re:And this differs from a computer how? (Score:2)
If MS can achieve the same thing with PC parts, nobody's going to care that they're PC parts. If it walks like a console and quacks like a console, it's a console.
Re:Running Windows 2000? SP1? (Score:2)
You believe everything you read on usenet?
score -1, bullshit
Re:Microsoft and The Games Of Tomorrow (Score:2)
Incidentally, whether the Xbox "will be the most powerful" remains to be seen. So far, it is still vaporware, and there is a lot that can happen between now and whenever it sees the light of day.
Re:Taco, Don't get a PS2 (OT) (Score:2)
X-Box is the other half of the .NET equation (Score:2)
Think again.
Whats the point of
Now, since all the application processing is on the server, who needs an overpowered workstation to do MS-style work on? Bring in the X-Box! It's a semi-dumb terminal, cheap, and effective.
This completes the vicious cycle . . . . Microsoft sells the servers, the applications, AND the terminals, making money off of EVERY step.
Hmm, three-tired sales . . . . sounds suspiciously splittable into three companies.....
Ethernet and DHCP: When oh when? (Score:2)
Can't these companies start at least coding their boxes with this kind of expandability in mind? Why should we have group playability on these machines running at transfer and latency speeds we stopped accepting 5 years ago?
Kevin Fox
D'oh! Re:Ethernet and DHCP: When oh when? (Score:2)
Go go xbox.
Kevin Fox
Taco, Get a PS2 (OT) (Score:2)
The PS2 however, now that thing blew me away. I spent a good majority of the convention playing all the PS2 games. It's quite impressive.
Re:Taco, Don't get a PS2 (OT) (Score:2)
I'll say that the DC had some great games on their end of the hall, but you have to admit the DC looked a bit dated compared to some of the games being presented on PS2.
Also, I was more referring to buying a sequal to a game on the old raged N64 vs buying a PS2, not buying a DC (though I'd still wait for a PS2 over getting a DC IMHO).
I have no doubt that PS2 will pick up steam. Every developer and their mother is writing games for it. Same can't be said for DC (where devs are jumping ship faster than you can say "Titanic").
Yeah, so when do the HW specs leak? (Score:2)
Re:Stability through Uniformity (Score:2)
While it would be ultra-cool if they could ship a bulletproof fuzzy-happy-NT-in-a-box, it wouldn't work. Again...harsh truth time: most users are lusers, the rest are hackers and wannabes.
If you give Joe Schmedly a full NT to play with, sooner or later he'll trash it. Somehow. Probably the result of some bogus software downloaded from a dark corner of the web ("FREE porn! Just download and run this executable!" or "Upgrade to Netscape 9.07alpha2?") or equally bogus advice from an equally dubious web site ("5 easy steps to DOUBLE your download speed! [1] Run 'regedit.exe'..."). This puts us almost right back where we started...random boxen with bogus untrusted software.
On the other hand, there's the hackers (and h4x0rZ). Our job is to scam MS for a cheap PC a-la iOpener etc. How long before someone patches the real UI back on top of the fuzzy happy one? How long before slashdot has a link to detailed Linux installation instructions?
What it really comes down to, though, is money. MS can only afford to "give away" consoles (and you can be sure that the price tag will be a good imitation of "free") if they can be assured of making money on the games (and possibly internet access deals). With a real box you can't make as much money on dev tools, and your piracy losses are much higher. Some customers won't even buy ANY games. Consider: you're a big business with thousands of drones. You can either buy machines from Dell, Gateway, or Compaq to run Office (>$1500 each), or shell out for Xboxen which also run Office (<$500 each). What do you choose? (Ok, so I pulled those numbers out of my ass. Whatever. You get the picture.)
Microsoft is willing to take a cash hit to win market share (IE anyone?), but not that kind of hit. MS isn't known for *stupid* business practices.
Interesting plight for NVIDIA. (Score:2)
1) NVIDIA bases all its chips on the same driver model. This means that all its chips have similar registers/control sets.
2) NVIDIA doesn't release register-level specs.
3) Console developer's are almost required to give out register-level specs. The game developers love the ability to program directly to the metal (as shown by the fact that this Win2K runs apps in Ring0) and they do a much better job of finding uses for the hardware than the console developers do.
Point: If NVIDIA gives out the specs to this thing, then people can get to work writing driveres for non-Linux/Windows OSs. If NVIDIA doesn't give away specs, then they will get trounced by PS2 developers who find clever tricks to make the hardware do stuff it wasn't designed to. (For example, Crash3 on PSX uses transparency. Technically, PSX doesn't DO transparency.) Maybe they'll release the SDK under NDA?
Re:Yeah, so when do the HW specs leak? (Score:2)
Re:Slashdot filtering system (Score:2)
The hipocracy's so thick you can cut it with a knife.
Re:XDK? (Score:2)
Re:Way OT, but is Slashdot Hypocritical? (Score:2)
Re:Way OT, but is Slashdot Hypocritical? (Score:2)
Re:Running Windows 2000? SP1? (Score:2)
Additional XBox facts (Score:2)
A lot of people assume that the XBox is just a pc in a different case, but it's not really. There have been several fundamental changes. Most have already been listed here, but one that I really like, is that the memory is shared with everything. The CPU, graphics processor, HD, and everything else share the same memory.
The article also mentions the Direct Music API which they've developed, which is another cool feature. Instead of looping over pre-recorded tracks, Direct Music will score music on the fly. So instead of having music fade out and in for the transition between scenes, it simply flows from one to the other. The demo showed this off as well. They went from rock to jazz to country to disco with impressive results.
The only thing the PS2 has on the XBox is that it's hitting the market first. In all other catagories (games are yet to be seen of course) XBox blows the competition away. Boy would it be cool to get one of the demo models though. The case is machined from one block of aluminum. At a $30k/each price tag though, I'll have to wait.
Re:FAT32 file system (Score:2)
God forbid this would crash during a save. Who know what havoc that would cause (besides the obvious fact that I would go ballistic on the machine for losing 5 hours of my life..).
The thing that worries me is this: I can still play my sega genesis even after owning it for 8-9 years. My nintendo is kind of flaky, but it was pretty flaky when I bought it.. we all remember having to blow into the cartridges to get them to work, right? Now, the X-Box is using a hard disk. How many people here would like to bet that the HD of the XBox will still be working 8-9 years from when I buy it. Please raise your hands..
I didn't think so.
Rami
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Re:No CDR Support (Score:2)
Most new-gen console DVD players can't read CD-Rs, but read CD-RWs just fine.
Re:Cracking? (Score:2)
The X-box has a hard drive; depending on exactly how the boot process works, it might be possible to make something happen persistently.
But there's another approach. Each cracked box watches over a few other cracked boxes, and if a target goes down and then comes back up, it gets re-cracked immediately. Distributed persistence!
The obvious application is to use cracked X-boxes as Gnutella servers, each holding some fraction of the available content. This will spread pirated audio and video around the net in a viral way that the RIAA and MPAA will never be able to stop.
Remember, all you have to do is find a buffer overflow in a popular game, and you're in business. Non-protected OS, remember. Dumb.
(OT)The private use area of Unicode (Score:2)
<O
( \
XGNOME vs. KDE: the game! [8m.com]
Rental piracy (Score:2)
<O
( \
XGNOME vs. KDE: the game! [8m.com]
Once you've cracked it, what to do with it? (Score:2)
<O
( \
XGNOME vs. KDE: the game! [8m.com]
FAT32 file system (Score:2)
FAT32 file system
Does this mean scandisk will run if the XBox is not properly shut down?
The system will probably shut down correctly if the power button is pressed, I(?) just hope that the XBox doesn't hang on shutdown like Windows 98.
Cracking? (Score:2)
You won't be able to install a root-kit or anything else that perpetuates when the machine is turned back on.
The end of LAN parties as we know them? (Score:2)
This then means that LAN gamesplaying becomes much easier as there is no faffing about with configurations on each others' PCs and all that is needed is to cart around the console (and maybe a TV) - far easier than your average PC.
We're about to see an explosion in multiplayer gamesplaying- this in combination with the high-speed access which is now becoming available means that soon most if not all games will be multiplayer... The trend is already visible.
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Re:And this differs from a computer how? (Score:2)
Looking at all the details, one can see that the X-box really seems to be just a regular computer with a few things disabled.
Win32 API
Microsoft Direct3D
USB support
TCP/IP based networking
Actually, these aren't disabled, so much as modified. For example, the Win32 API is there but fairly heavily modified.
And it is only missing such obvious things as services, hot docking, and -- multiple-procesor support. Hmmm...
No, read the article more carefully. What is missing is multi-processing not multiple processors (though presumably the latter is also gone). This is an even more serious restriction for a computer, but makes sense for a games machine. So it looks like Microsoft are doing more than just putting out a regular computer...
Re:Running Windows 2000? SP1? (Score:2)
Microsoft will never learn that any product based on a Windows kernel will at one time or another crash. PS has never crashed, Nintendo has never crashed, but XBox most likely will at one point or another. Heart and anethesia monitors never crashed, but I recently read in a NG about a doctor whose devices used Windows, and one day crashed mid-surgery!
My Playstation used to crash. Now, admittedly this was much less common than on my Windows box, but it happened. Probably the fault of badly written games, but it used to hang solid occasionally.
The point being that there is no such thing as a computer that cannot crash - or at least not a computer that does anything useful or complex. Some combinations of hardware, software and application are certainly more stable than others, though. And I agree that using Windows 2000 as a base doesn't give me much confidence in the stability of the XBox. But until we can test the shipping hardware and software, its difficult to be sure.
Includes ethernet, but what about home networks? (Score:2)
-Antipop
Re:Not a protected mode OS (Score:2)
Re:Unsupported Tidbits (Score:3)
I see no other sensible reason for scrapping red book audio. People, people, remember: this company, when you look at its corporate actions, is _evil_, it's hostile to consumers. Stop creaming over the words 'nVidia custom chips' for a minute and _think_. Of course they're going to f**k you over and make all your CDs obsolete in collusion with the RIAA labels. They're probably being paid to do just that and you know they want to monopolize the 'home entertainment system' which is certainly due to take over from the 'stereo system'. Do you really want to support these people?
At any rate, I would strongly suggest that this means the traditional CD is being 'deprecated'. It's time to buy ALL YOUR CDs over again! Beat the rush! Run out to the store just as soon as somebody figures out a secure digital music format that degrades after ten plays so you can be put on a _rental_ basis!
Running Windows 2000? SP1? (Score:3)
Surgery is one thing, but I don't think I can survive if an intense game of kill the space-ships is interrupted by a BSOD. And what's worse--the more games you install, the longer it will take to boot!
Re:And this differs from a computer how? (Score:4)
This is exactly the point. Their strategy is obvious: make a machine that games developers can port to easily. Most game shops target Win32/DirectX. (Sorry, Linux dudes but that's the harsh truth). That makes for a huge base of games that can probably be made to run on Xbox with little or no modification, and a huge base of developers with valuable experience long before the hardware even ships.
The second half of the equation is consistency. The major cause of NT crashes is bogus drivers. With a fixed platform like this they can smoke (most) all of the bugs out of the drivers, not to mention optimizing the snot out of them. They don't have to worry about whether or not the latest driver patch works with last month's firmware upgrade for some bogus 3d card that nobody cares about this week. Each game can be intensively tested since the target hardware/OS is perfectly known.
> who would want a computer that is simply disabled just to play games?
Sure it's just a crippled computer, but I'll work right out of the box. It won't need configuration or tweaking. It won't crash randomly. Plug in your cable modem and it'll surf the web. Kids will be able to use it -- Hell, even parents will be able to use it. It'll be cheap, and games will be everywhere. Most people don't want the hassle of a "computer", they just want lots of cool games and their daily pr0n. Give the users what *they* want, not what *you* want.
Microsoft has come up with a great story (from their point of view). However, it may fail -- they may blow it, or nobody may care when it ships. It wouldn't be the first time, and won't be the last.
Not a protected mode OS (Score:5)
But unlike most game consoles, the X-Box has a high-speed network connection and a hard drive. Find a buffer overflow exploit in a game, and you're into the kernel. Wait until the script kiddies get going on this one.
And every X-Box is identical. Crack one, and you've cracked them all. It's a monoculture. The distributed denial-of-service attack people are going to love the X-box. Millions of slaves on DSL lines, and no annoying sysadmins to interfere.
Re:Running Windows 2000? SP1? (Score:5)
I have run Win2k for 6 months without a crash. If anything XBox Win2k will be much more stable because it has been vastly simplified. There is only one hardware configuration.
Why, praytail, would it take longer for games to boot? The HDD is only used as a cache to store frequently accessed data and saved games. Games will still be mostly kept on the DVD (its only an 8 GB HD). Also, considering that I can load a saved game onto another X-Box, it can't store anything permanently on the HDD or I could not play my game anywhere else.
I have probably been successfully trolled, but many people do actually believe what you said, what a shame.