Sega to Shifts Focus To Software 94
Manjit writes "Saw this Reuters story on yahoo. After reporting financial losses, Sega is announcing that they will be licensing the Dreamcast hardware design and shift their focus to software development. The interesting thing is the line about "including plans to provide game software for rival makers' consoles." Now that Sega will move away from the hardware business, we will be back to 3 major console makers this time next year, and the PS2 will have had a one year headstart. It does not bode well for Indrema trying to break into the console business."
DC is GREEEEAT (Score:1)
Sheeple? (Score:1)
Having enough IQ to join MENSA doesn't means you aren't sheeple.
Propaganda is just as affective on the intelligentsia. Some people say moreso!
Not to mention that the scientologists always prided themselves in how their "philosophy" attracted so many professionals.
Re:Bookmark this comment (Score:1)
But obviously the Indremia thing comes out as a result of some stupid VCs investing on stupid CEOs with great rhetoric skills.
Shame... (Score:2)
New Name for Sega (Score:1)
Re:Sega Consoles (Score:1)
Re:The catch. (Score:1)
Re:I actually hope sega builds for the Xbox and PC (Score:2)
For instance, I returned my TiVo (because it wasn't recording stuff I told it to - and because that damn To Do list was too hard to get to, bad UI design, could probably be very easily fixed tho - also because it didn't work very well with my DISH sat box). I got DISH network's DISH Player system, (now my old DISH box is a second receiver in another room). The DISH player has games (Solitaire, You Don't Know Jack, and Doom?! which is kind of painful to play with an IR remote), records like TiVo (only it doesn't take the unnecessary step of decoding to analog, and recoding to digital to record, like my old setup did). So, I'm seeing a consolidation in settop boxes. The functions are aggregating. The DISH player even has WebTV (I don't subscribe to the service) - one of the evil things about it; because even if you don't subscribe, there's WebTV logos all over the place. Obnoxious. But this thing is so great, I see it as a trend.
Plus, DISH player has the much coveted "jump-30-seconds-forward" button that TiVo lacks - and you have no idea how great this is.
I don't know how hackable this is, but it's got 12 hours (no quality selection), and I've never stored more than 6.5 at a time.
If these guys got together and incorporated a decent game console/DVD player, and a less proprietary approach to web access, they'd have a winner - no wait, they're still dead in the water without local TV station access. I guess the sat players don't need better technology, they need better lobbyists.
Re:Say goodbye to Sega (Score:2)
Wrong.
ARM was a 1/3-each joint venture between Apple, Acorn and VLSI, started sometime in the early nineties. As far as I am aware, ARM still lives, but I don't know who owns it.
Acorn is dead.
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"Where, where is the town? Now, it's nothing but flowers!"
Say goodbye to Sega (Score:4)
Every company that ever did a shift from hardware to software either got eaten, died or is on life support:
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"Where, where is the town? Now, it's nothing but flowers!"
Re:Indrema's Savior (Score:2)
Yes! :)
Just kidding -- I really liked GoldenEye (and I'm definitely NOT a FPS kinda guy) and now Perfect Dark. They were/are smoother and more playable (and more fun, to me) than Doom/Quake/et.al.
Of course, the most powerful PC I own is the P-133 laptop. But since it runs FBSD, it works just fine for me (but no good for FPSs)
I liken this to the mouse/trackball debate -- I like trackballs, some people hate them. The analog stick on an N64 controller works great for me, while it just doesn't click with some people.
Indrema's Savior (Score:4)
... will be Pong.
Okay, that's a little smart-alecky, but really, all it takes is One Good Game, and people will buy the Indrema to play it. Think of all the people who went out and dropped $2K on a computer back in the early 90s to play Doom (they claimed it was for "working at home and stuff, mostly for the kids to learn about computers", but it was Dad blasting demons to bits at 2am).
One good game. The N64 has been riding the wave of GoldenEye and (now) Perfect Dark for a long time now. Without those two games (and of course Mario and Zelda), the N64 would be a paperweight.
One good game. Not a port or a repeat or a clone, but a True-Blue Killer App. With the Indrema being open, it has a good chance to do it, two.
none of this is new (Score:4)
This info has been floating around for quite a while... more importantly sega has already admitted to working on another console internally.
So don't think the dreamcast is sega's last box. It may be the last box they build exclusively by themselves but they are way too far ahead in the arcade realm to stop building hardware.
Uh oh. (Score:1)
Or, does this mean that Sega is going to be producing content for Sony and Nintendo platforms?
The catch. (Score:2)
That last piece of the puzzle is the most troubling one. Game productions are not like regular software - they are ungodly expensive matters that are more like film making than they are like developing a word processor. (Correction, they are like film making PLUS developing a word processor.) The Open Source Magic Wand, which is getting mixed results in the software realm, really won't do the trick here. You don't get musicians, artists, directors, animators and actors to work for free in an environment that pays already-well-paid people in geek-status for their off-time contributions. (N.B.: I am quite aware that Indrema has a content-for-sale strategy for their platform; however, they and their boosters cite the Open Source advantage when pressed for details on where the games will come from, so it's fair for me to mention ths.)
Sega: "Getting Out of Hardware Since 1995" (Score:3)
I'll believe it when I see it, because I've heard all these lines about a million times before.
I hate to sound arrogant... (Score:2)
Mind you, when I'm in the pub, I predict quite a lot of things, and I wouldn't be proud to admit to many of them on Slashdot
--Remove SPAM from my address to mail me
Wheee! A final phantasy come true... (Score:1)
Final Fantasy is my favourite console RPG series... but Phantasy Star is a close second and Nei has always had a little place in my heart.
Hurrah for Sega...
Re:Say goodbye to Sega (Score:3)
What?
dave
I actually hope sega builds for the Xbox and PC. (Score:2)
This could mean a console sized PC instead of more and more devices under your TV.
I think Microsft, Nvidia, and Sega could make a gaming empire. Hell, if RedHat had some ipo money left over Redhat, Nvidia and Sega could produce and OS, Video/Graphics and Gaming solution as open as anything.
But, to me. PR is PR, as you see the stock rose 8% and i certainly havn't seen any games announced for any console or pc. So take it with a grain of salt. This has been one hell of a rumor week for both consoles.
Re:Sega Consoles (Score:3)
It is only safe to say they're interested in the software business. After all that will make Sony the loss leader since it is depending on the hardware sales to drive the software sales. Sega on the otherhand makes the games and the hardware, so they're now saying they won't screw with loosing on the hardware when they can make a killing on the software.
Smart move if you ask me. I could care less how many consoles are out there. I just love the games they produce and master.
Sega Consoles (Score:1)
PS/Nintendo (Score:2)
Pardon my ignorance, but PS2 will have had a one year head start on what? The dreamcast? No. Is Taco referring to the upcoming Nintendo system?
The same situation happene d with the original PS and the N64. And as far as I know, the N64 seemed to do just fine?
There aren't as many games for it as the PS, sadly. But I definatly preferred it over the PS, partly because it was a cartridge game, which partly explains why there aren't as many games for it. Unfortunatly cartridges are going out of style. I realize CD/DVD's are far superior than cartridges in capacity, but I always hated waiting for the PS to load the games and the levels and such. Not to mention the durability of the cartridge vs. the CD...
Anyway, I'm probably just biased, because Zelda is my all time favorite game period, and I never really liked the FF series.
I just bought the N64 for Zelda, so I guess if there's a game on the PS2 I want, I'll buy it too...
Buy your own piece of slashdot.org! [ebay.com]
I take it the other way for indremeda (Score:1)
This could prove interesting... (Score:2)
So, Sega get out of the console hardware market for a generation. It's probable they will continue to develop arcade hardware since they're pretty much unbeaten in that arena. Assuming that the hardware is what is costing Sega financially, they could turn themselves around making software for another platform for a generation.
But to count Sega out completely would be foolish - the Dreamcast is a fantastic piece of hardware. It may not be as powerful as the Playstation2, but it's not as far behind as many originally thought. In many ways, from a technical point of view, Sega and Sony have done a reversal - the Saturn was more powerful than the Playstation when programmed to the max (there were some things that PSX could do better, but the Saturn had more processing muscle, more memory, better 2D support and a fantastic audio system) yet the difficulty in programming the machine meant that many developers moved to the easily lucrative Playstation market. Now the Dreamcast is the easier of the two consoles to develop on, but it looks as if the hype will make the Playstation2 succeed again.
So, Sega will open the Dreamcast platform - that's a potentially good thing, but I wouldn't expect it to make much of a difference in the market. Sega will probably push ahead and develop a "Dreamcast2" (for want of a better name), and then relaunch themselves when they are financially more secure.
I don't own a Dreamcast (yet) despite sounding like a Sega fan. I admit it - I like Sega - the Saturn is a very nice piece of kit with some underrated games (Burning Rangers anyone?). It would be a shame to see Sega disappear forever.
Contradict, and then contradict again... (Score:1)
So it looks like the original story about Sega and Nintendo 'teaming up' could have been right first time - sorta.
Re:This actually kinda sad (Score:1)
Comment removed (Score:4)
May 2000 (Score:2)
Sega plans to dissolve their hardware division and completely go into Software Development for all platforms...
Through reliable contacts that we cannot disclose, it has been revealed that Sega Japan has indeed considered licensing out the rights to Dreamcast's top titles to third party companies. Yes, this does mean that those titles will be available on PlayStation 2.
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Re:If Indrema can be hacked... (Score:2)
Sonic on PS2? (Score:1)
No real surprise... (Score:2)
-p.
Re:Say goodbye to Sega (Score:2)
The advantage of owning the console as well is that you make licensing fees off of every game sold for that platform. in either 98 or 99 Tekken 3 for playstation was sony's best seller over all of its products (including tv's vcr's etc), and they didn't even write it.
Re:This stroy is fallacious (Score:1)
The programmers at Sega have experience with Windows Operating System thanks to the dreamcast.
Yes, Sega could very well drop they home console systems and move with the XBox alone (plus the PC Games).
That doesn't mean though that they don't produce HW for the Arcades anymore.
Re:Indrema's Savior (Score:2)
Now if they would just build in a stereo receiver and direct tv circuitry, we'd have an all in one box! At that point who cares if it plays games, it does everything else.
Sega is privately held by CSK (Score:1)
Actually.. (Score:1)
Sonic Team
Smilebit
Hitmaker
there was one more too, but I forgot the name
Sega for Indrema? (Score:1)
Now, without having read any of the press releases, so I may be talking out of my ass here, but if Sega is shifting it's focus to software, who's to say it couldn't begin to port current games, and even develop new games for the Indrema system?
Any thoughts?
Krez
Re:Sega Consoles (Score:1)
I'm not so sure they're getting out of consoles. (Score:1)
They make no mention of the fact that Sega will cease to manufacture DCs, which is how most people seem to be interpreting it.
Instead, they say that they will be licensing the software to PC manufacturers and the like, in order for DC games to run on those platforms too. They will be making games for other platforms, but they said that Sega will do games first for the DC, second for other platforms.
That's just how I interpreted it.
// Jay Laney
Where does it say that? (Score:1)
The release on Friday and resulting speculations have been across the internet and back several times already. I still have yet to see anything from Sega saying that they're developing for rival consoles. Yes, they are going to license the Dreamcast technology to PCs and cellular devices, and they're going to continue to develop software for these devices.
Until there's a press release from Sega saying that they're going to develop for _____ console, I've got to believe that Sega's going to stick with their homebrews.
Re:Sell your Sega stock short (Score:1)
- JoeShmoe
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Re:Sell your Sega stock short (Score:2)
Sega of Japan is a limited partnership, and I don't really know what that means for there stock. Apparently something of Sega's is traded "over the counter" so maybe out there somewhere is Sega stock you can sell.
I dunno. But in my opinion, Sega should concentrate on hardware (DC or otherwise). You can't pirate hardware. Licensing the design to other manufacturers so they can add new features is also a good idea (a la Palm).
- JoeShmoe
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Re:Not True, True? (Score:1)
A year ago, MS didn't think Linux was a threat. Look at them now
New hardware != Console (Score:2)
Just look at the Naomi chipset. For those who don't know, the Naomi chipset is essentially the dreamcast chipset, just with some extra memory used in Arcade machines.
Now, just because it has been announced that sega are working on the Naomi 2 chipset doesn't mean that they are also working on a console. They could very easially just be making Naomi 2 for VF4 and any other next-gen arcade machines - which fits in with their content focus.
It's still sad though to see the end of Sega consoles for consumers. Hopefully, the AM's will start working on GameCube stuff
CORRECTION! (Score:2)
Before we all go wild at the thought of Sonic on the PS2 or the XBox get more info first!
Gameweek.com had a report on Sega's plans last Friday. Sega SPECIFICALY said they would not make games for competing platforms but for the PC and for "Internet and mobile play".
Someone go find the link and post it.
You miss the point of the comment (Score:2)
The fact is selling consoles is an expensive, money losing proposition. No one (not Sony, Nintendo, or Sega) has ever made money on the actual consoles and has instead has had to use restrictive licensing practices (e.g. game developers pay a tax for each copy sold) to maintain revenues.
Considering that Indrema has plans to be friendly with the Linux community [indrema.com], it is unlikely that they will use restrictive licenses to gain revenues and thus may end up D.O.A. with no potential profit generator.
Second Law of Blissful Ignorance
Re: (Score:1)
How is this BAD for Indrema? (Score:2)
Don't produce systems that have shit for content, and get good 3rd party developers.
Sega botched, that's all there is to it. Indrema could learn from this and there's one less competitior in the market...how does this bode ill?
Personally, I'd be much more in fear of jumping into a market with 3 really, really good consoles and a new upcoming contender, than the competition Indrema has now...1 dead system, 1 new system for the real gamers, and the N64 for the lamers.
Btw Slashdot needs to change the "games" widget to something that is representative of the gaming community, and not the Pokemon community.
Re:This actually kinda sad (Score:1)
Re:This actually kinda sad (Score:1)
This actually kinda sad (Score:2)
Re:Sega games on the PC. (Score:1)
Re:Say goodbye to Sega (Score:1)
Hardware always loses money (Score:2)
This is why I have serious doubts about Indrema. I cannot see how they can get their hardware out, at a loss which someone has to absorb, and retain open-sourcedness.
Anyway, now that Sega is moving out of the console hardware market, there goes all their opportunity for profits from licensing fees. And this is a huge chunk of profit. There is far less to be made in the PC game field.
Saying that they will simply forget about their money-losing hardware business and instead concentrate on their money-making software business is misleading because a lot of the money in software comes to them from their hardware.
Where did you draw that conclusion? (Score:2)
They said they will be licensing their technology. If they do that well, it will be incorporated into other devices, live DVD players, Tivo Hardware, Home PC's, Internet Appliances, etc..
I read this as meaning they are concerned about Sony's attempt to be the home Network/Media portal, and are trying to compete by partnering. Kinda reminiscent of Apple hardware vs. Miscrosoft licensing.
Indrema will license games just like the others! (Score:1)
If you want to sell a game for indrema you will have to pay a per unit licensing fee. This is how they will make their money. The open part is the the SDK and the API. (The only parts that aren't open are the content signature stuff.)
Sorry, I know this is a bit off topic but I'm sick of people saying Indrema because they think they will make money off the console. (They'll make it by licensing, same as everybody else)
Sega's arcade hardware (Score:1)
Refrag
Re:Shame... (Score:1)
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Re:Sega for Indrema? (Score:1)
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Re:This actually kinda sad (Score:1)
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Re:Indrema's Savior (Score:1)
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Blown out of proportion (Score:1)
quote:
While Sega representatives refused to comment on what consoles they plan to develop for, Vice President Shouichi Yamazaki revealed that Sega's exploring development opportunities on the GameBoy Color and the original PlayStation. It's believed Sega will try and shift some of their older properties, possibly from the Sega Saturn era, to other consoles in an effort to boost revenue. Sega executives remained staunch on new software however, with reportedly two dozen exclusive titles slated to hit the Dreamcast in 2001.
From here: http://www.coremagazine.com/news/3215.php3
So, anyone for DreamCast on PC? (Score:1)
Clearly, it's not quite as neat as something like Bleem, but hey, it's a start, and I'd love to play SoulCalibur on my desktop box
Re:Sega for Indrema? (Score:1)
Sega will not bother to develop for Indrema, neither will any other top level developer... at least not until Indrema's install base moves past the 1,000,000 mark (which, let's face it, is unlikely). Many of the top developers consider Sega's market share too small to develop for and they have upwards of 5 million Dreamcasts sold.
If Indrema is going to be successful, the impetus and content will come from the PC games sector and mostly from smaller, hungrier companies.
Josh Sisk
Re:No real surprise... (Score:1)
You're comparing a new product with an established brand that has an install base of 70 million units. It's rather like saying "Wow, Quake III on the PC only sold 200,000 copies. Compare that to the PSX market, it's a failure." The PC gaming market is smaller than the PSX gaming market. This doesn't mean that their sales cannot generate tidy profits. This must be the case since more and more DC games are coming out from various developers. The DCs sales have been fine in America, more than enough to generate profits for SoA. The softness in Japanese sales are what caused Sega's losses. They have sold more DCs in the first year than Sony did PSXs. The game market has changed drastically since the PSX release. Before the 70 million sales of PSX, a console was considered successful if it sold 1 or 2 million units. Sega will not duplicate the success of the original PSX. It's unlikely that Sony will, either. Sega's position in the next-gen market is much like that of the N64 vs the Playstation- a distant second place, but still in the game.
'The DC has been a success in the US'
Funny definition of 'success.'
My definition of success is not 'the #1 in the market place'. My definition of success is a) profitable and b) better than previous efforts. On both counts, the DC is a success- in America. As I said in my previous post, however, in Japan it is a horrible failure.
Josh Sisk
Re:No real surprise... (Score:2)
Josh Sisk
you people dont understand the console market (Score:1)
That's toooo bad (Score:2)
-- Don't you hate it when people comment on other people's
Long in Coming (Score:1)
32X, Saturn, Dreamcast, etc. later...
All of those have been flops. Some worse than others, but all with the same result. Sega is going to be a much smarter and leaner company making great games for others. In fact, with its established brand name, it can instantly be the lead game maker.
And all the better for Sony. Yes, Sega is licensing out Dreamcast, but the threat of disenfranzhizing consumers with the Dreamcast's current brand name is serious and will affect the success of Dreamcast.
Additionally, there will be a stall period of a few months as new developers who wish to make Dreamcasts while they learn how it works and how to market it.
In the meantime, Sony will be making huge market share gains with PS2 (which people seem to really love), and by then it will be too late.
The only threat for Sega? If they faulter at all with their games, they're going to get serious flack for it by the media (wait, do game companies GET big press...?)
People *like* Sony. They're one of the few companies that's mkaing products that make you feel like you're part of something beyond the digital age. People are not sure what to think of Sega. They love Virtua Fighter, Sonic, and so on, but they've seen them misstep in the console market.
We'll have to wait and see..
Hopefully Sega will be able to tighten, focus, and kick ass in the game market.
It's thinking... (Score:3)
Smart Move really (Score:2)
Let's not painc here (Score:1)
Ahem (Score:2)
Anyway, this looks like a bold and promising move for Sega. I always felt their software was the best product they created (Sega 32X and Sega CD were total bombs). In a lot of ways, the Dreamcast hardware is their best since Genesis, but their games are still where the money is.
Re:Sega games on the PC. (Score:2)
Also, I think that Sega has done a good job on some of it's games. Sonic was the fastest game I had ever seen when it came out for the original Genesis. I was impressed and that caused me to want to buy it, even though the SNES had better graphics capabilities, the Genesis seemed to run better. I think Virtua Fighter was one of the first games of it's type, which helped the graphics genre of polygon based 3D games get more popular and mainstream. It's fluid movements impressed me and my friends a lot even though we played it on the Sega 32X. Then, even further back, on my Commodore 64 I had a couple games from Sega. I can't remember the names right now, I think one was Outrun. You drove a Ferrari with a blonde in the passenger side and went past buildings and through the desert and stuff. The other one was Afterburner, which even though the landscape was lame, it was a good game for an 8bit computer system. I'd say these games were ahead of Nintendo quality and I believe they were out a lot earlier than the NES. In any case, Sega has made some really good software, and I hope they continue to do so.
Re:Say goodbye to Sega (Score:1)
I think this is for the better. (Score:2)
Damn. (Score:1)
Damn! (Score:1)
Flawed Logic (on /. - imagine that) (Score:1)
Sonic (Score:1)
Because they're losing money (Score:1)
They're losing money like crazy, they haven't been profitable in a while. They dumped a ton of money on Dreamcast and didn't make any money off of it. Every Dreamcast they sell they lose money, as they're subsidizing it's low cost.
Another M$ Casuality? (Score:1)
Does this mean that instead of being a speedy, powerful, spunky hedgehog, Sonic is going to get bloated, weak and start crashing [into things] randomly?
If Indrema can be hacked... (Score:1)
Nin Segendo (Score:2)
O P E N___S O U R C E___H U M O R [mikegallay.com]
Why? (Score:1)
the REAL reason sega is losing money (Score:1)
Good news for Indrema? (Score:2)
Actually, this might be good news for indrema. With Sega producing software to run on competitor's machines, this could mean a slew of great titles that will not only run on Indrema's hardware but will also run on x86 Linux (with some possible hacking to make your Linux installation compatible with Indrema's Libraries.
If Sega can sell games to Indrema users, it will certainly be worth them doing so.
Does this mean ... (Score:2)
This stroy is fallacious (Score:3)
Re:Indrema's Savior (Score:1)
Now if they would just build in a stereo receiver and direct tv circuitry, we'd have an all in one box! At that point who cares if it plays games, it does everything
Granted this would be super sweet. However, consoles are cheap for the sole reason that companies sell them at a loss. Nintendo, Sega, Sony all lose money on each console they sell, (hopefully) making the money back on liscensing fees, where other companies pay them to develop titles for it.
Unless Indrema starts attracting some developers(and they better soon if they want to have any decent launch titles), I think they are doomed.
Captain_Frisk
Bookmark this comment (Score:1)
The Indremia system stands no chance.
Time will tell.
Sega's BEEN doing this... (Score:1)
Maybe they'll be able to do some serious development on their Sonic universe. As well as some of their other games. I'd like to see it...
BTW: When's the Linux-based Console concept gonna take off? (ala: the CObalt Cube)
Dreamcast is rolling along fine thank you (Score:1)